発掘されたスケルトン射手
undead description [1]
Unearthed Skeletal Archer
SpectreY
Tagsallows_additional_projectiles, Arrow_onhit_audio, bone_armour, bones, cold_affinity, has_bow, monster_barely_moves, physical_affinity, puncturing_weapon, ranged, skeleton, undead, very_slow_movement
Packs
  • 発掘されたスケルトン剣士, 発掘されたスケルトン戦士, 発掘されたスケルトン射手
  • 発掘されたスケルトン射手, 発掘されたアイスベアラー, ドルイドの使い魔
  • 発掘されたスケルトン射手, 発掘されたアイスベアラー, 発掘されたゾンビ, 発掘された浮浪児
  • 黒鎌のアーバリスト, 発掘されたスケルトン剣士, 発掘されたスケルトン戦士, 発掘されたスケルトン射手
  • 秩序の守門, 発掘されたスケルトン剣士, 発掘されたスケルトン戦士, 発掘されたスケルトン射手
  • ライフ
    100%
    Ailment Threshold
    %
    耐性
    0 0 0 0
    Damage
    110%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 55
    Attack Time
    1.5 Second
    Damage Spread
    ±30%
    経験値
    100%
    Model Size
    100%
    Type
    ExpeditionSkeletonBasicRanged
    Metadata
    ExpeditionSkeletonBow_
    レベル
    68
    ライフ
    7,757
    防具
    3,451
    回避
    477
    エナジーシールド
    0
    Damage
    256
    スペルダメージ
    256
    命中
    0
    Attack Time
    1.5
    経験値
    28,634
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 180–333
    [Critical|クリティカルヒット]率: 5%
    Attack Time: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Skeletons/ExpeditionSkeletonBow_"] = {
        name = "Unearthed Skeletal Archer",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.3,
        attackTime = 1.5,
        attackRange = 55,
        accuracy = 1,
        weaponType1 = "Bow",
        weaponType2 = "Quiver",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable