Zarokh, el Temporal Único /16
local jewel effect base radius [1300]
[2 Random Jewel Modifiers]
+(60–100) a la evasión
+(30–50) al escudo de energía máximo
Ganas (25–35) de maná por cada enemigo asesinado
Aplicas exposición al hielo al quemar a un enemigo
Aplicas exposición al fuego al electrocutar a un enemigo
Aplicas exposición al rayo al infligir un impacto crítico
Vida máxima aumentada un 2% por cada Gran espectro
number of stackable unique jewels [1]
Espíritu aumentado un 2% por cada gran espectro
number of stackable unique jewels [1]
+4% a todas las resistencias elementales por cada Gran espectro engarzado
number of stackable unique jewels [1]
+(80–120) al escudo de energía máximo
+(20–30) a la destreza
Los enemigos que están en tu presencia están cegados
Los enemigos que están en tu presencia ganan debilidad crítica cada segundo
Rareza de los objetos encontrados aumentada un (10–20)%
+(10–20) a todos los atributos
A la resistencia al rayo no le afectan las penalizaciones de área
Solo puedes engarzar joyas de esmeralda en este objeto
Rareza de los objetos encontrados aumentada un (10–20)%
+(10–20) a todos los atributos
A la resistencia al hielo no le afectan las penalizaciones de área
Solo puedes engarzar joyas de zafiro en este objeto
Rareza de los objetos encontrados aumentada un (10–20)%
+(10–20) a todos los atributos
A la resistencia al fuego no le afectan las penalizaciones de área
Solo puedes engarzar joyas de rubí en este objeto
+(100–150) al escudo de energía máximo
+(10–20)% a todas las resistencias elementales
El (5–30)% del daño recibido se recobra como vida
El (5–30)% del daño recibido se recobra como maná
Las habilidades tienen (-4–-2) segundos al enfriamiento
Zarokh, el Eterno arroja Determinación de la sekhema
Las salas son desconocidas en el mapa de la prueba
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Eterno arroja Máscara de tormenta de arena
No puedes regenerar honor
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Eterno arroja Contra la oscuridad
Zarokh, el Eterno inflige un 100% más de daño
Zarokh, el Eterno recibe un 75% menos de daño
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Eterno arroja Temporalis
El máximo de honor es 1
No se puede usar en pruebas de nivel inferior a 80
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Eterno arroja una moneda de genio adicional
No tienes defensas
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Eterno arroja Vínculos bendecidos
No puedes tener ventajas
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Temporal
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Zarokh, the Temporal
SpectreN
AreaPrueba de las sekhemas
Tagsconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Vida
2500%
Energy Shield From Life
7%
Ailment Threshold
%
Resistencia
30 30 30 0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
Experiencia
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
Nivel
22
Vida
10,150
Armadura
152
Evasión
96
Escudo de energía
0
Damage
62
Daño de hechizos
62
Precisión
0
Attack Time
1.5
Experiencia
3,184
SilentSpiresApparitionThrowLightning
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
Probabilidad de impacto crítico: 5%
Attack Time: 1.5 seg
Inflige de 5.034 a 6.152 de daño físico
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
SilentSpiresApparitionThrowLightningLeft
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
Probabilidad de impacto crítico: 5%
Attack Time: 1.5 seg
Inflige de 5.034 a 6.152 de daño físico
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
MPSSilentSpiresApparitionPortalBallLightningLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
Inflige de 22.65 a 27.68 de daño físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
Inflige de 22.65 a 27.68 de daño físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningCentre
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
Inflige de 22.65 a 27.68 de daño físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EASSilentSpiresApparitionTeleport
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
Tiempo de recarga: 40 seg
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 16 seg
Inflige de 5.034 a 6.152 de daño físico
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
SOSilentSpiresApparitionElipticalOrbitBall
Triggerable
Tiempo de recarga: 10 seg
EASSilentSpiresApparitionInvertProjectiles
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
EASSilentSpiresApparitionTimeTrialStart
EASSilentSpiresApparitionTimeTrialEndSuccess
EASSilentSpiresApparitionTimeTrialEndFail
GTSilentSpiresApparitionSummonTraps
Triggerable
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
Triggerable
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
Triggerable
action attack or cast time uses animation length [1]
GSSilentSpiresApparitionTimeTrapExplode
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 22.65 a 27.68 de daño físico
is area damage [1]
GTSilentSpiresApparitionLightningTendrils
Triggerable
action attack or cast time uses animation length [1]
is area damage [1]
TBSilentSpiresApparitionLightningTendrilSingle
Spell, Triggerable, Attack, Damage
Base Damage: 56–68
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Attack Time: 1.5 seg
Inflige de 5.034 a 6.152 de daño físico
generic skill trigger skills with id [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 22.65 a 27.68 de daño físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
GSSilentSpiresApparitionSummonElipticalOrbitImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 22.65 a 27.68 de daño físico
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlastMarker
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlast
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 80.54 a 98.44 de daño físico
Rompe armadura en cantidad igual al 30% del daño físico infligido por la habilidad asistida
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
Triggerable
GASilentSpiresApparitionDeathTouch
Triggerable, Attack
Base Damage: 56–68
Probabilidad de impacto crítico: 5%
Daño de ataque: 10000100%
Attack Time: 1.5 seg
Inflige un 10000000% más de daño de ataques
No se puede evadir
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 45.3 a 55.37 de daño físico
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningSlow
Triggerable

