시간군주 자로크
지역: 세케마의 시련
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Zarokh, the Temporal
Spectre | N |
---|---|
Area | 세케마의 시련 |
Tags | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
생명력
2500%
Energy Shield From Life
7%
Ailment Threshold
%
저항
30
30
30
0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
경험치
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
22
생명력
10,150
방어도
152
회피
96
에너지 보호막
0
Damage
62
주문 피해
62
정확도
0
Attack Time
1.5
경험치
3,184
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SilentSpiresApparitionThrowLightning
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
5.034~6.152 물리 피해
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
SilentSpiresApparitionThrowLightningLeft
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
5.034~6.152 물리 피해
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
MPSSilentSpiresApparitionPortalBallLightningLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 확률: 7%
시전 속도: 1 초
재사용 대기시간: 15 초
22.65~27.68 물리 피해
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 15 초
22.65~27.68 물리 피해
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningCentre
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 15 초
22.65~27.68 물리 피해
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EASSilentSpiresApparitionTeleport
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
재사용 대기시간: 40 초
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 16 초
5.034~6.152 물리 피해
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
SOSilentSpiresApparitionElipticalOrbitBall
Triggerable
재사용 대기시간: 10 초
EASSilentSpiresApparitionInvertProjectiles
재사용 대기시간: 30 초
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
재사용 대기시간: 12.5 초
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
EASSilentSpiresApparitionTimeTrialStart
EASSilentSpiresApparitionTimeTrialEndSuccess
EASSilentSpiresApparitionTimeTrialEndFail
GTSilentSpiresApparitionSummonTraps
Triggerable
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
Triggerable
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
Triggerable
action attack or cast time uses animation length [1]
GSSilentSpiresApparitionTimeTrapExplode
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
22.65~27.68 물리 피해
is area damage [1]
is area damage [1]
GTSilentSpiresApparitionLightningTendrils
Triggerable
action attack or cast time uses animation length [1]
is area damage [1]
is area damage [1]
TBSilentSpiresApparitionLightningTendrilSingle
Spell, Triggerable, Attack, Damage
Base Damage: 56–68
치명타 확률: 5%
시전 속도: 1 초
Attack Time: 1.5 초
5.034~6.152 물리 피해
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 확률: 7%
시전 속도: 1 초
22.65~27.68 물리 피해
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
GSSilentSpiresApparitionSummonElipticalOrbitImpact
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
22.65~27.68 물리 피해
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlastMarker
Triggerable, Spell, Damage
시전 속도: 1 초
action attack or cast time uses animation length [1]
is area damage [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlast
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
80.54~98.44 물리 피해
보조 대상 스킬로 준 물리 피해의 30%와 동일한 방어구 파괴
action attack or cast time uses animation length [1]
is area damage [1]
보조 대상 스킬로 준 물리 피해의 30%와 동일한 방어구 파괴
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
Triggerable
GASilentSpiresApparitionDeathTouch
Triggerable, Attack
Base Damage: 56–68
[Critical|치명타 명중] 확률: 5%
공격 피해: 10000100%
Attack Time: 1.5 초
주는 공격 피해 10000000% 증폭
회피 불가
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
회피 불가
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningImpact
Triggerable, Spell, Damage
치명타 확률: 7%
시전 속도: 1 초
45.3~55.37 물리 피해
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningSlow
Triggerable
Object Type
version 2 extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase" BaseEvents { on_construction_complete = "SetTickWhileSimulationFrozen();" } StateMachine { define_shared_state = " timetrialprogress; collidable; audio_param; " on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance4" leveled_starting_effects = "CTS1Generic" } Animated { always_interpolate_bearing = true } Stats { is_sanctum_floor_boss = 1 is_sanctum_final_boss = 1 set_monster_delay_item_drops_millis = 3300 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase" Positioned { on_initial_position_set = " SetLightState( OFF, 1 ); " } Animated { on_event_hourglass = " SetLightState( ON, 0.5 ); " on_event_arena = "globals.arenacentre.PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/Opening_seq_highlightCue.ao', orientation:270, height:-374 );" on_event_deathtouch = " this.sandify = GetTarget(); this.sandify.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/epk/death_touch_01/disintegrate_player.epk' ); " } StateMachine { on_or_create_state_audio_param_0 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 0 ); } on_or_create_state_audio_param_1 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 1 ); } on_or_create_state_audio_param_2 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 2 ); } on_or_create_state_audio_param_3 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 3 ); } on_or_create_state_audio_param_4 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 4 ); } } Functions { underground = " DisableRendering(); SetLightState( OFF, 1 ); " aboveground = " EnableRendering(); SetLightState( ON, 1 ); " } Render { use_ao_lights = true selection_size_override = "152,152,240" } ProximityTrigger { condition = "players" radius = 28 on_triggered = "PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossSeen );" } Life { on_death = " SetLightState( OFF, 3 ); PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossDefeat ); AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); " on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { // encounter begin on_effect_start_CTS1BossFightStart = { local player = GetLocalPlayer(); local player_ascendancy = player.GetAscendancyName(); Roll( 1, 1, () { // chronomancer If( player_ascendancy == 'Sorceress2', () { DoWeightedRandom( 1, () { PlayTextAudio( ZarokhBoss_Emerge_Chronomancer, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); }, 1, () { PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } ); // sorceress If( player_ascendancy == 'Sorceress', () { DoWeightedRandom( 1, () { PlayTextAudio( ZarokhBoss_Emerge_Sorceress, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); }, 1, () { PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } ); // everyone else PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // basic proj on_effect_start_SilentSpiresApparitionThrowLightning = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } on_effect_start_SilentSpiresApparitionThrowLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // sweep proj on_effect_start_MPSSilentSpiresApparitionPortalBallLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } on_effect_start_MPSSilentSpiresApparitionPortalBallLightningRight = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } on_effect_start_MPSSilentSpiresApparitionPortalBallLightningCentre = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // rotating laser beams on_effect_start_EASSilentSpiresApparitionBeamPhaseStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_LaserChannel_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // temp chains ball on_effect_start_MPSSilentSpiresApparitionTemporalChainsLightning = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_SummonTempOrb_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // reverse projectiles on_effect_start_EASSilentSpiresApparitionInvertProjectiles = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ReverseProjectiles_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // temporal rift on_effect_start_EASSilentSpiresApparitionRewindPlayerSequence = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TemporalRift_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // time trial start on_effect_event_contact_for_EASSilentSpiresApparitionTimeTrialStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialStart_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // time trial success on_effect_start_EASSilentSpiresApparitionTimeTrialEndSuccess = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialSuccess_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // time trial fail on_effect_event_fai_dialogue_for_EASSilentSpiresApparitionTimeTrialEndFail = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialFail_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } } StateMachine { // time trial - collecting a speed up thing on_increase_state_timetrialprogress = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_TimeTrialSpeedUp_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } } Functions { // needs a taunt line to play here when a temp chains curse gets removed, will need some sorta cooldown temp_chains_taunt = {} // timetrial timetrial_times_running_out = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialRunningOut_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } } Animated { on_heavy_stun_01 = " Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_Knockdown_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); " } Life { on_death = { local player = GetLocalPlayer(); local player_ascendancy = player.GetAscendancyName(); Roll( 1, 1, () { // sorceress If( player_ascendancy == 'Sorceress', () { DoWeightedRandom( 1, () { PlayTextAudio( ZarokhBoss_Death_Sorc, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); }, 1, () { PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } ); // everyone else PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = { name = "Zarokh, the Temporal", life = 25, energyShield = 