시간의 자로크 고유 /16
local jewel effect base radius [1300]
[2 Random Jewel Modifiers]
회피 +(60–100)
에너지 보호막 최대치 +(30–50)
처치한 적 하나당 마나 (25–35) 획득
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
장대한 파장 하나당 최대 생명력 2% 증가
number of stackable unique jewels [1]
장대한 파장 하나당 정신력 2% 증가
number of stackable unique jewels [1]
장대한 파장 하나당 모든 원소 저항 +4%
number of stackable unique jewels [1]
에너지 보호막 최대치 +(80–120)
민첩 +(20–30)
접근해 있는 적들이 실명
접근해 있는 적들이 1초마다 치명타 약화 획득
발견하는 아이템 희귀도 (10–20)% 증가
모든 능력치 +(10–20)
번개 저항이 지역 페널티의 영향을 받지 않음
이 아이템에는 에메랄드 주얼만 장착 가능
발견하는 아이템 희귀도 (10–20)% 증가
모든 능력치 +(10–20)
냉기 저항이 지역 페널티의 영향을 받지 않음
이 아이템에는 사파이어 주얼만 장착 가능
발견하는 아이템 희귀도 (10–20)% 증가
모든 능력치 +(10–20)
화염 저항이 지역 페널티의 영향을 받지 않음
이 아이템에는 루비 주얼만 장착 가능
에너지 보호막 최대치 +(100–150)
모든 원소 저항 +(10–20)%
받은 피해의 (5–30)%를 생명력으로 회생
받은 피해의 (5–30)%를 마나로 회생
스킬의 재사용 대기시간 (-4–-2)
영원한 자 자로크가 세케마의 결의를 떨어뜨림
시련 지도에서 방을 확인할 수 없음
이 아이템은 시련에 적용되면 파괴됨
영원한 자 자로크가 모래 폭풍의 얼굴을 떨어뜨림
명예 회복 불가
이 아이템은 시련에 적용되면 파괴됨
영원한 자 자로크가 어둠에의 저항을 떨어뜨림
영원한 자 자로크가 주는 피해 100% 증폭
영원한 자 자로크가 받는 피해 75% 감폭
이 아이템은 시련에 적용되면 파괴됨
영원한 자 자로크가 템포랄리스를 떨어뜨림
최대 명예가 1
80레벨 미만인 경우 시련 이용 불가
이 아이템은 시련에 적용되면 파괴됨
영원한 자 자로크가 바리야 1개를 추가로 떨어뜨림
방어가 없음
이 아이템은 시련에 적용되면 파괴됨
영원한 자 자로크가 축복받은 유대를 떨어뜨림
은혜 획득 불가
이 아이템은 시련에 적용되면 파괴됨
시간의 자로크
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Zarokh, the Temporal
SpectreN
Area세케마의 시련
Tagsconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
생명력
2500%
Energy Shield From Life
7%
Ailment Threshold
%
저항
30 30 30 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
경험치
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
레벨
22
생명력
10,150
Minion Life
26,400
방어도
152
회피
96
에너지 보호막
0
Damage
62
Minion Damage
93
주문 피해
62
정확도
0
Attack Time
1.5
경험치
3,184
SilentSpiresApparitionThrowLightning
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
치명타 명중 확률: 5%
Attack Time: 1.5 초
5.034~6.152 물리 피해
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
SilentSpiresApparitionThrowLightningLeft
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
치명타 명중 확률: 5%
Attack Time: 1.5 초
5.034~6.152 물리 피해
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
MPSSilentSpiresApparitionPortalBallLightningLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 7%
시전 속도: 1 초
재사용 대기시간: 15 초
22.65~27.68 물리 피해
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 15 초
22.65~27.68 물리 피해
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningCentre
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 15 초
22.65~27.68 물리 피해
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EASSilentSpiresApparitionTeleport
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
재사용 대기시간: 40 초
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 16 초
5.034~6.152 물리 피해
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
SOSilentSpiresApparitionElipticalOrbitBall
Triggerable
재사용 대기시간: 10 초
EASSilentSpiresApparitionInvertProjectiles
재사용 대기시간: 30 초
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
재사용 대기시간: 12.5 초
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
EASSilentSpiresApparitionTimeTrialStart
EASSilentSpiresApparitionTimeTrialEndSuccess
EASSilentSpiresApparitionTimeTrialEndFail
GTSilentSpiresApparitionSummonTraps
Triggerable
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
Triggerable
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
Triggerable
action attack or cast time uses animation length [1]
GSSilentSpiresApparitionTimeTrapExplode
Triggerable, Spell, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
22.65~27.68 물리 피해
is area damage [1]
GTSilentSpiresApparitionLightningTendrils
Triggerable
action attack or cast time uses animation length [1]
is area damage [1]
TBSilentSpiresApparitionLightningTendrilSingle
Spell, Triggerable, Attack, Damage
Base Damage: 56–68
치명타 명중 확률: 5%
시전 속도: 1 초
Attack Time: 1.5 초
5.034~6.152 물리 피해
generic skill trigger skills with id [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 명중 확률: 7%
시전 속도: 1 초
22.65~27.68 물리 피해
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
GSSilentSpiresApparitionSummonElipticalOrbitImpact
Triggerable, Spell, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
22.65~27.68 물리 피해
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlastMarker
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlast
Triggerable, Spell, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
80.54~98.44 물리 피해
보조 대상 스킬로 준 물리 피해30%와 동일한 방어구 파괴
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
Triggerable
GASilentSpiresApparitionDeathTouch
Triggerable, Attack
Base Damage: 56–68
치명타 명중 확률: 5%
공격 피해: 10000100%
Attack Time: 1.5 초
주는 공격 피해 10000000% 증폭
회피 불가
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningImpact
Triggerable, Spell, Damage
치명타 명중 확률: 7%
시전 속도: 1 초
45.3~55.37 물리 피해
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningSlow
Triggerable

Object Type

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

BaseEvents
{
	on_construction_complete = "SetTickWhileSimulationFrozen();"
}

StateMachine
{
	define_shared_state =
	"
		timetrialprogress;
		collidable;
		audio_param;
	"

	on_or_create_state_collidable_1 = "MakeCollidable();"
	on_or_create_state_collidable_0 = "RemoveCollidability();"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance4"
	leveled_starting_effects = "CTS1Generic"
}

Animated
{
	always_interpolate_bearing = true
}

Stats
{
	is_sanctum_floor_boss = 1
	is_sanctum_final_boss = 1
	set_monster_delay_item_drops_millis = 3300
}

Functions {}

Object Type Codes

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

Positioned
{
	on_initial_position_set =
	"
		SetLightState( OFF, 1 );
	"
}

Animated
{
	on_event_hourglass =
	"
		SetLightState( ON, 0.5 );
	"

	on_event_arena = "globals.arenacentre.PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/Opening_seq_highlightCue.ao', orientation:270, height:-374 );"

	on_event_deathtouch =
	"
		this.sandify = GetTarget();
		this.sandify.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/epk/death_touch_01/disintegrate_player.epk' );
	"
}

StateMachine
{
	on_or_create_state_audio_param_0 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 0 ); }
	on_or_create_state_audio_param_1 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 1 ); }
	on_or_create_state_audio_param_2 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 2 ); }
	on_or_create_state_audio_param_3 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 3 ); }
	on_or_create_state_audio_param_4 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 4 ); }
}

Functions
{
	underground =
	"
		DisableRendering();
		SetLightState( OFF, 1 );
	"

	aboveground =
	"
		EnableRendering();
		SetLightState( ON, 1 );
	"
}

Render
{
	use_ao_lights = true
	selection_size_override = "152,152,240"
}

ProximityTrigger
{
	condition = "players"
	radius = 28
	on_triggered = "PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossSeen );"
}

Life
{
	on_death =
	"
		SetLightState( OFF, 3 );
		PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossDefeat );
		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	// encounter begin
	on_effect_start_CTS1BossFightStart =
	{
		local player = GetLocalPlayer();
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// chronomancer
			If( player_ascendancy == 'Sorceress2', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Chronomancer, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Sorceress, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// everyone else
			PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// basic proj
	on_effect_start_SilentSpiresApparitionThrowLightning = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_SilentSpiresApparitionThrowLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// sweep proj
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningRight = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningCentre = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// rotating laser beams
	on_effect_start_EASSilentSpiresApparitionBeamPhaseStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_LaserChannel_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// temp chains ball
	on_effect_start_MPSSilentSpiresApparitionTemporalChainsLightning = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_SummonTempOrb_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// reverse projectiles
	on_effect_start_EASSilentSpiresApparitionInvertProjectiles = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ReverseProjectiles_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// temporal rift
	on_effect_start_EASSilentSpiresApparitionRewindPlayerSequence = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TemporalRift_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial start
	on_effect_event_contact_for_EASSilentSpiresApparitionTimeTrialStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialStart_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial success
	on_effect_start_EASSilentSpiresApparitionTimeTrialEndSuccess = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialSuccess_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial fail
	on_effect_event_fai_dialogue_for_EASSilentSpiresApparitionTimeTrialEndFail = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialFail_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

StateMachine
{
	// time trial - collecting a speed up thing
	on_increase_state_timetrialprogress = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_TimeTrialSpeedUp_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

Functions
{
	// needs a taunt line to play here when a temp chains curse gets removed, will need some sorta cooldown
	temp_chains_taunt = {}
	// timetrial
	timetrial_times_running_out = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialRunningOut_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

Animated
{
	on_heavy_stun_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_Knockdown_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	"
}

