IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Spectre
AreaEstreito da Traidora, Reservatório Qimah, Crânio do Titã, O Refúgio Zigurate, Os Salões Patriarcais, Os Salões Matriarcais, Portal Ocidental, Portal Antigo, Portal Oriental
Tagsallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
Packs
  • Estreito da Traidora, Reservatório Qimah: Guincho do Túmulo
  • Crânio do Titã: Guincho do Túmulo
  • O Refúgio Zigurate: Guincho do Túmulo, Maraketh Renascido, Maraketh Renascido
  • Os Salões Patriarcais, Os Salões Matriarcais, Portal Ocidental, Portal Antigo, Portal Oriental: Guincho do Túmulo
  • Vida
    135%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    135%
    Precisão
    100%
    Attack Distance
    4 ~ 11
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    135%
    Model Size
    125%
    Type
    CaveDweller
    Metadata
    CaveDweller
    Nível
    65
    Vida
    8,849
    Damage
    287
    Dano Mágico
    287
    Precisão
    2,228
    Tempo de Ataque
    1.005
    Experiência
    29,034
    Minion Life
    8,481
    Minion Damage
    1,119
    Minion Armour
    2,630
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 229344
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.005 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSCaveDwellerSonicPulse
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 2.266 s
    Tempo de Recarga: 12 s
    Causa de 55.85 a 83.78 de dano físico
    base skill effect duration [3000]
    is area damage [1]
    GPSCaveDwellerSuperProjectile
    Triggerable, Spell, Damage, AttackInPlace
    Tempo de Conjuração: 2 s
    Tempo de Recarga: 8 s
    Causa de a de dano de fogo
    Não podem perfurar
    base deal no damage [1]
    base is projectile [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GSCaveDwellerSuperProjectile
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 436.3 a 654.5 de dano de fogo
    Sempre incendeia
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CaveDweller/CaveDweller"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Tombshrieker",
        life = 1.35,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSCaveDwellerSonicPulse",
            "GSCaveDwellerSuperProjectile",
            "GPSCaveDwellerSuperProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCaveDwellerSonicPulse"] = {
        name = "GSCaveDwellerSonicPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.266,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCaveDwellerSuperProjectile"] = {
        name = "GSCaveDwellerSuperProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "always_ignite",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSCaveDwellerSuperProjectile"] = {
        name = "GPSCaveDwellerSuperProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
            "base_deal_no_damage",
            "cannot_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms3000
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction
    Actor.slow_animations_go_to_idlefalse, false
    Guincho do Túmulo
    CategoryBeastsFera
    IconEnemyArmour IconEnemyResistanceLightning
    Tombshrieker
    Spectre
    Tagsallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood
    Packs
  • Guincho do Túmulo
  • Vida
    135%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    135%
    Precisão
    100%
    Attack Distance
    4 ~ 11
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    135%
    Model Size
    125%
    Type
    CaveDweller
    Metadata
    CaveDwellerStrongbox
    Nível
    68
    Vida
    11,147
    Damage
    315
    Dano Mágico
    315
    Precisão
    2,502
    Tempo de Ataque
    1.005
    Experiência
    38,656
    Minion Life
    9,356
    Minion Damage
    1,308
    Minion Armour
    3,137
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 252378
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.005 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSCaveDwellerSonicPulse
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 2.266 s
    Tempo de Recarga: 12 s
    Causa de 61.22 a 91.83 de dano físico
    base skill effect duration [3000]
    is area damage [1]
    GPSCaveDwellerSuperProjectile
    Triggerable, Spell, Damage, AttackInPlace
    Tempo de Conjuração: 2 s
    Tempo de Recarga: 8 s
    Causa de a de dano de fogo
    Não podem perfurar
    base deal no damage [1]
    base is projectile [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    GSCaveDwellerSuperProjectile
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 478.3 a 717.4 de dano de fogo
    Sempre incendeia
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CaveDweller/CaveDwellerStrongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Tombshrieker",
        life = 1.35,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSCaveDwellerSonicPulse",
            "GSCaveDwellerSuperProjectile",
            "GPSCaveDwellerSuperProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCaveDwellerSonicPulse"] = {
        name = "GSCaveDwellerSonicPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.266,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCaveDwellerSuperProjectile"] = {
        name = "GSCaveDwellerSuperProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "always_ignite",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSCaveDwellerSuperProjectile"] = {
        name = "GPSCaveDwellerSuperProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
            "base_deal_no_damage",
            "cannot_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Guincho do Túmulo
    Tombshrieker
    Spectre
    AreaProvação das Sekhemas
    Tagsallows_inc_aoe, beast, Beast_onhit_audio, mammal_beast, medium_movement, melee, not_dex, not_int, physical_affinity, red_blood, sanctum_monster
    Packs
  • Provação das Sekhemas: Guincho do Túmulo
  • Vida
    135%
    Resistência
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    135%
    Precisão
    100%
    Attack Distance
    4 ~ 11
    Tempo de Ataque
    1.005 Second
    Damage Spread
    ±20%
    Experiência
    135%
    Model Size
    125%
    Type
    CaveDwellerSanctumTrial
    Metadata
    CaveDwellerSanctumTrial__
    Nível
    22
    Vida
    412
    Damage
    56
    Dano Mágico
    56
    Precisão
    316
    Tempo de Ataque
    1.005
    Experiência
    1,075
    Minion Life
    1,359
    Minion Damage
    80
    Minion Armour
    138
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 4567
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.005 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSCaveDwellerSonicPulse
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 2.266 s
    Tempo de Recarga: 12 s
    Causa de 11.1 a 16.64 de dano físico
    base skill effect duration [3000]
    is area damage [1]
    GPSCaveDwellerSuperProjectileSanctum
    Triggerable, Spell, Damage, AttackInPlace
    Tempo de Conjuração: 2 s
    Causa de a de dano de fogo
    Não podem perfurar
    base deal no damage [1]
    base is projectile [1]
    projectile uses contact position [1]
    spell maximum action distance +% [-50]
    use scaled contact offset [1]
    GSCaveDwellerSuperProjectile
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 86.69 a 130 de dano de fogo
    Sempre incendeia
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CaveDweller/CaveDwellerSanctumTrial__"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Tombshrieker",
        life = 1.35,
        damage = 1.35,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPSCaveDwellerSuperProjectileSanctum",
            "GSCaveDwellerSonicPulse",
            "GSCaveDwellerSuperProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSCaveDwellerSuperProjectileSanctum"] = {
        name = "GPSCaveDwellerSuperProjectileSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
            "base_deal_no_damage",
            "cannot_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCaveDwellerSonicPulse"] = {
        name = "GSCaveDwellerSonicPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.266,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCaveDwellerSuperProjectile"] = {
        name = "GSCaveDwellerSuperProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "always_ignite",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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