IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Zarokh, o Temporal único /15
SanctumJewel
Requer: Nível 20
local jewel effect base radius [1000]
[2 Random Jewel Modifiers]
BlessedBonds
Requer: Nível 56, 13 Des, 13 Int
+(60100) de evasão
+(3050) de escudo de energia máximo
Ganha (2535) de mana por inimigo morto
Inflige Exposição ao Frio ao incendiar um inimigo
Inflige Exposição ao Fogo ao eletrificar um inimigo
Inflige Exposição à Eletricidade com golpes críticos
RimeveilSeal
Requer: Nível 1
É possível encaixar apenas joias safira neste item
Raridade de itens encontrados aumentada em (1020)%
+(1020) a todos os atributos
+(510)% à resistência a dano de fogo e frio por item equipado com um modificador de resistência a dano elétrico
GrandSpectrumRuby
Requer: Nível 20
Vida máxima aumentada em 2% por joia Espectro Grandioso encaixada
number of stackable unique jewels [1]
GrandSpectrumRuby
Requer: Nível 20
Espírito aumentado em 2% por joia Espectro Grandioso encaixada
number of stackable unique jewels [1]
GrandSpectrumRuby
Requer: Nível 20
+6% a todas as resistências elementais por joia Espectro Grandioso encaixada
number of stackable unique jewels [1]
EmberheartSeal
Requer: Nível 40
É possível encaixar apenas joias esmeralda neste item
Raridade de itens encontrados aumentada em (1020)%
+(1020) a todos os atributos
+(510)% à resistência a dano de frio e elétrico por item equipado com um modificador de resistência a dano de fogo
SandstormVisage
Requer: Nível 52, 38 Int
+(80120) de escudo de energia máximo
+(2030) à Destreza
Inimigos em sua presença são cegados
A cada segundo, inflige Fraqueza a Críticos aos inimigos em sua presença por (1520) segundos
PilgrimsImage
Requer: Nível 64, 37 Int
+(100150) de escudo de energia máximo
+(1020)% a todas as resistências elementais
(530)% do dano sofrido é recuperado como vida
(530)% do dano sofrido é recuperado como mana
Habilidades têm (-2-1) segundos de recarga
RelicUnique3x1
Requer: Nível 64
Zarokh, o Temporal, larga Determinação da Sekhema
Salas são desconhecidas no Mapa da Provação
Este item é destruído quando aplicado a uma Provação
RelicUnique2x1
Requer: Nível 64
Zarokh, o Temporal, larga Semblante da Tempestade de Areia
Não pode restaurar Honra
Este item é destruído quando aplicado a uma Provação
RelicUnique1x4
Requer: Nível 65
Zarokh, o Temporal, larga Contra a Escuridão
Zarokh, o Temporal, causa +100% de dano
Zarokh, o Temporal, sofre -75% de dano
Este item é destruído quando aplicado a uma Provação
RelicUnique4x1
Requer: Nível 65
Zarokh, o Temporal, larga Temporalis
Dano sofrido não pode ser absorvido
Honra máxima é 1
Não pode ser usada com Provações abaixo do nível 80
Este item é destruído quando aplicado a uma Provação
RelicUnique1x3
Requer: Nível 64
Zarokh, o Temporal, larga 1 Moeda Barya adicional
Sua armadura, evasão e escudo de energia são zerados
Este item é destruído quando aplicado a uma Provação
StormforgedSeal
Requer: Nível 40
É possível encaixar apenas joias rubi neste item
Raridade de itens encontrados aumentada em (1020)%
+(1020) a todos os atributos
+(510)% à resistência a dano de fogo e elétrico por item equipado com um modificador de resistência a dano de frio
Zarokh, o Temporal
CategoryConstructConstruto
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
Não pode sofrer congelamentos
Não pode sofrer atordoamentos
Você não pode sofrer eletrocutamento
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Zarokh, the Temporal
Spectre
AreaProvação das Sekhemas
Tagsconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
Vida
750%
Energy Shield From Life
7%
Resistência
IconEnemyResistanceFire30 IconEnemyResistanceCold30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
Damage
150%
Precisão
100%
Attack Distance
6 ~ 12
Tempo de Ataque
1.5 Second
Damage Spread
±10%
Experiência
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
Nível
22
Vida
2,288
Damage
62
Dano Mágico
62
Precisão
316
Tempo de Ataque
