Spectre | Y |
---|---|
Area | 배반자의 통로, 지구라트 피난처, 배반자의 통로 |
Tags | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood |
Packs |
생명력
135%
방어도
+10%
Ailment Threshold
%
저항
0
0
30
0
Damage
135%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 11
Attack Time
1.005 Second
Damage Spread
±20%
경험치
135%
Model Size
125%
Type
CaveDweller
Metadata
CaveDweller
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
70
생명력
11,767
방어도
3,877
회피
502
에너지 보호막
0
Damage
335
주문 피해
335
정확도
0
Attack Time
1.005
경험치
46,763
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 268–402
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.005 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSCaveDwellerSonicPulse
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 2.266 초
재사용 대기시간: 12 초
8.231~12.35 물리 피해
base skill effect duration [3000]
is area damage [1]
base skill effect duration [3000]
is area damage [1]
GPSCaveDwellerSuperProjectile
Triggerable, Damage
재사용 대기시간: 8 초
~ 화염 피해
base deal no damage [1]
base is projectile [1]
cannot pierce [1]
projectile uses contact position [1]
use scaled contact offset [1]
base deal no damage [1]
base is projectile [1]
cannot pierce [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSCaveDwellerSuperProjectile
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
64.31~96.46 화염 피해
항상 점화 유발
base is projectile [1]
is area damage [1]
항상 점화 유발
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor { on_start_GeometryProjectiles = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/CaveDweller/epk/onact_proj.epk' );" on_end_or_destroy_GeometryProjectiles = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/CaveDweller/epk/onact_proj.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CaveDweller/CaveDwellerAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CaveDweller/CaveDweller"] = { name = "Tombshrieker", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.005, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSCaveDwellerSonicPulse", "GSCaveDwellerSuperProjectile", "GPSCaveDwellerSuperProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaveDwellerSonicPulse"] = { name = "GSCaveDwellerSonicPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 2.266, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaveDwellerSuperProjectile"] = { name = "GSCaveDwellerSuperProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "always_ignite", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSCaveDwellerSuperProjectile"] = { name = "GPSCaveDwellerSuperProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", "base_deal_no_damage", "cannot_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
무덤비명자
지역: 세케마의 시련
Tombshrieker
Spectre | Y |
---|---|
Area | 세케마의 시련 |
Tags | allows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster |
Packs |
생명력
135%
방어도
+10%
Ailment Threshold
%
저항
0
0
30
0
Damage
135%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 11
Attack Time
1.005 Second
Damage Spread
±20%
경험치
135%
Model Size
125%
Type
CaveDwellerSanctumTrial
Metadata
CaveDwellerSanctumTrial__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
22
생명력
548
방어도
152
회피
96
에너지 보호막
0
Damage
56
주문 피해
56
정확도
0
Attack Time
1.005
경험치
1,075
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 45–67
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.005 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSCaveDwellerSonicPulse
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 2.266 초
재사용 대기시간: 12 초
3.579~5.369 물리 피해
base skill effect duration [3000]
is area damage [1]
base skill effect duration [3000]
is area damage [1]
GPSCaveDwellerSuperProjectileSanctum
Triggerable, Damage
~ 화염 피해
base deal no damage [1]
base is projectile [1]
cannot pierce [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
base deal no damage [1]
base is projectile [1]
cannot pierce [1]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSCaveDwellerSuperProjectile
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
27.96~41.95 화염 피해
항상 점화 유발
base is projectile [1]
is area damage [1]
항상 점화 유발
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor { on_start_GeometryProjectiles = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/CaveDweller/epk/onact_proj.epk' );" on_end_or_destroy_GeometryProjectiles = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/CaveDweller/epk/onact_proj.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CaveDweller/CaveDwellerAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/CaveDweller/CaveDwellerSanctumTrial__"] = { name = "Tombshrieker", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 1.005, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSCaveDwellerSuperProjectileSanctum", "GSCaveDwellerSonicPulse", "GSCaveDwellerSuperProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSCaveDwellerSuperProjectileSanctum"] = { name = "GPSCaveDwellerSuperProjectileSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", "base_deal_no_damage", "cannot_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaveDwellerSonicPulse"] = { name = "GSCaveDwellerSonicPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 2.266, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSCaveDwellerSuperProjectile"] = { name = "GSCaveDwellerSuperProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "always_ignite", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }