Explorador desafortunado
stance movement speed +% final [337]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Humedales de las quimerinas, El refugio del zigurat, Humedales de las quimerinas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
8,716
Minion Life
12,266
Armadura
3,877
Evasión
502
Escudo de energía
0
Damage
297
Minion Damage
2,595
Daño de hechizos
297
Precisión
0
Attack Time
1.755
Experiencia
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 238–357
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEIllFatedCausticPollen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 26.8 de daño de caos base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer1"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "CGEIllFatedCausticPollen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEIllFatedCausticPollen"] = { name = "CGEIllFatedCausticPollen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [337]
Id | StanceIllFatedExplorerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Explorador desafortunado
stance movement speed +% final [337]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Humedales de las quimerinas, El refugio del zigurat, Humedales de las quimerinas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 8
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
8,716
Minion Life
12,266
Armadura
3,877
Evasión
502
Escudo de energía
0
Damage
297
Minion Damage
2,595
Daño de hechizos
297
Precisión
0
Attack Time
1.755
Experiencia
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 238–357
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer2"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [337]
Id | StanceIllFatedExplorerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Explorador desafortunado
stance movement speed +% final [337]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Humedales de las quimerinas, El refugio del zigurat, Humedales de las quimerinas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
8,716
Minion Life
12,266
Armadura
3,877
Evasión
502
Escudo de energía
0
Damage
297
Minion Damage
2,595
Daño de hechizos
297
Precisión
0
Attack Time
1.755
Experiencia
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 238–357
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEIllFatedCausticPollen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 26.8 de daño de caos base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer3"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "CGEIllFatedCausticPollen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEIllFatedCausticPollen"] = { name = "CGEIllFatedCausticPollen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [337]
Id | StanceIllFatedExplorerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Explorador desafortunado
stance movement speed +% final [337]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Humedales de las quimerinas, El refugio del zigurat, Humedales de las quimerinas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
8,716
Minion Life
12,266
Armadura
3,877
Evasión
502
Escudo de energía
0
Damage
297
Minion Damage
2,595
Daño de hechizos
297
Precisión
0
Attack Time
1.755
Experiencia
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 238–357
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEIllFatedCausticPollen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 26.8 de daño de caos base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer4"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "CGEIllFatedCausticPollen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEIllFatedCausticPollen"] = { name = "CGEIllFatedCausticPollen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [337]
Id | StanceIllFatedExplorerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Explorador desafortunado
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Humedales de las quimerinas, Humedales de las quimerinas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
59
Vida
4,860
Minion Life
7,650
Armadura
2,020
Evasión
373
Escudo de energía
0
Damage
210
Minion Damage
1,248
Daño de hechizos
210
Precisión
0
Attack Time
1.755
Experiencia
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 168–252
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores1"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador desafortunado
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Humedales de las quimerinas, Humedales de las quimerinas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 8
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
59
Vida
4,860
Minion Life
7,650
Armadura
2,020
Evasión
373
Escudo de energía
0
Damage
210
Minion Damage
1,248
Daño de hechizos
210
Precisión
0
Attack Time
1.755
Experiencia
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 168–252
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores2"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador desafortunado
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Humedales de las quimerinas, Humedales de las quimerinas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
59
Vida
4,860
Minion Life
7,650
Armadura
2,020
Evasión
373
Escudo de energía
0
Damage
210
Minion Damage
1,248
Daño de hechizos
210
Precisión
0
Attack Time
1.755
Experiencia
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 168–252
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores3"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador desafortunado
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Humedales de las quimerinas, Humedales de las quimerinas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores4_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
59
Vida
4,860
Minion Life
7,650
Armadura
2,020
Evasión
373
Escudo de energía
0
Damage
210
Minion Damage
1,248
Daño de hechizos
210
Precisión
0
Attack Time
1.755
Experiencia
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 168–252
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores4_"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador desafortunado
Área: Yermo infestado
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Yermo infestado, Yermo infestado |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
59
Vida
4,860
Minion Life
7,650
Armadura
2,020
Evasión
373
Escudo de energía
0
Damage
210
Minion Damage
1,248
Daño de hechizos
210
Precisión
0
Attack Time
1.755
Experiencia
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 168–252
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange1"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador desafortunado
Área: Yermo infestado
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Yermo infestado, Yermo infestado |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 8
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
59
Vida
4,860
Minion Life
7,650
Armadura
2,020
Evasión
373
Escudo de energía
0
Damage
210
Minion Damage
1,248
Daño de hechizos
210
Precisión
0
Attack Time
1.755
Experiencia
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 168–252
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange2"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador desafortunado
Área: Yermo infestado
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Yermo infestado, Yermo infestado |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
59
Vida
4,860
Minion Life
7,650
Armadura
2,020
Evasión
373
Escudo de energía
0
Damage
210
Minion Damage
1,248
Daño de hechizos
210
Precisión
0
Attack Time
1.755
Experiencia
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 168–252
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange3"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador desafortunado
Área: Yermo infestado
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Yermo infestado, Yermo infestado |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistencia
0
0
0
0
Damage
120%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
59
Vida
4,860
Minion Life
7,650
Armadura
2,020
Evasión
373
Escudo de energía
0
Damage
210
Minion Damage
1,248
Daño de hechizos
210
Precisión
0
Attack Time
1.755
Experiencia
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 168–252
Probabilidad de impacto crítico: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange4"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.