1.5
Experiência
3,184
Minion Life
7,553
Minion Energy Shield
529
Minion Damage
89
Minion Armour
106
SilentSpiresApparitionThrowLightning
Attack, RangedAttack, Projectile, Triggerable, AttackInPlace
Base Damage: 5668
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Causa de 15.6 a 19.07 de dano físico
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
ghostlythrow
SilentSpiresApparitionThrowLightningLeft
Attack, RangedAttack, Projectile, Triggerable, AttackInPlace
Base Damage: 5668
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Causa de 15.6 a 19.07 de dano físico
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
ghostlythrow
MPSSilentSpiresApparitionPortalBallLightningLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Tempo de Recarga: 15 s
Causa de 70.22 a 85.82 de dano físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MaceNotable2
MPSSilentSpiresApparitionPortalBallLightningRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Tempo de Recarga: 15 s
Causa de 70.22 a 85.82 de dano físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MaceNotable2
MPSSilentSpiresApparitionPortalBallLightningCentre
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Tempo de Recarga: 15 s
Causa de 70.22 a 85.82 de dano físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MaceNotable2
EASSilentSpiresApparitionTeleport
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 10 s
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 40 s
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Tempo de Recarga: 16 s
Causa de 15.6 a 19.07 de dano físico
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
MaceNotable2
SOSilentSpiresApparitionElipticalOrbitBall
Triggerable, AttackInPlace, Spell
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Tempo de Recarga: 10 s
EASSilentSpiresApparitionInvertProjectiles
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 30 s
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 12.5 s
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
Spell
Tempo de Conjuração: 1 s
EASSilentSpiresApparitionTimeTrialStart
Spell
Tempo de Conjuração: 1 s
EASSilentSpiresApparitionTimeTrialEndSuccess
Spell
Tempo de Conjuração: 1 s
EASSilentSpiresApparitionTimeTrialEndFail
Spell
Tempo de Conjuração: 1 s
GTSilentSpiresApparitionSummonTraps
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
GSSilentSpiresApparitionTimeTrapExplode
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa de 70.22 a 85.82 de dano físico
is area damage [1]
GTSilentSpiresApparitionLightningTendrils
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
TBSilentSpiresApparitionLightningTendrilSingle
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 5668
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Tempo de Ataque: 1.5 s
Causa de 15.6 a 19.07 de dano físico
generic skill trigger skills with id [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Causa de 70.22 a 85.82 de dano físico
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MaceNotable2
GSSilentSpiresApparitionSummonElipticalOrbitImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa de 70.22 a 85.82 de dano físico
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlastMarker
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlast
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa de 249.7 a 305.1 de dano físico
Quebra de armadura equivalente a 30% do dano físico causado
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
GASilentSpiresApparitionDeathTouch
Triggerable, Attack, AttackInPlace
Base Damage: 5668
Chance de Golpe Crítico: 5%
Dano de Ataque: 525%
Tempo de Ataque: 1.5 s
Causa +425% de dano de ataque
Não pode ser evadido
action attack or cast time uses animation length [1]
base cannot be blocked [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Causa de 140.4 a 171.6 de dano físico
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningSlow
Triggerable

Object Type

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

BaseEvents
{
	on_construction_complete = "SetTickWhileSimulationFrozen();"
}

StateMachine
{
	define_shared_state =
	"
		timetrialprogress;
		collidable;
		audio_param;
	"

	on_or_create_state_collidable_1 = "MakeCollidable();"
	on_or_create_state_collidable_0 = "RemoveCollidability();"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance4"
	leveled_starting_effects = "CTS1Generic"
}

Animated
{
	always_interpolate_bearing = true
}

Stats
{
	is_sanctum_floor_boss = 1
	is_sanctum_final_boss = 1
	set_monster_delay_item_drops_millis = 3300
}

Functions {}

Preload
{
	preload_skill_art_variation = "chronomancer:1"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Zarokh, the Temporal",
    life = 7.5,
    energyShield = 0.07,
    damage = 1.5,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SilentSpiresApparitionThrowLightning",
        "SilentSpiresApparitionThrowLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningRight",
        "MPSSilentSpiresApparitionPortalBallLightningCentre",
        "MPSSilentSpiresApparitionTemporalChainsLightning",
        "MPSSilentSpiresApparitionPortalBallLightningSingle",
        "SOSilentSpiresApparitionElipticalOrbitBall",
        "GSSilentSpiresApparitionTemporalChainsLightningImpact",
        "GTSilentSpiresApparitionLightningTendrils",
        "GSSilentSpiresApparitionTimeTrapExplode",
        "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
        "GSSilentSpiresApparitionRewindPlayerBlastMarker",
        "GASilentSpiresApparitionDeathTouch",
        "GSSilentSpiresApparitionTemporalChainsLightningSlow",
        "EASSilentSpiresApparitionBeamPhaseStart",
        "EASSilentSpiresApparitionTeleport",
        "EASSilentSpiresApparitionTeleportCentre",
        "EASSilentSpiresApparitionInvertProjectiles",
        "EASSilentSpiresApparitionRewindPlayerSequence",
        "EASSilentSpiresApparitionTimeTrialStart",
        "EASSilentSpiresApparitionTimeTrialEndSuccess",
        "EASSilentSpiresApparitionTimeTrialEndFail",
        "TBSilentSpiresApparitionLightningTendrilSingle",
        "SOSilentSpiresApparitionSummonTrap",
        "SOSilentSpiresApparitionTimeTrialCollectable",
        "GTSilentSpiresApparitionSummonTraps",
        "GSSilentSpiresApparitionRewindPlayerBlast",
        "GTSilentSpiresApparitionSummonTrapsLesser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightning"] = {
    name = "SilentSpiresApparitionThrowLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightningLeft"] = {
    name = "SilentSpiresApparitionThrowLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = {
    name = "MPSSilentSpiresApparitionTemporalChainsLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionElipticalOrbitBall"] = {
    name = "SOSilentSpiresApparitionElipticalOrbitBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionLightningTendrils"] = {
    name = "GTSilentSpiresApparitionLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTimeTrapExplode"] = {
    name = "GSSilentSpiresApparitionTimeTrapExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = {
    name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlastMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASilentSpiresApparitionDeathTouch"] = {
    name = "GASilentSpiresApparitionDeathTouch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        "global_always_hit",
    },
    levels = {
        [1] = {baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionBeamPhaseStart"] = {
    name = "EASSilentSpiresApparitionBeamPhaseStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleport"] = {
    name = "EASSilentSpiresApparitionTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleportCentre"] = {
    name = "EASSilentSpiresApparitionTeleportCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionInvertProjectiles"] = {
    name = "EASSilentSpiresApparitionInvertProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionRewindPlayerSequence"] = {
    name = "EASSilentSpiresApparitionRewindPlayerSequence",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialStart"] = {
    name = "EASSilentSpiresApparitionTimeTrialStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndSuccess",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndFail"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndFail",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSilentSpiresApparitionLightningTendrilSingle"] = {
    name = "TBSilentSpiresApparitionLightningTendrilSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionSummonTrap"] = {
    name = "SOSilentSpiresApparitionSummonTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionTimeTrialCollectable"] = {
    name = "SOSilentSpiresApparitionTimeTrialCollectable",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTraps"] = {
    name = "GTSilentSpiresApparitionSummonTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlast"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "armour_break_physical_damage_%_dealt_as_armour_break",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTrapsLesser"] = {
    name = "GTSilentSpiresApparitionSummonTrapsLesser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
FamilyNothing
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Não pode sofrer congelamentos
Não pode sofrer atordoamentos
Você não pode sofrer eletrocutamento
FamilyMonsterCannotBeStunnedFrozenElectrocuted
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • base cannot be frozen 1 1 Global
  • base cannot be stunned 0 0 Global Unscalable Value
  • base cannot be electrocuted 1 1 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% 9000 9000 Global
  • monster dropped item rarity +% 3200 3200 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • Zarokh, o Temporal
    CategoryConstructConstruto
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    Não pode sofrer congelamentos
    Não pode sofrer atordoamentos
    Você não pode sofrer eletrocutamento
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    Zarokh, the Temporal
    Spectre
    Tagsconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
    Vida
    750%
    Energy Shield From Life
    7%
    Resistência
    IconEnemyResistanceFire30 IconEnemyResistanceCold30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    6 ~ 12
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±10%
    Experiência
    400%
    Model Size
    140%
    Type
    ApparitionBossSTANDALONE
    Metadata
    SilentSpiresApparitionSTANDALONE
    Nível
    68
    Vida
    61,928
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    1.5
    Experiência
    114,536
    Minion Life
    51,975
    Minion Energy Shield
    3,638
