Зарок, Вечный
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Zarokh, the Temporal
SpectreN
AreaИспытание Сехем
Tagsconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Здоровье
2500%
Energy Shield From Life
7%
Ailment Threshold
%
Сопротивление
30 30 30 0
Damage
150%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
Опыт
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
Уровень
22
Здоровье
10,150
Доспехи
152
Уклонение
96
Энерг. щит
0
Damage
62
Урон от чар
62
Меткость
0
Attack Time
1.5
Опыт
3,184
SilentSpiresApparitionThrowLightning
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
Наносит от 5.034 до 6.152 физического урона
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
SilentSpiresApparitionThrowLightningLeft
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
Наносит от 5.034 до 6.152 физического урона
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
MPSSilentSpiresApparitionPortalBallLightningLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс критического удара: 7%
Время применения: 1 сек.
Перезарядка: 15 сек.
Наносит от 22.65 до 27.68 физического урона
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 15 сек.
Наносит от 22.65 до 27.68 физического урона
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningCentre
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 15 сек.
Наносит от 22.65 до 27.68 физического урона
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EASSilentSpiresApparitionTeleport
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
Перезарядка: 40 сек.
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 16 сек.
Наносит от 5.034 до 6.152 физического урона
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
SOSilentSpiresApparitionElipticalOrbitBall
Triggerable
Перезарядка: 10 сек.
EASSilentSpiresApparitionInvertProjectiles
Перезарядка: 30 сек.
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
Перезарядка: 12.5 сек.
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
EASSilentSpiresApparitionTimeTrialStart
EASSilentSpiresApparitionTimeTrialEndSuccess
EASSilentSpiresApparitionTimeTrialEndFail
GTSilentSpiresApparitionSummonTraps
Triggerable
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
Triggerable
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
Triggerable
action attack or cast time uses animation length [1]
GSSilentSpiresApparitionTimeTrapExplode
Triggerable, Spell, Damage
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 22.65 до 27.68 физического урона
is area damage [1]
GTSilentSpiresApparitionLightningTendrils
Triggerable
action attack or cast time uses animation length [1]
is area damage [1]
TBSilentSpiresApparitionLightningTendrilSingle
Spell, Triggerable, Attack, Damage
Base Damage: 56–68
Шанс критического удара: 5%
Время применения: 1 сек.
Attack Time: 1.5 сек.
Наносит от 5.034 до 6.152 физического урона
generic skill trigger skills with id [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс критического удара: 7%
Время применения: 1 сек.
Наносит от 22.65 до 27.68 физического урона
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
GSSilentSpiresApparitionSummonElipticalOrbitImpact
Triggerable, Spell, Damage
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 22.65 до 27.68 физического урона
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlastMarker
Triggerable, Spell, Damage
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlast
Triggerable, Spell, Damage
Шанс критического удара: 5%
Время применения: 1 сек.
Наносит от 80.54 до 98.44 физического урона
Разрушает броню в размере 30% от нанесенного усиленным умением физического урона
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
Triggerable
GASilentSpiresApparitionDeathTouch
Triggerable, Attack
Base Damage: 56–68
Шанс [Critical|крит. попадания]: 5%
Урон от атаки: 10000100%
Attack Time: 1.5 сек.
Наносит на 10000000% больше урона атаками
Нельзя уклониться
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningImpact
Triggerable, Spell, Damage
Шанс критического удара: 7%
Время применения: 1 сек.
Наносит от 45.3 до 55.37 физического урона
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningSlow
Triggerable

Object Type

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

BaseEvents
{
	on_construction_complete = "SetTickWhileSimulationFrozen();"
}

StateMachine
{
	define_shared_state =
	"
		timetrialprogress;
		collidable;
		audio_param;
	"

	on_or_create_state_collidable_1 = "MakeCollidable();"
	on_or_create_state_collidable_0 = "RemoveCollidability();"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance4"
	leveled_starting_effects = "CTS1Generic"
}

Animated
{
	always_interpolate_bearing = true
}

Stats
{
	is_sanctum_floor_boss = 1
	is_sanctum_final_boss = 1
	set_monster_delay_item_drops_millis = 3300
}

Functions {}

Object Type Codes

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

Positioned
{
	on_initial_position_set =
	"
		SetLightState( OFF, 1 );
	"
}

Animated
{
	on_event_hourglass =
	"
		SetLightState( ON, 0.5 );
	"

	on_event_arena = "globals.arenacentre.PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/Opening_seq_highlightCue.ao', orientation:270, height:-374 );"

	on_event_deathtouch =
	"
		this.sandify = GetTarget();
		this.sandify.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/epk/death_touch_01/disintegrate_player.epk' );
	"
}

StateMachine
{
	on_or_create_state_audio_param_0 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 0 ); }
	on_or_create_state_audio_param_1 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 1 ); }
	on_or_create_state_audio_param_2 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 2 ); }
	on_or_create_state_audio_param_3 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 3 ); }
	on_or_create_state_audio_param_4 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 4 ); }
}

Functions
{
	underground =
	"
		DisableRendering();
		SetLightState( OFF, 1 );
	"

	aboveground =
	"
		EnableRendering();
		SetLightState( ON, 1 );
	"
}

Render
{
	use_ao_lights = true
	selection_size_override = "152,152,240"
}

ProximityTrigger
{
	condition = "players"
	radius = 28
	on_triggered = "PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossSeen );"
}

Life
{
	on_death =
	"
		SetLightState( OFF, 3 );
		PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossDefeat );
		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	// encounter begin
	on_effect_start_CTS1BossFightStart =
	{
		local player = GetLocalPlayer();
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// chronomancer
			If( player_ascendancy == 'Sorceress2', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Chronomancer, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Sorceress, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// everyone else
			PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// basic proj
	on_effect_start_SilentSpiresApparitionThrowLightning = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_SilentSpiresApparitionThrowLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// sweep proj
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningRight = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningCentre = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// rotating laser beams
	on_effect_start_EASSilentSpiresApparitionBeamPhaseStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_LaserChannel_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// temp chains ball
	on_effect_start_MPSSilentSpiresApparitionTemporalChainsLightning = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_SummonTempOrb_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// reverse projectiles
	on_effect_start_EASSilentSpiresApparitionInvertProjectiles = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ReverseProjectiles_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// temporal rift
	on_effect_start_EASSilentSpiresApparitionRewindPlayerSequence = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TemporalRift_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial start
	on_effect_event_contact_for_EASSilentSpiresApparitionTimeTrialStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialStart_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial success
	on_effect_start_EASSilentSpiresApparitionTimeTrialEndSuccess = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialSuccess_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial fail
	on_effect_event_fai_dialogue_for_EASSilentSpiresApparitionTimeTrialEndFail = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialFail_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

StateMachine
{
	// time trial - collecting a speed up thing
	on_increase_state_timetrialprogress = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_TimeTrialSpeedUp_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

Functions
{
	// needs a taunt line to play here when a temp chains curse gets removed, will need some sorta cooldown
	temp_chains_taunt = {}
	// timetrial
	timetrial_times_running_out = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialRunningOut_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

Animated
{
	on_heavy_stun_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_Knockdown_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	"
}

