腐った烏
Spectre | Y |
---|---|
Area | オガムの農地, ジッグラトの避難所, オガムの農地 |
Tags | beast, flying, melee, MonsterStab_onhit_audio, not_int, not_str, physical_affinity, very_slow_movement |
Packs |
ライフ
65%
回避
+80%
耐性
0
0
-30
0
Damage
65%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
3 ~ 6
アタックタイム
1.065 Second
Damage Spread
±20%
経験値
65%
Model Size
65%
Type
CrowCarrion
Metadata
CrowCarrion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
70
ライフ
5,665
アーマー
3,877
回避力
904
Damage
161
スペルダメージ
161
命中
2,328
アタックタイム
1.065
経験値
22,515
Minion Life
7,973
Minion Damage
1,405
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 129–193
クリティカルヒット率: 5%
アタックタイム: 1.065 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { actor = "Metadata/Monsters/Crow/CrowCarrion.act" leveled_starting_effects = "DoLiterallyNothing" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "MoveForced" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Crow/CrowCarrionAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Crow/CrowCarrionAggroAudio.ao" } Actor { on_start_ChangeToStance1 = "StartStateTimer( update_box, 0.125 );" on_start_ChangeToStance2 = "StartStateTimer( update_box, 0.125 );" on_end_ChangeToStance1 = "CancelStateTimer( update_box ); UpdateBoundingBox( ); ForceUpdateSelectionBoundingBox( );" on_end_ChangeToStance2 = "CancelStateTimer( update_box ); UpdateBoundingBox( ); ForceUpdateSelectionBoundingBox( );" create_stance2 = "Delay( 0.05, { UpdateBoundingBox( ); ForceUpdateSelectionBoundingBox( ); } );" create_default = "Delay( 0.05, { UpdateBoundingBox( ); ForceUpdateSelectionBoundingBox( ); } );" } StateMachine { on_timer_update_box = "UpdateBoundingBox( ); ForceUpdateSelectionBoundingBox( ); StartStateTimer( update_box, 0.125 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Crow/CrowCarrion"] = { name = "Rotting Crow", life = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.065, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [120]
Id | StanceMovementSpeed120 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster aggro radius +% [-40]
Id | StanceAggroRadiusNegative40 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.