Object Type

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

BaseEvents
{
	on_construction_complete = "SetTickWhileSimulationFrozen();"
}

StateMachine
{
	define_shared_state =
	"
		timetrialprogress;
		collidable;
		audio_param;
	"

	on_or_create_state_collidable_1 = "MakeCollidable();"
	on_or_create_state_collidable_0 = "RemoveCollidability();"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance4"
	leveled_starting_effects = "CTS1Generic"
}

Animated
{
	always_interpolate_bearing = true
}

Stats
{
	is_sanctum_floor_boss = 1
	is_sanctum_final_boss = 1
	set_monster_delay_item_drops_millis = 3300
}

Functions {}

Object Type Codes

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

Positioned
{
	on_initial_position_set =
	"
		SetLightState( OFF, 1 );
	"
}

Animated
{
	on_event_hourglass =
	"
		SetLightState( ON, 0.5 );
	"

	on_event_arena = "globals.arenacentre.PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/Opening_seq_highlightCue.ao', orientation:270, height:-374 );"

	on_event_deathtouch =
	"
		this.sandify = GetTarget();
		this.sandify.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/epk/death_touch_01/disintegrate_player.epk' );
	"
}

StateMachine
{
	on_or_create_state_audio_param_0 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 0 ); }
	on_or_create_state_audio_param_1 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 1 ); }
	on_or_create_state_audio_param_2 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 2 ); }
	on_or_create_state_audio_param_3 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 3 ); }
	on_or_create_state_audio_param_4 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 4 ); }
}

Functions
{
	underground =
	"
		DisableRendering();
		SetLightState( OFF, 1 );
	"

	aboveground =
	"
		EnableRendering();
		SetLightState( ON, 1 );
	"
}

Render
{
	use_ao_lights = true
	selection_size_override = "152,152,240"
}

ProximityTrigger
{
	condition = "players"
	radius = 28
	on_triggered = "PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossSeen );"
}

Life
{
	on_death =
	"
		SetLightState( OFF, 3 );
		PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossDefeat );
		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	// encounter begin
	on_effect_start_CTS1BossFightStart =
	{
		local player = GetLocalPlayer();
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// chronomancer
			If( player_ascendancy == 'Sorceress2', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Chronomancer, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Sorceress, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// everyone else
			PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// basic proj
	on_effect_start_SilentSpiresApparitionThrowLightning = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_SilentSpiresApparitionThrowLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// sweep proj
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningRight = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningCentre = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// rotating laser beams
	on_effect_start_EASSilentSpiresApparitionBeamPhaseStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_LaserChannel_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// temp chains ball
	on_effect_start_MPSSilentSpiresApparitionTemporalChainsLightning = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_SummonTempOrb_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// reverse projectiles
	on_effect_start_EASSilentSpiresApparitionInvertProjectiles = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ReverseProjectiles_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// temporal rift
	on_effect_start_EASSilentSpiresApparitionRewindPlayerSequence = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TemporalRift_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial start
	on_effect_event_contact_for_EASSilentSpiresApparitionTimeTrialStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialStart_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial success
	on_effect_start_EASSilentSpiresApparitionTimeTrialEndSuccess = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialSuccess_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial fail
	on_effect_event_fai_dialogue_for_EASSilentSpiresApparitionTimeTrialEndFail = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialFail_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

StateMachine
{
	// time trial - collecting a speed up thing
	on_increase_state_timetrialprogress = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_TimeTrialSpeedUp_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

Functions
{
	// needs a taunt line to play here when a temp chains curse gets removed, will need some sorta cooldown
	temp_chains_taunt = {}
	// timetrial
	timetrial_times_running_out = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialRunningOut_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

Animated
{
	on_heavy_stun_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_Knockdown_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	"
}

Life
{
	on_death =
	{
		local player = GetLocalPlayer();
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Sorc, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// everyone else
			PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = {
    name = "Zarokh, the Temporal",
    life = 25,
    energyShield = 0.07,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SilentSpiresApparitionThrowLightning",
        "SilentSpiresApparitionThrowLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningRight",
        "MPSSilentSpiresApparitionPortalBallLightningCentre",
        "MPSSilentSpiresApparitionTemporalChainsLightning",
        "MPSSilentSpiresApparitionPortalBallLightningSingle",
        "SOSilentSpiresApparitionElipticalOrbitBall",
        "GSSilentSpiresApparitionTemporalChainsLightningImpact",
        "GTSilentSpiresApparitionLightningTendrils",
        "GSSilentSpiresApparitionTimeTrapExplode",
        "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
        "GSSilentSpiresApparitionRewindPlayerBlastMarker",
        "GASilentSpiresApparitionDeathTouch",
        "GSSilentSpiresApparitionTemporalChainsLightningSlow",
        "EASSilentSpiresApparitionBeamPhaseStart",
        "EASSilentSpiresApparitionTeleport",
        "EASSilentSpiresApparitionTeleportCentre",
        "EASSilentSpiresApparitionInvertProjectiles",
        "EASSilentSpiresApparitionRewindPlayerSequence",
        "EASSilentSpiresApparitionTimeTrialStart",
        "EASSilentSpiresApparitionTimeTrialEndSuccess",
        "EASSilentSpiresApparitionTimeTrialEndFail",
        "TBSilentSpiresApparitionLightningTendrilSingle",
        "SOSilentSpiresApparitionSummonTrap",
        "SOSilentSpiresApparitionTimeTrialCollectable",
        "GTSilentSpiresApparitionSummonTraps",
        "GSSilentSpiresApparitionRewindPlayerBlast",
        "GTSilentSpiresApparitionSummonTrapsLesser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightning"] = {
    name = "SilentSpiresApparitionThrowLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightningLeft"] = {
    name = "SilentSpiresApparitionThrowLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = {
    name = "MPSSilentSpiresApparitionTemporalChainsLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionElipticalOrbitBall"] = {
    name = "SOSilentSpiresApparitionElipticalOrbitBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionLightningTendrils"] = {
    name = "GTSilentSpiresApparitionLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTimeTrapExplode"] = {
    name = "GSSilentSpiresApparitionTimeTrapExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = {
    name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlastMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASilentSpiresApparitionDeathTouch"] = {
    name = "GASilentSpiresApparitionDeathTouch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll",
        "global_always_hit",
    },
    levels = {
        [1] = {baseMultiplier = 100001, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionBeamPhaseStart"] = {
    name = "EASSilentSpiresApparitionBeamPhaseStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleport"] = {
    name = "EASSilentSpiresApparitionTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleportCentre"] = {
    name = "EASSilentSpiresApparitionTeleportCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionInvertProjectiles"] = {
    name = "EASSilentSpiresApparitionInvertProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionRewindPlayerSequence"] = {
    name = "EASSilentSpiresApparitionRewindPlayerSequence",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialStart"] = {
    name = "EASSilentSpiresApparitionTimeTrialStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndSuccess",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndFail"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndFail",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSilentSpiresApparitionLightningTendrilSingle"] = {
    name = "TBSilentSpiresApparitionLightningTendrilSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionSummonTrap"] = {
    name = "SOSilentSpiresApparitionSummonTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionTimeTrialCollectable"] = {
    name = "SOSilentSpiresApparitionTimeTrialCollectable",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTraps"] = {
    name = "GTSilentSpiresApparitionSummonTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlast"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "armour_break_physical_damage_%_dealt_as_armour_break",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTrapsLesser"] = {
    name = "GTSilentSpiresApparitionSummonTrapsLesser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
IdMonsterUniqueT3Boss
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 14700 Max: 14700 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [10000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT3
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 9000 Max: 9000 Global
  • monster dropped item rarity +% Min: 10000 Max: 10000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Zarokh, el Temporal Text Audio /142
    Nombre
    ¿Quién te crees para cambiar tu destino?
    ZarokhBoss_Death_Random
    ¡Uf, este no es el futuro que había anticipado!
    ZarokhBoss_Death_2
    Esto no puede ser… aún no es mi momento…
    ZarokhBoss_Death_3
    Mi arena… se acaba…
    ZarokhBoss_Death_4
    Las arenas se mueven, Taljari…
    ZarokhBoss_Death_5
    Hubieras sido una sekhema digna…
    ZarokhBoss_Death_Sorc
    Ya he visto como termina esto, Taljari. Tu momento ha llegado.
    ZarokhBoss_Emerge_Random
    Ven, Taljari. Promulgaré tu destino.
    ZarokhBoss_Emerge_2
    Ya he visto lo que ha sido, y lo que será.
    ZarokhBoss_Emerge_3
    Tu derrota ha sido predestinada. Está escrito en la arena.
    ZarokhBoss_Emerge_4
    Arrasa con los grilletes del destino que tanto deseas.
    ZarokhBoss_Emerge_5
    Ven, Cronomante… Contempla la verdadera maestría del tiempo.
    ZarokhBoss_Emerge_Chronomancer
    Sufrirás el mismo destino que la "gran" Varashta.
    ZarokhBoss_Emerge_Sorceress
    ¿Quieres hacer retroceder las manecillas del tiempo? Una hazaña así está fuera de nuestro alcance.
    ZarokhBoss_Emerge_ReturnAfterWin
    Tu persistencia es admirable… pero tu destino no cambiará.
    ZarokhBoss_Emerge_ReturnAfterLoss
    ¡Uf… un tropezón temporal!
    ZarokhBoss_Knockdown_Random
    ¡Uf… un tropezón temporal!
    ZarokhBoss_Knockdown_2
    ¡Intrascendente!
    ZarokhBoss_Knockdown_3
    ¡Intrascendente!
    ZarokhBoss_Knockdown_4
    Uf… esto no cambia nada…
    ZarokhBoss_Knockdown_5
    Uf… esto no cambia nada…
    ZarokhBoss_Knockdown_6
    Se hace tarde.
    ZarokhBoss_LaserChannel_Random
    Se hace tarde.
    ZarokhBoss_LaserChannel_2
    Se hace tarde.
    ZarokhBoss_LaserChannel_3
    Mira donde pisas.
    ZarokhBoss_LaserChannel_4
    Mira donde pisas.
    ZarokhBoss_LaserChannel_5
    Tu destino te ata.
    ZarokhBoss_LaserChannel_6
    Tu destino te ata.
    ZarokhBoss_LaserChannel_7
    Tu destino te ata.
    ZarokhBoss_LaserChannel_8
    El destino… es inevitable.
    ZarokhBoss_ProjectileSpell_Random
    El destino… es inevitable.
    ZarokhBoss_ProjectileSpell_2
    El destino… es inevitable.
    ZarokhBoss_ProjectileSpell_3
    El destino… nos envuelve a todos…
    ZarokhBoss_ProjectileSpell_4
    El destino… nos envuelve a todos…
    ZarokhBoss_ProjectileSpell_5
    El destino… nos envuelve a todos…
    ZarokhBoss_ProjectileSpell_6
    Acepta… tu destino.
    ZarokhBoss_ProjectileSpell_7
    Acepta… tu destino.
    ZarokhBoss_ProjectileSpell_8
    Acepta… tu destino.
    ZarokhBoss_ProjectileSpell_9
    ¡No puede haber escapatoria!
    ZarokhBoss_ProjectileSweep_Random
    ¡No puede haber escapatoria!
    ZarokhBoss_ProjectileSweep_2
    ¡No puede haber escapatoria!
    ZarokhBoss_ProjectileSweep_3
    ¡Solo hay un final posible!
    ZarokhBoss_ProjectileSweep_4
    ¡Solo hay un final posible!
    ZarokhBoss_ProjectileSweep_5
    ¡Solo hay un final posible!
    ZarokhBoss_ProjectileSweep_6
    ¡Libérate de tus ilusiones!
    ZarokhBoss_ProjectileSweep_7
    ¡Libérate de tus ilusiones!
    ZarokhBoss_ProjectileSweep_8
    ¡Libérate de tus ilusiones!
    ZarokhBoss_ProjectileSweep_9
    Revierte el paso del tiempo…
    ZarokhBoss_ReverseProjectiles_Random
    Revierte el paso del tiempo…
    ZarokhBoss_ReverseProjectiles_2
    Revierte el paso del tiempo…
    ZarokhBoss_ReverseProjectiles_3
    El tiempo fluye en todas direcciones.
    ZarokhBoss_ReverseProjectiles_4
    El tiempo fluye en todas direcciones.
    ZarokhBoss_ReverseProjectiles_5
    El tiempo fluye en todas direcciones.
    ZarokhBoss_ReverseProjectiles_6
    El tiempo distorsiona.
    ZarokhBoss_ReverseProjectiles_7
    El tiempo distorsiona.
    ZarokhBoss_ReverseProjectiles_8
    El tiempo distorsiona.
    ZarokhBoss_ReverseProjectiles_9
    ¡Marchítate hasta desaparecer!
    ZarokhBoss_SummonTempOrb_Random
    ¡Marchítate hasta desaparecer!
    ZarokhBoss_SummonTempOrb_2
    ¡Marchítate hasta desaparecer!
    ZarokhBoss_SummonTempOrb_3
    No tienes el control…
    ZarokhBoss_SummonTempOrb_4
    No tienes el control…
    ZarokhBoss_SummonTempOrb_5
    No tienes el control…
    ZarokhBoss_SummonTempOrb_6
    Las memorias se vuelven realidad…
    ZarokhBoss_TemporalRift_Random
    Las memorias se vuelven realidad…
    ZarokhBoss_TemporalRift_2
    Las memorias se vuelven realidad…
    ZarokhBoss_TemporalRift_3
    Regresa a la nada.
    ZarokhBoss_TemporalRift_4
    Regresa a la nada.
    ZarokhBoss_TemporalRift_5
    Regresa a la nada.
    ZarokhBoss_TemporalRift_6
    Fluyes hacia atrás.
    ZarokhBoss_TemporalRift_7
    Fluyes hacia atrás.
    ZarokhBoss_TemporalRift_8
    Fluyes hacia atrás.
    ZarokhBoss_TemporalRift_9
    ¡Regresa!
    ZarokhBoss_TemporalRift_10
    ¡Regresa!
    ZarokhBoss_TemporalRift_11
    ¡Regresa!
    ZarokhBoss_TemporalRift_12
    Te espera la eternidad.
    ZarokhBoss_TemporalRift_13
    Te espera la eternidad.
    ZarokhBoss_TemporalRift_14
    Te espera la eternidad.
    ZarokhBoss_TemporalRift_15
    El tiempo se desenrolla.
    ZarokhBoss_TemporalRift_16
    El tiempo se desenrolla.
    ZarokhBoss_TemporalRift_17
    Justo como fue predicho.
    ZarokhBoss_TimeTrialFail_Random
    Esto ya fue… previsto.
    ZarokhBoss_TimeTrialFail_2
    Regresa al polvo.
    ZarokhBoss_TimeTrialFail_3
    Tú… no eres nada.
    ZarokhBoss_TimeTrialFail_4
    El tiempo… se ha terminado.
    ZarokhBoss_TimeTrialFail_5
    Se acabó el tiempo.
    ZarokhBoss_TimeTrialFail_6
    Tú no eres como Deshret…
    ZarokhBoss_TimeTrialFail_7
    Varashta te espera.
    ZarokhBoss_TimeTrialFail_8
    Predecible.
    ZarokhBoss_TimeTrialFail_9
    No eres el primero en fallar. Ni serás el último.
    ZarokhBoss_TimeTrialFail_10
    Tu tiempo casi se agota…
    ZarokhBoss_TimeTrialRunningOut_Random
    Tu tiempo casi se agota…
    ZarokhBoss_TimeTrialRunningOut_2
    Tu tiempo casi se agota…
    ZarokhBoss_TimeTrialRunningOut_3
    La arena se está terminando…
    ZarokhBoss_TimeTrialRunningOut_4
    La arena se está terminando…
    ZarokhBoss_TimeTrialRunningOut_5
    La arena se está terminando…
    ZarokhBoss_TimeTrialRunningOut_6
    El final se acerca…
    ZarokhBoss_TimeTrialRunningOut_7
    El final se acerca…
    ZarokhBoss_TimeTrialRunningOut_8
    El final se acerca…
    ZarokhBoss_TimeTrialRunningOut_9
    Estoy cansado de esto…
    ZarokhBoss_TimeTrialRunningOut_10
    Estoy cansado de esto…
    ZarokhBoss_TimeTrialRunningOut_11
    Estoy cansado de esto…
    ZarokhBoss_TimeTrialRunningOut_12
    Un escape fortuito.
    ZarokhBoss_TimeTrialSpeedUp_Random
    Un escape fortuito.
    ZarokhBoss_TimeTrialSpeedUp_2
    Un escape fortuito.
    ZarokhBoss_TimeTrialSpeedUp_3
    El destino te sonríe… por ahora.
    ZarokhBoss_TimeTrialSpeedUp_4
    El destino te sonríe… por ahora.
    ZarokhBoss_TimeTrialSpeedUp_5
    El destino te sonríe… por ahora.
    ZarokhBoss_TimeTrialSpeedUp_6
    Esto casi no hace diferencia.
    ZarokhBoss_TimeTrialSpeedUp_7
    Esto casi no hace diferencia.
    ZarokhBoss_TimeTrialSpeedUp_8
    Esto casi no hace diferencia.
    ZarokhBoss_TimeTrialSpeedUp_9
    Tu destino permanece igual.
    ZarokhBoss_TimeTrialSpeedUp_10
    Tu destino permanece igual.
    ZarokhBoss_TimeTrialSpeedUp_11
    Tu destino permanece igual.
    ZarokhBoss_TimeTrialSpeedUp_12
    Las arenas del tiempo no esperan a nadie…
    ZarokhBoss_TimeTrialStart_Random
    Las arenas del tiempo no esperan a nadie…
    ZarokhBoss_TimeTrialStart_2
    Las arenas del tiempo no esperan a nadie…
    ZarokhBoss_TimeTrialStart_3
    Me sorprendes, Taljari. Pero aún debes deshacerte de los grilletes del destino.
    ZarokhBoss_TimeTrialSuccess_Random
    Una pequeña victoria… pero la guerra aún no ha terminado.
    ZarokhBoss_TimeTrialSuccess_2
    Posees una pizca de habilidad… Si tan solo eso fuera suficiente…
    ZarokhBoss_TimeTrialSuccess_3
    Puede que hayas retrasado tu destino… pero no lo has desviado.
    ZarokhBoss_TimeTrialSuccess_4
    Balbala cree que puede ser perdonada, ¿pero se puede perdonar realmente a un traidor?
    ZarokhBoss_Godvoice_Balbala_Random
    Pasar la prueba fue solo el comienzo… No el final… Tus tontos genios deberían haberlo sabido.
    ZarokhBoss_Godvoice_Balbala_2
    Balbala te está usando, Taljari.
    ZarokhBoss_Godvoice_Balbala_3
    ¿Qué sabes realmente sobre el tiempo, Cronomante?
    ZarokhBoss_Godvoice_Chronomancer_Random
    El tiempo no se detiene para nadie… ni siquiera para ti.
    ZarokhBoss_Godvoice_Chronomancer_2
    Te quedarás sin tiempo eventualmente, Cronomante…
    ZarokhBoss_Godvoice_Chronomancer_3
    Para ti, el tiempo es imprescindible… Pero no tiene importancia para mí.
    ZarokhBoss_Godvoice_General_Random
    {Una traidora y un jingakh… qué buena pareja…}{Una traidora y una jingakh… qué buena pareja…}
    ZarokhBoss_Godvoice_General_2
    El tiempo trabaja en tu contra. Pero yo lo controlo.
    ZarokhBoss_Godvoice_General_3
    ¿Qué tratas de conseguir aquí? Sufrirás el mismo destino que la sekhema del invierno.
    ZarokhBoss_Godvoice_General_4
    ¿Realmente sabes lo que tratas de conseguir aquí? Sufrirás el mismo destino que Varashta.
    ZarokhBoss_Godvoice_General_5
    Sé indomable, como Deshret.
    ZarokhBoss_Godvoice_Sekhema_Random
    Sé valiente, como Aukuna.
    ZarokhBoss_Godvoice_Sekhema_2
    {Sé ambicioso, como Asala.}{Sé ambiciosa, como Asala.}
    ZarokhBoss_Godvoice_Sekhema_3
    {Sé sabio, como Oyun.}{Sé sabia, como Oyun.}
    ZarokhBoss_Godvoice_Sekhema_4
    Ilumina, como Solerai.
    ZarokhBoss_Godvoice_Sekhema_5
    Déjate iluminar, como Lundara.
    ZarokhBoss_Godvoice_Sekhema_6
    {Sé resuelto, como Varashta.}{Sé resuelta, como Varashta.}
    ZarokhBoss_Godvoice_Sekhema_7
    Una traidora y una cuentacuentos desterrada… qué adecuado.
    ZarokhBoss_Godvoice_Sorc_Random
    Una traidora y un fracaso arrogante… qué adecuado.
    ZarokhBoss_Godvoice_Sorc_2
    ¿Abandonaste a tu gente solo para volver arrastrándote al desierto? Patético.
    ZarokhBoss_Godvoice_Sorc_3
    Así que… La encontraste. A Varashta. La sekhema del invierno. Ella y yo tenemos un… vínculo único. Un vínculo de tiempo. Un vínculo de dolor. Juntos, podríamos haber gobernado el Vastiri. Quizás podríamos haber gobernado todo Wraeclast. Los maraketh, atados por el deber, podían ser honorables... Pero su falta de ambición me pareció... patética.



    Si tratas de sacarla de allí... Perecerá al respirar por primera vez fuera de esa cámara... Su destino y el mío ya están sellados.


    ZarokhBoss_Godvoice_VarashtaGossip_Random

    Community Wiki

    Edit

    Zarokh, the Temporal

    Zarokh, the Temporal is the final boss of the Trial of the Sekhemas, found on the fourth floor.

    He can drop unique relics. Defeating him with a unique relic applied to a Trial provides various rewards, including several exclusive unique items.

    Drops

    Unique items from challenge runs

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.