Life
{
	on_death =
	{
		local player = GetLocalPlayer();
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Sorc, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// everyone else
			PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = {
    name = "Zarokh, the Temporal",
    life = 25,
    energyShield = 0.07,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SilentSpiresApparitionThrowLightning",
        "SilentSpiresApparitionThrowLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningRight",
        "MPSSilentSpiresApparitionPortalBallLightningCentre",
        "MPSSilentSpiresApparitionTemporalChainsLightning",
        "MPSSilentSpiresApparitionPortalBallLightningSingle",
        "SOSilentSpiresApparitionElipticalOrbitBall",
        "GSSilentSpiresApparitionTemporalChainsLightningImpact",
        "GTSilentSpiresApparitionLightningTendrils",
        "GSSilentSpiresApparitionTimeTrapExplode",
        "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
        "GSSilentSpiresApparitionRewindPlayerBlastMarker",
        "GASilentSpiresApparitionDeathTouch",
        "GSSilentSpiresApparitionTemporalChainsLightningSlow",
        "EASSilentSpiresApparitionBeamPhaseStart",
        "EASSilentSpiresApparitionTeleport",
        "EASSilentSpiresApparitionTeleportCentre",
        "EASSilentSpiresApparitionInvertProjectiles",
        "EASSilentSpiresApparitionRewindPlayerSequence",
        "EASSilentSpiresApparitionTimeTrialStart",
        "EASSilentSpiresApparitionTimeTrialEndSuccess",
        "EASSilentSpiresApparitionTimeTrialEndFail",
        "TBSilentSpiresApparitionLightningTendrilSingle",
        "SOSilentSpiresApparitionSummonTrap",
        "SOSilentSpiresApparitionTimeTrialCollectable",
        "GTSilentSpiresApparitionSummonTraps",
        "GSSilentSpiresApparitionRewindPlayerBlast",
        "GTSilentSpiresApparitionSummonTrapsLesser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightning"] = {
    name = "SilentSpiresApparitionThrowLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightningLeft"] = {
    name = "SilentSpiresApparitionThrowLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = {
    name = "MPSSilentSpiresApparitionTemporalChainsLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionElipticalOrbitBall"] = {
    name = "SOSilentSpiresApparitionElipticalOrbitBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionLightningTendrils"] = {
    name = "GTSilentSpiresApparitionLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTimeTrapExplode"] = {
    name = "GSSilentSpiresApparitionTimeTrapExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = {
    name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlastMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASilentSpiresApparitionDeathTouch"] = {
    name = "GASilentSpiresApparitionDeathTouch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll",
        "global_always_hit",
    },
    levels = {
        [1] = {baseMultiplier = 100001, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionBeamPhaseStart"] = {
    name = "EASSilentSpiresApparitionBeamPhaseStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleport"] = {
    name = "EASSilentSpiresApparitionTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleportCentre"] = {
    name = "EASSilentSpiresApparitionTeleportCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionInvertProjectiles"] = {
    name = "EASSilentSpiresApparitionInvertProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionRewindPlayerSequence"] = {
    name = "EASSilentSpiresApparitionRewindPlayerSequence",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialStart"] = {
    name = "EASSilentSpiresApparitionTimeTrialStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndSuccess",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndFail"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndFail",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSilentSpiresApparitionLightningTendrilSingle"] = {
    name = "TBSilentSpiresApparitionLightningTendrilSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionSummonTrap"] = {
    name = "SOSilentSpiresApparitionSummonTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionTimeTrialCollectable"] = {
    name = "SOSilentSpiresApparitionTimeTrialCollectable",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTraps"] = {
    name = "GTSilentSpiresApparitionSummonTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlast"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "armour_break_physical_damage_%_dealt_as_armour_break",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTrapsLesser"] = {
    name = "GTSilentSpiresApparitionSummonTrapsLesser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
IdMonsterUniqueT3Boss
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 14700 Max: 14700 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [10000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT3
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 9000 Max: 9000 Global
  • monster dropped item rarity +% Min: 10000 Max: 10000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • Zarokh, the Temporal Text Audio /142
    Имя
    {Кто ты такой, чтобы бросать вызов судьбе?}{Кто ты такая, чтобы бросать вызов судьбе?}
    ZarokhBoss_Death_Random
    Мне было предначертано иное!
    ZarokhBoss_Death_2
    Невозможно... Мой час ещё не настал...
    ZarokhBoss_Death_3
    Последние крупицы моего песка... утекают...
    ZarokhBoss_Death_4
    Пески приходят в движение, талжари...
    ZarokhBoss_Death_5
    You would have made a worthy Sekhema...
    ZarokhBoss_Death_Sorc
    Я знаю, чем всё закончится, талжари. Твоё время пришло.
    ZarokhBoss_Emerge_Random
    Подойди, талжари. Я помогу тебе принять судьбу.
    ZarokhBoss_Emerge_2
    Мне ведомо, что было и что будет.
    ZarokhBoss_Emerge_3
    Твоё поражение неминуемо. Оно начертано в песках.
    ZarokhBoss_Emerge_4
    Оковы судьбы не сорвать, но ты можешь попытаться.
    ZarokhBoss_Emerge_5
    Подойди ближе, хрономантка... Узри настоящего повелителя времени.
    ZarokhBoss_Emerge_Chronomancer
    Ты разделишь судьбу «великой» Варашты.
    ZarokhBoss_Emerge_Sorceress
    Хочешь повернуть вспять реку времени? Такое тебе не по силам.
    ZarokhBoss_Emerge_ReturnAfterWin
    Твоё упорство вызывает уважение... Но судьбу не изменить.
    ZarokhBoss_Emerge_ReturnAfterLoss
    Ха... Временные трудности!
    ZarokhBoss_Knockdown_Random
    Ха... Временные трудности!
    ZarokhBoss_Knockdown_2
    Это тебе не поможет!
    ZarokhBoss_Knockdown_3
    Это тебе не поможет!
    ZarokhBoss_Knockdown_4
    Это... ничего не изменит...
    ZarokhBoss_Knockdown_5
    Это... ничего не изменит...
    ZarokhBoss_Knockdown_6
    Час уже поздний.
    ZarokhBoss_LaserChannel_Random
    Час уже поздний.
    ZarokhBoss_LaserChannel_2
    Час уже поздний.
    ZarokhBoss_LaserChannel_3
    Смотри под ноги.
    ZarokhBoss_LaserChannel_4
    Смотри под ноги.
    ZarokhBoss_LaserChannel_5
    {Ты связан судьбой.}{Ты связана судьбой.}
    ZarokhBoss_LaserChannel_6
    {Ты связан судьбой.}{Ты связана судьбой.}
    ZarokhBoss_LaserChannel_7
    {Ты связан судьбой.}{Ты связана судьбой.}
    ZarokhBoss_LaserChannel_8
    От судьбы не уйти.
    ZarokhBoss_ProjectileSpell_Random
    От судьбы не уйти.
    ZarokhBoss_ProjectileSpell_2
    От судьбы не уйти.
    ZarokhBoss_ProjectileSpell_3
    Мы все связаны судьбой...
    ZarokhBoss_ProjectileSpell_4
    Мы все связаны судьбой...
    ZarokhBoss_ProjectileSpell_5
    Мы все связаны судьбой...
    ZarokhBoss_ProjectileSpell_6
    Прими то, что тебе суждено!
    ZarokhBoss_ProjectileSpell_7
    Прими то, что тебе суждено!
    ZarokhBoss_ProjectileSpell_8
    Прими то, что тебе суждено!
    ZarokhBoss_ProjectileSpell_9
    Тебе не сбежать!
    ZarokhBoss_ProjectileSweep_Random
    Тебе не сбежать!
    ZarokhBoss_ProjectileSweep_2
    Тебе не сбежать!
    ZarokhBoss_ProjectileSweep_3
    Развязка уже предрешена!
    ZarokhBoss_ProjectileSweep_4
    Развязка уже предрешена!
    ZarokhBoss_ProjectileSweep_5
    Развязка уже предрешена!
    ZarokhBoss_ProjectileSweep_6
    Перестань тешить себя иллюзиями!
    ZarokhBoss_ProjectileSweep_7
    Перестань тешить себя иллюзиями!
    ZarokhBoss_ProjectileSweep_8
    Перестань тешить себя иллюзиями!
    ZarokhBoss_ProjectileSweep_9
    Обрати время вспять...
    ZarokhBoss_ReverseProjectiles_Random
    Обрати время вспять...
    ZarokhBoss_ReverseProjectiles_2
    Обрати время вспять...
    ZarokhBoss_ReverseProjectiles_3
    Время течёт во всех направлениях.
    ZarokhBoss_ReverseProjectiles_4
    Время течёт во всех направлениях.
    ZarokhBoss_ReverseProjectiles_5
    Время течёт во всех направлениях.
    ZarokhBoss_ReverseProjectiles_6
    Время искажается.
    ZarokhBoss_ReverseProjectiles_7
    Время искажается.
    ZarokhBoss_ReverseProjectiles_8
    Время искажается.
    ZarokhBoss_ReverseProjectiles_9
    Ты сгинешь без следа!
    ZarokhBoss_SummonTempOrb_Random
    Ты сгинешь без следа!
    ZarokhBoss_SummonTempOrb_2
    Ты сгинешь без следа!
    ZarokhBoss_SummonTempOrb_3
    {Ты не властен над судьбой...}{Ты не властна над судьбой...}
    ZarokhBoss_SummonTempOrb_4
    {Ты не властен над судьбой...}{Ты не властна над судьбой...}
    ZarokhBoss_SummonTempOrb_5
    {Ты не властен над судьбой...}{Ты не властна над судьбой...}
    ZarokhBoss_SummonTempOrb_6
    Воспоминания обретают плоть...
    ZarokhBoss_TemporalRift_Random
    Воспоминания обретают плоть...
    ZarokhBoss_TemporalRift_2
    Воспоминания обретают плоть...
    ZarokhBoss_TemporalRift_3
    Возвращайся в небытие.
    ZarokhBoss_TemporalRift_4
    Возвращайся в небытие.
    ZarokhBoss_TemporalRift_5
    Возвращайся в небытие.
    ZarokhBoss_TemporalRift_6
    Останови своё течение.
    ZarokhBoss_TemporalRift_7
    Останови своё течение.
    ZarokhBoss_TemporalRift_8
    Останови своё течение.
    ZarokhBoss_TemporalRift_9
    Вернись!
    ZarokhBoss_TemporalRift_10
    Вернись!
    ZarokhBoss_TemporalRift_11
    Вернись!
    ZarokhBoss_TemporalRift_12
    Вечность ждёт тебя.
    ZarokhBoss_TemporalRift_13
    Вечность ждёт тебя.
    ZarokhBoss_TemporalRift_14
    Вечность ждёт тебя.
    ZarokhBoss_TemporalRift_15
    Пружина времени разжимается.
    ZarokhBoss_TemporalRift_16
    Пружина времени разжимается.
    ZarokhBoss_TemporalRift_17
    Как и было предречено.
    ZarokhBoss_TimeTrialFail_Random
    Это было предречено.
    ZarokhBoss_TimeTrialFail_2
    Возвращайся в прах.
    ZarokhBoss_TimeTrialFail_3
    Ты ничто.
    ZarokhBoss_TimeTrialFail_4
    Время вышло.
    ZarokhBoss_TimeTrialFail_5
    Время вышло.
    ZarokhBoss_TimeTrialFail_6
    Тебе далеко до Дешрет...
    ZarokhBoss_TimeTrialFail_7
    Варашта ждёт тебя.
    ZarokhBoss_TimeTrialFail_8
    Ожидаемо.
    ZarokhBoss_TimeTrialFail_9
    {Ты не первый потерпел поражение. И не последний.}{Ты не первая потерпела поражение. И не последняя.}
    ZarokhBoss_TimeTrialFail_10
    Время почти вышло...
    ZarokhBoss_TimeTrialRunningOut_Random
    Время почти вышло...
    ZarokhBoss_TimeTrialRunningOut_2
    Время почти вышло...
    ZarokhBoss_TimeTrialRunningOut_3
    Песок заканчивается...
    ZarokhBoss_TimeTrialRunningOut_4
    Песок заканчивается...
    ZarokhBoss_TimeTrialRunningOut_5
    Песок заканчивается...
    ZarokhBoss_TimeTrialRunningOut_6
    Конец уже близко...
    ZarokhBoss_TimeTrialRunningOut_7
    Конец уже близко...
    ZarokhBoss_TimeTrialRunningOut_8
    Конец уже близко...
    ZarokhBoss_TimeTrialRunningOut_9
    Я начинаю от этого уставать...
    ZarokhBoss_TimeTrialRunningOut_10
    Я начинаю от этого уставать...
    ZarokhBoss_TimeTrialRunningOut_11
    Я начинаю от этого уставать...
    ZarokhBoss_TimeTrialRunningOut_12
    Тебе повезло.
    ZarokhBoss_TimeTrialSpeedUp_Random
    Тебе повезло.
    ZarokhBoss_TimeTrialSpeedUp_2
    Тебе повезло.
    ZarokhBoss_TimeTrialSpeedUp_3
    Судьба улыбается тебе... пока что.
    ZarokhBoss_TimeTrialSpeedUp_4
    Судьба улыбается тебе... пока что.
    ZarokhBoss_TimeTrialSpeedUp_5
    Судьба улыбается тебе... пока что.
    ZarokhBoss_TimeTrialSpeedUp_6
    Это мало что изменит.
    ZarokhBoss_TimeTrialSpeedUp_7
    Это мало что изменит.
    ZarokhBoss_TimeTrialSpeedUp_8
    Это мало что изменит.
    ZarokhBoss_TimeTrialSpeedUp_9
    Это не изменит твоей судьбы.
    ZarokhBoss_TimeTrialSpeedUp_10
    Это не изменит твоей судьбы.
    ZarokhBoss_TimeTrialSpeedUp_11
    Это не изменит твоей судьбы.
    ZarokhBoss_TimeTrialSpeedUp_12
    Пески времени никого не ждут...
    ZarokhBoss_TimeTrialStart_Random
    Пески времени никого не ждут...
    ZarokhBoss_TimeTrialStart_2
    Пески времени никого не ждут...
    ZarokhBoss_TimeTrialStart_3
    Ты удивляешь меня, талжари. Но тебе ещё предстоит сбросить оковы судьбы.
    ZarokhBoss_TimeTrialSuccess_Random
    Малая победа... Но твоя война ещё не окончена.
    ZarokhBoss_TimeTrialSuccess_2
    Кое-что ты умеешь... Жаль, что этого недостаточно.
    ZarokhBoss_TimeTrialSuccess_3
    {Ты отсрочил свою судьбу... но не изменил её.}{Ты отсрочила свою судьбу... но не изменила её.}
    ZarokhBoss_TimeTrialSuccess_4
    Балбала считает, что заслужила прощение, но можно ли простить предательство?
    ZarokhBoss_Godvoice_Balbala_Random
    Это испытание — лишь начало, а не конец. Твой джинн слишком наивен.
    ZarokhBoss_Godvoice_Balbala_2
    Балбала использует тебя, талжари.
    ZarokhBoss_Godvoice_Balbala_3
    Что ты на самом деле знаешь о времени, хрономантка?
    ZarokhBoss_Godvoice_Chronomancer_Random
    Время никого не ждёт... Даже тебя.
    ZarokhBoss_Godvoice_Chronomancer_2
    Рано или поздно твоё время выйдет, хрономантка...
    ZarokhBoss_Godvoice_Chronomancer_3
    Тебе дорога каждая крупица времени... Но для меня оно не имеет значения.
    ZarokhBoss_Godvoice_General_Random
    Изменница и джингах... Вы друг друга стоите.
    ZarokhBoss_Godvoice_General_2
    Время против тебя. А я повелеваю временем.
    ZarokhBoss_Godvoice_General_3
    Чего ты добиваешься? Тебя ждёт та же судьба, что постигла Сехему Зимы.
    ZarokhBoss_Godvoice_General_4
    Понимаешь ли ты, в чём заключается твоя цель? Тебя постигнет судьба Варашты.
    ZarokhBoss_Godvoice_General_5
    {Будь неукротим, как Дешрет.}{Будь неукротима, как Дешрет.}
    ZarokhBoss_Godvoice_Sekhema_Random
    {Будь бесстрашен, как Аукуна.}{Будь бесстрашна, как Аукуна.}
    ZarokhBoss_Godvoice_Sekhema_2
    {Будь честолюбив, как Асала.}{Будь честолюбива, как Асала.}
    ZarokhBoss_Godvoice_Sekhema_3
    {Будь мудр, как Оюн.}{Будь мудра, как Оюн.}
    ZarokhBoss_Godvoice_Sekhema_4
    {Будь величествен, как Солераи.}{Будь величественна, как Солераи.}
    ZarokhBoss_Godvoice_Sekhema_5
    {Будь разумен, как Лундара.}{Будь разумна, как Лундара.}
    ZarokhBoss_Godvoice_Sekhema_6
    {Будь решителен, как Варашта.}{Будь решительна, как Варашта.}
    ZarokhBoss_Godvoice_Sekhema_7
    Изменница и изгнанная сказительница... Вы друг друга стоите.
    ZarokhBoss_Godvoice_Sorc_Random
    Изменница и спесивая неудачница... Вы друг друга стоите.
    ZarokhBoss_Godvoice_Sorc_2
    {Ты отвернулся от своего народа, а теперь приполз обратно в пески? Ты жалок.}{Ты отвернулась от своего народа, а теперь приползла обратно в пески? Ничтожество.}
    ZarokhBoss_Godvoice_Sorc_3
    {Ты нашёл её. Варашту... Сехему Зимы. Нас с ней соединяют особые... узы. Узы времени. Узы боли. Вместе мы могли бы править пустыней Вастири, а то и всем Рэкластом. Этой маракетке не чужды долг и достоинство... но в ней нет ни капли амбиций. Меня это удручает.



    Если ты попытаешься переместить её, первый вздох за пределами чертогов станет для неё последним. Наши с нею судьбы уже предрешены.

    }{Ты нашла её. Варашту... Сехему Зимы. Нас с ней соединяют особые... узы. Узы времени. Узы боли. Вместе мы могли бы править пустыней Вастири, а то и всем Рэкластом. Этой маракетке не чужды долг и достоинство... но в ней нет ни капли амбиций. Меня это удручает.



    Если ты попытаешься переместить её, первый вздох за пределами чертогов станет для неё последним. Наши с нею судьбы уже предрешены.

    }
    ZarokhBoss_Godvoice_VarashtaGossip_Random