무덤비명자
SpectreY
Area배반자의 통로, 지구라트 피난처, 배반자의 통로
Tagsallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Packs
  • 배반자의 통로, 배반자의 통로: 무덤비명자
  • 지구라트 피난처: 무덤비명자, 일어난 마라케스, 일어난 마라케스
  • 생명력
    135%
    방어도
    +10%
    저항
    0 0 30 0
    Damage
    135%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 11
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    경험치
    135%
    Model Size
    125%
    Type
    CaveDweller
    Metadata
    CaveDweller
    레벨
    70
    생명력
    11,767
    방어도
    4,265
    회피
    502
    Damage
    335
    주문 피해
    335
    정확도
    2,328
    Attack Time
    1.005
    경험치
    46,763
    Minion Life
    16,559
    Minion Damage
    2,919
    Minion Armour
    5,040
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 268–402
    치명타 명중 확률: 5%
    Attack Time: 1.005 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSCaveDwellerSonicPulse
    Triggerable, Spell, Damage
    치명타 명중 확률: 5%
    시전 속도: 2.266 초
    재사용 대기시간: 12 초
    1785~2678 물리 피해
    base skill effect duration [3000]
    is area damage [1]
    GPSCaveDwellerSuperProjectile
    Triggerable, Damage
    재사용 대기시간: 8 초
    ~ 화염 피해
    base deal no damage [1]
    base is projectile [1]
    cannot pierce [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GSCaveDwellerSuperProjectile
    Triggerable, Spell, Damage
    치명타 명중 확률: 5%
    시전 속도: 1 초
    13947~20920 화염 피해
    항상 점화 유발
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_start_GeometryProjectiles = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/CaveDweller/epk/onact_proj.epk' );"
    	on_end_or_destroy_GeometryProjectiles = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/CaveDweller/epk/onact_proj.epk' );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CaveDweller/CaveDwellerAggroAudio.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CaveDweller/CaveDweller"] = {
        name = "Tombshrieker",
        life = 1.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSCaveDwellerSonicPulse",
            "GSCaveDwellerSuperProjectile",
            "GPSCaveDwellerSuperProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCaveDwellerSonicPulse"] = {
        name = "GSCaveDwellerSonicPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.266,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCaveDwellerSuperProjectile"] = {
        name = "GSCaveDwellerSuperProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "always_ignite",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSCaveDwellerSuperProjectile"] = {
        name = "GPSCaveDwellerSuperProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
            "base_deal_no_damage",
            "cannot_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    무덤비명자
    Tombshrieker
    SpectreY
    Area세케마의 시련
    Tagsallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
    Packs
  • 세케마의 시련: 무덤비명자
  • 생명력
    135%
    방어도
    +10%
    저항
    0 0 30 0
    Damage
    135%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 11
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    경험치
    135%
    Model Size
    125%
    Type
    CaveDwellerSanctumTrial
    Metadata
    CaveDwellerSanctumTrial__
    레벨
    22
    생명력
    548
    방어도
    167
    회피
    96
    Damage
    56
    주문 피해
    56
    정확도
    372
    Attack Time
    1.005
    경험치
    1,075
    Minion Life
    1,426
    Minion Damage
    83
    Minion Armour
    198
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 45–67
    치명타 명중 확률: 5%
    Attack Time: 1.005 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GSCaveDwellerSonicPulse
    Triggerable, Spell, Damage
    치명타 명중 확률: 5%
    시전 속도: 2.266 초
    재사용 대기시간: 12 초
    18.4~27.6 물리 피해
    base skill effect duration [3000]
    is area damage [1]
    GPSCaveDwellerSuperProjectileSanctum
    Triggerable, Damage
    ~ 화염 피해
    base deal no damage [1]
    base is projectile [1]
    cannot pierce [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    GSCaveDwellerSuperProjectile
    Triggerable, Spell, Damage
    치명타 명중 확률: 5%
    시전 속도: 1 초
    143.8~215.6 화염 피해
    항상 점화 유발
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	on_start_GeometryProjectiles = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/CaveDweller/epk/onact_proj.epk' );"
    	on_end_or_destroy_GeometryProjectiles = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/CaveDweller/epk/onact_proj.epk' );"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CaveDweller/CaveDwellerAggroAudio.ao' ); } );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CaveDweller/CaveDwellerSanctumTrial__"] = {
        name = "Tombshrieker",
        life = 1.35,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSCaveDwellerSuperProjectileSanctum",
            "GSCaveDwellerSonicPulse",
            "GSCaveDwellerSuperProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSCaveDwellerSuperProjectileSanctum"] = {
        name = "GPSCaveDwellerSuperProjectileSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
            "base_deal_no_damage",
            "cannot_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCaveDwellerSonicPulse"] = {
        name = "GSCaveDwellerSonicPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.266,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCaveDwellerSuperProjectile"] = {
        name = "GSCaveDwellerSuperProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "always_ignite",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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