時間之主.澤洛克
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Zarokh, the Temporal
SpectreN
Area絲克瑪試煉
Tagsconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
生命
2500%
Energy Shield From Life
7%
Ailment Threshold
%
抗性
30 30 30 0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
經驗值
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
等級
22
生命
10,150
護甲
152
閃避值
96
能量護盾
0
傷害
62
法術傷害
62
命中
0
Attack Time
1.5
經驗值
3,184
SilentSpiresApparitionThrowLightning
攻擊, 範圍攻擊, 投射物, 可觸發
Base Damage: 56–68
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
造成 5.0346.152 物理傷害
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
SilentSpiresApparitionThrowLightningLeft
攻擊, 範圍攻擊, 投射物, 可觸發
Base Damage: 56–68
[Critical|暴擊]率: 5%
Attack Time: 1.5 秒
造成 5.0346.152 物理傷害
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
MPSSilentSpiresApparitionPortalBallLightningLeft
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 7%
施放時間: 1 秒
冷卻時間: 15 秒
造成 22.6527.68 物理傷害
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningRight
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 15 秒
造成 22.6527.68 物理傷害
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningCentre
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 15 秒
造成 22.6527.68 物理傷害
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EASSilentSpiresApparitionTeleport
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
冷卻時間: 40 秒
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 16 秒
造成 5.0346.152 物理傷害
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
SOSilentSpiresApparitionElipticalOrbitBall
可觸發
冷卻時間: 10 秒
EASSilentSpiresApparitionInvertProjectiles
冷卻時間: 30 秒
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
冷卻時間: 12.5 秒
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
EASSilentSpiresApparitionTimeTrialStart
EASSilentSpiresApparitionTimeTrialEndSuccess
EASSilentSpiresApparitionTimeTrialEndFail
GTSilentSpiresApparitionSummonTraps
可觸發
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
可觸發
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
可觸發
action attack or cast time uses animation length [1]
GSSilentSpiresApparitionTimeTrapExplode
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 22.6527.68 物理傷害
is area damage [1]
GTSilentSpiresApparitionLightningTendrils
可觸發
action attack or cast time uses animation length [1]
is area damage [1]
TBSilentSpiresApparitionLightningTendrilSingle
法術, 可觸發, 攻擊, 傷害
Base Damage: 56–68
暴擊率: 5%
施放時間: 1 秒
Attack Time: 1.5 秒
造成 5.0346.152 物理傷害
generic skill trigger skills with id [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 7%
施放時間: 1 秒
造成 22.6527.68 物理傷害
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
GSSilentSpiresApparitionSummonElipticalOrbitImpact
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 22.6527.68 物理傷害
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlastMarker
可觸發, 法術, 傷害
施放時間: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlast
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 80.5498.44 物理傷害
破壞的護甲值相當於被輔助的技能造成的 30% 物理傷害
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
可觸發
GASilentSpiresApparitionDeathTouch
可觸發, 攻擊
Base Damage: 56–68
[Critical|暴擊]率: 5%
攻擊傷害: 10000100%
Attack Time: 1.5 秒
造成 10000000% 更多攻擊傷害
不能閃避
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningImpact
可觸發, 法術, 傷害
暴擊率: 7%
施放時間: 1 秒
造成 45.355.37 物理傷害
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningSlow
可觸發

Object Type

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

BaseEvents
{
	on_construction_complete = "SetTickWhileSimulationFrozen();"
}

StateMachine
{
	define_shared_state =
	"
		timetrialprogress;
		collidable;
		audio_param;
	"

	on_or_create_state_collidable_1 = "MakeCollidable();"
	on_or_create_state_collidable_0 = "RemoveCollidability();"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance4"
	leveled_starting_effects = "CTS1Generic"
}

Animated
{
	always_interpolate_bearing = true
}

Stats
{
	is_sanctum_floor_boss = 1
	is_sanctum_final_boss = 1
	set_monster_delay_item_drops_millis = 3300
}

Functions {}

Object Type Codes

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

Positioned
{
	on_initial_position_set =
	"
		SetLightState( OFF, 1 );
	"
}

Animated
{
	on_event_hourglass =
	"
		SetLightState( ON, 0.5 );
	"

	on_event_arena = "globals.arenacentre.PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/Opening_seq_highlightCue.ao', orientation:270, height:-374 );"

	on_event_deathtouch =
	"
		this.sandify = GetTarget();
		this.sandify.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/epk/death_touch_01/disintegrate_player.epk' );
	"
}

StateMachine
{
	on_or_create_state_audio_param_0 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 0 ); }
	on_or_create_state_audio_param_1 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 1 ); }
	on_or_create_state_audio_param_2 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 2 ); }
	on_or_create_state_audio_param_3 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 3 ); }
	on_or_create_state_audio_param_4 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 4 ); }
}

Functions
{
	underground =
	"
		DisableRendering();
		SetLightState( OFF, 1 );
	"

	aboveground =
	"
		EnableRendering();
		SetLightState( ON, 1 );
	"
}

Render
{
	use_ao_lights = true
	selection_size_override = "152,152,240"
}

ProximityTrigger
{
	condition = "players"
	radius = 28
	on_triggered = "PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossSeen );"
}

Life
{
	on_death =
	"
		SetLightState( OFF, 3 );
		PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossDefeat );
		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	// encounter begin
	on_effect_start_CTS1BossFightStart =
	{
		local player = GetLocalPlayer();
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// chronomancer
			If( player_ascendancy == 'Sorceress2', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Chronomancer, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Sorceress, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// everyone else
			PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// basic proj
	on_effect_start_SilentSpiresApparitionThrowLightning = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_SilentSpiresApparitionThrowLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSpell_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// sweep proj
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningLeft = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningRight = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningCentre = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// rotating laser beams
	on_effect_start_EASSilentSpiresApparitionBeamPhaseStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_LaserChannel_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// temp chains ball
	on_effect_start_MPSSilentSpiresApparitionTemporalChainsLightning = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_SummonTempOrb_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// reverse projectiles
	on_effect_start_EASSilentSpiresApparitionInvertProjectiles = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_ReverseProjectiles_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// temporal rift
	on_effect_start_EASSilentSpiresApparitionRewindPlayerSequence = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TemporalRift_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial start
	on_effect_event_contact_for_EASSilentSpiresApparitionTimeTrialStart = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialStart_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial success
	on_effect_start_EASSilentSpiresApparitionTimeTrialEndSuccess = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialSuccess_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
	// time trial fail
	on_effect_event_fai_dialogue_for_EASSilentSpiresApparitionTimeTrialEndFail = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialFail_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

StateMachine
{
	// time trial - collecting a speed up thing
	on_increase_state_timetrialprogress = { Roll( 1, 5, (){ PlayTextAudio( ZarokhBoss_TimeTrialSpeedUp_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

Functions
{
	// needs a taunt line to play here when a temp chains curse gets removed, will need some sorta cooldown
	temp_chains_taunt = {}
	// timetrial
	timetrial_times_running_out = { Roll( 1, 1, (){ PlayTextAudio( ZarokhBoss_TimeTrialRunningOut_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' ); } ); }
}

Animated
{
	on_heavy_stun_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_Knockdown_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	"
}

Life
{
	on_death =
	{
		local player = GetLocalPlayer();
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Sorc, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
				} );
			} );
			// everyone else
			PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = {
    name = "Zarokh, the Temporal",
    life = 25,
    energyShield = 0.07,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SilentSpiresApparitionThrowLightning",
        "SilentSpiresApparitionThrowLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningRight",
        "MPSSilentSpiresApparitionPortalBallLightningCentre",
        "MPSSilentSpiresApparitionTemporalChainsLightning",
        "MPSSilentSpiresApparitionPortalBallLightningSingle",
        "SOSilentSpiresApparitionElipticalOrbitBall",
        "GSSilentSpiresApparitionTemporalChainsLightningImpact",
        "GTSilentSpiresApparitionLightningTendrils",
        "GSSilentSpiresApparitionTimeTrapExplode",
        "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
        "GSSilentSpiresApparitionRewindPlayerBlastMarker",
        "GASilentSpiresApparitionDeathTouch",
        "GSSilentSpiresApparitionTemporalChainsLightningSlow",
        "EASSilentSpiresApparitionBeamPhaseStart",
        "EASSilentSpiresApparitionTeleport",
        "EASSilentSpiresApparitionTeleportCentre",
        "EASSilentSpiresApparitionInvertProjectiles",
        "EASSilentSpiresApparitionRewindPlayerSequence",
        "EASSilentSpiresApparitionTimeTrialStart",
        "EASSilentSpiresApparitionTimeTrialEndSuccess",
        "EASSilentSpiresApparitionTimeTrialEndFail",
        "TBSilentSpiresApparitionLightningTendrilSingle",
        "SOSilentSpiresApparitionSummonTrap",
        "SOSilentSpiresApparitionTimeTrialCollectable",
        "GTSilentSpiresApparitionSummonTraps",
        "GSSilentSpiresApparitionRewindPlayerBlast",
        "GTSilentSpiresApparitionSummonTrapsLesser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightning"] = {
    name = "SilentSpiresApparitionThrowLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightningLeft"] = {
    name = "SilentSpiresApparitionThrowLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = {
    name = "MPSSilentSpiresApparitionTemporalChainsLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionElipticalOrbitBall"] = {
    name = "SOSilentSpiresApparitionElipticalOrbitBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionLightningTendrils"] = {
    name = "GTSilentSpiresApparitionLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTimeTrapExplode"] = {
    name = "GSSilentSpiresApparitionTimeTrapExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = {
    name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlastMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASilentSpiresApparitionDeathTouch"] = {
    name = "GASilentSpiresApparitionDeathTouch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll",
        "global_always_hit",
    },
    levels = {
        [1] = {baseMultiplier = 100001, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionBeamPhaseStart"] = {
    name = "EASSilentSpiresApparitionBeamPhaseStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleport"] = {
    name = "EASSilentSpiresApparitionTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleportCentre"] = {
    name = "EASSilentSpiresApparitionTeleportCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionInvertProjectiles"] = {
    name = "EASSilentSpiresApparitionInvertProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionRewindPlayerSequence"] = {
    name = "EASSilentSpiresApparitionRewindPlayerSequence",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialStart"] = {
    name = "EASSilentSpiresApparitionTimeTrialStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndSuccess",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndFail"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndFail",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSilentSpiresApparitionLightningTendrilSingle"] = {
    name = "TBSilentSpiresApparitionLightningTendrilSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionSummonTrap"] = {
    name = "SOSilentSpiresApparitionSummonTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionTimeTrialCollectable"] = {
    name = "SOSilentSpiresApparitionTimeTrialCollectable",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTraps"] = {
    name = "GTSilentSpiresApparitionSummonTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlast"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "armour_break_physical_damage_%_dealt_as_armour_break",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTrapsLesser"] = {
    name = "GTSilentSpiresApparitionSummonTrapsLesser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
IdMonsterUniqueT3Boss
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 14700 Max: 14700 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [10000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT3
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 9000 Max: 9000 Global
  • monster dropped item rarity +% Min: 10000 Max: 10000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • 時空之靈.澤洛克 Text Audio /142
    名字
    呃……你有什麼資格推翻你的命運?
    ZarokhBoss_Death_Random
    呃,這不是我預見的未來!
    ZarokhBoss_Death_2
    這不可能……我的時候還未到……
    ZarokhBoss_Death_3
    我的沙子……流光了……
    ZarokhBoss_Death_4
    塔加里,沙子瞬息萬變……
    ZarokhBoss_Death_5
    You would have made a worthy Sekhema...
    ZarokhBoss_Death_Sorc
    塔加里,我已經看到結局了。你的時候到了。
    ZarokhBoss_Emerge_Random
    來吧,塔加里。我將實現你的命運。
    ZarokhBoss_Emerge_2
    我見證了過去,也預知了未來。
    ZarokhBoss_Emerge_3
    你的失敗是註定的。這個結果就記載在沙粒之上。
    ZarokhBoss_Emerge_4
    若是你如此渴望,那就對命運的枷鎖釋放怒火吧。
    ZarokhBoss_Emerge_5
    來吧,時空幻術師……見識真正的時間精通。
    ZarokhBoss_Emerge_Chronomancer
    你會經歷與「偉大的」瓦拉什塔相同的命運。
    ZarokhBoss_Emerge_Sorceress
    你想逆轉時間?這樣的壯舉是你無法企及的。
    ZarokhBoss_Emerge_ReturnAfterWin
    你的堅持不懈令人敬佩……但你的命運依舊不變。
    ZarokhBoss_Emerge_ReturnAfterLoss
    呃……這只是暫時的挫折!
    ZarokhBoss_Knockdown_Random
    呃……這只是暫時的挫折!
    ZarokhBoss_Knockdown_2
    呃……微不足道!
    ZarokhBoss_Knockdown_3
    呃……微不足道!
    ZarokhBoss_Knockdown_4
    呃……這不會改變任何事……
    ZarokhBoss_Knockdown_5
    呃……這不會改變任何事……
    ZarokhBoss_Knockdown_6
    時間不早了。
    ZarokhBoss_LaserChannel_Random
    時間不早了。
    ZarokhBoss_LaserChannel_2
    時間不早了。
    ZarokhBoss_LaserChannel_3
    小心腳下。
    ZarokhBoss_LaserChannel_4
    小心腳下。
    ZarokhBoss_LaserChannel_5
    你的命運束縛了你。
    ZarokhBoss_LaserChannel_6
    你的命運束縛了你。
    ZarokhBoss_LaserChannel_7
    你的命運束縛了你。
    ZarokhBoss_LaserChannel_8
    命運……是無法避免的。
    ZarokhBoss_ProjectileSpell_Random
    命運……是無法避免的。
    ZarokhBoss_ProjectileSpell_2
    命運……是無法避免的。
    ZarokhBoss_ProjectileSpell_3
    命運……將我們團團包圍……
    ZarokhBoss_ProjectileSpell_4
    命運……將我們團團包圍……
    ZarokhBoss_ProjectileSpell_5
    命運……將我們團團包圍……
    ZarokhBoss_ProjectileSpell_6
    接納……你的命運。
    ZarokhBoss_ProjectileSpell_7
    接納……你的命運。
    ZarokhBoss_ProjectileSpell_8
    接納……你的命運。
    ZarokhBoss_ProjectileSpell_9
    無處可逃!
    ZarokhBoss_ProjectileSweep_Random
    無處可逃!
    ZarokhBoss_ProjectileSweep_2
    無處可逃!
    ZarokhBoss_ProjectileSweep_3
    只有一種解脫方式!
    ZarokhBoss_ProjectileSweep_4
    只有一種解脫方式!
    ZarokhBoss_ProjectileSweep_5
    只有一種解脫方式!
    ZarokhBoss_ProjectileSweep_6
    放棄你的癡心妄想!
    ZarokhBoss_ProjectileSweep_7
    放棄你的癡心妄想!
    ZarokhBoss_ProjectileSweep_8
    放棄你的癡心妄想!
    ZarokhBoss_ProjectileSweep_9
    逆轉時間的流動……
    ZarokhBoss_ReverseProjectiles_Random
    逆轉時間的流動……
    ZarokhBoss_ReverseProjectiles_2
    逆轉時間的流動……
    ZarokhBoss_ReverseProjectiles_3
    時間朝四面八方行進。
    ZarokhBoss_ReverseProjectiles_4
    時間朝四面八方行進。
    ZarokhBoss_ReverseProjectiles_5
    時間朝四面八方行進。
    ZarokhBoss_ReverseProjectiles_6
    時間扭曲。
    ZarokhBoss_ReverseProjectiles_7
    時間扭曲。
    ZarokhBoss_ReverseProjectiles_8
    時間扭曲。
    ZarokhBoss_ReverseProjectiles_9
    化為烏有吧!
    ZarokhBoss_SummonTempOrb_Random
    化為烏有吧!
    ZarokhBoss_SummonTempOrb_2
    化為烏有吧!
    ZarokhBoss_SummonTempOrb_3
    你不受控制……
    ZarokhBoss_SummonTempOrb_4
    你不受控制……
    ZarokhBoss_SummonTempOrb_5
    你不受控制……
    ZarokhBoss_SummonTempOrb_6
    塑造成真實的記憶……
    ZarokhBoss_TemporalRift_Random
    塑造成真實的記憶……
    ZarokhBoss_TemporalRift_2
    塑造成真實的記憶……
    ZarokhBoss_TemporalRift_3
    回歸虛無吧。
    ZarokhBoss_TemporalRift_4
    回歸虛無吧。
    ZarokhBoss_TemporalRift_5
    回歸虛無吧。
    ZarokhBoss_TemporalRift_6
    回歸到洪流之中。
    ZarokhBoss_TemporalRift_7
    回歸到洪流之中。
    ZarokhBoss_TemporalRift_8
    回歸到洪流之中。
    ZarokhBoss_TemporalRift_9
    回歸吧!
    ZarokhBoss_TemporalRift_10
    回歸吧!
    ZarokhBoss_TemporalRift_11
    回歸吧!
    ZarokhBoss_TemporalRift_12
    永恆在等著你。
    ZarokhBoss_TemporalRift_13
    永恆在等著你。
    ZarokhBoss_TemporalRift_14
    永恆在等著你。
    ZarokhBoss_TemporalRift_15
    時間崩解。
    ZarokhBoss_TemporalRift_16
    時間崩解。
    ZarokhBoss_TemporalRift_17
    如同預言的一樣。
    ZarokhBoss_TimeTrialFail_Random
    早已……預見。
    ZarokhBoss_TimeTrialFail_2
    回歸塵土吧。
    ZarokhBoss_TimeTrialFail_3
    你……一無是處。
    ZarokhBoss_TimeTrialFail_4
    時間……用盡了。
    ZarokhBoss_TimeTrialFail_5
    時間到。
    ZarokhBoss_TimeTrialFail_6
    你不是迪虛瑞特……
    ZarokhBoss_TimeTrialFail_7
    瓦拉什塔在等著你。
    ZarokhBoss_TimeTrialFail_8
    預料之中。
    ZarokhBoss_TimeTrialFail_9
    你不是第一個失敗的人,也不會是最後一個。
    ZarokhBoss_TimeTrialFail_10
    你的時間快到了……
    ZarokhBoss_TimeTrialRunningOut_Random
    你的時間快到了……
    ZarokhBoss_TimeTrialRunningOut_2
    你的時間快到了……
    ZarokhBoss_TimeTrialRunningOut_3
    沙子快流光了……
    ZarokhBoss_TimeTrialRunningOut_4
    沙子快流光了……
    ZarokhBoss_TimeTrialRunningOut_5
    沙子快流光了……
    ZarokhBoss_TimeTrialRunningOut_6
    終局將至……
    ZarokhBoss_TimeTrialRunningOut_7
    終局將至……
    ZarokhBoss_TimeTrialRunningOut_8
    終局將至……
    ZarokhBoss_TimeTrialRunningOut_9
    我感到厭倦了……
    ZarokhBoss_TimeTrialRunningOut_10
    我感到厭倦了……
    ZarokhBoss_TimeTrialRunningOut_11
    我感到厭倦了……
    ZarokhBoss_TimeTrialRunningOut_12
    僥倖的逃脫。
    ZarokhBoss_TimeTrialSpeedUp_Random
    僥倖的逃脫。
    ZarokhBoss_TimeTrialSpeedUp_2
    僥倖的逃脫。
    ZarokhBoss_TimeTrialSpeedUp_3
    命運女神對你微笑……只是暫時的。
    ZarokhBoss_TimeTrialSpeedUp_4
    命運女神對你微笑……只是暫時的。
    ZarokhBoss_TimeTrialSpeedUp_5
    命運女神對你微笑……只是暫時的。
    ZarokhBoss_TimeTrialSpeedUp_6
    這樣也不會有太大的改變。
    ZarokhBoss_TimeTrialSpeedUp_7
    這樣也不會有太大的改變。
    ZarokhBoss_TimeTrialSpeedUp_8
    這樣也不會有太大的改變。
    ZarokhBoss_TimeTrialSpeedUp_9
    你的命運依舊保持不變。
    ZarokhBoss_TimeTrialSpeedUp_10
    你的命運依舊保持不變。
    ZarokhBoss_TimeTrialSpeedUp_11
    你的命運依舊保持不變。
    ZarokhBoss_TimeTrialSpeedUp_12
    時間之沙不等任何人……
    ZarokhBoss_TimeTrialStart_Random
    時間之沙不等任何人……
    ZarokhBoss_TimeTrialStart_2
    時間之沙不等任何人……
    ZarokhBoss_TimeTrialStart_3
    塔加里,你著實令我驚訝。但你還未掙脫命運的枷鎖。
    ZarokhBoss_TimeTrialSuccess_Random
    微小的勝利……但你還未贏得戰爭。
    ZarokhBoss_TimeTrialSuccess_2
    你掌握的技術甚少……倘若這樣已經足夠就好了……
    ZarokhBoss_TimeTrialSuccess_3
    你或許推延了你的命運……但你還沒改變它。
    ZarokhBoss_TimeTrialSuccess_4
    芭芭拉以為自己能得到原諒,但你真的能原諒一個叛徒嗎?
    ZarokhBoss_Godvoice_Balbala_Random
    通過試煉只是個開始……並不是結束……你的愚蠢巨靈應該比你更清楚這點。
    ZarokhBoss_Godvoice_Balbala_2
    塔加里,芭芭拉正在利用你。
    ZarokhBoss_Godvoice_Balbala_3
    時空幻術師,你真的能完全理解時間嗎?
    ZarokhBoss_Godvoice_Chronomancer_Random
    時間不會為任何人停止……即便是你。
    ZarokhBoss_Godvoice_Chronomancer_2
    時空幻術師,你的時間終將耗盡。
    ZarokhBoss_Godvoice_Chronomancer_3
    對你來說,時間就是精髓……但對我來說無關緊要。
    ZarokhBoss_Godvoice_General_Random
    叛徒和金格克……真是相配的搭檔……
    ZarokhBoss_Godvoice_General_2
    時間與你勢不兩立。但我才是它的主人。
    ZarokhBoss_Godvoice_General_3
    你來這裡追尋什麼?你會經歷與寒冬絲克瑪相同的命運。
    ZarokhBoss_Godvoice_General_4
    你真的知道你來這裡追尋什麼嗎?你會經歷與瓦拉什塔相同的命運。
    ZarokhBoss_Godvoice_General_5
    像迪虛瑞特一樣,不屈不撓。
    ZarokhBoss_Godvoice_Sekhema_Random
    像奧庫納一樣,無畏無懼。
    ZarokhBoss_Godvoice_Sekhema_2
    像阿薩拉一樣,野心勃勃。
    ZarokhBoss_Godvoice_Sekhema_3
    像歐優恩一樣,聰明絕頂。
    ZarokhBoss_Godvoice_Sekhema_4
    像索拉萊一樣,光芒四射。
    ZarokhBoss_Godvoice_Sekhema_5
    像倫達一樣,開明頓悟。
    ZarokhBoss_Godvoice_Sekhema_6
    像瓦拉什塔一樣,堅定不移。
    ZarokhBoss_Godvoice_Sekhema_7
    叛徒和被放逐的說書女……真是相配……
    ZarokhBoss_Godvoice_Sorc_Random
    叛徒和傲慢的失敗者……真是相配……
    ZarokhBoss_Godvoice_Sorc_2
    你拋棄了你的人民,就為了爬回沙漠?真可悲。
    ZarokhBoss_Godvoice_Sorc_3
    所以……你找到她了。瓦拉什塔……寒冬絲克瑪。她和我共享著一段獨特的……羈絆。一段時間的羈絆。一段痛苦的羈絆。齊心協力,我們本可以統治瓦斯提里。或許,我們甚至能統治整個瓦爾克拉斯。這位身負重任的馬拉克斯人也許值得尊敬……但我發現她缺乏野心……真可悲。



    如果你試圖移動她……她就會在吸入那個房間外的第一口空氣時消亡……我和她的命運早已註定。


    ZarokhBoss_Godvoice_VarashtaGossip_Random