0.07, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.1, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "SilentSpiresApparitionThrowLightning", "SilentSpiresApparitionThrowLightningLeft", "MPSSilentSpiresApparitionPortalBallLightningLeft", "MPSSilentSpiresApparitionPortalBallLightningRight", "MPSSilentSpiresApparitionPortalBallLightningCentre", "MPSSilentSpiresApparitionTemporalChainsLightning", "MPSSilentSpiresApparitionPortalBallLightningSingle", "SOSilentSpiresApparitionElipticalOrbitBall", "GSSilentSpiresApparitionTemporalChainsLightningImpact", "GTSilentSpiresApparitionLightningTendrils", "GSSilentSpiresApparitionTimeTrapExplode", "GSSilentSpiresApparitionSummonElipticalOrbitImpact", "GSSilentSpiresApparitionRewindPlayerBlastMarker", "GASilentSpiresApparitionDeathTouch", "GSSilentSpiresApparitionTemporalChainsLightningSlow", "EASSilentSpiresApparitionBeamPhaseStart", "EASSilentSpiresApparitionTeleport", "EASSilentSpiresApparitionTeleportCentre", "EASSilentSpiresApparitionInvertProjectiles", "EASSilentSpiresApparitionRewindPlayerSequence", "EASSilentSpiresApparitionTimeTrialStart", "EASSilentSpiresApparitionTimeTrialEndSuccess", "EASSilentSpiresApparitionTimeTrialEndFail", "TBSilentSpiresApparitionLightningTendrilSingle", "SOSilentSpiresApparitionSummonTrap", "SOSilentSpiresApparitionTimeTrialCollectable", "GTSilentSpiresApparitionSummonTraps", "GSSilentSpiresApparitionRewindPlayerBlast", "GTSilentSpiresApparitionSummonTrapsLesser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SilentSpiresApparitionThrowLightning"] = { name = "SilentSpiresApparitionThrowLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "attack_maximum_action_distance_+", "animation_effect_variation", "lunaris_glaive_angle", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SilentSpiresApparitionThrowLightningLeft"] = { name = "SilentSpiresApparitionThrowLightningLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "attack_maximum_action_distance_+", "animation_effect_variation", "lunaris_glaive_angle", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = { name = "MPSSilentSpiresApparitionPortalBallLightningLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = { name = "MPSSilentSpiresApparitionPortalBallLightningRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = { name = "MPSSilentSpiresApparitionPortalBallLightningCentre", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = { name = "MPSSilentSpiresApparitionTemporalChainsLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = { name = "MPSSilentSpiresApparitionPortalBallLightningSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSilentSpiresApparitionElipticalOrbitBall"] = { name = "SOSilentSpiresApparitionElipticalOrbitBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = { name = "GSSilentSpiresApparitionTemporalChainsLightningImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSilentSpiresApparitionLightningTendrils"] = { name = "GTSilentSpiresApparitionLightningTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionTimeTrapExplode"] = { name = "GSSilentSpiresApparitionTimeTrapExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = { name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = { name = "GSSilentSpiresApparitionRewindPlayerBlastMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASilentSpiresApparitionDeathTouch"] = { name = "GASilentSpiresApparitionDeathTouch", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "global_always_hit", }, levels = { [1] = {baseMultiplier = 100001, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = { name = "GSSilentSpiresApparitionTemporalChainsLightningSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionBeamPhaseStart"] = { name = "EASSilentSpiresApparitionBeamPhaseStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTeleport"] = { name = "EASSilentSpiresApparitionTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTeleportCentre"] = { name = "EASSilentSpiresApparitionTeleportCentre", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionInvertProjectiles"] = { name = "EASSilentSpiresApparitionInvertProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionRewindPlayerSequence"] = { name = "EASSilentSpiresApparitionRewindPlayerSequence", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTimeTrialStart"] = { name = "EASSilentSpiresApparitionTimeTrialStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = { name = "EASSilentSpiresApparitionTimeTrialEndSuccess", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTimeTrialEndFail"] = { name = "EASSilentSpiresApparitionTimeTrialEndFail", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSilentSpiresApparitionLightningTendrilSingle"] = { name = "TBSilentSpiresApparitionLightningTendrilSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSilentSpiresApparitionSummonTrap"] = { name = "SOSilentSpiresApparitionSummonTrap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSilentSpiresApparitionTimeTrialCollectable"] = { name = "SOSilentSpiresApparitionTimeTrialCollectable", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSilentSpiresApparitionSummonTraps"] = { name = "GTSilentSpiresApparitionSummonTraps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionRewindPlayerBlast"] = { name = "GSSilentSpiresApparitionRewindPlayerBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "armour_break_physical_damage_%_dealt_as_armour_break", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSilentSpiresApparitionSummonTrapsLesser"] = { name = "GTSilentSpiresApparitionSummonTrapsLesser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT3 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |