시간의 자로크




지역: 세케마의 시련
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Zarokh, the Temporal
Spectre | N |
---|---|
Area | 세케마의 시련 |
Tags | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
생명력
750%
Energy Shield From Life
7%
저항




Damage
150%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 12
공격 속도
1.5 Second
Damage Spread
±10%
경험치
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
22
생명력
2,127
106
176
160
Damage
62
주문 피해
62
정확도
340
공격 속도
1.5
경험치
3,184
Minion Life
7,024
Minion Energy Shield
529
Minion Damage
89
Minion Armour
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SilentSpiresApparitionThrowLightning
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]

SilentSpiresApparitionThrowLightningLeft
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]

MPSSilentSpiresApparitionPortalBallLightningLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 7%
시전 속도: 1 초
재사용 대기시간: 15 초
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]

MPSSilentSpiresApparitionPortalBallLightningRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 15 초
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]

MPSSilentSpiresApparitionPortalBallLightningCentre
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 15 초
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]

EASSilentSpiresApparitionTeleport
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
재사용 대기시간: 40 초
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
SOSilentSpiresApparitionElipticalOrbitBall
Triggerable
재사용 대기시간: 10 초
EASSilentSpiresApparitionInvertProjectiles
재사용 대기시간: 30 초
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
재사용 대기시간: 12.5 초
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
EASSilentSpiresApparitionTimeTrialStart
EASSilentSpiresApparitionTimeTrialEndSuccess
EASSilentSpiresApparitionTimeTrialEndFail
GTSilentSpiresApparitionSummonTraps
Triggerable
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
Triggerable
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
Triggerable
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionLightningTendrils
Triggerable
action attack or cast time uses animation length [1]
is area damage [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 7%
시전 속도: 1 초
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]

GSSilentSpiresApparitionRewindPlayerBlastMarker
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
Triggerable
GSSilentSpiresApparitionTemporalChainsLightningSlow
Triggerable
Object Type
version 2 extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase" BaseEvents { on_construction_complete = "SetTickWhileSimulationFrozen();" } StateMachine { define_shared_state = " timetrialprogress; collidable; audio_param; " on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance4" leveled_starting_effects = "CTS1Generic" } Animated { always_interpolate_bearing = true } Stats { is_sanctum_floor_boss = 1 is_sanctum_final_boss = 1 set_monster_delay_item_drops_millis = 3300 } Functions {} Preload { preload_skill_art_variation = "chronomancer:1" }
Object Type Codes
version 2 extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase" Positioned { on_initial_position_set = "SetLightState( OFF, 1 );" } Animated { on_event_hourglass = "SetLightState( ON, 0.5 );" on_event_arena = "globals.arenacentre.PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/Opening_seq_highlightCue.ao', orientation:270, height:-374 );" on_event_deathtouch = " this.sandify = GetTarget(); this.sandify.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/epk/death_touch_01/disintegrate_player.epk' ); " } StateMachine { on_or_create_state_audio_param_0 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 0 ); } on_or_create_state_audio_param_1 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 1 ); } on_or_create_state_audio_param_2 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 2 ); } on_or_create_state_audio_param_3 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 3 ); } on_or_create_state_audio_param_4 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 4 ); } } Functions { underground = " DisableRendering(); SetLightState( OFF, 1 ); " aboveground = " EnableRendering(); SetLightState( ON, 1 ); " } Render { use_ao_lights = true selection_size_override = "152, 152, 240" } ProximityTrigger { condition = "players" radius = 28 on_triggered = "PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossSeen );" } Life { on_death = " SetLightState( OFF, 3 ); PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossDefeat ); AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); " on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Time Freeze */ /* ------------------------------------------------------------------------------------------------------------------- */ Functions { time_freeze = { local timestop_effect = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/TimeFreezeSS.ao' ); timestop_effect.SetTickWhileSimulationFrozen(); timestop_effect.SetDynamicFloat( 'SS_TimeFreeze', 1.0, duration:0.5 ); timestop_effect.Delay( 0.1, { SetDynamicFloat( 'SS_TimeFreeze', 0.0, duration:0.5 ); } ); timestop_effect.Delay( 0.6, { Delete(); } ); } } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { // encounter begin on_effect_start_CTS1BossFightStart = { local player = GetLocalPlayer(); local succeeded; this.player_ascendancy = player.GetAscendancyName(); If( player_ascendancy == 'Sorceress2', { PlayTextAudio( ZarokhBoss_Emerge_Chronomancer, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss', 750 ); succeeded = true; } ); If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress3' ), { PlayTextAudio( ZarokhBoss_Emerge_Sorceress, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss', 750 ); succeeded = true; } ); If( !VariableExists( succeeded ), () { PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss', 750 ); } ); } // sweep proj on_effect_start_MPSSilentSpiresApparitionPortalBallLightningLeft = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } on_effect_start_MPSSilentSpiresApparitionPortalBallLightningRight = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } on_effect_start_MPSSilentSpiresApparitionPortalBallLightningCentre = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // rotating laser beams on_effect_start_EASSilentSpiresApparitionBeamPhaseStart = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_LaserChannel_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // temp chains ball on_effect_start_MPSSilentSpiresApparitionTemporalChainsLightning = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_SummonTempOrb_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // reverse projectiles on_effect_start_EASSilentSpiresApparitionInvertProjectiles = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_ReverseProjectiles_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // temporal rift on_effect_start_EASSilentSpiresApparitionRewindPlayerSequence = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_TemporalRift_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // time trial start on_effect_event_contact_for_EASSilentSpiresApparitionTimeTrialStart = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_TimeTrialStart_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // time trial success on_effect_start_EASSilentSpiresApparitionTimeTrialEndSuccess = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_TimeTrialSuccess_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // time trial fail on_effect_event_fail_dialogue_for_EASSilentSpiresApparitionTimeTrialEndFail = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_TimeTrialFail_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } } StateMachine { // time trial - collecting a speed up thing on_increase_state_timetrialprogress = { Roll( 1, 5, () { PlayTextAudio( ZarokhBoss_TimeTrialSpeedUp_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } } Functions { // needs a taunt line to play here when a temp chains curse gets removed, will need some sorta cooldown temp_chains_taunt = {} // timetrial timetrial_times_running_out = { Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_TimeTrialRunningOut_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } } Animated { on_heavy_stun_01 = " Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_Knockdown_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); " } Life { on_death = { local player = GetLocalPlayer(); local succeeded; local player_ascendancy = player.GetAscendancyName(); Roll( 1, 1, () { // sorceress If( player_ascendancy == 'Sorceress', () { DoWeightedRandom( 1, () { PlayTextAudio( ZarokhBoss_Death_Sorc, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); succeeded = true; }, 1, () { PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); succeeded = true; } ); } ); // everyone else If( !VariableExists( succeeded ), () { PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = { name = "Zarokh, the Temporal", life = 7.5, energyShield = 0.07, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.1, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "SilentSpiresApparitionThrowLightning", "SilentSpiresApparitionThrowLightningLeft", "MPSSilentSpiresApparitionPortalBallLightningLeft", "MPSSilentSpiresApparitionPortalBallLightningRight", "MPSSilentSpiresApparitionPortalBallLightningCentre", "MPSSilentSpiresApparitionTemporalChainsLightning", "MPSSilentSpiresApparitionPortalBallLightningSingle", "SOSilentSpiresApparitionElipticalOrbitBall", "GSSilentSpiresApparitionTemporalChainsLightningImpact", "GTSilentSpiresApparitionLightningTendrils", "GSSilentSpiresApparitionTimeTrapExplode", "GSSilentSpiresApparitionSummonElipticalOrbitImpact", "GSSilentSpiresApparitionRewindPlayerBlastMarker", "GASilentSpiresApparitionDeathTouch", "GSSilentSpiresApparitionTemporalChainsLightningSlow", "EASSilentSpiresApparitionBeamPhaseStart", "EASSilentSpiresApparitionTeleport", "EASSilentSpiresApparitionTeleportCentre", "EASSilentSpiresApparitionInvertProjectiles", "EASSilentSpiresApparitionRewindPlayerSequence", "EASSilentSpiresApparitionTimeTrialStart", "EASSilentSpiresApparitionTimeTrialEndSuccess", "EASSilentSpiresApparitionTimeTrialEndFail", "TBSilentSpiresApparitionLightningTendrilSingle", "SOSilentSpiresApparitionSummonTrap", "SOSilentSpiresApparitionTimeTrialCollectable", "GTSilentSpiresApparitionSummonTraps", "GSSilentSpiresApparitionRewindPlayerBlast", "GTSilentSpiresApparitionSummonTrapsLesser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SilentSpiresApparitionThrowLightning"] = { name = "SilentSpiresApparitionThrowLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "attack_maximum_action_distance_+", "animation_effect_variation", "lunaris_glaive_angle", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SilentSpiresApparitionThrowLightningLeft"] = { name = "SilentSpiresApparitionThrowLightningLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "attack_maximum_action_distance_+", "animation_effect_variation", "lunaris_glaive_angle", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = { name = "MPSSilentSpiresApparitionPortalBallLightningLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = { name = "MPSSilentSpiresApparitionPortalBallLightningRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = { name = "MPSSilentSpiresApparitionPortalBallLightningCentre", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = { name = "MPSSilentSpiresApparitionTemporalChainsLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = { name = "MPSSilentSpiresApparitionPortalBallLightningSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSilentSpiresApparitionElipticalOrbitBall"] = { name = "SOSilentSpiresApparitionElipticalOrbitBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = { name = "GSSilentSpiresApparitionTemporalChainsLightningImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSilentSpiresApparitionLightningTendrils"] = { name = "GTSilentSpiresApparitionLightningTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionTimeTrapExplode"] = { name = "GSSilentSpiresApparitionTimeTrapExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = { name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = { name = "GSSilentSpiresApparitionRewindPlayerBlastMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASilentSpiresApparitionDeathTouch"] = { name = "GASilentSpiresApparitionDeathTouch", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", "global_always_hit", }, levels = { [1] = {baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = { name = "GSSilentSpiresApparitionTemporalChainsLightningSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionBeamPhaseStart"] = { name = "EASSilentSpiresApparitionBeamPhaseStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTeleport"] = { name = "EASSilentSpiresApparitionTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTeleportCentre"] = { name = "EASSilentSpiresApparitionTeleportCentre", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionInvertProjectiles"] = { name = "EASSilentSpiresApparitionInvertProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionRewindPlayerSequence"] = { name = "EASSilentSpiresApparitionRewindPlayerSequence", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTimeTrialStart"] = { name = "EASSilentSpiresApparitionTimeTrialStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = { name = "EASSilentSpiresApparitionTimeTrialEndSuccess", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTimeTrialEndFail"] = { name = "EASSilentSpiresApparitionTimeTrialEndFail", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSilentSpiresApparitionLightningTendrilSingle"] = { name = "TBSilentSpiresApparitionLightningTendrilSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSilentSpiresApparitionSummonTrap"] = { name = "SOSilentSpiresApparitionSummonTrap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSilentSpiresApparitionTimeTrialCollectable"] = { name = "SOSilentSpiresApparitionTimeTrialCollectable", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSilentSpiresApparitionSummonTraps"] = { name = "GTSilentSpiresApparitionSummonTraps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionRewindPlayerBlast"] = { name = "GSSilentSpiresApparitionRewindPlayerBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "armour_break_physical_damage_%_dealt_as_armour_break", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSilentSpiresApparitionSummonTrapsLesser"] = { name = "GTSilentSpiresApparitionSummonTrapsLesser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
동결될 수 없음
기절할 수 없음
base cannot be electrocuted [1]
Family | MonsterCannotBeStunnedFrozenElectrocuted |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
시간의 자로크 Text Audio /150
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Zarokh, the Temporal
Zarokh, the Temporal is the final boss of the Trial of the Sekhemas, found on the fourth floor.
He can drop unique relics. Defeating him with a unique relic applied to a Trial provides various rewards, including several exclusive unique items.
Drops
- The Burden of Leadership
- The Changing Seasons
- The Desperate Alliance
- The Last Flame
- The Peacemaker's Draught
- The Remembered Tales
Unique items from challenge runs
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.