Life
{
	on_death =
	{
		local player = GetLocalPlayer();
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Sorc, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// everyone else
			PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = {
    name = "Zarokh, the Temporal",
    life = 25,
    energyShield = 0.07,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SilentSpiresApparitionThrowLightning",
        "SilentSpiresApparitionThrowLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningRight",
        "MPSSilentSpiresApparitionPortalBallLightningCentre",
        "MPSSilentSpiresApparitionTemporalChainsLightning",
        "MPSSilentSpiresApparitionPortalBallLightningSingle",
        "SOSilentSpiresApparitionElipticalOrbitBall",
        "GSSilentSpiresApparitionTemporalChainsLightningImpact",
        "GTSilentSpiresApparitionLightningTendrils",
        "GSSilentSpiresApparitionTimeTrapExplode",
        "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
        "GSSilentSpiresApparitionRewindPlayerBlastMarker",
        "GASilentSpiresApparitionDeathTouch",
        "GSSilentSpiresApparitionTemporalChainsLightningSlow",
        "EASSilentSpiresApparitionBeamPhaseStart",
        "EASSilentSpiresApparitionTeleport",
        "EASSilentSpiresApparitionTeleportCentre",
        "EASSilentSpiresApparitionInvertProjectiles",
        "EASSilentSpiresApparitionRewindPlayerSequence",
        "EASSilentSpiresApparitionTimeTrialStart",
        "EASSilentSpiresApparitionTimeTrialEndSuccess",
        "EASSilentSpiresApparitionTimeTrialEndFail",
        "TBSilentSpiresApparitionLightningTendrilSingle",
        "SOSilentSpiresApparitionSummonTrap",
        "SOSilentSpiresApparitionTimeTrialCollectable",
        "GTSilentSpiresApparitionSummonTraps",
        "GSSilentSpiresApparitionRewindPlayerBlast",
        "GTSilentSpiresApparitionSummonTrapsLesser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightning"] = {
    name = "SilentSpiresApparitionThrowLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightningLeft"] = {
    name = "SilentSpiresApparitionThrowLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = {
    name = "MPSSilentSpiresApparitionTemporalChainsLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionElipticalOrbitBall"] = {
    name = "SOSilentSpiresApparitionElipticalOrbitBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionLightningTendrils"] = {
    name = "GTSilentSpiresApparitionLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTimeTrapExplode"] = {
    name = "GSSilentSpiresApparitionTimeTrapExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = {
    name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlastMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASilentSpiresApparitionDeathTouch"] = {
    name = "GASilentSpiresApparitionDeathTouch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll",
        "global_always_hit",
    },
    levels = {
        [1] = {baseMultiplier = 100001, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionBeamPhaseStart"] = {
    name = "EASSilentSpiresApparitionBeamPhaseStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleport"] = {
    name = "EASSilentSpiresApparitionTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleportCentre"] = {
    name = "EASSilentSpiresApparitionTeleportCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionInvertProjectiles"] = {
    name = "EASSilentSpiresApparitionInvertProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionRewindPlayerSequence"] = {
    name = "EASSilentSpiresApparitionRewindPlayerSequence",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialStart"] = {
    name = "EASSilentSpiresApparitionTimeTrialStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndSuccess",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndFail"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndFail",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSilentSpiresApparitionLightningTendrilSingle"] = {
    name = "TBSilentSpiresApparitionLightningTendrilSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionSummonTrap"] = {
    name = "SOSilentSpiresApparitionSummonTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionTimeTrialCollectable"] = {
    name = "SOSilentSpiresApparitionTimeTrialCollectable",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTraps"] = {
    name = "GTSilentSpiresApparitionSummonTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlast"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "armour_break_physical_damage_%_dealt_as_armour_break",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTrapsLesser"] = {
    name = "GTSilentSpiresApparitionSummonTrapsLesser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
IdMonsterUniqueT3Boss
FamilyMonsterActBoss
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 14700 Max: 14700 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [10000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT3
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 9000 Max: 9000 Global
  • monster dropped item rarity +% Min: 10000 Max: 10000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • 시간의 자로크 Text Audio /142
    이름
    으윽... 네가 뭐라고 감히 운명을 거스르느냐?
    ZarokhBoss_Death_Random
    윽, 이건 내가 예견한 미래가 아닌데!
    ZarokhBoss_Death_2
    이럴 수가... 아직 때가 아닌데...
    ZarokhBoss_Death_3
    내 모래가... 다 떨어졌다...
    ZarokhBoss_Death_4
    모래가 움직인다, 탈자리...
    ZarokhBoss_Death_5
    너는 쓸 만한 세케마가 되었을 터...
    ZarokhBoss_Death_Sorc
    나는 이것의 끝을 보았다, 탈자리. 너의 때가 왔다.
    ZarokhBoss_Emerge_Random
    와라, 탈자리. 내가 네 운명을 실현해 주마.
    ZarokhBoss_Emerge_2
    나는 지금까지 있었던 일, 앞으로 있을 일을 보았다.
    ZarokhBoss_Emerge_3
    너의 패배는 이미 정해져 있었다. 모래 속에 쓰여 있었지.
    ZarokhBoss_Emerge_4
    원한다면 운명의 족쇄에 반항해 봐라.
    ZarokhBoss_Emerge_5
    와라, 크로노맨서... 진정으로 시간을 조종한다는 것이 무엇인지 보아라.
    ZarokhBoss_Emerge_Chronomancer
    너는 그 '위대한' 바라시타와 같은 운명을 맞을 것이다.
    ZarokhBoss_Emerge_Sorceress
    시간의 바늘을 돌리려 하는 것이냐? 그건 네 깜냥 밖의 일이다.
    ZarokhBoss_Emerge_ReturnAfterWin
    집요한 것 하나는 대단하군... 하지만 네 운명은 바뀌지 않는다.
    ZarokhBoss_Emerge_ReturnAfterLoss
    윽... 잠깐의 차질일 뿐이야!
    ZarokhBoss_Knockdown_Random
    윽... 잠깐의 차질일 뿐이야!
    ZarokhBoss_Knockdown_2
    으... 아무 의미 없는 일이야!
    ZarokhBoss_Knockdown_3
    으... 아무 의미 없는 일이야!
    ZarokhBoss_Knockdown_4
    으... 변하는 건 없다...
    ZarokhBoss_Knockdown_5
    으... 변하는 건 없다...
    ZarokhBoss_Knockdown_6
    시간이 늦어지는군.
    ZarokhBoss_LaserChannel_Random
    시간이 늦어지는군.
    ZarokhBoss_LaserChannel_2
    시간이 늦어지는군.
    ZarokhBoss_LaserChannel_3
    발조심해라.
    ZarokhBoss_LaserChannel_4
    발조심해라.
    ZarokhBoss_LaserChannel_5
    운명이 너를 속박한다.
    ZarokhBoss_LaserChannel_6
    운명이 너를 속박한다.
    ZarokhBoss_LaserChannel_7
    운명이 너를 속박한다.
    ZarokhBoss_LaserChannel_8
    운명은... 피할 수 없는 것.
    ZarokhBoss_ProjectileSpell_Random
    운명은... 피할 수 없는 것.
    ZarokhBoss_ProjectileSpell_2
