IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Zarokh, le Temporel Unique /15
SanctumJewel
Prérequis : Niveau 20
local jewel effect base radius [1000]
[2 Random Jewel Modifiers]
BlessedBonds
Prérequis : Niveau 56, 13 Dex, 13 Int
+(60100) au Score d'Évasion
+(3050) de Bouclier d'énergie maximal
Vous gagnez (2535) de Mana par Ennemi Tué
Vous infligez Exposition au Froid lorsque vous Embrasez un Ennemi
Vous infligez Exposition au Feu lorsque vous Électrocutez un Ennemi
Vous infligez Exposition à la Foudre lorsque vous infligez une Touche critique
RimeveilSeal
Prérequis : Niveau 1
Vous pouvez uniquement Enchâsser des Joyaux de type Saphir dans cet objet
(1020)% d'Augmentation de la Rareté des Objets cédés
+(1020) à tous les Attributs
+(510)% to Fire and Cold Resistances per Equipped Item with a Lightning Resistance Modifier
GrandSpectrumRuby
Prérequis : Niveau 20
2% d'Augmentation de la Vie maximale par Nuance du Spectre
number of stackable unique jewels [1]
GrandSpectrumRuby
Prérequis : Niveau 20
2% d'Augmentation d'Esprit par Nuance du Spectre
number of stackable unique jewels [1]
GrandSpectrumRuby
Prérequis : Niveau 20
+6% à toutes les Résistances élémentaires par Nuance du Spectre
number of stackable unique jewels [1]
EmberheartSeal
Prérequis : Niveau 40
Vous pouvez uniquement Enchâsser des Joyaux de type Émeraude dans cet objet
(1020)% d'Augmentation de la Rareté des Objets cédés
+(1020) à tous les Attributs
+(510)% to Cold and Lightning Resistances per Equipped Item with a Fire Resistance Modifier
SandstormVisage
Prérequis : Niveau 52, 38 Int
+(80120) de Bouclier d'énergie maximal
+(2030) de Dextérité
Les Ennemis en votre Présence sont Aveuglés
Chaque seconde, inflige Sensibilité aux critiques pendant (1520) secondes aux Ennemis en votre Présence
PilgrimsImage
Prérequis : Niveau 64, 37 Int
+(100150) de Bouclier d'énergie maximal
+(1020)% à toutes les Résistances Élémentaires
(530)% des Dégâts subis sont Recouvrés sous forme de Vie
(530)% des Dégâts subis sont Recouvrés sous forme de Mana
Les Aptitudes ont (-2-1) secondes de Temps de Recharge
RelicUnique3x1
Prérequis : Niveau 64
Zarokh, le Temporel cède Détermination des Sekhemas
Les Salles sont inconnues sur la Carte de l'Épreuve
Cet objet se détruit lorsqu'il est utilisé pour une Épreuve
RelicUnique2x1
Prérequis : Niveau 64
Zarokh, le Temporel cède Visage de la Tempête de sable
Vous ne pouvez pas restaurer d'Honneur
Cet objet se détruit lorsqu'il est utilisé pour une Épreuve
RelicUnique1x4
Prérequis : Niveau 65
Zarokh, le Temporel cède Contre les Ténèbres
Zarokh, l'Éternel a 100% Davantage de Dégâts
Zarokh, l'Éternel a 75% de Perte de Dégâts subis
Cet objet se détruit lorsqu'il est utilisé pour une Épreuve
RelicUnique4x1
Prérequis : Niveau 65
Zarokh, l'Éternel cède Temporalis
Les Dégâts subis ne peuvent pas être Absorbés
Votre maximum d'Honneur est de 1
Ne peut être utilisée pour les Épreuves en dessous du Niveau 80
Cet objet se détruit lorsqu'il est utilisé pour une Épreuve
RelicUnique1x3
Prérequis : Niveau 64
Zarokh, l'Éternel cède une Barya supplémentaire
Vos valeurs d'Armure, d'Évasion et de Bouclier d'énergie sont de zéro
Cet objet se détruit lorsqu'il est utilisé pour une Épreuve
StormforgedSeal
Prérequis : Niveau 40
Vous pouvez uniquement Enchâsser des Joyaux de type Rubis dans cet objet
(1020)% d'Augmentation de la Rareté des Objets cédés
+(1020) à tous les Attributs
+(510)% to Fire and Lightning Resistances per Equipped Item with a Cold Resistance Modifier
Zarokh, le Temporel
CategoryConstructFabrication
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
Immunité au Gel
Vous ne pouvez pas être Étourdi
You cannot be Electrocuted
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Zarokh, the Temporal
Spectre
AreaL'Épreuve des Sekhemas
Tagsconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Vie
750%
Energy Shield From Life
7%
Résistance
IconEnemyResistanceFire30 IconEnemyResistanceCold30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
Damage
150%
Précision
100%
Attack Distance
6 ~ 12
Temps d'attaque
1.5 Second
Damage Spread
±10%
Expérience
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
Niveau
22
Vie
2,288
Damage
62
Dégâts des sorts
62
Précision
316
Temps d'attaque
1.5
Expérience
3,184
Minion Life
7,553
Minion Energy Shield
529
Minion Damage
89
Minion Armour
106
SilentSpiresApparitionThrowLightning
Attack, RangedAttack, Projectile, Triggerable, AttackInPlace
Base Damage: 5668
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
Inflige 15.6 à 19.07 Dégâts Physiques
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
ghostlythrow
SilentSpiresApparitionThrowLightningLeft
Attack, RangedAttack, Projectile, Triggerable, AttackInPlace
Base Damage: 5668
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
Inflige 15.6 à 19.07 Dégâts Physiques
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
ghostlythrow
MPSSilentSpiresApparitionPortalBallLightningLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
Inflige 70.22 à 85.82 Dégâts Physiques
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MaceNotable2
MPSSilentSpiresApparitionPortalBallLightningRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
Inflige 70.22 à 85.82 Dégâts Physiques
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MaceNotable2
MPSSilentSpiresApparitionPortalBallLightningCentre
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 15 sec.
Inflige 70.22 à 85.82 Dégâts Physiques
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MaceNotable2
EASSilentSpiresApparitionTeleport
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 40 sec.
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps de recharge: 16 sec.
Inflige 15.6 à 19.07 Dégâts Physiques
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
MaceNotable2
SOSilentSpiresApparitionElipticalOrbitBall
Triggerable, AttackInPlace, Spell
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
EASSilentSpiresApparitionInvertProjectiles
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 30 sec.
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
Spell
Temps d'incantation: 1 sec.
Temps de recharge: 12.5 sec.
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
Spell
Temps d'incantation: 1 sec.
EASSilentSpiresApparitionTimeTrialStart
Spell
Temps d'incantation: 1 sec.
EASSilentSpiresApparitionTimeTrialEndSuccess
Spell
Temps d'incantation: 1 sec.
EASSilentSpiresApparitionTimeTrialEndFail
Spell
Temps d'incantation: 1 sec.
GTSilentSpiresApparitionSummonTraps
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
Triggerable, AttackInPlace, Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
GSSilentSpiresApparitionTimeTrapExplode
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 70.22 à 85.82 Dégâts Physiques
is area damage [1]
GTSilentSpiresApparitionLightningTendrils
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
is area damage [1]
TBSilentSpiresApparitionLightningTendrilSingle
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 5668
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Temps d'attaque: 1.5 sec.
Inflige 15.6 à 19.07 Dégâts Physiques
generic skill trigger skills with id [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 70.22 à 85.82 Dégâts Physiques
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MaceNotable2
GSSilentSpiresApparitionSummonElipticalOrbitImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 70.22 à 85.82 Dégâts Physiques
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlastMarker
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlast
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 249.7 à 305.1 Dégâts Physiques
Break Armour equal to 30% of Physical damage dealt
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
Triggerable, AttackInPlace, Spell
Temps d'incantation: 1 sec.
GASilentSpiresApparitionDeathTouch
Triggerable, Attack, AttackInPlace
Base Damage: 5668
Chances de Touche critique: 5%
Dégâts d'Attaque: 525%
Temps d'attaque: 1.5 sec.
425% Davantage de Dégâts d'Attaque
Ignore l'Évasion de la cible
action attack or cast time uses animation length [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 7%
Temps d'incantation: 1 sec.
Inflige 140.4 à 171.6 Dégâts Physiques
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningSlow
Triggerable

Object Type

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

BaseEvents
{
	on_construction_complete = "SetTickWhileSimulationFrozen();"
}

StateMachine
{
	define_shared_state =
	"
		timetrialprogress;
		collidable;
		audio_param;
	"

	on_or_create_state_collidable_1 = "MakeCollidable();"
	on_or_create_state_collidable_0 = "RemoveCollidability();"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance4"
	leveled_starting_effects = "CTS1Generic"
}

Animated
{
	always_interpolate_bearing = true
}

Stats
{
	is_sanctum_floor_boss = 1
	is_sanctum_final_boss = 1
	set_monster_delay_item_drops_millis = 3300
}

Functions {}

Preload
{
	preload_skill_art_variation = "chronomancer:1"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Zarokh, the Temporal",
    life = 7.5,
    energyShield = 0.07,
    damage = 1.5,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SilentSpiresApparitionThrowLightning",
        "SilentSpiresApparitionThrowLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningRight",
        "MPSSilentSpiresApparitionPortalBallLightningCentre",
        "MPSSilentSpiresApparitionTemporalChainsLightning",
        "MPSSilentSpiresApparitionPortalBallLightningSingle",
        "SOSilentSpiresApparitionElipticalOrbitBall",
        "GSSilentSpiresApparitionTemporalChainsLightningImpact",
        "GTSilentSpiresApparitionLightningTendrils",
        "GSSilentSpiresApparitionTimeTrapExplode",
        "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
        "GSSilentSpiresApparitionRewindPlayerBlastMarker",
        "GASilentSpiresApparitionDeathTouch",
        "GSSilentSpiresApparitionTemporalChainsLightningSlow",
        "EASSilentSpiresApparitionBeamPhaseStart",
        "EASSilentSpiresApparitionTeleport",
        "EASSilentSpiresApparitionTeleportCentre",
        "EASSilentSpiresApparitionInvertProjectiles",
        "EASSilentSpiresApparitionRewindPlayerSequence",
        "EASSilentSpiresApparitionTimeTrialStart",
        "EASSilentSpiresApparitionTimeTrialEndSuccess",
        "EASSilentSpiresApparitionTimeTrialEndFail",
        "TBSilentSpiresApparitionLightningTendrilSingle",
        "SOSilentSpiresApparitionSummonTrap",
        "SOSilentSpiresApparitionTimeTrialCollectable",
        "GTSilentSpiresApparitionSummonTraps",
        "GSSilentSpiresApparitionRewindPlayerBlast",
        "GTSilentSpiresApparitionSummonTrapsLesser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightning"] = {
    name = "SilentSpiresApparitionThrowLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightningLeft"] = {
    name = "SilentSpiresApparitionThrowLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = {
    name = "MPSSilentSpiresApparitionTemporalChainsLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionElipticalOrbitBall"] = {
    name = "SOSilentSpiresApparitionElipticalOrbitBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionLightningTendrils"] = {
    name = "GTSilentSpiresApparitionLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTimeTrapExplode"] = {
    name = "GSSilentSpiresApparitionTimeTrapExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = {
    name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlastMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASilentSpiresApparitionDeathTouch"] = {
    name = "GASilentSpiresApparitionDeathTouch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "global_always_hit",
    },
    levels = {
        [1] = {baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionBeamPhaseStart"] = {
    name = "EASSilentSpiresApparitionBeamPhaseStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleport"] = {
    name = "EASSilentSpiresApparitionTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleportCentre"] = {
    name = "EASSilentSpiresApparitionTeleportCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionInvertProjectiles"] = {
    name = "EASSilentSpiresApparitionInvertProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionRewindPlayerSequence"] = {
    name = "EASSilentSpiresApparitionRewindPlayerSequence",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialStart"] = {
    name = "EASSilentSpiresApparitionTimeTrialStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndSuccess",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndFail"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndFail",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSilentSpiresApparitionLightningTendrilSingle"] = {
    name = "TBSilentSpiresApparitionLightningTendrilSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionSummonTrap"] = {
    name = "SOSilentSpiresApparitionSummonTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionTimeTrialCollectable"] = {
    name = "SOSilentSpiresApparitionTimeTrialCollectable",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTraps"] = {
    name = "GTSilentSpiresApparitionSummonTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlast"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "armour_break_physical_damage_%_dealt_as_armour_break",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTrapsLesser"] = {
    name = "GTSilentSpiresApparitionSummonTrapsLesser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
FamilyNothing
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Immunité au Gel
Vous ne pouvez pas être Étourdi
You cannot be Electrocuted
FamilyMonsterCannotBeStunnedFrozenElectrocuted
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base cannot be frozen 1 1 Global
  • base cannot be stunned 0 0 Global Unscalable Value
  • base cannot be electrocuted 1 1 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 9000 9000 Global
  • monster dropped item rarity +% 3200 3200 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • Zarokh, le Temporel
    CategoryConstructFabrication
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    Immunité au Gel
    Vous ne pouvez pas être Étourdi
    You cannot be Electrocuted
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    Zarokh, the Temporal
    Spectre
    Tagsconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
    Vie
    750%
    Energy Shield From Life
    7%
    Résistance
    IconEnemyResistanceFire30 IconEnemyResistanceCold30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    150%
    Précision
    100%
    Attack Distance
    6 ~ 12
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±10%
    Expérience
    400%
    Model Size
    140%
    Type
    ApparitionBossSTANDALONE
    Metadata
    SilentSpiresApparitionSTANDALONE
    Niveau
    68
    Vie
    61,928
    2,413
    Damage
    350
    Dégâts des sorts
    350
    Précision
    2,502
    Temps d'attaque
    1.5
    Expérience
    114,536
    Minion Life
    51,975
    Minion Energy Shield
    3,638
    Minion Damage
    1,453
    Minion Armour
    2,413
    SilentSpiresApparitionThrowLightning
    Attack, RangedAttack, Projectile, Triggerable, AttackInPlace
    Base Damage: 315385
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    Inflige 86.09 à 105.2 Dégâts Physiques
    action attack or cast time uses animation length [1]
    animation effect variation [11]
    attack maximum action distance + [65]
    base is projectile [1]
    lunaris glaive acceleration x [250]
    lunaris glaive acceleration y [1000]
    lunaris glaive angle [5]
    projectile uses contact position [1]
    ghostlythrow
    SilentSpiresApparitionThrowLightningLeft
    Attack, RangedAttack, Projectile, Triggerable, AttackInPlace
    Base Damage: 315385
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    Inflige 86.09 à 105.2 Dégâts Physiques
    action attack or cast time uses animation length [1]
    animation effect variation [11]
    attack maximum action distance + [65]
    base is projectile [1]
    lunaris glaive acceleration x [250]
    lunaris glaive acceleration y [1000]
    lunaris glaive angle [5]
    projectile uses contact position [1]
    ghostlythrow
    MPSSilentSpiresApparitionPortalBallLightningLeft
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 7%
    Temps d'incantation: 1 sec.
    Temps de recharge: 15 sec.
    Inflige 387.4 à 473.5 Dégâts Physiques
    base is projectile [1]
    monster projectile variation [1352]
    projectile maximum range override [300]
    projectile speed variation +% [35]
    projectile spread radius [3]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]
    MaceNotable2
    MPSSilentSpiresApparitionPortalBallLightningRight
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 15 sec.
    Inflige 387.4 à 473.5 Dégâts Physiques
    base is projectile [1]
    monster projectile variation [1352]
    projectile maximum range override [300]
    projectile speed variation +% [35]
    projectile spread radius [3]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]
    MaceNotable2
    MPSSilentSpiresApparitionPortalBallLightningCentre
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 15 sec.
    Inflige 387.4 à 473.5 Dégâts Physiques
    base is projectile [1]
    monster projectile variation [1352]
    projectile maximum range override [300]
    projectile speed variation +% [35]
    projectile spread radius [3]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]
    MaceNotable2
    EASSilentSpiresApparitionTeleport
    Spell
    Temps d'incantation: 1 sec.
    Temps de recharge: 10 sec.
    action attack or cast time uses animation length [1]
    EASSilentSpiresApparitionTeleportCentre
    Spell
    Temps d'incantation: 1 sec.
    Temps de recharge: 40 sec.
    action attack or cast time uses animation length [1]
    MPSSilentSpiresApparitionTemporalChainsLightning
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps de recharge: 16 sec.
    Inflige 86.09 à 105.2 Dégâts Physiques
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1353]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MaceNotable2
    SOSilentSpiresApparitionElipticalOrbitBall
    Triggerable, AttackInPlace, Spell
    Chances de Touche critique: 7%
    Temps d'incantation: 1 sec.
    Temps de recharge: 10 sec.
    EASSilentSpiresApparitionInvertProjectiles
    Spell
    Temps d'incantation: 1 sec.
    Temps de recharge: 30 sec.
    action attack or cast time uses animation length [1]
    EASSilentSpiresApparitionRewindPlayerSequence
    Spell
    Temps d'incantation: 1 sec.
    Temps de recharge: 12.5 sec.
    action attack or cast time uses animation length [1]
    EASSilentSpiresApparitionBeamPhaseStart
    Spell
    Temps d'incantation: 1 sec.
    EASSilentSpiresApparitionTimeTrialStart
    Spell
    Temps d'incantation: 1 sec.
    EASSilentSpiresApparitionTimeTrialEndSuccess
    Spell
    Temps d'incantation: 1 sec.
    EASSilentSpiresApparitionTimeTrialEndFail
    Spell
    Temps d'incantation: 1 sec.
    GTSilentSpiresApparitionSummonTraps
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    GTSilentSpiresApparitionSummonTrapsLesser
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    SOSilentSpiresApparitionSummonTrap
    Triggerable, AttackInPlace, Spell
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    GSSilentSpiresApparitionTimeTrapExplode
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 387.4 à 473.5 Dégâts Physiques
    is area damage [1]
    GTSilentSpiresApparitionLightningTendrils
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    is area damage [1]
    TBSilentSpiresApparitionLightningTendrilSingle
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 315385
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Temps d'attaque: 1.5 sec.
    Inflige 86.09 à 105.2 Dégâts Physiques
    generic skill trigger skills with id [1]
    MPSSilentSpiresApparitionPortalBallLightningSingle
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chances de Touche critique: 7%
    Temps d'incantation: 1 sec.
    Inflige 387.4 à 473.5 Dégâts Physiques
    base is projectile [1]
    monster projectile variation [1352]
    projectile maximum range override [300]
    projectile speed variation +% [35]
    projectile spread radius [3]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    MaceNotable2
    GSSilentSpiresApparitionSummonElipticalOrbitImpact
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 387.4 à 473.5 Dégâts Physiques
    is area damage [1]
    GSSilentSpiresApparitionRewindPlayerBlastMarker
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSSilentSpiresApparitionRewindPlayerBlast
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 5%
    Temps d'incantation: 1 sec.
    Inflige 1377 à 1684 Dégâts Physiques
    Break Armour equal to 30% of Physical damage dealt
    action attack or cast time uses animation length [1]
    is area damage [1]
    SOSilentSpiresApparitionTimeTrialCollectable
    Triggerable, AttackInPlace, Spell
    Temps d'incantation: 1 sec.
    GASilentSpiresApparitionDeathTouch
    Triggerable, Attack, AttackInPlace
    Base Damage: 315385
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 525%
    Temps d'attaque: 1.5 sec.
    425% Davantage de Dégâts d'Attaque
    Ignore l'Évasion de la cible
    action attack or cast time uses animation length [1]
    base cannot be blocked [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    GSSilentSpiresApparitionTemporalChainsLightningImpact
    Triggerable, Spell, Damage, AttackInPlace
    Chances de Touche critique: 7%
    Temps d'incantation: 1 sec.
    Inflige 774.8 à 947 Dégâts Physiques
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    GSSilentSpiresApparitionTemporalChainsLightningSlow
    Triggerable

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparitionSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Zarokh, the Temporal",
        life = 7.5,
        energyShield = 0.07,
        damage = 1.5,
        damageSpread = 0.1,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "SilentSpiresApparitionThrowLightning",
            "SilentSpiresApparitionThrowLightningLeft",
            "MPSSilentSpiresApparitionPortalBallLightningLeft",
            "MPSSilentSpiresApparitionPortalBallLightningRight",
            "MPSSilentSpiresApparitionPortalBallLightningCentre",
            "MPSSilentSpiresApparitionTemporalChainsLightning",
            "MPSSilentSpiresApparitionPortalBallLightningSingle",
            "SOSilentSpiresApparitionElipticalOrbitBall",
            "GSSilentSpiresApparitionTemporalChainsLightningImpact",
            "GTSilentSpiresApparitionLightningTendrils",
            "GSSilentSpiresApparitionTimeTrapExplode",
            "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
            "GSSilentSpiresApparitionRewindPlayerBlastMarker",
            "GASilentSpiresApparitionDeathTouch",
            "GSSilentSpiresApparitionTemporalChainsLightningSlow",
            "EASSilentSpiresApparitionBeamPhaseStart",
            "EASSilentSpiresApparitionTeleport",
            "EASSilentSpiresApparitionTeleportCentre",
            "EASSilentSpiresApparitionInvertProjectiles",
            "EASSilentSpiresApparitionRewindPlayerSequence",
            "EASSilentSpiresApparitionTimeTrialStart",
            "EASSilentSpiresApparitionTimeTrialEndSuccess",
            "EASSilentSpiresApparitionTimeTrialEndFail",
            "TBSilentSpiresApparitionLightningTendrilSingle",
            "SOSilentSpiresApparitionSummonTrap",
            "SOSilentSpiresApparitionTimeTrialCollectable",
            "GTSilentSpiresApparitionSummonTraps",
            "GSSilentSpiresApparitionRewindPlayerBlast",
            "GTSilentSpiresApparitionSummonTrapsLesser",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SilentSpiresApparitionThrowLightning"] = {
        name = "SilentSpiresApparitionThrowLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "lunaris_glaive_acceleration_x",
            "lunaris_glaive_acceleration_y",
            "attack_maximum_action_distance_+",
            "animation_effect_variation",
            "lunaris_glaive_angle",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SilentSpiresApparitionThrowLightningLeft"] = {
        name = "SilentSpiresApparitionThrowLightningLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "lunaris_glaive_acceleration_x",
            "lunaris_glaive_acceleration_y",
            "attack_maximum_action_distance_+",
            "animation_effect_variation",
            "lunaris_glaive_angle",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = {
        name = "MPSSilentSpiresApparitionPortalBallLightningLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_travel_at_fixed_height",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = {
        name = "MPSSilentSpiresApparitionPortalBallLightningRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_travel_at_fixed_height",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = {
        name = "MPSSilentSpiresApparitionPortalBallLightningCentre",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_travel_at_fixed_height",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = {
        name = "MPSSilentSpiresApparitionTemporalChainsLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = {
        name = "MPSSilentSpiresApparitionPortalBallLightningSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "projectiles_travel_at_fixed_height",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSilentSpiresApparitionElipticalOrbitBall"] = {
        name = "SOSilentSpiresApparitionElipticalOrbitBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = {
        name = "GSSilentSpiresApparitionTemporalChainsLightningImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSilentSpiresApparitionLightningTendrils"] = {
        name = "GTSilentSpiresApparitionLightningTendrils",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionTimeTrapExplode"] = {
        name = "GSSilentSpiresApparitionTimeTrapExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = {
        name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = {
        name = "GSSilentSpiresApparitionRewindPlayerBlastMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASilentSpiresApparitionDeathTouch"] = {
        name = "GASilentSpiresApparitionDeathTouch",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "global_always_hit",
        },
        levels = {
            [1] = {baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = {
        name = "GSSilentSpiresApparitionTemporalChainsLightningSlow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionBeamPhaseStart"] = {
        name = "EASSilentSpiresApparitionBeamPhaseStart",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionTeleport"] = {
        name = "EASSilentSpiresApparitionTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionTeleportCentre"] = {
        name = "EASSilentSpiresApparitionTeleportCentre",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionInvertProjectiles"] = {
        name = "EASSilentSpiresApparitionInvertProjectiles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionRewindPlayerSequence"] = {
        name = "EASSilentSpiresApparitionRewindPlayerSequence",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionTimeTrialStart"] = {
        name = "EASSilentSpiresApparitionTimeTrialStart",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = {
        name = "EASSilentSpiresApparitionTimeTrialEndSuccess",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionTimeTrialEndFail"] = {
        name = "EASSilentSpiresApparitionTimeTrialEndFail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBSilentSpiresApparitionLightningTendrilSingle"] = {
        name = "TBSilentSpiresApparitionLightningTendrilSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSilentSpiresApparitionSummonTrap"] = {
        name = "SOSilentSpiresApparitionSummonTrap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSilentSpiresApparitionTimeTrialCollectable"] = {
        name = "SOSilentSpiresApparitionTimeTrialCollectable",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSilentSpiresApparitionSummonTraps"] = {
        name = "GTSilentSpiresApparitionSummonTraps",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionRewindPlayerBlast"] = {
        name = "GSSilentSpiresApparitionRewindPlayerBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "armour_break_physical_damage_%_dealt_as_armour_break",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSilentSpiresApparitionSummonTrapsLesser"] = {
        name = "GTSilentSpiresApparitionSummonTrapsLesser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Immunité au Gel
    Vous ne pouvez pas être Étourdi
    You cannot be Electrocuted
    FamilyMonsterCannotBeStunnedFrozenElectrocuted
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cannot be frozen 1 1 Global
  • base cannot be stunned 0 0 Global Unscalable Value
  • base cannot be electrocuted 1 1 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 9000 9000 Global
  • monster dropped item rarity +% 3200 3200 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • Zarokh, le Temporel Text Audio /150
    Nom
    Umpf… Qui êtes-vous pour oser inverser votre destin ?
    ZarokhBoss_Death_Random
    Argh… Ce n'est pas l'avenir que j'ai prédit !
    ZarokhBoss_Death_2
    Impossible… Mon heure n'est pas arrivée…
    ZarokhBoss_Death_3
    Les sables de mon temps… s'écoulent…
    ZarokhBoss_Death_4
    Les sables se meuvent, Taljari…
    ZarokhBoss_Death_5
    Vous auriez fait une sekhema digne de ce nom…
    ZarokhBoss_Death_Sorc
    J'ai déjà vu comment tout cela se terminait, Taljari. Votre fin est proche.
    ZarokhBoss_Emerge_Random
    Approchez, Taljari. J'accomplirai votre destin.
    ZarokhBoss_Emerge_2
    J'ai vu ce qu'il est advenu et ce qu'il adviendra.
    ZarokhBoss_Emerge_3
    Votre défaite était prédestinée. Elle était écrite dans les sables.
    ZarokhBoss_Emerge_4
    Tempêtez contre les chaînes du destin autant que vous le souhaitez.
    ZarokhBoss_Emerge_5
    {Approchez, chronomancien… Admirez la véritable maîtrise du temps.}{Approchez, chronomancienne… Admirez la véritable maîtrise du temps.}
    ZarokhBoss_Emerge_Chronomancer
    Vous subirez le même sort que la « grande » Varashta.
    ZarokhBoss_Emerge_Sorceress
    Vous cherchez à inverser le cours du temps ? Un tel exploit vous est inaccessible.
    ZarokhBoss_Emerge_ReturnAfterWin
    Votre persistance est admirable… mais votre sort reste scellé.
    ZarokhBoss_Emerge_ReturnAfterLoss
    Argh… Un simple contretemps !
    ZarokhBoss_Knockdown_Random
    Argh… Un simple contretemps !
    ZarokhBoss_Knockdown_2
    Argh… Aucune importance !
    ZarokhBoss_Knockdown_3
    Argh… Aucune importance !
    ZarokhBoss_Knockdown_4
    Argh… Ça ne change rien…
    ZarokhBoss_Knockdown_5
    Argh… Ça ne change rien…
    ZarokhBoss_Knockdown_6
    L'heure tourne.
    ZarokhBoss_LaserChannel_Random
    L'heure tourne.
    ZarokhBoss_LaserChannel_2
    L'heure tourne.
    ZarokhBoss_LaserChannel_3
    Regardez où vous mettez les pieds.
    ZarokhBoss_LaserChannel_4
    Regardez où vous mettez les pieds.
    ZarokhBoss_LaserChannel_5
    {Vous êtes cerné par votre destin.}{Vous êtes cernée par votre destin.}
    ZarokhBoss_LaserChannel_6
    {Vous êtes cerné par votre destin.}{Vous êtes cernée par votre destin.}
    ZarokhBoss_LaserChannel_7
    {Vous êtes cerné par votre destin.}{Vous êtes cernée par votre destin.}
    ZarokhBoss_LaserChannel_8
    Nul n'échappe… au destin.
    ZarokhBoss_ProjectileSpell_Random
    Nul n'échappe… au destin.
    ZarokhBoss_ProjectileSpell_2
    Nul n'échappe… au destin.
    ZarokhBoss_ProjectileSpell_3
    Le destin… nous encercle tous…
    ZarokhBoss_ProjectileSpell_4
    Le destin… nous encercle tous…
    ZarokhBoss_ProjectileSpell_5
    Le destin… nous encercle tous…
    ZarokhBoss_ProjectileSpell_6
    Acceptez… votre destin.
    ZarokhBoss_ProjectileSpell_7
    Acceptez… votre destin.
    ZarokhBoss_ProjectileSpell_8
    Acceptez… votre destin.
    ZarokhBoss_ProjectileSpell_9
    Nul ne peut m'échapper !
    ZarokhBoss_ProjectileSweep_Random
    Nul ne peut m'échapper !
    ZarokhBoss_ProjectileSweep_2
    Nul ne peut m'échapper !
    ZarokhBoss_ProjectileSweep_3
    Il ne peut en être autrement !
    ZarokhBoss_ProjectileSweep_4
    Il ne peut en être autrement !
    ZarokhBoss_ProjectileSweep_5
    Il ne peut en être autrement !
    ZarokhBoss_ProjectileSweep_6
    Abandonnez vos faux espoirs !
    ZarokhBoss_ProjectileSweep_7
    Abandonnez vos faux espoirs !
    ZarokhBoss_ProjectileSweep_8
    Abandonnez vos faux espoirs !
    ZarokhBoss_ProjectileSweep_9
    Inversez le cours du temps…
    ZarokhBoss_ReverseProjectiles_Random
    Inversez le cours du temps…
    ZarokhBoss_ReverseProjectiles_2
    Inversez le cours du temps…
    ZarokhBoss_ReverseProjectiles_3
    Le temps s'écoule dans toutes les directions.
    ZarokhBoss_ReverseProjectiles_4
    Le temps s'écoule dans toutes les directions.
    ZarokhBoss_ReverseProjectiles_5
    Le temps s'écoule dans toutes les directions.
    ZarokhBoss_ReverseProjectiles_6
    Le temps se distord.
    ZarokhBoss_ReverseProjectiles_7
    Le temps se distord.
    ZarokhBoss_ReverseProjectiles_8
    Le temps se distord.
    ZarokhBoss_ReverseProjectiles_9
    Flétrissez dans le néant !
    ZarokhBoss_SummonTempOrb_Random
    Flétrissez dans le néant !
    ZarokhBoss_SummonTempOrb_2
    Flétrissez dans le néant !
    ZarokhBoss_SummonTempOrb_3
    Vous ne contrôlez rien…
    ZarokhBoss_SummonTempOrb_4
    Vous ne contrôlez rien…
    ZarokhBoss_SummonTempOrb_5
    Vous ne contrôlez rien…
    ZarokhBoss_SummonTempOrb_6
    Des souvenirs incarnés…
    ZarokhBoss_TemporalRift_Random
    Des souvenirs incarnés…
    ZarokhBoss_TemporalRift_2
    Des souvenirs incarnés…
    ZarokhBoss_TemporalRift_3
    Retournez dans le néant.
    ZarokhBoss_TemporalRift_4
    Retournez dans le néant.
    ZarokhBoss_TemporalRift_5
    Retournez dans le néant.
    ZarokhBoss_TemporalRift_6
    Repartez en arrière.
    ZarokhBoss_TemporalRift_7
    Repartez en arrière.
    ZarokhBoss_TemporalRift_8
    Repartez en arrière.
    ZarokhBoss_TemporalRift_9
    Reculez !
    ZarokhBoss_TemporalRift_10
    Reculez !
    ZarokhBoss_TemporalRift_11
    Reculez !
    ZarokhBoss_TemporalRift_12
    L'éternité vous attend.
    ZarokhBoss_TemporalRift_13
    L'éternité vous attend.
    ZarokhBoss_TemporalRift_14
    L'éternité vous attend.
    ZarokhBoss_TemporalRift_15
    Le temps se défait.
    ZarokhBoss_TemporalRift_16
    Le temps se défait.
    ZarokhBoss_TemporalRift_17
    Comme il avait été prédit.
    ZarokhBoss_TimeTrialFail_Random
    Déjà… prédit.
    ZarokhBoss_TimeTrialFail_2
    Retournez à la poussière.
    ZarokhBoss_TimeTrialFail_3
    Vous… n'êtes rien.
    ZarokhBoss_TimeTrialFail_4
    Votre temps est… écoulé.
    ZarokhBoss_TimeTrialFail_5
    Votre heure a sonné.
    ZarokhBoss_TimeTrialFail_6
    Vous n'êtes pas Deshret…
    ZarokhBoss_TimeTrialFail_7
    Varashta vous attend.
    ZarokhBoss_TimeTrialFail_8
    Prévisible.
    ZarokhBoss_TimeTrialFail_9
    {Vous n'êtes pas le premier à échouer. Et vous ne serez pas le dernier.}{Vous n'êtes pas la première à échouer. Et vous ne serez pas la dernière.}
    ZarokhBoss_TimeTrialFail_10
    Votre heure va bientôt sonner…
    ZarokhBoss_TimeTrialRunningOut_Random
    Votre heure va bientôt sonner…
    ZarokhBoss_TimeTrialRunningOut_2
    Votre heure va bientôt sonner…
    ZarokhBoss_TimeTrialRunningOut_3
    Le sablier s'épuise…
    ZarokhBoss_TimeTrialRunningOut_4
    Le sablier s'épuise…
    ZarokhBoss_TimeTrialRunningOut_5
    Le sablier s'épuise…
    ZarokhBoss_TimeTrialRunningOut_6
    La fin est proche…
    ZarokhBoss_TimeTrialRunningOut_7
    La fin est proche…
    ZarokhBoss_TimeTrialRunningOut_8
    La fin est proche…
    ZarokhBoss_TimeTrialRunningOut_9
    Tout cela est d'un ennui…
    ZarokhBoss_TimeTrialRunningOut_10
    Tout cela est d'un ennui…
    ZarokhBoss_TimeTrialRunningOut_11
    Tout cela est d'un ennui…
    ZarokhBoss_TimeTrialRunningOut_12
    Une évasion fortuite.
    ZarokhBoss_TimeTrialSpeedUp_Random
    Une évasion fortuite.
    ZarokhBoss_TimeTrialSpeedUp_2
    Une évasion fortuite.
    ZarokhBoss_TimeTrialSpeedUp_3
    La chance vous sourit… pour le moment.
    ZarokhBoss_TimeTrialSpeedUp_4
    La chance vous sourit… pour le moment.
    ZarokhBoss_TimeTrialSpeedUp_5
    La chance vous sourit… pour le moment.
    ZarokhBoss_TimeTrialSpeedUp_6
    Ça ne change rien.
    ZarokhBoss_TimeTrialSpeedUp_7
    Ça ne change rien.
    ZarokhBoss_TimeTrialSpeedUp_8
    Ça ne change rien.
    ZarokhBoss_TimeTrialSpeedUp_9
    Votre destin reste le même.
    ZarokhBoss_TimeTrialSpeedUp_10
    Votre destin reste le même.
    ZarokhBoss_TimeTrialSpeedUp_11
    Votre destin reste le même.
    ZarokhBoss_TimeTrialSpeedUp_12
    Les sables du temps n'attendent personne.
    ZarokhBoss_TimeTrialStart_Random
    Les sables du temps n'attendent personne.
    ZarokhBoss_TimeTrialStart_2
    Les sables du temps n'attendent personne.
    ZarokhBoss_TimeTrialStart_3
    Vous me surprenez, Taljari. Mais vous ne vous êtes pas encore défait des chaînes du destin.
    ZarokhBoss_TimeTrialSuccess_Random
    Une petite victoire… mais vous n'avez pas encore gagné la guerre.
    ZarokhBoss_TimeTrialSuccess_2
    Vous possédez bel et bien une once de talent… Si seulement c'était suffisant…
    ZarokhBoss_TimeTrialSuccess_3
    Vous avez peut-être retardé votre sort… mais il reste inchangé.
    ZarokhBoss_TimeTrialSuccess_4
    Balbala pense pouvoir être graciée, mais peut-on véritablement pardonner une traîtresse ?
    ZarokhBoss_Godvoice_Balbala_Random
    Réussir l'épreuve n'était que la première étape, pas la fin… Votre imbécile de Djinn aurait dû le savoir.
    ZarokhBoss_Godvoice_Balbala_2
    Balbala se sert de vous, {Taljari}.
    ZarokhBoss_Godvoice_Balbala_3
    {Que savez-vous réellement du temps, chronomancien ?}{Que savez-vous réellement du temps, chronomancienne ?}
    ZarokhBoss_Godvoice_Chronomancer_Random
    Le temps n'attend personne… pas même vous.
    ZarokhBoss_Godvoice_Chronomancer_2
    {Votre temps finira par être écoulé, chronomancien…}{Votre temps finira par être écoulé, chronomancienne…}
    ZarokhBoss_Godvoice_Chronomancer_3
    Pour vous, le temps presse… mais pour moi, il n'est d'aucune conséquence.
    ZarokhBoss_Godvoice_General_Random
    {Une traîtresse et un {jingakh…} Quel charmant tandem…}{Une traîtresse et une {jingakh…} Quel charmant tandem…}
    ZarokhBoss_Godvoice_General_2
    Le temps joue contre vous. Mais j'en suis le maître.
    ZarokhBoss_Godvoice_General_3
    Que cherchez-vous en ces lieux ? Vous subirez le même sort que la sekhema de l'hiver.
    ZarokhBoss_Godvoice_General_4
    Savez-vous seulement ce que vous cherchez en ces lieux ? Vous subirez le même sort que Varashta.
    ZarokhBoss_Godvoice_General_5
    Soyez indomptable, comme Deshret.
    ZarokhBoss_Godvoice_Sekhema_Random
    Soyez sans peur, comme Aukuna.
    ZarokhBoss_Godvoice_Sekhema_2
    {Soyez ambitieux, comme Asala.}{Soyez ambitieuse, comme Asala.}
    ZarokhBoss_Godvoice_Sekhema_3
    Soyez sage, comme Oyun.
    ZarokhBoss_Godvoice_Sekhema_4
    {Soyez radieux, comme Soléraï.}{Soyez radieuse, comme Soléraï.}
    ZarokhBoss_Godvoice_Sekhema_5
    {Soyez éclairé, comme Lundara.}{Soyez éclairée, comme Lundara.}
    ZarokhBoss_Godvoice_Sekhema_6
    Soyez inflexible, comme Varashta.
    ZarokhBoss_Godvoice_Sekhema_7
    Une traîtresse et une conteuse bannie… Très approprié…
    ZarokhBoss_Godvoice_Sorc_Random
    Une traîtresse et un échec arrogant… Très approprié…
    ZarokhBoss_Godvoice_Sorc_2
    Vous trahissez votre propre peuple pour y revenir en rampant dans le sable ? Pathétique.
    ZarokhBoss_Godvoice_Sorc_3
    Ainsi… vous l'avez trouvée. Varashta… la sekhema de l'hiver. Elle et moi partageons un… lien unique. Un lien temporel. Un lien de douleur. Ensemble, nous aurions pu régner sur Vastiri. Peut-être même sur tout Wraeclast. Les Marakeths ont un sens de l'honneur remarquable… mais à mes yeux, son manque d'ambition était… pathétique.



    Si vous essayez de la sortir d'ici… son premier souffle hors de ces murs sera aussi son dernier… Son destin et le mien sont déjà scellés.


    ZarokhBoss_Godvoice_VarashtaGossip_Random
    J'ai été témoin de ce qui fut, et de ce qui sera.
    ZarokhHourglassHideout_Random
    Vous êtes libre de tempêter contre les chaînes du destin, si tel est votre désir.
    ZarokhHourglassHideout_2
    Vous cherchez à inverser le cours du temps ? Vous êtes incapable d'un tel exploit.
    ZarokhHourglassHideout_3
    L'heure tourne.
    ZarokhHourglassHideout_4
    Votre destin vous entrave.
    ZarokhHourglassHideout_5
    Le temps se distord.
    ZarokhHourglassHideout_6
    Le temps s'écoule dans toutes les directions.
    ZarokhHourglassHideout_7
    L'éternité vous attend.
    ZarokhHourglassHideout_8

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    Zarokh, the Temporal

    Zarokh, the Temporal is the final boss of the Trial of the Sekhemas, found on the fourth floor.

    He can drop unique relics. Defeating him with a unique relic applied to a Trial provides various rewards, including several exclusive unique items.

    Drops

    Unique items from challenge runs

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.