    Minion Damage
    1,453
    Minion Armour
    2,413
    SilentSpiresApparitionThrowLightning
    Attack, RangedAttack, Projectile, Triggerable, AttackInPlace
    Base Damage: 315385
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Causa de 86.09 a 105.2 de dano físico
    action attack or cast time uses animation length [1]
    animation effect variation [11]
    attack maximum action distance + [65]
    base is projectile [1]
    lunaris glaive acceleration x [250]
    lunaris glaive acceleration y [1000]
    lunaris glaive angle [5]
    projectile uses contact position [1]
    ghostlythrow
    SilentSpiresApparitionThrowLightningLeft
    Attack, RangedAttack, Projectile, Triggerable, AttackInPlace
    Base Damage: 315385
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Causa de 86.09 a 105.2 de dano físico
    action attack or cast time uses animation length [1]
    animation effect variation [11]
    attack maximum action distance + [65]
    base is projectile [1]
    lunaris glaive acceleration x [250]
    lunaris glaive acceleration y [1000]
    lunaris glaive angle [5]
    projectile uses contact position [1]
    ghostlythrow
    MPSSilentSpiresApparitionPortalBallLightningLeft
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 7%
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 15 s
    Causa de 387.4 a 473.5 de dano físico
    base is projectile [1]
    monster projectile variation [1352]
    projectile maximum range override [300]
    projectile speed variation +% [35]
    projectile spread radius [3]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]
    MaceNotable2
    MPSSilentSpiresApparitionPortalBallLightningRight
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 15 s
    Causa de 387.4 a 473.5 de dano físico
    base is projectile [1]
    monster projectile variation [1352]
    projectile maximum range override [300]
    projectile speed variation +% [35]
    projectile spread radius [3]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]
    MaceNotable2
    MPSSilentSpiresApparitionPortalBallLightningCentre
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 15 s
    Causa de 387.4 a 473.5 de dano físico
    base is projectile [1]
    monster projectile variation [1352]
    projectile maximum range override [300]
    projectile speed variation +% [35]
    projectile spread radius [3]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]
    MaceNotable2
    EASSilentSpiresApparitionTeleport
    Spell
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 10 s
    action attack or cast time uses animation length [1]
    EASSilentSpiresApparitionTeleportCentre
    Spell
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 40 s
    action attack or cast time uses animation length [1]
    MPSSilentSpiresApparitionTemporalChainsLightning
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 16 s
    Causa de 86.09 a 105.2 de dano físico
    base deal no damage [1]
    base is projectile [1]
    monster projectile variation [1353]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MaceNotable2
    SOSilentSpiresApparitionElipticalOrbitBall
    Triggerable, AttackInPlace, Spell
    Chance de Golpe Crítico: 7%
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 10 s
    EASSilentSpiresApparitionInvertProjectiles
    Spell
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 30 s
    action attack or cast time uses animation length [1]
    EASSilentSpiresApparitionRewindPlayerSequence
    Spell
    Tempo de Conjuração: 1 s
    Tempo de Recarga: 12.5 s
    action attack or cast time uses animation length [1]
    EASSilentSpiresApparitionBeamPhaseStart
    Spell
    Tempo de Conjuração: 1 s
    EASSilentSpiresApparitionTimeTrialStart
    Spell
    Tempo de Conjuração: 1 s
    EASSilentSpiresApparitionTimeTrialEndSuccess
    Spell
    Tempo de Conjuração: 1 s
    EASSilentSpiresApparitionTimeTrialEndFail
    Spell
    Tempo de Conjuração: 1 s
    GTSilentSpiresApparitionSummonTraps
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    GTSilentSpiresApparitionSummonTrapsLesser
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    SOSilentSpiresApparitionSummonTrap
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    GSSilentSpiresApparitionTimeTrapExplode
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 387.4 a 473.5 de dano físico
    is area damage [1]
    GTSilentSpiresApparitionLightningTendrils
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    is area damage [1]
    TBSilentSpiresApparitionLightningTendrilSingle
    Spell, Triggerable, Attack, Damage, AttackInPlace
    Base Damage: 315385
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Tempo de Ataque: 1.5 s
    Causa de 86.09 a 105.2 de dano físico
    generic skill trigger skills with id [1]
    MPSSilentSpiresApparitionPortalBallLightningSingle
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Chance de Golpe Crítico: 7%
    Tempo de Conjuração: 1 s
    Causa de 387.4 a 473.5 de dano físico
    base is projectile [1]
    monster projectile variation [1352]
    projectile maximum range override [300]
    projectile speed variation +% [35]
    projectile spread radius [3]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    MaceNotable2
    GSSilentSpiresApparitionSummonElipticalOrbitImpact
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 387.4 a 473.5 de dano físico
    is area damage [1]
    GSSilentSpiresApparitionRewindPlayerBlastMarker
    Triggerable, Spell, Damage, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSSilentSpiresApparitionRewindPlayerBlast
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 5%
    Tempo de Conjuração: 1 s
    Causa de 1377 a 1684 de dano físico
    Quebra de armadura equivalente a 30% do dano físico causado
    action attack or cast time uses animation length [1]
    is area damage [1]
    SOSilentSpiresApparitionTimeTrialCollectable
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 1 s
    GASilentSpiresApparitionDeathTouch
    Triggerable, Attack, AttackInPlace
    Base Damage: 315385
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 525%
    Tempo de Ataque: 1.5 s
    Causa +425% de dano de ataque
    Não pode ser evadido
    action attack or cast time uses animation length [1]
    base cannot be blocked [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    GSSilentSpiresApparitionTemporalChainsLightningImpact
    Triggerable, Spell, Damage, AttackInPlace
    Chance de Golpe Crítico: 7%
    Tempo de Conjuração: 1 s
    Causa de 774.8 a 947 de dano físico
    action attack or cast time uses animation length [1]
    base is projectile [1]
    is area damage [1]
    GSSilentSpiresApparitionTemporalChainsLightningSlow
    Triggerable

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparitionSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Zarokh, the Temporal",
        life = 7.5,
        energyShield = 0.07,
        damage = 1.5,
        damageSpread = 0.1,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "SilentSpiresApparitionThrowLightning",
            "SilentSpiresApparitionThrowLightningLeft",
            "MPSSilentSpiresApparitionPortalBallLightningLeft",
            "MPSSilentSpiresApparitionPortalBallLightningRight",
            "MPSSilentSpiresApparitionPortalBallLightningCentre",
            "MPSSilentSpiresApparitionTemporalChainsLightning",
            "MPSSilentSpiresApparitionPortalBallLightningSingle",
            "SOSilentSpiresApparitionElipticalOrbitBall",
            "GSSilentSpiresApparitionTemporalChainsLightningImpact",
            "GTSilentSpiresApparitionLightningTendrils",
            "GSSilentSpiresApparitionTimeTrapExplode",
            "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
            "GSSilentSpiresApparitionRewindPlayerBlastMarker",
            "GASilentSpiresApparitionDeathTouch",
            "GSSilentSpiresApparitionTemporalChainsLightningSlow",
            "EASSilentSpiresApparitionBeamPhaseStart",
            "EASSilentSpiresApparitionTeleport",
            "EASSilentSpiresApparitionTeleportCentre",
            "EASSilentSpiresApparitionInvertProjectiles",
            "EASSilentSpiresApparitionRewindPlayerSequence",
            "EASSilentSpiresApparitionTimeTrialStart",
            "EASSilentSpiresApparitionTimeTrialEndSuccess",
            "EASSilentSpiresApparitionTimeTrialEndFail",
            "TBSilentSpiresApparitionLightningTendrilSingle",
            "SOSilentSpiresApparitionSummonTrap",
            "SOSilentSpiresApparitionTimeTrialCollectable",
            "GTSilentSpiresApparitionSummonTraps",
            "GSSilentSpiresApparitionRewindPlayerBlast",
            "GTSilentSpiresApparitionSummonTrapsLesser",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SilentSpiresApparitionThrowLightning"] = {
        name = "SilentSpiresApparitionThrowLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "lunaris_glaive_acceleration_x",
            "lunaris_glaive_acceleration_y",
            "attack_maximum_action_distance_+",
            "animation_effect_variation",
            "lunaris_glaive_angle",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SilentSpiresApparitionThrowLightningLeft"] = {
        name = "SilentSpiresApparitionThrowLightningLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Projectile] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "lunaris_glaive_acceleration_x",
            "lunaris_glaive_acceleration_y",
            "attack_maximum_action_distance_+",
            "animation_effect_variation",
            "lunaris_glaive_angle",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = {
        name = "MPSSilentSpiresApparitionPortalBallLightningLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_travel_at_fixed_height",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = {
        name = "MPSSilentSpiresApparitionPortalBallLightningRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_travel_at_fixed_height",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = {
        name = "MPSSilentSpiresApparitionPortalBallLightningCentre",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectiles_travel_at_fixed_height",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = {
        name = "MPSSilentSpiresApparitionTemporalChainsLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = {
        name = "MPSSilentSpiresApparitionPortalBallLightningSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_maximum_range_override",
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "projectiles_travel_at_fixed_height",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSilentSpiresApparitionElipticalOrbitBall"] = {
        name = "SOSilentSpiresApparitionElipticalOrbitBall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = {
        name = "GSSilentSpiresApparitionTemporalChainsLightningImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSilentSpiresApparitionLightningTendrils"] = {
        name = "GTSilentSpiresApparitionLightningTendrils",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionTimeTrapExplode"] = {
        name = "GSSilentSpiresApparitionTimeTrapExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = {
        name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = {
        name = "GSSilentSpiresApparitionRewindPlayerBlastMarker",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASilentSpiresApparitionDeathTouch"] = {
        name = "GASilentSpiresApparitionDeathTouch",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_cannot_be_blocked",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
            "global_always_hit",
        },
        levels = {
            [1] = {baseMultiplier = 5.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = {
        name = "GSSilentSpiresApparitionTemporalChainsLightningSlow",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionBeamPhaseStart"] = {
        name = "EASSilentSpiresApparitionBeamPhaseStart",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionTeleport"] = {
        name = "EASSilentSpiresApparitionTeleport",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionTeleportCentre"] = {
        name = "EASSilentSpiresApparitionTeleportCentre",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionInvertProjectiles"] = {
        name = "EASSilentSpiresApparitionInvertProjectiles",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionRewindPlayerSequence"] = {
        name = "EASSilentSpiresApparitionRewindPlayerSequence",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionTimeTrialStart"] = {
        name = "EASSilentSpiresApparitionTimeTrialStart",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = {
        name = "EASSilentSpiresApparitionTimeTrialEndSuccess",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASSilentSpiresApparitionTimeTrialEndFail"] = {
        name = "EASSilentSpiresApparitionTimeTrialEndFail",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBSilentSpiresApparitionLightningTendrilSingle"] = {
        name = "TBSilentSpiresApparitionLightningTendrilSingle",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSilentSpiresApparitionSummonTrap"] = {
        name = "SOSilentSpiresApparitionSummonTrap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOSilentSpiresApparitionTimeTrialCollectable"] = {
        name = "SOSilentSpiresApparitionTimeTrialCollectable",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSilentSpiresApparitionSummonTraps"] = {
        name = "GTSilentSpiresApparitionSummonTraps",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSSilentSpiresApparitionRewindPlayerBlast"] = {
        name = "GSSilentSpiresApparitionRewindPlayerBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "armour_break_physical_damage_%_dealt_as_armour_break",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSilentSpiresApparitionSummonTrapsLesser"] = {
        name = "GTSilentSpiresApparitionSummonTrapsLesser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Não pode sofrer congelamentos
    Não pode sofrer atordoamentos
    Você não pode sofrer eletrocutamento
    FamilyMonsterCannotBeStunnedFrozenElectrocuted
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • base cannot be frozen 1 1 Global
  • base cannot be stunned 0 0 Global Unscalable Value
  • base cannot be electrocuted 1 1 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    i am boss of tier [3]
    monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • i am boss of tier 3 3 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 4800 4800 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% 9000 9000 Global
  • monster dropped item rarity +% 3200 3200 Global
  • monster dropped item quantity +% 800 800 Global
  • unique monster guarantee one rare 1 1 Global
  • monster map key of at least same tier as current map drop chance % 25 25 Global
  • Zarokh, o Temporal Text Audio /150
    Nome
    Ugh... Quem é você para desafiar o seu destino?
    ZarokhBoss_Death_Random
    Ugh, esse não é o futuro que eu havia previsto!
    ZarokhBoss_Death_2
    Não pode ser... Não é minha hora...
    ZarokhBoss_Death_3
    Minha areia... acabou...
    ZarokhBoss_Death_4
    As areias se movem, {taljari}...
    ZarokhBoss_Death_5
    Você teria sido uma boa {Sekhema}...
    ZarokhBoss_Death_Sorc
    Eu vi como isso termina, {taljari}. Sua hora chegou.
    ZarokhBoss_Emerge_Random
    Venha, {taljari}. Vou decretar o seu destino.
    ZarokhBoss_Emerge_2
    Vi o que aconteceu e o que ainda está por vir.
    ZarokhBoss_Emerge_3
    Sua derrota já estava predestinada. Está escrita na areia.
    ZarokhBoss_Emerge_4
    Enfureça-se contra os grilhões do destino, se assim desejar.
    ZarokhBoss_Emerge_5
    Venha, cronomante... Contemple o verdadeiro domínio do tempo.
    ZarokhBoss_Emerge_Chronomancer
    Você terá o mesmo fim da "grande" Varashta.
    ZarokhBoss_Emerge_Sorceress
    Você busca voltar no tempo? Tal feito está além do seu alcance.
    ZarokhBoss_Emerge_ReturnAfterWin
    Sua persistência é admirável... mas seu destino permanece inalterado.
    ZarokhBoss_Emerge_ReturnAfterLoss
    Ugh... Um contratempo temporário!
    ZarokhBoss_Knockdown_Random
    Ugh... Um contratempo temporário!
    ZarokhBoss_Knockdown_2
    Ugh... Irrelevante!
    ZarokhBoss_Knockdown_3
    Ugh... Irrelevante!
    ZarokhBoss_Knockdown_4
    Ugh... Isso não muda nada...
    ZarokhBoss_Knockdown_5
    Ugh... Isso não muda nada...
    ZarokhBoss_Knockdown_6
    Está ficando tarde.
    ZarokhBoss_LaserChannel_Random
    Está ficando tarde.
    ZarokhBoss_LaserChannel_2
    Está ficando tarde.
    ZarokhBoss_LaserChannel_3
    Toma cuidado.
    ZarokhBoss_LaserChannel_4
    Toma cuidado.
    ZarokhBoss_LaserChannel_5
    Seu destino te prende.
    ZarokhBoss_LaserChannel_6
    Seu destino te prende.
    ZarokhBoss_LaserChannel_7
    Seu destino te prende.
    ZarokhBoss_LaserChannel_8
    O destino... é inevitável.
    ZarokhBoss_ProjectileSpell_Random
    O destino... é inevitável.
    ZarokhBoss_ProjectileSpell_2
    O destino... é inevitável.
    ZarokhBoss_ProjectileSpell_3
    O destino... envolve todos nós...
    ZarokhBoss_ProjectileSpell_4
    O destino... envolve todos nós...
    ZarokhBoss_ProjectileSpell_5
    O destino... envolve todos nós...
    ZarokhBoss_ProjectileSpell_6
    Aceite... seu destino.
    ZarokhBoss_ProjectileSpell_7
    Aceite... seu destino.
    ZarokhBoss_ProjectileSpell_8
    Aceite... seu destino.
    ZarokhBoss_ProjectileSpell_9
    Não há como escapar!
    ZarokhBoss_ProjectileSweep_Random
    Não há como escapar!
    ZarokhBoss_ProjectileSweep_2
    Não há como escapar!
    ZarokhBoss_ProjectileSweep_3
    Isso só termina de um jeito!
    ZarokhBoss_ProjectileSweep_4
    Isso só termina de um jeito!
    ZarokhBoss_ProjectileSweep_5
    Isso só termina de um jeito!
    ZarokhBoss_ProjectileSweep_6
    Livre-se de suas ilusões!
    ZarokhBoss_ProjectileSweep_7
    Livre-se de suas ilusões!
    ZarokhBoss_ProjectileSweep_8
    Livre-se de suas ilusões!
    ZarokhBoss_ProjectileSweep_9
    Inverta o fluxo do tempo...
    ZarokhBoss_ReverseProjectiles_Random
    Inverta o fluxo do tempo...
    ZarokhBoss_ReverseProjectiles_2
    Inverta o fluxo do tempo...
    ZarokhBoss_ReverseProjectiles_3
    O tempo flui em todas as direções.
    ZarokhBoss_ReverseProjectiles_4
    O tempo flui em todas as direções.
    ZarokhBoss_ReverseProjectiles_5
    O tempo flui em todas as direções.
    ZarokhBoss_ReverseProjectiles_6
    O tempo distorce.
    ZarokhBoss_ReverseProjectiles_7
    O tempo distorce.
    ZarokhBoss_ReverseProjectiles_8
    O tempo distorce.
    ZarokhBoss_ReverseProjectiles_9
    Definhe até sumir!
    ZarokhBoss_SummonTempOrb_Random
    Definhe até sumir!
    ZarokhBoss_SummonTempOrb_2
    Definhe até sumir!
    ZarokhBoss_SummonTempOrb_3
    Você não está no controle...
    ZarokhBoss_SummonTempOrb_4
    Você não está no controle...
    ZarokhBoss_SummonTempOrb_5
    Você não está no controle...
    ZarokhBoss_SummonTempOrb_6
    Lembranças materializadas...
    ZarokhBoss_TemporalRift_Random
    Lembranças materializadas...
    ZarokhBoss_TemporalRift_2
    Lembranças materializadas...
    ZarokhBoss_TemporalRift_3
    Volte ao esquecimento.
    ZarokhBoss_TemporalRift_4
    Volte ao esquecimento.
    ZarokhBoss_TemporalRift_5
    Volte ao esquecimento.
    ZarokhBoss_TemporalRift_6
    Flua para trás.
    ZarokhBoss_TemporalRift_7
    Flua para trás.
    ZarokhBoss_TemporalRift_8
    Flua para trás.
    ZarokhBoss_TemporalRift_9
    Volte!
    ZarokhBoss_TemporalRift_10
    Volte!
    ZarokhBoss_TemporalRift_11
    Volte!
    ZarokhBoss_TemporalRift_12
    A eternidade te aguarda.
    ZarokhBoss_TemporalRift_13
    A eternidade te aguarda.
    ZarokhBoss_TemporalRift_14
    A eternidade te aguarda.
    ZarokhBoss_TemporalRift_15
    O tempo se desenrola.
    ZarokhBoss_TemporalRift_16
    O tempo se desenrola.
    ZarokhBoss_TemporalRift_17
    Como foi previsto.
    ZarokhBoss_TimeTrialFail_Random
    Já foi... previsto.
    ZarokhBoss_TimeTrialFail_2
    Retorne ao pó.
    ZarokhBoss_TimeTrialFail_3
    Você... não é nada.
    ZarokhBoss_TimeTrialFail_4
    Tempo... esgotado.
    ZarokhBoss_TimeTrialFail_5
    O tempo acabou.
    ZarokhBoss_TimeTrialFail_6
    Você não é Deshret...
    ZarokhBoss_TimeTrialFail_7
    Varashta espera por você.
    ZarokhBoss_TimeTrialFail_8
    Como esperado.
    ZarokhBoss_TimeTrialFail_9
    {Você não é o primeiro a fracassar, nem será o último.}{Você não é o primeira a fracassar, nem será a última.}
    ZarokhBoss_TimeTrialFail_10
    Seu tempo está quase acabando...
    ZarokhBoss_TimeTrialRunningOut_Random
    Seu tempo está quase acabando...
    ZarokhBoss_TimeTrialRunningOut_2
    Seu tempo está quase acabando...
    ZarokhBoss_TimeTrialRunningOut_3
    A areia está acabando...
    ZarokhBoss_TimeTrialRunningOut_4
    A areia está acabando...
    ZarokhBoss_TimeTrialRunningOut_5
    A areia está acabando...
    ZarokhBoss_TimeTrialRunningOut_6
    O fim se aproxima...
    ZarokhBoss_TimeTrialRunningOut_7
    O fim se aproxima...
    ZarokhBoss_TimeTrialRunningOut_8
    O fim se aproxima...
    ZarokhBoss_TimeTrialRunningOut_9
    Estou ficando cansado disso...
    ZarokhBoss_TimeTrialRunningOut_10
    Estou ficando cansado disso...
    ZarokhBoss_TimeTrialRunningOut_11
    Estou ficando cansado disso...
    ZarokhBoss_TimeTrialRunningOut_12
    Uma fuga fortuita.
    ZarokhBoss_TimeTrialSpeedUp_Random
    Uma fuga fortuita.
    ZarokhBoss_TimeTrialSpeedUp_2
    Uma fuga fortuita.
    ZarokhBoss_TimeTrialSpeedUp_3
    O destino sorri para você... por enquanto.
    ZarokhBoss_TimeTrialSpeedUp_4
    O destino sorri para você... por enquanto.
    ZarokhBoss_TimeTrialSpeedUp_5
    O destino sorri para você... por enquanto.
    ZarokhBoss_TimeTrialSpeedUp_6
    Isso não faz diferença.
    ZarokhBoss_TimeTrialSpeedUp_7
    Isso não faz diferença.
    ZarokhBoss_TimeTrialSpeedUp_8
    Isso não faz diferença.
    ZarokhBoss_TimeTrialSpeedUp_9
    Seu destino permanece inalterado.
    ZarokhBoss_TimeTrialSpeedUp_10
    Seu destino permanece inalterado.
    ZarokhBoss_TimeTrialSpeedUp_11
    Seu destino permanece inalterado.
    ZarokhBoss_TimeTrialSpeedUp_12
    As areias do tempo não esperam por ninguém...
    ZarokhBoss_TimeTrialStart_Random
    As areias do tempo não esperam por ninguém...
    ZarokhBoss_TimeTrialStart_2
    As areias do tempo não esperam por ninguém...
    ZarokhBoss_TimeTrialStart_3
    Que surpresa, {taljari}. Mas você ainda precisa se livrar dos grilhões do destino.
    ZarokhBoss_TimeTrialSuccess_Random
    Uma pequena vitória... mas sua guerra ainda não foi vencida.
    ZarokhBoss_TimeTrialSuccess_2
    Você possui um mínimo de habilidade... Se ao menos isso bastasse...
    ZarokhBoss_TimeTrialSuccess_3
    Você pode ter atrasado seu destino... mas não o mudou.
    ZarokhBoss_TimeTrialSuccess_4
    Balbala pensa que pode ser perdoada, mas será que é realmente possível perdoar uma traidora?
    ZarokhBoss_Godvoice_Balbala_Random
    Passar na provação foi o começo... não o fim... Sua djinn tola deveria saber disso.
    ZarokhBoss_Godvoice_Balbala_2
    Balbala está te usando, {taljari}.
    ZarokhBoss_Godvoice_Balbala_3
    O que você realmente sabe sobre o tempo, cronomante?
    ZarokhBoss_Godvoice_Chronomancer_Random
    O tempo não para para ninguém... nem mesmo para você.
    ZarokhBoss_Godvoice_Chronomancer_2
    Você acabará ficando sem tempo, cronomante..
    ZarokhBoss_Godvoice_Chronomancer_3
    Para você, o tempo urge... Mas é irrelevante para mim.
    ZarokhBoss_Godvoice_General_Random
    {Uma traidora e um {jingakh}... Que par perfeito...}{Uma traidora e uma {jingakh}... Que par perfeito...}
    ZarokhBoss_Godvoice_General_2
    O tempo está contra você. Mas eu o controlo.
    ZarokhBoss_Godvoice_General_3
    O que você busca aqui? Você terá o mesmo fim que a {Sekhema} do Inverno.
    ZarokhBoss_Godvoice_General_4
    Você sabe mesmo o que busca aqui? Você terá o mesmo fim que Varashta.
    ZarokhBoss_Godvoice_General_5
    Seja indomável como Deshret.
    ZarokhBoss_Godvoice_Sekhema_Random
    {Seja destemido como Aukuna.}{Seja destemida como Aukuna.}
    ZarokhBoss_Godvoice_Sekhema_2
    {Seja ambicioso como Asala.}{Seja ambiciosa como Asala.}
    ZarokhBoss_Godvoice_Sekhema_3
    {Seja sábio como Oyun.}{Seja sábia como Oyun.}
    ZarokhBoss_Godvoice_Sekhema_4
    Seja radiante como Solerai.
    ZarokhBoss_Godvoice_Sekhema_5
    {Seja esclarecido como Lundara.}{Seja esclarecida como Lundara.}
    ZarokhBoss_Godvoice_Sekhema_6
    Seja inabalável como Varashta.
    ZarokhBoss_Godvoice_Sekhema_7
    Uma traidora e uma contadora de histórias banida... Que apropriado...
    ZarokhBoss_Godvoice_Sorc_Random
    Uma traidora e um fracasso arrogante... Que apropriado...
    ZarokhBoss_Godvoice_Sorc_2
    Você abandonou seu povo apenas para voltar rastejando para as areias? Patético.
    ZarokhBoss_Godvoice_Sorc_3
    Então... Você a encontrou. Varashta... A {Sekhema} do Inverno. Ela e eu compartilhamos um vínculo... único. Um vínculo no tempo. Um vínculo na dor. Juntos, poderíamos ter governado Vastiri. Talvez pudéssemos ter governado toda Wraeclast. A maraketh devota pode ser honrada... mas achei sua falta de ambição... patética.



    Se você tentar removê-la... ela morrerá assim que respirar fora daquela câmara... O destino dela e o meu já estão selados.


    ZarokhBoss_Godvoice_VarashtaGossip_Random
    Vi o que aconteceu e o que ainda está por vir.
    ZarokhHourglassHideout_Random
    Enfureça-se contra os grilhões do destino, se assim desejar.
    ZarokhHourglassHideout_2
    Você busca voltar no tempo? Tal feito está além do seu alcance.
    ZarokhHourglassHideout_3
    Está ficando tarde.
    ZarokhHourglassHideout_4
    Seu destino te prende.
    ZarokhHourglassHideout_5
    O tempo distorce.
    ZarokhHourglassHideout_6
    O tempo flui em todas as direções.
    ZarokhHourglassHideout_7
    A eternidade te aguarda.
    ZarokhHourglassHideout_8

    Community Wiki

    Edit

    Zarokh, the Temporal

    Zarokh, the Temporal is the final boss of the Trial of the Sekhemas, found on the fourth floor.

    He can drop unique relics. Defeating him with a unique relic applied to a Trial provides various rewards, including several exclusive unique items.

    Drops

    Unique items from challenge runs

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.