    운명은... 피할 수 없는 것.
    ZarokhBoss_ProjectileSpell_3
    운명은... 우리 모두를 에워싼다...
    ZarokhBoss_ProjectileSpell_4
    운명은... 우리 모두를 에워싼다...
    ZarokhBoss_ProjectileSpell_5
    운명은... 우리 모두를 에워싼다...
    ZarokhBoss_ProjectileSpell_6
    너의 명운을... 받아들여라.
    ZarokhBoss_ProjectileSpell_7
    너의 명운을... 받아들여라.
    ZarokhBoss_ProjectileSpell_8
    너의 명운을... 받아들여라.
    ZarokhBoss_ProjectileSpell_9
    탈출은 불가능하다!
    ZarokhBoss_ProjectileSweep_Random
    탈출은 불가능하다!
    ZarokhBoss_ProjectileSweep_2
    탈출은 불가능하다!
    ZarokhBoss_ProjectileSweep_3
    오직 하나의 끝이 있을 뿐!
    ZarokhBoss_ProjectileSweep_4
    오직 하나의 끝이 있을 뿐!
    ZarokhBoss_ProjectileSweep_5
    오직 하나의 끝이 있을 뿐!
    ZarokhBoss_ProjectileSweep_6
    네 망상을 버려라!
    ZarokhBoss_ProjectileSweep_7
    네 망상을 버려라!
    ZarokhBoss_ProjectileSweep_8
    네 망상을 버려라!
    ZarokhBoss_ProjectileSweep_9
    시간의 흐름을 거슬러라...
    ZarokhBoss_ReverseProjectiles_Random
    시간의 흐름을 거슬러라...
    ZarokhBoss_ReverseProjectiles_2
    시간의 흐름을 거슬러라...
    ZarokhBoss_ReverseProjectiles_3
    시간은 모든 방향으로 흐른다.
    ZarokhBoss_ReverseProjectiles_4
    시간은 모든 방향으로 흐른다.
    ZarokhBoss_ReverseProjectiles_5
    시간은 모든 방향으로 흐른다.
    ZarokhBoss_ReverseProjectiles_6
    시간은 왜곡한다.
    ZarokhBoss_ReverseProjectiles_7
    시간은 왜곡한다.
    ZarokhBoss_ReverseProjectiles_8
    시간은 왜곡한다.
    ZarokhBoss_ReverseProjectiles_9
    시들어 무가 되어라!
    ZarokhBoss_SummonTempOrb_Random
    시들어 무가 되어라!
    ZarokhBoss_SummonTempOrb_2
    시들어 무가 되어라!
    ZarokhBoss_SummonTempOrb_3
    네겐 통제력이 없다...
    ZarokhBoss_SummonTempOrb_4
    네겐 통제력이 없다...
    ZarokhBoss_SummonTempOrb_5
    네겐 통제력이 없다...
    ZarokhBoss_SummonTempOrb_6
    기억이 현실이 된다...
    ZarokhBoss_TemporalRift_Random
    기억이 현실이 된다...
    ZarokhBoss_TemporalRift_2
    기억이 현실이 된다...
    ZarokhBoss_TemporalRift_3
    무로 돌아가라.
    ZarokhBoss_TemporalRift_4
    무로 돌아가라.
    ZarokhBoss_TemporalRift_5
    무로 돌아가라.
    ZarokhBoss_TemporalRift_6
    거꾸로 흘러라.
    ZarokhBoss_TemporalRift_7
    거꾸로 흘러라.
    ZarokhBoss_TemporalRift_8
    거꾸로 흘러라.
    ZarokhBoss_TemporalRift_9
    돌아가라!
    ZarokhBoss_TemporalRift_10
    돌아가라!
    ZarokhBoss_TemporalRift_11
    돌아가라!
    ZarokhBoss_TemporalRift_12
    영원이 널 기다린다.
    ZarokhBoss_TemporalRift_13
    영원이 널 기다린다.
    ZarokhBoss_TemporalRift_14
    영원이 널 기다린다.
    ZarokhBoss_TemporalRift_15
    시간이 펼쳐진다.
    ZarokhBoss_TemporalRift_16
    시간이 펼쳐진다.
    ZarokhBoss_TemporalRift_17
    예견대로군.
    ZarokhBoss_TimeTrialFail_Random
    이미... 예견되었다.
    ZarokhBoss_TimeTrialFail_2
    먼지로 돌아가라.
    ZarokhBoss_TimeTrialFail_3
    너는... 아무것도 아니다.
    ZarokhBoss_TimeTrialFail_4
    시간이... 다 됐다.
    ZarokhBoss_TimeTrialFail_5
    시간이 다 됐다.
    ZarokhBoss_TimeTrialFail_6
    너는 데쉬렛이 아니야...
    ZarokhBoss_TimeTrialFail_7
    바라시타가 널 기다린다.
    ZarokhBoss_TimeTrialFail_8
    예상대로군.
    ZarokhBoss_TimeTrialFail_9
    실패한 것은 네가 처음이 아니고, 마지막도 아닐 것이다.
    ZarokhBoss_TimeTrialFail_10
    네 시간이 거의 끝났다...
    ZarokhBoss_TimeTrialRunningOut_Random
    네 시간이 거의 끝났다...
    ZarokhBoss_TimeTrialRunningOut_2
    네 시간이 거의 끝났다...
    ZarokhBoss_TimeTrialRunningOut_3
    모래가 다 떨어져 가는구나...
    ZarokhBoss_TimeTrialRunningOut_4
    모래가 다 떨어져 가는구나...
    ZarokhBoss_TimeTrialRunningOut_5
    모래가 다 떨어져 가는구나...
    ZarokhBoss_TimeTrialRunningOut_6
    끝이 다가온다...
    ZarokhBoss_TimeTrialRunningOut_7
    끝이 다가온다...
    ZarokhBoss_TimeTrialRunningOut_8
    끝이 다가온다...
    ZarokhBoss_TimeTrialRunningOut_9
    슬슬 지긋지긋하군...
    ZarokhBoss_TimeTrialRunningOut_10
    슬슬 지긋지긋하군...
    ZarokhBoss_TimeTrialRunningOut_11
    슬슬 지긋지긋하군...
    ZarokhBoss_TimeTrialRunningOut_12
    운 좋게 빠져나갔구나.
    ZarokhBoss_TimeTrialSpeedUp_Random
    운 좋게 빠져나갔구나.
    ZarokhBoss_TimeTrialSpeedUp_2
    운 좋게 빠져나갔구나.
    ZarokhBoss_TimeTrialSpeedUp_3
    운명이 네게 미소 짓는구나... 지금은.
    ZarokhBoss_TimeTrialSpeedUp_4
    운명이 네게 미소 짓는구나... 지금은.
    ZarokhBoss_TimeTrialSpeedUp_5
    운명이 네게 미소 짓는구나... 지금은.
    ZarokhBoss_TimeTrialSpeedUp_6
    그래 봐야 달라지는 건 없다.
    ZarokhBoss_TimeTrialSpeedUp_7
    그래 봐야 달라지는 건 없다.
    ZarokhBoss_TimeTrialSpeedUp_8
    그래 봐야 달라지는 건 없다.
    ZarokhBoss_TimeTrialSpeedUp_9
    네 운명은 바뀌지 않는다.
    ZarokhBoss_TimeTrialSpeedUp_10
    네 운명은 바뀌지 않는다.
    ZarokhBoss_TimeTrialSpeedUp_11
    네 운명은 바뀌지 않는다.
    ZarokhBoss_TimeTrialSpeedUp_12
    시간의 모래는 누구도 기다리지 않는다...
    ZarokhBoss_TimeTrialStart_Random
    시간의 모래는 누구도 기다리지 않는다...
    ZarokhBoss_TimeTrialStart_2
    시간의 모래는 누구도 기다리지 않는다...
    ZarokhBoss_TimeTrialStart_3
    의외로구나, 탈자리. 하지만 넌 아직 운명의 족쇄는 벗지 못했어.
    ZarokhBoss_TimeTrialSuccess_Random
    작은 승리로군... 하지만 아직 전쟁에서 이긴 것은 아니다.
    ZarokhBoss_TimeTrialSuccess_2
    일말의 실력은 있구나... 그 정도로 된다면 얼마나 좋았을까...
    ZarokhBoss_TimeTrialSuccess_3
    운명을 늦추었을지는 몰라도... 따돌린 것은 아니야.
    ZarokhBoss_TimeTrialSuccess_4
    발바라는 용서받을 수 있다 생각하지만, 너는 배반자를 진정으로 용서할 수 있느냐?
    ZarokhBoss_Godvoice_Balbala_Random
    시련을 통과하는 건 끝이 아니라 시작일 뿐이었다... 네놈의 어리석은 진은 그걸 몰랐지.
    ZarokhBoss_Godvoice_Balbala_2
    발바라는 널 이용하고 있다, 탈자리.
    ZarokhBoss_Godvoice_Balbala_3
    시간에 대해 무엇을 알고 있지, 크로노맨서?
    ZarokhBoss_Godvoice_Chronomancer_Random
    시간은 누구를 위해서도 멈추지 않는다... 그게 너라도.
    ZarokhBoss_Godvoice_Chronomancer_2
    곧 시간이 부족해질 것이다, 크로노맨서...
    ZarokhBoss_Godvoice_Chronomancer_3
    너에겐 시간이 아주 중하지... 하지만 내겐 무의미하다.
    ZarokhBoss_Godvoice_General_Random
    배반자와 진가크라... 잘 어울리는 한 쌍이군.
    ZarokhBoss_Godvoice_General_2
    시간은 네게 불리하게 움직인다. 나는 시간의 주인이고.
    ZarokhBoss_Godvoice_General_3
    이곳에서 무엇을 하려는 것이지? 너는 겨울 세케마와 같은 운명을 맞을 것이다.
    ZarokhBoss_Godvoice_General_4
    네가 이곳에서 하려는 것이 무엇인지 진정 알고 있느냐? 너는 바라시타와 같은 운명을 맞을 것이다.
    ZarokhBoss_Godvoice_General_5
    데쉬렛처럼, 불굴의 존재가 되어라.
    ZarokhBoss_Godvoice_Sekhema_Random
    아우카나처럼, 두려움을 버려라.
    ZarokhBoss_Godvoice_Sekhema_2
    아살라처럼, 야심을 품어라.
    ZarokhBoss_Godvoice_Sekhema_3
    오연처럼, 현명해져라.
    ZarokhBoss_Godvoice_Sekhema_4
    솔레라이처럼, 찬란해져라.
    ZarokhBoss_Godvoice_Sekhema_5
    룬다라처럼, 깨우쳐라.
    ZarokhBoss_Godvoice_Sekhema_6
    바라시타처럼, 단호해져라.
    ZarokhBoss_Godvoice_Sekhema_7
    배반자와 추방당한 이야기꾼이라... 잘 어울리는군.
    ZarokhBoss_Godvoice_Sorc_Random
    배반자와 오만한 실패작이라... 잘 어울리는군.
    ZarokhBoss_Godvoice_Sorc_2
    고작 사막으로 기어 돌아오려고 사람들을 버린 것이냐? 한심하구나.
    ZarokhBoss_Godvoice_Sorc_3
    그래... 찾았구나. 바라시타... 겨울 세케마를. 그녀와 나 사이에는 특별한... 유대가 있다. 시간 속에서 맺어지고, 고통 속에서 맺어진 유대. 우리가 힘을 합쳤다면 바스티리를 지배할 수도 있었겠지. 아니, 레이클라스트 전체를 지배했을지도 모른다. 의무에 얽매였던 그 마라케스인은 명예로울지 몰라도... 야심이 없었지... 한심하게도.



    네가 그녀를 빼내려 한다면... 바라시타는 그 방 밖에 나와 첫 숨을 들이쉬는 순간 소멸할 것이다... 그녀의 운명과 내 운명은 이미 정해져 있으니.


    ZarokhBoss_Godvoice_VarashtaGossip_Random

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    Zarokh, the Temporal

    Zarokh, the Temporal is the final boss of the Trial of the Sekhemas, found on the fourth floor.

    He can drop unique relics. Defeating him with a unique relic applied to a Trial provides various rewards, including several exclusive unique items.

    Drops

    Unique items from challenge runs

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