Zarokh, el Temporal Único /16
local jewel effect base radius [1300]
[2 Random Jewel Modifiers]
+(60–100) a la evasión
+(30–50) al escudo de energía máximo
Ganas (25–35) de maná por cada enemigo asesinado
Aplicas exposición al hielo al quemar a un enemigo
Aplicas exposición al fuego al electrocutar a un enemigo
Aplicas exposición al rayo al infligir un impacto crítico
Vida máxima aumentada un 2% por cada Gran espectro
number of stackable unique jewels [1]
Espíritu aumentado un 2% por cada gran espectro
number of stackable unique jewels [1]
+4% a todas las resistencias elementales por cada Gran espectro engarzado
number of stackable unique jewels [1]
+(80–120) al escudo de energía máximo
+(20–30) a la destreza
Los enemigos que están en tu presencia están cegados
Los enemigos que están en tu presencia ganan debilidad crítica cada segundo
Rareza de los objetos encontrados aumentada un (10–20)%
+(10–20) a todos los atributos
A la resistencia al rayo no le afectan las penalizaciones de área
Solo puedes engarzar joyas de esmeralda en este objeto
Rareza de los objetos encontrados aumentada un (10–20)%
+(10–20) a todos los atributos
A la resistencia al hielo no le afectan las penalizaciones de área
Solo puedes engarzar joyas de zafiro en este objeto
Rareza de los objetos encontrados aumentada un (10–20)%
+(10–20) a todos los atributos
A la resistencia al fuego no le afectan las penalizaciones de área
Solo puedes engarzar joyas de rubí en este objeto
+(100–150) al escudo de energía máximo
+(10–20)% a todas las resistencias elementales
El (5–30)% del daño recibido se recobra como vida
El (5–30)% del daño recibido se recobra como maná
Las habilidades tienen (-4–-2) segundos al enfriamiento
Zarokh, el Eterno arroja Determinación de la sekhema
Las salas son desconocidas en el mapa de la prueba
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Eterno arroja Máscara de tormenta de arena
No puedes regenerar honor
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Eterno arroja Contra la oscuridad
Zarokh, el Eterno inflige un 100% más de daño
Zarokh, el Eterno recibe un 75% menos de daño
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Eterno arroja Temporalis
El máximo de honor es 1
No se puede usar en pruebas de nivel inferior a 80
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Eterno arroja una moneda de genio adicional
No tienes defensas
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Eterno arroja Vínculos bendecidos
No puedes tener ventajas
Este objeto se destruirá cuando lo apliques a una prueba
Zarokh, el Temporal
Área: Prueba de las sekhemas
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Zarokh, the Temporal
Spectre | N |
---|---|
Area | Prueba de las sekhemas |
Tags | construct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio |
Vida
2500%
Energy Shield From Life
7%
Ailment Threshold
%
Resistencia
30
30
30
0
Damage
150%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
Experiencia
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
22
Vida
10,150
Armadura
152
Evasión
96
Escudo de energía
0
Damage
62
Daño de hechizos
62
Precisión
0
Attack Time
1.5
Experiencia
3,184
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SilentSpiresApparitionThrowLightning
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
Probabilidad de impacto crítico: 5%
Attack Time: 1.5 seg
Inflige de 5.034 a 6.152 de daño físico
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
SilentSpiresApparitionThrowLightningLeft
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
Probabilidad de impacto crítico: 5%
Attack Time: 1.5 seg
Inflige de 5.034 a 6.152 de daño físico
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
MPSSilentSpiresApparitionPortalBallLightningLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
Inflige de 22.65 a 27.68 de daño físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
Inflige de 22.65 a 27.68 de daño físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningCentre
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
Inflige de 22.65 a 27.68 de daño físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EASSilentSpiresApparitionTeleport
Tiempo de recarga: 10 seg
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
Tiempo de recarga: 40 seg
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 16 seg
Inflige de 5.034 a 6.152 de daño físico
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
SOSilentSpiresApparitionElipticalOrbitBall
Triggerable
Tiempo de recarga: 10 seg
EASSilentSpiresApparitionInvertProjectiles
Tiempo de recarga: 30 seg
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
EASSilentSpiresApparitionTimeTrialStart
EASSilentSpiresApparitionTimeTrialEndSuccess
EASSilentSpiresApparitionTimeTrialEndFail
GTSilentSpiresApparitionSummonTraps
Triggerable
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
Triggerable
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
Triggerable
action attack or cast time uses animation length [1]
GSSilentSpiresApparitionTimeTrapExplode
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 22.65 a 27.68 de daño físico
is area damage [1]
is area damage [1]
GTSilentSpiresApparitionLightningTendrils
Triggerable
action attack or cast time uses animation length [1]
is area damage [1]
is area damage [1]
TBSilentSpiresApparitionLightningTendrilSingle
Spell, Triggerable, Attack, Damage
Base Damage: 56–68
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Attack Time: 1.5 seg
Inflige de 5.034 a 6.152 de daño físico
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 22.65 a 27.68 de daño físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
GSSilentSpiresApparitionSummonElipticalOrbitImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 22.65 a 27.68 de daño físico
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlastMarker
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlast
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 80.54 a 98.44 de daño físico
Rompe armadura en cantidad igual al 30% del daño físico infligido por la habilidad asistida
action attack or cast time uses animation length [1]
is area damage [1]
Rompe armadura en cantidad igual al 30% del daño físico infligido por la habilidad asistida
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
Triggerable
GASilentSpiresApparitionDeathTouch
Triggerable, Attack
Base Damage: 56–68
Probabilidad de impacto crítico: 5%
Daño de ataque: 10000100%
Attack Time: 1.5 seg
Inflige un 10000000% más de daño de ataques
No se puede evadir
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
No se puede evadir
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Inflige de 45.3 a 55.37 de daño físico
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningSlow
Triggerable
Object Type
version 2 extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase" BaseEvents { on_construction_complete = "SetTickWhileSimulationFrozen();" } StateMachine { define_shared_state = " timetrialprogress; collidable; audio_param; " on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance4" leveled_starting_effects = "CTS1Generic" } Animated { always_interpolate_bearing = true } Stats { is_sanctum_floor_boss = 1 is_sanctum_final_boss = 1 set_monster_delay_item_drops_millis = 3300 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase" Positioned { on_initial_position_set = " SetLightState( OFF, 1 ); " } Animated { on_event_hourglass = " SetLightState( ON, 0.5 ); " on_event_arena = "globals.arenacentre.PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/Opening_seq_highlightCue.ao', orientation:270, height:-374 );" on_event_deathtouch = " this.sandify = GetTarget(); this.sandify.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/epk/death_touch_01/disintegrate_player.epk' ); " } StateMachine { on_or_create_state_audio_param_0 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 0 ); } on_or_create_state_audio_param_1 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 1 ); } on_or_create_state_audio_param_2 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 2 ); } on_or_create_state_audio_param_3 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 3 ); } on_or_create_state_audio_param_4 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 4 ); } } Functions { underground = " DisableRendering(); SetLightState( OFF, 1 ); " aboveground = " EnableRendering(); SetLightState( ON, 1 ); " } Render { use_ao_lights = true selection_size_override = "152,152,240" } ProximityTrigger { condition = "players" radius = 28 on_triggered = "PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossSeen );" } Life { on_death = " SetLightState( OFF, 3 ); PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossDefeat ); AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); " on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Dialogue */ /* ------------------------------------------------------------------------------------------------------------------- */ Actor { // encounter begin on_effect_start_CTS1BossFightStart = { local player = GetLocalPlayer(); local player_ascendancy = player.GetAscendancyName(); Roll( 1, 1, () { // chronomancer If( player_ascendancy == 'Sorceress2', () { DoWeightedRandom( 1, () { PlayTextAudio( ZarokhBoss_Emerge_Chronomancer, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); }, 1, () { PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } ); // sorceress If( player_ascendancy == 'Sorceress', () { DoWeightedRandom( 1, () { PlayTextAudio( ZarokhBoss_Emerge_Sorceress, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); }, 1, () { PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } ); // everyone else PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // basic proj on_effect_start_SilentSpiresApparitionThrowLightning = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } on_effect_start_SilentSpiresApparitionThrowLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // sweep proj on_effect_start_MPSSilentSpiresApparitionPortalBallLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } on_effect_start_MPSSilentSpiresApparitionPortalBallLightningRight = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } on_effect_start_MPSSilentSpiresApparitionPortalBallLightningCentre = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // rotating laser beams on_effect_start_EASSilentSpiresApparitionBeamPhaseStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_LaserChannel_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // temp chains ball on_effect_start_MPSSilentSpiresApparitionTemporalChainsLightning = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_SummonTempOrb_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // reverse projectiles on_effect_start_EASSilentSpiresApparitionInvertProjectiles = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ReverseProjectiles_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // temporal rift on_effect_start_EASSilentSpiresApparitionRewindPlayerSequence = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TemporalRift_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // time trial start on_effect_event_contact_for_EASSilentSpiresApparitionTimeTrialStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialStart_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // time trial success on_effect_start_EASSilentSpiresApparitionTimeTrialEndSuccess = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialSuccess_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } // time trial fail on_effect_event_fai_dialogue_for_EASSilentSpiresApparitionTimeTrialEndFail = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialFail_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } } StateMachine { // time trial - collecting a speed up thing on_increase_state_timetrialprogress = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_TimeTrialSpeedUp_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } } Functions { // needs a taunt line to play here when a temp chains curse gets removed, will need some sorta cooldown temp_chains_taunt = {} // timetrial timetrial_times_running_out = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialRunningOut_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } } Animated { on_heavy_stun_01 = " Roll( 1, 1, () { PlayTextAudio( ZarokhBoss_Knockdown_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); " } Life { on_death = { local player = GetLocalPlayer(); local player_ascendancy = player.GetAscendancyName(); Roll( 1, 1, () { // sorceress If( player_ascendancy == 'Sorceress', () { DoWeightedRandom( 1, () { PlayTextAudio( ZarokhBoss_Death_Sorc, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); }, 1, () { PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } ); // everyone else PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); } }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = { name = "Zarokh, the Temporal", life = 25, energyShield = 0.07, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.1, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "SilentSpiresApparitionThrowLightning", "SilentSpiresApparitionThrowLightningLeft", "MPSSilentSpiresApparitionPortalBallLightningLeft", "MPSSilentSpiresApparitionPortalBallLightningRight", "MPSSilentSpiresApparitionPortalBallLightningCentre", "MPSSilentSpiresApparitionTemporalChainsLightning", "MPSSilentSpiresApparitionPortalBallLightningSingle", "SOSilentSpiresApparitionElipticalOrbitBall", "GSSilentSpiresApparitionTemporalChainsLightningImpact", "GTSilentSpiresApparitionLightningTendrils", "GSSilentSpiresApparitionTimeTrapExplode", "GSSilentSpiresApparitionSummonElipticalOrbitImpact", "GSSilentSpiresApparitionRewindPlayerBlastMarker", "GASilentSpiresApparitionDeathTouch", "GSSilentSpiresApparitionTemporalChainsLightningSlow", "EASSilentSpiresApparitionBeamPhaseStart", "EASSilentSpiresApparitionTeleport", "EASSilentSpiresApparitionTeleportCentre", "EASSilentSpiresApparitionInvertProjectiles", "EASSilentSpiresApparitionRewindPlayerSequence", "EASSilentSpiresApparitionTimeTrialStart", "EASSilentSpiresApparitionTimeTrialEndSuccess", "EASSilentSpiresApparitionTimeTrialEndFail", "TBSilentSpiresApparitionLightningTendrilSingle", "SOSilentSpiresApparitionSummonTrap", "SOSilentSpiresApparitionTimeTrialCollectable", "GTSilentSpiresApparitionSummonTraps", "GSSilentSpiresApparitionRewindPlayerBlast", "GTSilentSpiresApparitionSummonTrapsLesser", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SilentSpiresApparitionThrowLightning"] = { name = "SilentSpiresApparitionThrowLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "attack_maximum_action_distance_+", "animation_effect_variation", "lunaris_glaive_angle", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SilentSpiresApparitionThrowLightningLeft"] = { name = "SilentSpiresApparitionThrowLightningLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "attack_maximum_action_distance_+", "animation_effect_variation", "lunaris_glaive_angle", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = { name = "MPSSilentSpiresApparitionPortalBallLightningLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = { name = "MPSSilentSpiresApparitionPortalBallLightningRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = { name = "MPSSilentSpiresApparitionPortalBallLightningCentre", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = { name = "MPSSilentSpiresApparitionTemporalChainsLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = { name = "MPSSilentSpiresApparitionPortalBallLightningSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_maximum_range_override", "projectile_speed_variation_+%", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSilentSpiresApparitionElipticalOrbitBall"] = { name = "SOSilentSpiresApparitionElipticalOrbitBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = { name = "GSSilentSpiresApparitionTemporalChainsLightningImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSilentSpiresApparitionLightningTendrils"] = { name = "GTSilentSpiresApparitionLightningTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionTimeTrapExplode"] = { name = "GSSilentSpiresApparitionTimeTrapExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = { name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = { name = "GSSilentSpiresApparitionRewindPlayerBlastMarker", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASilentSpiresApparitionDeathTouch"] = { name = "GASilentSpiresApparitionDeathTouch", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_cannot_be_blocked", "base_skill_cannot_be_avoided_by_dodge_roll", "global_always_hit", }, levels = { [1] = {baseMultiplier = 100001, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = { name = "GSSilentSpiresApparitionTemporalChainsLightningSlow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionBeamPhaseStart"] = { name = "EASSilentSpiresApparitionBeamPhaseStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTeleport"] = { name = "EASSilentSpiresApparitionTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTeleportCentre"] = { name = "EASSilentSpiresApparitionTeleportCentre", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionInvertProjectiles"] = { name = "EASSilentSpiresApparitionInvertProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionRewindPlayerSequence"] = { name = "EASSilentSpiresApparitionRewindPlayerSequence", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTimeTrialStart"] = { name = "EASSilentSpiresApparitionTimeTrialStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = { name = "EASSilentSpiresApparitionTimeTrialEndSuccess", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSilentSpiresApparitionTimeTrialEndFail"] = { name = "EASSilentSpiresApparitionTimeTrialEndFail", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBSilentSpiresApparitionLightningTendrilSingle"] = { name = "TBSilentSpiresApparitionLightningTendrilSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSilentSpiresApparitionSummonTrap"] = { name = "SOSilentSpiresApparitionSummonTrap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSilentSpiresApparitionTimeTrialCollectable"] = { name = "SOSilentSpiresApparitionTimeTrialCollectable", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSilentSpiresApparitionSummonTraps"] = { name = "GTSilentSpiresApparitionSummonTraps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSilentSpiresApparitionRewindPlayerBlast"] = { name = "GSSilentSpiresApparitionRewindPlayerBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "armour_break_physical_damage_%_dealt_as_armour_break", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSilentSpiresApparitionSummonTrapsLesser"] = { name = "GTSilentSpiresApparitionSummonTrapsLesser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
Id | MonsterUniqueT3Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT3 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Zarokh, el Temporal Text Audio /142
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Zarokh, the Temporal
Zarokh, the Temporal is the final boss of the Trial of the Sekhemas, found on the fourth floor.
He can drop unique relics. Defeating him with a unique relic applied to a Trial provides various rewards, including several exclusive unique items.
Drops
- The Burden of Leadership
- The Changing Seasons
- The Desperate Alliance
- The Last Flame
- The Peacemaker's Draught
- The Remembered Tales
Unique items from challenge runs
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.