厄難の探検家
Spectre | Y |
---|---|
Area | キメラの湿地, 汚水溜め, ジッグラトの避難所 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 10
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
6,513
2,529
663
Damage
255
スペルダメージ
255
命中力
2,214
アタックタイム
1.755
経験値
21,507
Minion Life
6,282
Minion Damage
995
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 204–306
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CGEIllFatedCausticPollen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒181.8の基礎混沌ダメージを与える
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer1"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "CGEIllFatedCausticPollen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEIllFatedCausticPollen"] = { name = "CGEIllFatedCausticPollen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, }, }
is spectre with death action [1]
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [337]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Spectre | Y |
---|---|
Area | キメラの湿地, 汚水溜め, ジッグラトの避難所 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 8
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
6,513
2,529
663
Damage
255
スペルダメージ
255
命中力
2,214
アタックタイム
1.755
経験値
21,507
Minion Life
6,282
Minion Damage
995
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 204–306
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer2"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [337]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
厄難の探検家
Spectre | Y |
---|---|
Area | キメラの湿地, 汚水溜め, ジッグラトの避難所 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 10
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
6,513
2,529
663
Damage
255
スペルダメージ
255
命中力
2,214
アタックタイム
1.755
経験値
21,507
Minion Life
6,282
Minion Damage
995
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 204–306
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CGEIllFatedCausticPollen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒181.8の基礎混沌ダメージを与える
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer3"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "CGEIllFatedCausticPollen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEIllFatedCausticPollen"] = { name = "CGEIllFatedCausticPollen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, }, }
is spectre with death action [1]
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [337]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
厄難の探検家
Spectre | Y |
---|---|
Area | キメラの湿地, 汚水溜め, ジッグラトの避難所 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 10
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
6,513
2,529
663
Damage
255
スペルダメージ
255
命中力
2,214
アタックタイム
1.755
経験値
21,507
Minion Life
6,282
Minion Damage
995
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 204–306
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CGEIllFatedCausticPollen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
キャストタイム: 1 秒
毎秒181.8の基礎混沌ダメージを与える
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer4"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "CGEIllFatedCausticPollen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEIllFatedCausticPollen"] = { name = "CGEIllFatedCausticPollen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, }, }
is spectre with death action [1]
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [337]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Spectre | Y |
---|---|
Area | キメラの湿地, 氷河の湖 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 10
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
55
ライフ
3,525
1,381
524
Damage
184
スペルダメージ
184
命中力
1,530
アタックタイム
1.755
経験値
11,751
Minion Life
4,455
Minion Damage
582
Minion Armour
1,934
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 148–221
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores1"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Spectre | Y |
---|---|
Area | キメラの湿地, 氷河の湖 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 8
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
55
ライフ
3,525
1,381
524
Damage
184
スペルダメージ
184
命中力
1,530
アタックタイム
1.755
経験値
11,751
Minion Life
4,455
Minion Damage
582
Minion Armour
1,934
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 148–221
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores2"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Spectre | Y |
---|---|
Area | キメラの湿地, 氷河の湖 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 10
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
55
ライフ
3,525
1,381
524
Damage
184
スペルダメージ
184
命中力
1,530
アタックタイム
1.755
経験値
11,751
Minion Life
4,455
Minion Damage
582
Minion Armour
1,934
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 148–221
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores3"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Spectre | Y |
---|---|
Area | キメラの湿地, 氷河の湖 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 10
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores4_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
55
ライフ
3,525
1,381
524
Damage
184
スペルダメージ
184
命中力
1,530
アタックタイム
1.755
経験値
11,751
Minion Life
4,455
Minion Damage
582
Minion Armour
1,934
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 148–221
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores4_"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Spectre | Y |
---|---|
Area | 害虫の荒れ地, 森林地帯, ジッグラトの避難所 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 10
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
6,513
2,529
663
Damage
255
スペルダメージ
255
命中力
2,214
アタックタイム
1.755
経験値
21,507
Minion Life
6,282
Minion Damage
995
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 204–306
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange1"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Spectre | Y |
---|---|
Area | 害虫の荒れ地, 森林地帯, ジッグラトの避難所 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 8
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
6,513
2,529
663
Damage
255
スペルダメージ
255
命中力
2,214
アタックタイム
1.755
経験値
21,507
Minion Life
6,282
Minion Damage
995
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 204–306
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange2"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Spectre | Y |
---|---|
Area | 害虫の荒れ地, 森林地帯, ジッグラトの避難所 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 10
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
6,513
2,529
663
Damage
255
スペルダメージ
255
命中力
2,214
アタックタイム
1.755
経験値
21,507
Minion Life
6,282
Minion Damage
995
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 204–306
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange3"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Spectre | Y |
---|---|
Area | 害虫の荒れ地, 森林地帯, ジッグラトの避難所 |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
ライフ
100%
+25%
耐性




Damage
120%
命中力
100%
クリティカルヒット Chance
6.5%
+30%
Attack Distance
5 ~ 10
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
6,513
2,529
663
Damage
255
スペルダメージ
255
命中力
2,214
アタックタイム
1.755
経験値
21,507
Minion Life
6,282
Minion Damage
995
Minion Armour
3,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 204–306
クリティカルヒット率: 5%
アタックタイム: 1.755 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange4"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.