Explorador Malfadado
stance movement speed +% final [337]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Pantanal Quimérico, O Refúgio Zigurate, Pantanal Quimérico |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
8,716
Armadura
4,846
Evasão
502
Energy Shield
0
Damage
297
Dano Mágico
297
Precisão
1,164
Attack Time
1.755
Experiência
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 238–357
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEIllFatedCausticPollen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 26.8 de Dano de Caos Base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer1"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "CGEIllFatedCausticPollen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEIllFatedCausticPollen"] = { name = "CGEIllFatedCausticPollen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [337]
Id | StanceIllFatedExplorerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Explorador Malfadado
stance movement speed +% final [337]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Pantanal Quimérico, O Refúgio Zigurate, Pantanal Quimérico |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 8
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
8,716
Armadura
4,846
Evasão
502
Energy Shield
0
Damage
297
Dano Mágico
297
Precisão
1,164
Attack Time
1.755
Experiência
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 238–357
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer2"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [337]
Id | StanceIllFatedExplorerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Explorador Malfadado
stance movement speed +% final [337]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Pantanal Quimérico, O Refúgio Zigurate, Pantanal Quimérico |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
8,716
Armadura
4,846
Evasão
502
Energy Shield
0
Damage
297
Dano Mágico
297
Precisão
1,164
Attack Time
1.755
Experiência
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 238–357
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEIllFatedCausticPollen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 26.8 de Dano de Caos Base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer3"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "CGEIllFatedCausticPollen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEIllFatedCausticPollen"] = { name = "CGEIllFatedCausticPollen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [337]
Id | StanceIllFatedExplorerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Explorador Malfadado
stance movement speed +% final [337]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Pantanal Quimérico, O Refúgio Zigurate, Pantanal Quimérico |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorer4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
8,716
Armadura
4,846
Evasão
502
Energy Shield
0
Damage
297
Dano Mágico
297
Precisão
1,164
Attack Time
1.755
Experiência
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 238–357
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEIllFatedCausticPollen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 26.8 de Dano de Caos Base por segundo
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground caustic art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "death;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', swell ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', swell ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', swell ); } ); " create_state_death_1 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " on_or_create_state_death_2 = " IfVarietyContains( IllFatedExplorer1, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantStomachHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantMidBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantSideFrontHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/attachments/Zombie1PlantChestHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer3, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantChestHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/attachments/Zombie3PlantRClavHeld.ao', idle ); } ); IfVarietyContains( IllFatedExplorer4, { PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantUpperBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantLowerBackHeld.ao', idle ); PlayAnimationAttached( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/attachments/Zombie4PlantFrontClavHeld.ao', idle ); } ); " } Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorer4"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "CGEIllFatedCausticPollen", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEIllFatedCausticPollen"] = { name = "CGEIllFatedCausticPollen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 0, 6000, 1008, levelRequirement = 33, statInterpolation = {3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [337]
Id | StanceIllFatedExplorerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Explorador Malfadado
Área: Pantanal Quimérico
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Pantanal Quimérico, Pantanal Quimérico |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
59
Vida
4,860
Armadura
2,525
Evasão
373
Energy Shield
0
Damage
210
Dano Mágico
210
Precisão
806
Attack Time
1.755
Experiência
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 168–252
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores1"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador Malfadado
Área: Pantanal Quimérico
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Pantanal Quimérico, Pantanal Quimérico |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 8
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
59
Vida
4,860
Armadura
2,525
Evasão
373
Energy Shield
0
Damage
210
Dano Mágico
210
Precisão
806
Attack Time
1.755
Experiência
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 168–252
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores2"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador Malfadado
Área: Pantanal Quimérico
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Pantanal Quimérico, Pantanal Quimérico |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
59
Vida
4,860
Armadura
2,525
Evasão
373
Energy Shield
0
Damage
210
Dano Mágico
210
Precisão
806
Attack Time
1.755
Experiência
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 168–252
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores3"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador Malfadado
Área: Pantanal Quimérico
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Pantanal Quimérico, Pantanal Quimérico |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSpores4_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
59
Vida
4,860
Armadura
2,525
Evasão
373
Energy Shield
0
Damage
210
Dano Mágico
210
Precisão
806
Attack Time
1.755
Experiência
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 168–252
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSpores4_"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador Malfadado
Área: Terras Infestadas
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Terras Infestadas, Terras Infestadas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
59
Vida
4,860
Armadura
2,525
Evasão
373
Energy Shield
0
Damage
210
Dano Mágico
210
Precisão
806
Attack Time
1.755
Experiência
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 168–252
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange1"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador Malfadado
Área: Terras Infestadas
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Terras Infestadas, Terras Infestadas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 8
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
59
Vida
4,860
Armadura
2,525
Evasão
373
Energy Shield
0
Damage
210
Dano Mágico
210
Precisão
806
Attack Time
1.755
Experiência
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 168–252
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange2"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador Malfadado
Área: Terras Infestadas
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Terras Infestadas, Terras Infestadas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
59
Vida
4,860
Armadura
2,525
Evasão
373
Energy Shield
0
Damage
210
Dano Mágico
210
Precisão
806
Attack Time
1.755
Experiência
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 168–252
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange3"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Explorador Malfadado
Área: Terras Infestadas
attack maximum action distance + [-3]
Ill-fated Explorer
Spectre | Y |
---|---|
Area | Terras Infestadas, Terras Infestadas |
Tags | 1HSword_onhit_audio, humanoid, melee, not_dex, not_int, physical_affinity, skeleton, undead, very_slow_movement |
Packs |
Vida
100%
Armadura
+25%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
120%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 10
Attack Time
1.755 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
IllFatedExplorer
Metadata
IllFatedExplorerNoSporesOrange4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
59
Vida
4,860
Armadura
2,525
Evasão
373
Energy Shield
0
Damage
210
Dano Mágico
210
Precisão
806
Attack Time
1.755
Experiência
15,267
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 168–252
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.755 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2788 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_01/ZombieTreasureHunterWarm_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_02/ZombieTreasureHunterWarm_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_03/ZombieTreasureHunterWarm_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunterWarm_04/ZombieTreasureHunterWarm_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/ZombieTreasureHunter_01.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_01/IllFatedExplorer01AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/ZombieTreasureHunter_02.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_02/IllFatedExplorer02AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/ZombieTreasureHunter_03.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_03/IllFatedExplorer03AggroAudio.ao'); } ); } ); IfAnimatedObject( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/ZombieTreasureHunter_04.ao', (){ Roll (1, 4, {PlayEffect( 'Metadata/Monsters/ZombieTreasureHunters/ZombieTreasureHunter_04/IllFatedExplorer04AggroAudio.ao'); } ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ZombieTreasureHunters/IllFatedExplorerNoSporesOrange4"] = { name = "Ill-fated Explorer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.755, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
attack maximum action distance + [-3]
Id | StanceReduceMeleeDistance |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |