Zarokh, the Temporal 传奇 /16
local jewel effect base radius [1300]
[2 Random Jewel Modifiers]
+(60–100) 点闪避值
+(30–50) 最大能量护盾
每击败一名敌人获得 (25–35) 点魔力
点燃敌人时施加冰霜曝露
使敌人感电时施加火焰曝露
暴击时施加闪电曝露
每块聚光之石使最大生命增加2%
number of stackable unique jewels [1]
每个镶嵌的聚光之石使精神提高 2%
number of stackable unique jewels [1]
所有元素抗性都按照每个聚光之石 +4%
number of stackable unique jewels [1]
+(80–120) 最大能量护盾
+(20–30) 敏捷
在场的敌人被致盲
Every second, inflicts Critical Weakness on enemies in your Presence for 15 seconds
物品稀有度提高 (10–20)%
+(10–20)属性
闪电抗性不受区域惩罚影响
你只能在该物品中镶嵌翡翠珠宝
物品稀有度提高 (10–20)%
+(10–20)属性
冰霜抗性不受区域惩罚影响
你只能在该物品中镶嵌蓝宝石珠宝
物品稀有度提高 (10–20)%
+(10–20)属性
火焰抗性不受区域惩罚影响
你只能在该物品中镶嵌红玉珠宝
+(100–150) 最大能量护盾
所有元素抗性 +(10–20)%
将所受伤害的(5–30)%吸纳为生命
将所受伤害的(5–30)%吸纳为魔力
技能的冷却时间 (-2–-1)
扎洛卡,时空之灵会掉落丝克玛的决心
试炼地图上的房间变为未知
对试炼使用时摧毁该物品
扎洛卡,时空之灵会掉落禁域面容
无法恢复荣誉
对试炼使用时摧毁该物品
扎洛卡,时空之灵会掉落抗衡黑暗
扎洛卡,时空之灵造成的伤害总增 100%
扎洛卡,时空之灵受到的伤害总降 75%
对试炼使用时摧毁该物品
扎洛卡,时空之灵会掉落时空之肌
Damage taken cannot be Absorbed
最大荣誉为 1
无法在等级低于 80 的试炼中使用
对试炼使用时摧毁该物品
扎洛卡,时空之灵额外掉落一个巴雅
你没有防御
对试炼使用时摧毁该物品
扎洛卡,时空之灵会掉落蒙福的羁绊
不能获得恩赐
对试炼使用时摧毁该物品
Zarokh, the Temporal
无法被冰冻
免疫晕眩
base cannot be electrocuted [1]
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [15]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
SpectreN
AreaTrial of the Sekhemas
Tagsconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
生命
2500%
Energy Shield From Life
7%
抗性
30 30 30 0
伤害
150%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 12
攻击间隔
1.5 Second
Damage Spread
±10%
经验值
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
等级
22
生命
9,440
[护甲]
152
闪避值
96
能量护盾
711
伤害
62
法术伤害
62
命中
372
攻击间隔
1.5
经验值
3,184
Minion Life
24,552
Minion Energy Shield
1,848
Minion Damage
93
Minion Armour
152
SilentSpiresApparitionThrowLightning
攻击, 范围攻击, 投射物, 可触发
Base Damage: 56–68
暴击几率: 5%
攻击间隔: 1.5 秒
造成 25.88 - 31.63 物理伤害
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
SilentSpiresApparitionThrowLightningLeft
攻击, 范围攻击, 投射物, 可触发
Base Damage: 56–68
暴击几率: 5%
攻击间隔: 1.5 秒
造成 25.88 - 31.63 物理伤害
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
MPSSilentSpiresApparitionPortalBallLightningLeft
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击几率: 7%
施放间隔: 1 秒
冷却时间: 15 秒
造成 116.4 - 142.3 物理伤害
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningRight
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 15 秒
造成 116.4 - 142.3 物理伤害
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningCentre
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 15 秒
造成 116.4 - 142.3 物理伤害
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EASSilentSpiresApparitionTeleport
冷却时间: 10 秒
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
冷却时间: 40 秒
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 16 秒
造成 25.88 - 31.63 物理伤害
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
SOSilentSpiresApparitionElipticalOrbitBall
可触发
冷却时间: 10 秒
EASSilentSpiresApparitionInvertProjectiles
冷却时间: 30 秒
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
冷却时间: 12.5 秒
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
EASSilentSpiresApparitionTimeTrialStart
EASSilentSpiresApparitionTimeTrialEndSuccess
EASSilentSpiresApparitionTimeTrialEndFail
GTSilentSpiresApparitionSummonTraps
可触发
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
可触发
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
可触发
action attack or cast time uses animation length [1]
GSSilentSpiresApparitionTimeTrapExplode
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 116.4 - 142.3 物理伤害
is area damage [1]
GTSilentSpiresApparitionLightningTendrils
可触发
action attack or cast time uses animation length [1]
is area damage [1]
TBSilentSpiresApparitionLightningTendrilSingle
法术, 可触发, 攻击, 伤害
Base Damage: 56–68
暴击几率: 5%
施放间隔: 1 秒
攻击间隔: 1.5 秒
造成 25.88 - 31.63 物理伤害
generic skill trigger skills with id [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
法术, 投射物, 玩家投射物, 可触发, 伤害
暴击几率: 7%
施放间隔: 1 秒
造成 116.4 - 142.3 物理伤害
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
GSSilentSpiresApparitionSummonElipticalOrbitImpact
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 116.4 - 142.3 物理伤害
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlastMarker
可触发, 法术, 伤害
施放间隔: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlast
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
造成 414 - 506 物理伤害
被辅助技能粉碎护甲,相当于造成物理伤害30%
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
可触发
GASilentSpiresApparitionDeathTouch
可触发, 攻击
Base Damage: 56–68
暴击几率: 5%
攻击伤害: 10000100%
攻击间隔: 1.5 秒
攻击伤害总增 10000000%
无法被闪避
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningImpact
可触发, 法术, 伤害
暴击几率: 7%
施放间隔: 1 秒
造成 232.9 - 284.6 物理伤害
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningSlow
可触发

Object Type

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

BaseEvents
{
	on_construction_complete = "SetTickWhileSimulationFrozen();"
}

StateMachine
{
	define_shared_state =
	"
		timetrialprogress;
		collidable;
		audio_param;
	"

	on_or_create_state_collidable_1 = "MakeCollidable();"
	on_or_create_state_collidable_0 = "RemoveCollidability();"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance4"
	leveled_starting_effects = "CTS1Generic"
}

Animated
{
	always_interpolate_bearing = true
}

Stats
{
	is_sanctum_floor_boss = 1
	is_sanctum_final_boss = 1
	set_monster_delay_item_drops_millis = 3300
}

Functions {}

Object Type Codes

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

Positioned
{
	on_initial_position_set =
	"
		SetLightState( OFF, 1 );
	"
}

Animated
{
	on_event_hourglass =
	"
		SetLightState( ON, 0.5 );
	"

	on_event_arena = "globals.arenacentre.PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/Opening_seq_highlightCue.ao', orientation:270, height:-374 );"

	on_event_deathtouch =
	"
		this.sandify = GetTarget();
		this.sandify.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/epk/death_touch_01/disintegrate_player.epk' );
	"
}

StateMachine
{
	on_or_create_state_audio_param_0 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 0 ); }
	on_or_create_state_audio_param_1 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 1 ); }
	on_or_create_state_audio_param_2 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 2 ); }
	on_or_create_state_audio_param_3 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 3 ); }
	on_or_create_state_audio_param_4 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 4 ); }
}

Functions
{
	underground =
	"
		DisableRendering();
		SetLightState( OFF, 1 );
	"

	aboveground =
	"
		EnableRendering();
		SetLightState( ON, 1 );
	"
}

Render
{
	use_ao_lights = true
	selection_size_override = "152,152,240"
}

ProximityTrigger
{
	condition = "players"
	radius = 28
	on_triggered = "PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossSeen );"
}

Life
{
	on_death =
	"
		SetLightState( OFF, 3 );
		PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossDefeat );
		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	// encounter begin
	on_effect_start_CTS1BossFightStart =
	{
		local player = GetLocalPlayer();
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// chronomancer
			If( player_ascendancy == 'Sorceress2', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Chronomancer, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Sorceress, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// everyone else
			PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// basic proj
	on_effect_start_SilentSpiresApparitionThrowLightning = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_SilentSpiresApparitionThrowLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// sweep proj
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningRight = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningCentre = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// rotating laser beams
	on_effect_start_EASSilentSpiresApparitionBeamPhaseStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_LaserChannel_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// temp chains ball
	on_effect_start_MPSSilentSpiresApparitionTemporalChainsLightning = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_SummonTempOrb_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// reverse projectiles
	on_effect_start_EASSilentSpiresApparitionInvertProjectiles = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ReverseProjectiles_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// temporal rift
	on_effect_start_EASSilentSpiresApparitionRewindPlayerSequence = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TemporalRift_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial start
	on_effect_event_contact_for_EASSilentSpiresApparitionTimeTrialStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialStart_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial success
	on_effect_start_EASSilentSpiresApparitionTimeTrialEndSuccess = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialSuccess_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial fail
	on_effect_event_fai_dialogue_for_EASSilentSpiresApparitionTimeTrialEndFail = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialFail_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

StateMachine
{
	// time trial - collecting a speed up thing
	on_increase_state_timetrialprogress = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_TimeTrialSpeedUp_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

Functions
{
	// needs a taunt line to play here when a temp chains curse gets removed, will need some sorta cooldown
	temp_chains_taunt = {}
	// timetrial
	timetrial_times_running_out = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialRunningOut_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

Animated
{
	on_heavy_stun_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_Knockdown_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	"
}

Life
{
	on_death =
	{
		local player = GetLocalPlayer();
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Sorc, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// everyone else
			PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = {
    name = "Zarokh, the Temporal",
    life = 25,
    energyShield = 0.07,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SilentSpiresApparitionThrowLightning",
        "SilentSpiresApparitionThrowLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningRight",
        "MPSSilentSpiresApparitionPortalBallLightningCentre",
        "MPSSilentSpiresApparitionTemporalChainsLightning",
        "MPSSilentSpiresApparitionPortalBallLightningSingle",
        "SOSilentSpiresApparitionElipticalOrbitBall",
        "GSSilentSpiresApparitionTemporalChainsLightningImpact",
        "GTSilentSpiresApparitionLightningTendrils",
        "GSSilentSpiresApparitionTimeTrapExplode",
        "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
        "GSSilentSpiresApparitionRewindPlayerBlastMarker",
        "GASilentSpiresApparitionDeathTouch",
        "GSSilentSpiresApparitionTemporalChainsLightningSlow",
        "EASSilentSpiresApparitionBeamPhaseStart",
        "EASSilentSpiresApparitionTeleport",
        "EASSilentSpiresApparitionTeleportCentre",
        "EASSilentSpiresApparitionInvertProjectiles",
        "EASSilentSpiresApparitionRewindPlayerSequence",
        "EASSilentSpiresApparitionTimeTrialStart",
        "EASSilentSpiresApparitionTimeTrialEndSuccess",
        "EASSilentSpiresApparitionTimeTrialEndFail",
        "TBSilentSpiresApparitionLightningTendrilSingle",
        "SOSilentSpiresApparitionSummonTrap",
        "SOSilentSpiresApparitionTimeTrialCollectable",
        "GTSilentSpiresApparitionSummonTraps",
        "GSSilentSpiresApparitionRewindPlayerBlast",
        "GTSilentSpiresApparitionSummonTrapsLesser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightning"] = {
    name = "SilentSpiresApparitionThrowLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightningLeft"] = {
    name = "SilentSpiresApparitionThrowLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = {
    name = "MPSSilentSpiresApparitionTemporalChainsLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionElipticalOrbitBall"] = {
    name = "SOSilentSpiresApparitionElipticalOrbitBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionLightningTendrils"] = {
    name = "GTSilentSpiresApparitionLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTimeTrapExplode"] = {
    name = "GSSilentSpiresApparitionTimeTrapExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = {
    name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlastMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASilentSpiresApparitionDeathTouch"] = {
    name = "GASilentSpiresApparitionDeathTouch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll",
        "global_always_hit",
    },
    levels = {
        [1] = {baseMultiplier = 100001, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionBeamPhaseStart"] = {
    name = "EASSilentSpiresApparitionBeamPhaseStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleport"] = {
    name = "EASSilentSpiresApparitionTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleportCentre"] = {
    name = "EASSilentSpiresApparitionTeleportCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionInvertProjectiles"] = {
    name = "EASSilentSpiresApparitionInvertProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionRewindPlayerSequence"] = {
    name = "EASSilentSpiresApparitionRewindPlayerSequence",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialStart"] = {
    name = "EASSilentSpiresApparitionTimeTrialStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndSuccess",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndFail"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndFail",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSilentSpiresApparitionLightningTendrilSingle"] = {
    name = "TBSilentSpiresApparitionLightningTendrilSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionSummonTrap"] = {
    name = "SOSilentSpiresApparitionSummonTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionTimeTrialCollectable"] = {
    name = "SOSilentSpiresApparitionTimeTrialCollectable",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTraps"] = {
    name = "GTSilentSpiresApparitionSummonTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlast"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "armour_break_physical_damage_%_dealt_as_armour_break",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTrapsLesser"] = {
    name = "GTSilentSpiresApparitionSummonTrapsLesser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
IdNothing
FamilyNothing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
无法被冰冻
免疫晕眩
base cannot be electrocuted [1]
IdMonsterCannotBeFrozenElectrocuted
FamilyMonsterCannotBeStunnedFrozenElectrocuted
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • base cannot be frozen Min: 1 Max: 1 Global
  • base cannot be stunned Min: 0 Max: 0 Global
  • base cannot be electrocuted Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    IdNothing
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    monster dropped item rarity +% [14700]
    monster slain experience +% [0]
    unique monster guarantee one rare [1]
    IdMonsterUniqueT3Boss
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 14700 Max: 14700 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [10000]
    monster map key of at least same tier as current map drop chance % [15]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT3
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 9000 Max: 9000 Global
  • monster dropped item rarity +% Min: 10000 Max: 10000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 15 Max: 15 Global
  • Zarokh, the Temporal Text Audio /142
    名字
    Ugh... who are you to overthrow your fate?
    ZarokhBoss_Death_Random
    Ugh, this is not the future I had forseen!
    ZarokhBoss_Death_2
    This cannot be... it is not my time...
    ZarokhBoss_Death_3
    My sand... runs out...
    ZarokhBoss_Death_4
    The sands shift, Taljari...
    ZarokhBoss_Death_5
    You would have made a worthy Sekhema...
    ZarokhBoss_Death_Sorc
    I have seen how this ends, Taljari. Your time has come.
    ZarokhBoss_Emerge_Random
    Come, Taljari. I shall enact your fate.
    ZarokhBoss_Emerge_2
    I have seen what has come, and what will be.
    ZarokhBoss_Emerge_3
    Your defeat has been predestined. It is written in the sands.
    ZarokhBoss_Emerge_4
    Rage against the shackles of fate if you so desire.
    ZarokhBoss_Emerge_5
    Come, Chronomancer... Behold true mastery of time.
    ZarokhBoss_Emerge_Chronomancer
    You will suffer the same fate as the 'great' Varashta.
    ZarokhBoss_Emerge_Sorceress
    You seek to turn back the hands of time? Such a feat is beyond your grasp.
    ZarokhBoss_Emerge_ReturnAfterWin
    Your persistence is admirable... but your fate remains unchanged.
    ZarokhBoss_Emerge_ReturnAfterLoss
    Ugh... a temporary setback!
    ZarokhBoss_Knockdown_Random
    Ugh... a temporary setback!
    ZarokhBoss_Knockdown_2
    Ugh... inconsequential!
    ZarokhBoss_Knockdown_3
    Ugh... inconsequential!
    ZarokhBoss_Knockdown_4
    Ugh... This changes nothing...
    ZarokhBoss_Knockdown_5
    Ugh... This changes nothing...
    ZarokhBoss_Knockdown_6
    The hour grows late.
    ZarokhBoss_LaserChannel_Random
    The hour grows late.
    ZarokhBoss_LaserChannel_2
    The hour grows late.
    ZarokhBoss_LaserChannel_3
    Watch your step.
    ZarokhBoss_LaserChannel_4
    Watch your step.
    ZarokhBoss_LaserChannel_5
    Your fate binds you.
    ZarokhBoss_LaserChannel_6
    Your fate binds you.
    ZarokhBoss_LaserChannel_7
    Your fate binds you.
    ZarokhBoss_LaserChannel_8
    Fate... Is inescapable.
    ZarokhBoss_ProjectileSpell_Random
    Fate... Is inescapable.
    ZarokhBoss_ProjectileSpell_2
    Fate... Is inescapable.
    ZarokhBoss_ProjectileSpell_3
    Fate... encircles us all...
    ZarokhBoss_ProjectileSpell_4
    Fate... encircles us all...
    ZarokhBoss_ProjectileSpell_5
    Fate... encircles us all...
    ZarokhBoss_ProjectileSpell_6
    Embrace... your destiny.
    ZarokhBoss_ProjectileSpell_7
    Embrace... your destiny.
    ZarokhBoss_ProjectileSpell_8
    Embrace... your destiny.
    ZarokhBoss_ProjectileSpell_9
    There can be no escape!
    ZarokhBoss_ProjectileSweep_Random
    There can be no escape!
    ZarokhBoss_ProjectileSweep_2
    There can be no escape!
    ZarokhBoss_ProjectileSweep_3
    This only ends one way!
    ZarokhBoss_ProjectileSweep_4
    This only ends one way!
    ZarokhBoss_ProjectileSweep_5
    This only ends one way!
    ZarokhBoss_ProjectileSweep_6
    Rid yourself of your delusions!
    ZarokhBoss_ProjectileSweep_7
    Rid yourself of your delusions!
    ZarokhBoss_ProjectileSweep_8
    Rid yourself of your delusions!
    ZarokhBoss_ProjectileSweep_9
    Reverse the flow of time...
    ZarokhBoss_ReverseProjectiles_Random
    Reverse the flow of time...
    ZarokhBoss_ReverseProjectiles_2
    Reverse the flow of time...
    ZarokhBoss_ReverseProjectiles_3
    Time flows in all directions.
    ZarokhBoss_ReverseProjectiles_4
    Time flows in all directions.
    ZarokhBoss_ReverseProjectiles_5
    Time flows in all directions.
    ZarokhBoss_ReverseProjectiles_6
    Time distorts.
    ZarokhBoss_ReverseProjectiles_7
    Time distorts.
    ZarokhBoss_ReverseProjectiles_8
    Time distorts.
    ZarokhBoss_ReverseProjectiles_9
    Wither into nothing!
    ZarokhBoss_SummonTempOrb_Random
    Wither into nothing!
    ZarokhBoss_SummonTempOrb_2
    Wither into nothing!
    ZarokhBoss_SummonTempOrb_3
    You are not in control...
    ZarokhBoss_SummonTempOrb_4
    You are not in control...
    ZarokhBoss_SummonTempOrb_5
    You are not in control...
    ZarokhBoss_SummonTempOrb_6
    Memories made real...
    ZarokhBoss_TemporalRift_Random
    Memories made real...
    ZarokhBoss_TemporalRift_2
    Memories made real...
    ZarokhBoss_TemporalRift_3
    Return to nothing.
    ZarokhBoss_TemporalRift_4
    Return to nothing.
    ZarokhBoss_TemporalRift_5
    Return to nothing.
    ZarokhBoss_TemporalRift_6
    Back you flow.
    ZarokhBoss_TemporalRift_7
    Back you flow.
    ZarokhBoss_TemporalRift_8
    Back you flow.
    ZarokhBoss_TemporalRift_9
    Return!
    ZarokhBoss_TemporalRift_10
    Return!
    ZarokhBoss_TemporalRift_11
    Return!
    ZarokhBoss_TemporalRift_12
    Eternity awaits you.
    ZarokhBoss_TemporalRift_13
    Eternity awaits you.
    ZarokhBoss_TemporalRift_14
    Eternity awaits you.
    ZarokhBoss_TemporalRift_15
    Time Unwinds.
    ZarokhBoss_TemporalRift_16
    Time Unwinds.
    ZarokhBoss_TemporalRift_17
    As was foretold.
    ZarokhBoss_TimeTrialFail_Random
    Already... Foreseen.
    ZarokhBoss_TimeTrialFail_2
    Return to dust.
    ZarokhBoss_TimeTrialFail_3
    You... are nothing.
    ZarokhBoss_TimeTrialFail_4
    Time... has run out.
    ZarokhBoss_TimeTrialFail_5
    Time's up.
    ZarokhBoss_TimeTrialFail_6
    You are no Deshret...
    ZarokhBoss_TimeTrialFail_7
    Varashta waits for you.
    ZarokhBoss_TimeTrialFail_8
    Expected.
    ZarokhBoss_TimeTrialFail_9
    You are not the first to fail. Nor will you be the last.
    ZarokhBoss_TimeTrialFail_10
    Your time is almost up...
    ZarokhBoss_TimeTrialRunningOut_Random
    Your time is almost up...
    ZarokhBoss_TimeTrialRunningOut_2
    Your time is almost up...
    ZarokhBoss_TimeTrialRunningOut_3
    The sand runs low...
    ZarokhBoss_TimeTrialRunningOut_4
    The sand runs low...
    ZarokhBoss_TimeTrialRunningOut_5
    The sand runs low...
    ZarokhBoss_TimeTrialRunningOut_6
    The end draws near...
    ZarokhBoss_TimeTrialRunningOut_7
    The end draws near...
    ZarokhBoss_TimeTrialRunningOut_8
    The end draws near...
    ZarokhBoss_TimeTrialRunningOut_9
    I grow weary of this...
    ZarokhBoss_TimeTrialRunningOut_10
    I grow weary of this...
    ZarokhBoss_TimeTrialRunningOut_11
    I grow weary of this...
    ZarokhBoss_TimeTrialRunningOut_12
    A fortuitous escape.
    ZarokhBoss_TimeTrialSpeedUp_Random
    A fortuitous escape.
    ZarokhBoss_TimeTrialSpeedUp_2
    A fortuitous escape.
    ZarokhBoss_TimeTrialSpeedUp_3
    Fate smiles upon you... for now.
    ZarokhBoss_TimeTrialSpeedUp_4
    Fate smiles upon you... for now.
    ZarokhBoss_TimeTrialSpeedUp_5
    Fate smiles upon you... for now.
    ZarokhBoss_TimeTrialSpeedUp_6
    This makes little difference.
    ZarokhBoss_TimeTrialSpeedUp_7
    This makes little difference.
    ZarokhBoss_TimeTrialSpeedUp_8
    This makes little difference.
    ZarokhBoss_TimeTrialSpeedUp_9
    Your fate remains unchanged.
    ZarokhBoss_TimeTrialSpeedUp_10
    Your fate remains unchanged.
    ZarokhBoss_TimeTrialSpeedUp_11
    Your fate remains unchanged.
    ZarokhBoss_TimeTrialSpeedUp_12
    The sands of time wait for no one...
    ZarokhBoss_TimeTrialStart_Random
    The sands of time wait for no one...
    ZarokhBoss_TimeTrialStart_2
    The sands of time wait for no one...
    ZarokhBoss_TimeTrialStart_3
    You surprise me, Taljari. But you have yet to cast off the shackles of fate.
    ZarokhBoss_TimeTrialSuccess_Random
    A small victory... but your war is not yet won.
    ZarokhBoss_TimeTrialSuccess_2
    You possess a modicum of skill...were it only enough...
    ZarokhBoss_TimeTrialSuccess_3
    You may have delayed your destiny... but you have not diverted it.
    ZarokhBoss_TimeTrialSuccess_4
    Balbala thinks she can be forgiven, but can you ever truly forgive a traitor?
    ZarokhBoss_Godvoice_Balbala_Random
    Passing the trial was the beginning... not the end... Your foolish Djinn should have known better.
    ZarokhBoss_Godvoice_Balbala_2
    Balbala is using you, {Taljari}.
    ZarokhBoss_Godvoice_Balbala_3
    What do you truly know of Time, Chronomancer?
    ZarokhBoss_Godvoice_Chronomancer_Random
    Time stops for no one... not even you.
    ZarokhBoss_Godvoice_Chronomancer_2
    You will run out of time eventually, Chronomancer...
    ZarokhBoss_Godvoice_Chronomancer_3
    For you, time is of the essence... But it is of no consequence to me.
    ZarokhBoss_Godvoice_General_Random
    A traitor and a Jingakh... What a fitting pair...
    ZarokhBoss_Godvoice_General_2
    Time works against you. But I am its master.
    ZarokhBoss_Godvoice_General_3
    What do you pursue here? You will suffer the same fate as the Winter Sekhema.
    ZarokhBoss_Godvoice_General_4
    Do you truly know what you pursue here? You will suffer the same fate as Varashta.
    ZarokhBoss_Godvoice_General_5
    Be Indomitable, like Deshret.
    ZarokhBoss_Godvoice_Sekhema_Random
    Be Fearless, like Aukuna.
    ZarokhBoss_Godvoice_Sekhema_2
    Be Ambitious, like Asala.
    ZarokhBoss_Godvoice_Sekhema_3
    Be Wise, like Oyun.
    ZarokhBoss_Godvoice_Sekhema_4
    Be Radiant, like Solerai.
    ZarokhBoss_Godvoice_Sekhema_5
    Be Enlightened, like Lundara.
    ZarokhBoss_Godvoice_Sekhema_6
    Be Resolute, like Varashta.
    ZarokhBoss_Godvoice_Sekhema_7
    A traitor and a banished tale-woman... fitting...
    ZarokhBoss_Godvoice_Sorc_Random
    A traitor and an arrogant failure... fitting...
    ZarokhBoss_Godvoice_Sorc_2
    You forsake your people, only to come crawling back to the sands? Pathetic.
    ZarokhBoss_Godvoice_Sorc_3
    So... You found her. Varashta... The Winter Sekhema. She and I share a unique... Bond. A bond in time. A bond in pain. Together, we could have ruled the Vastiri. Perhaps, we could have ruled all of Wraeclast. The dutybound Maraketh may be honourable... But I found her lack of ambition... Pathetic.



    If you attempt to remove her... She will perish with her first breath of air outside that chamber... Her fate and mine are already sealed.


    ZarokhBoss_Godvoice_VarashtaGossip_Random

    Community Wiki

    Edit

    Zarokh, the Temporal

    Zarokh, the Temporal is the final boss of the Trial of the Sekhemas, found on the fourth floor.

    He can drop unique relics. Defeating him with a unique relic applied to a Trial provides various rewards, including several exclusive unique items.

    Drops

    Unique items from challenge runs

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.