時のザロク ユニーク /16
local jewel effect base radius [1000]
[2 Random Jewel Modifiers]
回避力 +(60–100)
最大エナジーシールド +(30–50)
敵を1体キルするごとに(25–35)のマナを獲得する
発火時に冷気の曝露を付与する
敵を感電させた時に火の曝露を付与する
クリティカルヒット時に雷の曝露を付与する
グランドスペクトラム1個ごとに最大ライフが2%増加する
number of stackable unique jewels [1]
グランドスペクトラム1個ごとにスピリット2%増加する
number of stackable unique jewels [1]
グランドスペクトラム1個ごとに全ての元素耐性が+4%される
number of stackable unique jewels [1]
最大エナジーシールド +(80–120)
器用さ +(20–30)
プレイヤーの存在下にいる敵は盲目状態になる
毎秒、プレイヤーの存在下にいる敵にクリティカルウィークネス15秒間付与する
見つかるアイテムのレアリティ(10–20)%増加する
全ての能力値 +(10–20)
耐性はエリアペナルティの影響を受けない
このアイテムにはエメラルドジュエルだけをソケットできる
見つかるアイテムのレアリティ(10–20)%増加する
全ての能力値 +(10–20)
冷気耐性はエリアペナルティの影響を受けない
このアイテムにはサファイアジュエルだけをソケットできる
見つかるアイテムのレアリティ(10–20)%増加する
全ての能力値 +(10–20)
耐性はエリアペナルティの影響を受けない
このアイテムにはルビージュエルだけをソケットできる
最大エナジーシールド +(100–150)
全ての元素耐性 +(10–20)%
受けたダメージの(5–30)%をライフとして回収する
受けたダメージの(5–30)%をマナとして回収する
スキルのクールダウン (-2–-1)
時の王、ザロクがセケマの決意をドロップする
試練のマップで部屋が不明になる
試練に適用された時にこのアイテムは破壊される
時の王、ザロクが砂嵐の容貌をドロップする
名誉を回復できなくなる
試練に適用された時にこのアイテムは破壊される
時の王、ザロクが闇との対立をドロップする
永遠なるザロクのダメージが100%上昇する
永遠なるザロクの受けるダメージが75%低下する
試練に適用された時にこのアイテムは破壊される
永遠なるザロクはテンポラリスをドロップする
受けたダメージを吸収することができなくなる
名誉の最大値は1になる
レベルが80より低い試練で使用できない
試練に適用された時にこのアイテムは破壊される
永遠なるザロクは追加で1枚のジンのコインをドロップする
防御力はゼロになる
試練に適用された時にこのアイテムは破壊される
時の王、ザロクが祝福されし絆をドロップする
恩恵を得ることができない
試練に適用された時にこのアイテムは破壊される
時のザロク
凍結を付与されることがない
スタンを受けることがない
base cannot be electrocuted [1]
monster dropped item rarity +% [14700]
monster slain experience +% [0]
unique monster guarantee one rare [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Zarokh, the Temporal
SpectreN
Areaセケマの試練
Tagsconstruct, ghost, medium_movement, not_dex, not_str, sand_blood, Unarmed_onhit_audio
ライフ
750%
Energy Shield From Life
7%
耐性
30 30 30 0
Damage
150%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 12
アタックタイム
1.5 Second
Damage Spread
±10%
経験値
400%
Model Size
140%
Type
ApparitionBoss
Metadata
SilentSpiresApparition
レベル
22
ライフ
2,832
アーマー
106
回避力
96
エナジーシールド
213
Damage
62
スペルダメージ
62
命中力
372
アタックタイム
1.5
経験値
3,184
Minion Life
6,201
Minion Energy Shield
467
Minion Damage
62
Minion Armour
106
SilentSpiresApparitionThrowLightning
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
15.6から19.07物理ダメージを与える
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
SilentSpiresApparitionThrowLightningLeft
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 56–68
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
15.6から19.07物理ダメージを与える
action attack or cast time uses animation length [1]
animation effect variation [11]
attack maximum action distance + [65]
base is projectile [1]
lunaris glaive acceleration x [250]
lunaris glaive acceleration y [1000]
lunaris glaive angle [5]
projectile uses contact position [1]
MPSSilentSpiresApparitionPortalBallLightningLeft
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 7%
キャストタイム: 1 秒
クールダウン時間: 15 秒
70.22から85.82物理ダメージを与える
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningRight
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 15 秒
70.22から85.82物理ダメージを与える
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
MPSSilentSpiresApparitionPortalBallLightningCentre
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 15 秒
70.22から85.82物理ダメージを与える
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
EASSilentSpiresApparitionTeleport
クールダウン時間: 10 秒
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionTeleportCentre
クールダウン時間: 40 秒
action attack or cast time uses animation length [1]
MPSSilentSpiresApparitionTemporalChainsLightning
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
クールダウン時間: 16 秒
15.6から19.07物理ダメージを与える
base deal no damage [1]
base is projectile [1]
monster projectile variation [1353]
projectile uses contact position [1]
use scaled contact offset [1]
SOSilentSpiresApparitionElipticalOrbitBall
Triggerable
クールダウン時間: 10 秒
EASSilentSpiresApparitionInvertProjectiles
クールダウン時間: 30 秒
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionRewindPlayerSequence
クールダウン時間: 12.5 秒
action attack or cast time uses animation length [1]
EASSilentSpiresApparitionBeamPhaseStart
EASSilentSpiresApparitionTimeTrialStart
EASSilentSpiresApparitionTimeTrialEndSuccess
EASSilentSpiresApparitionTimeTrialEndFail
GTSilentSpiresApparitionSummonTraps
Triggerable
action attack or cast time uses animation length [1]
GTSilentSpiresApparitionSummonTrapsLesser
Triggerable
action attack or cast time uses animation length [1]
SOSilentSpiresApparitionSummonTrap
Triggerable
action attack or cast time uses animation length [1]
GSSilentSpiresApparitionTimeTrapExplode
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
70.22から85.82物理ダメージを与える
is area damage [1]
GTSilentSpiresApparitionLightningTendrils
Triggerable
action attack or cast time uses animation length [1]
is area damage [1]
TBSilentSpiresApparitionLightningTendrilSingle
Spell, Triggerable, Attack, Damage
Base Damage: 56–68
クリティカルヒット率: 5%
キャストタイム: 1 秒
アタックタイム: 1.5 秒
15.6から19.07物理ダメージを与える
generic skill trigger skills with id [1]
MPSSilentSpiresApparitionPortalBallLightningSingle
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカルヒット率: 7%
キャストタイム: 1 秒
70.22から85.82物理ダメージを与える
base is projectile [1]
monster projectile variation [1352]
projectile maximum range override [300]
projectile speed variation +% [35]
projectile spread radius [3]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
GSSilentSpiresApparitionSummonElipticalOrbitImpact
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
70.22から85.82物理ダメージを与える
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlastMarker
Triggerable, Spell, Damage
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
is area damage [1]
GSSilentSpiresApparitionRewindPlayerBlast
Triggerable, Spell, Damage
クリティカルヒット率: 5%
キャストタイム: 1 秒
249.7から305.1物理ダメージを与える
サポートされたスキルにより与えられた物理ダメージ30%と同量のアーマーを破壊する
action attack or cast time uses animation length [1]
is area damage [1]
SOSilentSpiresApparitionTimeTrialCollectable
Triggerable
GASilentSpiresApparitionDeathTouch
Triggerable, Attack
Base Damage: 56–68
クリティカルヒット率: 5%
アタックダメージ: 10000100%
アタックタイム: 1.5 秒
アタックダメージが10000000%上昇する
回避されない
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll [1]
base skill cannot be blocked [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningImpact
Triggerable, Spell, Damage
クリティカルヒット率: 7%
キャストタイム: 1 秒
140.4から171.6物理ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSSilentSpiresApparitionTemporalChainsLightningSlow
Triggerable

Object Type

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

BaseEvents
{
	on_construction_complete = "SetTickWhileSimulationFrozen();"
}

StateMachine
{
	define_shared_state =
	"
		timetrialprogress;
		collidable;
		audio_param;
	"

	on_or_create_state_collidable_1 = "MakeCollidable();"
	on_or_create_state_collidable_0 = "RemoveCollidability();"
}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance4"
	leveled_starting_effects = "CTS1Generic"
}

Animated
{
	always_interpolate_bearing = true
}

Stats
{
	is_sanctum_floor_boss = 1
	is_sanctum_final_boss = 1
	set_monster_delay_item_drops_millis = 3300
}

Functions {}

Preload
{
	preload_skill_art_variation = "chronomancer:1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

Positioned
{
	on_initial_position_set = "SetLightState( OFF, 1 );"
}

Animated
{
	on_event_hourglass = "SetLightState( ON, 0.5 );"
	on_event_arena = "globals.arenacentre.PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/Opening_seq_highlightCue.ao', orientation:270, height:-374 );"

	on_event_deathtouch =
	"
		this.sandify = GetTarget();
		this.sandify.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/epk/death_touch_01/disintegrate_player.epk' );
	"
}

StateMachine
{
	on_or_create_state_audio_param_0 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 0 ); }
	on_or_create_state_audio_param_1 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 1 ); }
	on_or_create_state_audio_param_2 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 2 ); }
	on_or_create_state_audio_param_3 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 3 ); }
	on_or_create_state_audio_param_4 = { SetGlobalAudioParam( SekhemaTrialsTimeBoss, 4 ); }
}

Functions
{
	underground =
	"
		DisableRendering();
		SetLightState( OFF, 1 );
	"

	aboveground =
	"
		EnableRendering();
		SetLightState( ON, 1 );
	"
}

Render
{
	use_ao_lights = true
	selection_size_override = "152, 152, 240"
}

ProximityTrigger
{
	condition = "players"
	radius = 28
	on_triggered = "PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossSeen );"
}

Life
{
	on_death =
	"
		SetLightState( OFF, 3 );
		PlayCharacterAudioEvent( AscendancyA2TimeDjinnBossDefeat );
		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
	"

	on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Time Freeze */
/* ------------------------------------------------------------------------------------------------------------------- */

Functions
{
	time_freeze =
	{
		local timestop_effect = PlayEffect( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/SilentSpiresApparition/TimeFreezeSS.ao' );
		timestop_effect.SetTickWhileSimulationFrozen();
		timestop_effect.SetDynamicFloat( 'SS_TimeFreeze', 1.0, duration:0.5 );
		timestop_effect.Delay( 0.1,
		{
			SetDynamicFloat( 'SS_TimeFreeze', 0.0, duration:0.5 );
		} );
		timestop_effect.Delay( 0.6, { Delete(); } );
	}
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	// encounter begin
	on_effect_start_CTS1BossFightStart =
	{
		local player = GetLocalPlayer();
		local succeeded;
		this.player_ascendancy = player.GetAscendancyName();
		If( player_ascendancy == 'Sorceress2',
		{
			PlayTextAudio( ZarokhBoss_Emerge_Chronomancer, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss', 750 );
			succeeded = true;
		} );
		If( Or( player_ascendancy == 'Sorceress', player_ascendancy == 'Sorceress1', player_ascendancy == 'Sorceress3' ),
		{
			PlayTextAudio( ZarokhBoss_Emerge_Sorceress, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss', 750 );
			succeeded = true;
		} );
		If( !VariableExists( succeeded ), ()
		{
			PlayTextAudio( ZarokhBoss_Emerge_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss', 750 );
		} );
	}

	// sweep proj
	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningLeft =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningRight =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	on_effect_start_MPSSilentSpiresApparitionPortalBallLightningCentre =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_ProjectileSweep_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// rotating laser beams
	on_effect_start_EASSilentSpiresApparitionBeamPhaseStart =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_LaserChannel_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// temp chains ball
	on_effect_start_MPSSilentSpiresApparitionTemporalChainsLightning =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_SummonTempOrb_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// reverse projectiles
	on_effect_start_EASSilentSpiresApparitionInvertProjectiles =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_ReverseProjectiles_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// temporal rift
	on_effect_start_EASSilentSpiresApparitionRewindPlayerSequence =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_TemporalRift_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// time trial start
	on_effect_event_contact_for_EASSilentSpiresApparitionTimeTrialStart =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_TimeTrialStart_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// time trial success
	on_effect_start_EASSilentSpiresApparitionTimeTrialEndSuccess =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_TimeTrialSuccess_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}

	// time trial fail
	on_effect_event_fail_dialogue_for_EASSilentSpiresApparitionTimeTrialEndFail =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_TimeTrialFail_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}
}

StateMachine
{
	// time trial - collecting a speed up thing
	on_increase_state_timetrialprogress =
	{
		Roll( 1, 5, ()
		{
			PlayTextAudio( ZarokhBoss_TimeTrialSpeedUp_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}
}

Functions
{
	// needs a taunt line to play here when a temp chains curse gets removed, will need some sorta cooldown
	temp_chains_taunt = {}

	// timetrial
	timetrial_times_running_out =
	{
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_TimeTrialRunningOut_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	}
}

Animated
{
	on_heavy_stun_01 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( ZarokhBoss_Knockdown_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
		} );
	"
}

Life
{
	on_death =
	{
		local player = GetLocalPlayer();
		local succeeded;
		local player_ascendancy = player.GetAscendancyName();
		Roll( 1, 1, ()
		{
			// sorceress
			If( player_ascendancy == 'Sorceress', ()
			{
				DoWeightedRandom( 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Sorc, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
					succeeded = true;
				}, 1, ()
				{
					PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
					succeeded = true;
				} );
			} );
			// everyone else
			If( !VariableExists( succeeded ), ()
			{
				PlayTextAudio( ZarokhBoss_Death_Random, 'Metadata/Monsters/MarakethSanctumTrial/Boss/ApparitionBoss/ApparitionBoss' );
			} );
		} );
	}
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ApparitionBoss/SilentSpiresApparition"] = {
    name = "Zarokh, the Temporal",
    life = 7.5,
    energyShield = 0.07,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SilentSpiresApparitionThrowLightning",
        "SilentSpiresApparitionThrowLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningLeft",
        "MPSSilentSpiresApparitionPortalBallLightningRight",
        "MPSSilentSpiresApparitionPortalBallLightningCentre",
        "MPSSilentSpiresApparitionTemporalChainsLightning",
        "MPSSilentSpiresApparitionPortalBallLightningSingle",
        "SOSilentSpiresApparitionElipticalOrbitBall",
        "GSSilentSpiresApparitionTemporalChainsLightningImpact",
        "GTSilentSpiresApparitionLightningTendrils",
        "GSSilentSpiresApparitionTimeTrapExplode",
        "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
        "GSSilentSpiresApparitionRewindPlayerBlastMarker",
        "GASilentSpiresApparitionDeathTouch",
        "GSSilentSpiresApparitionTemporalChainsLightningSlow",
        "EASSilentSpiresApparitionBeamPhaseStart",
        "EASSilentSpiresApparitionTeleport",
        "EASSilentSpiresApparitionTeleportCentre",
        "EASSilentSpiresApparitionInvertProjectiles",
        "EASSilentSpiresApparitionRewindPlayerSequence",
        "EASSilentSpiresApparitionTimeTrialStart",
        "EASSilentSpiresApparitionTimeTrialEndSuccess",
        "EASSilentSpiresApparitionTimeTrialEndFail",
        "TBSilentSpiresApparitionLightningTendrilSingle",
        "SOSilentSpiresApparitionSummonTrap",
        "SOSilentSpiresApparitionTimeTrialCollectable",
        "GTSilentSpiresApparitionSummonTraps",
        "GSSilentSpiresApparitionRewindPlayerBlast",
        "GTSilentSpiresApparitionSummonTrapsLesser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightning"] = {
    name = "SilentSpiresApparitionThrowLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SilentSpiresApparitionThrowLightningLeft"] = {
    name = "SilentSpiresApparitionThrowLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "lunaris_glaive_acceleration_x",
        "lunaris_glaive_acceleration_y",
        "attack_maximum_action_distance_+",
        "animation_effect_variation",
        "lunaris_glaive_angle",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 250, 1000, 65, 11, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningLeft"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningRight"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningCentre"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionTemporalChainsLightning"] = {
    name = "MPSSilentSpiresApparitionTemporalChainsLightning",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1353, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSilentSpiresApparitionPortalBallLightningSingle"] = {
    name = "MPSSilentSpiresApparitionPortalBallLightningSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_maximum_range_override",
        "projectile_speed_variation_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "projectiles_travel_at_fixed_height",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1352, 300, 35, 3, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionElipticalOrbitBall"] = {
    name = "SOSilentSpiresApparitionElipticalOrbitBall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningImpact"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionLightningTendrils"] = {
    name = "GTSilentSpiresApparitionLightningTendrils",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTimeTrapExplode"] = {
    name = "GSSilentSpiresApparitionTimeTrapExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionSummonElipticalOrbitImpact"] = {
    name = "GSSilentSpiresApparitionSummonElipticalOrbitImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlastMarker"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlastMarker",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GASilentSpiresApparitionDeathTouch"] = {
    name = "GASilentSpiresApparitionDeathTouch",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_blocked",
        "base_skill_cannot_be_avoided_by_dodge_roll",
        "global_always_hit",
    },
    levels = {
        [1] = {baseMultiplier = 100001, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionTemporalChainsLightningSlow"] = {
    name = "GSSilentSpiresApparitionTemporalChainsLightningSlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionBeamPhaseStart"] = {
    name = "EASSilentSpiresApparitionBeamPhaseStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleport"] = {
    name = "EASSilentSpiresApparitionTeleport",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTeleportCentre"] = {
    name = "EASSilentSpiresApparitionTeleportCentre",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionInvertProjectiles"] = {
    name = "EASSilentSpiresApparitionInvertProjectiles",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionRewindPlayerSequence"] = {
    name = "EASSilentSpiresApparitionRewindPlayerSequence",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialStart"] = {
    name = "EASSilentSpiresApparitionTimeTrialStart",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndSuccess"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndSuccess",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSilentSpiresApparitionTimeTrialEndFail"] = {
    name = "EASSilentSpiresApparitionTimeTrialEndFail",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBSilentSpiresApparitionLightningTendrilSingle"] = {
    name = "TBSilentSpiresApparitionLightningTendrilSingle",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionSummonTrap"] = {
    name = "SOSilentSpiresApparitionSummonTrap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOSilentSpiresApparitionTimeTrialCollectable"] = {
    name = "SOSilentSpiresApparitionTimeTrialCollectable",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTraps"] = {
    name = "GTSilentSpiresApparitionSummonTraps",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSilentSpiresApparitionRewindPlayerBlast"] = {
    name = "GSSilentSpiresApparitionRewindPlayerBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "armour_break_physical_damage_%_dealt_as_armour_break",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSilentSpiresApparitionSummonTrapsLesser"] = {
    name = "GTSilentSpiresApparitionSummonTrapsLesser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
凍結を付与されることがない
スタンを受けることがない
base cannot be electrocuted [1]
IdMonsterCannotBeFrozenElectrocuted
FamilyMonsterCannotBeStunnedFrozenElectrocuted
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • base cannot be frozen Min: 1 Max: 1 Global
  • base cannot be stunned Min: 0 Max: 0 Global
  • base cannot be electrocuted Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    monster dropped item rarity +% [14700]
    monster slain experience +% [0]
    unique monster guarantee one rare [1]
    IdMonsterUniqueT3Boss
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 14700 Max: 14700 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [10000]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    IdMonsterMapBossT3
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 9000 Max: 9000 Global
  • monster dropped item rarity +% Min: 10000 Max: 10000 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • 時のザロク Text Audio /142
    名前
    うっ…運命を覆そうなど、どの口が言う?
    ZarokhBoss_Death_Random
    うっ、これは私が予見した未来ではない!
    ZarokhBoss_Death_2
    こんなことが…まだ死ぬ時では…
    ZarokhBoss_Death_3
    砂が…尽きていく…
    ZarokhBoss_Death_4
    砂は動く、タルジャリ…
    ZarokhBoss_Death_5
    お前はいいセケマになれただろう……
    ZarokhBoss_Death_Sorc
    見たぞ、タルジャリ。この結末を…お前の時は来た。
    ZarokhBoss_Emerge_Random
    来い、タルジャリ。お前の運命を、今こそ刻む。
    ZarokhBoss_Emerge_2
    私は見た、過去と未来を。
    ZarokhBoss_Emerge_3
    お前の敗北は運命づけられている。砂に刻まれているのだ。
    ZarokhBoss_Emerge_4
    もし望むなら、運命の足枷に抗え。
    ZarokhBoss_Emerge_5
    来い、クロノマンサー… 時の真の支配を見せてやろう。
    ZarokhBoss_Emerge_Chronomancer
    お前は偉大なヴァラシュタと同じ運命を辿ることになる。
    ZarokhBoss_Emerge_Sorceress
    時間の針を戻そうとするか?そんな技はお前には届かぬ。
    ZarokhBoss_Emerge_ReturnAfterWin
    お前の執念は見上げたものだ…だが、運命は変わらん。
    ZarokhBoss_Emerge_ReturnAfterLoss
    うっ…一時的な挫折に過ぎん!
    ZarokhBoss_Knockdown_Random
    うっ…一時的な挫折に過ぎん!
    ZarokhBoss_Knockdown_2
    うっ…くだらん!
    ZarokhBoss_Knockdown_3
    うっ…くだらん!
    ZarokhBoss_Knockdown_4
    うっ…何も変わらん…
    ZarokhBoss_Knockdown_5
    うっ…何も変わらん…
    ZarokhBoss_Knockdown_6
    時はすでに遅い。
    ZarokhBoss_LaserChannel_Random
    時はすでに遅い。
    ZarokhBoss_LaserChannel_2
    時はすでに遅い。
    ZarokhBoss_LaserChannel_3
    足元に気をつけろ。
    ZarokhBoss_LaserChannel_4
    足元に気をつけろ。
    ZarokhBoss_LaserChannel_5
    お前の運命は、すでに縛られている。
    ZarokhBoss_LaserChannel_6
    お前の運命は、すでに縛られている。
    ZarokhBoss_LaserChannel_7
    お前の運命は、すでに縛られている。
    ZarokhBoss_LaserChannel_8
    運命には逆らえぬ。
    ZarokhBoss_ProjectileSpell_Random
    運命には逆らえぬ。
    ZarokhBoss_ProjectileSpell_2
    運命には逆らえぬ。
    ZarokhBoss_ProjectileSpell_3
    運命…全てを包み込む。
    ZarokhBoss_ProjectileSpell_4
    運命…全てを包み込む。
    ZarokhBoss_ProjectileSpell_5
    運命…全てを包み込む。
    ZarokhBoss_ProjectileSpell_6
    さあ…運命を受け入れろ。
    ZarokhBoss_ProjectileSpell_7
    さあ…運命を受け入れろ。
    ZarokhBoss_ProjectileSpell_8
    さあ…運命を受け入れろ。
    ZarokhBoss_ProjectileSpell_9
    逃げることはできん!
    ZarokhBoss_ProjectileSweep_Random
    逃げることはできん!
    ZarokhBoss_ProjectileSweep_2
    逃げることはできん!
    ZarokhBoss_ProjectileSweep_3
    結末は見えている!
    ZarokhBoss_ProjectileSweep_4
    結末は見えている!
    ZarokhBoss_ProjectileSweep_5
    結末は見えている!
    ZarokhBoss_ProjectileSweep_6
    その幻想を捨てろ!
    ZarokhBoss_ProjectileSweep_7
    その幻想を捨てろ!
    ZarokhBoss_ProjectileSweep_8
    その幻想を捨てろ!
    ZarokhBoss_ProjectileSweep_9
    時間の流れを逆転させろ…
    ZarokhBoss_ReverseProjectiles_Random
    時間の流れを逆転させろ…
    ZarokhBoss_ReverseProjectiles_2
    時間の流れを逆転させろ…
    ZarokhBoss_ReverseProjectiles_3
    時間はすべての方向に流れる。
    ZarokhBoss_ReverseProjectiles_4
    時間はすべての方向に流れる。
    ZarokhBoss_ReverseProjectiles_5
    時間はすべての方向に流れる。
    ZarokhBoss_ReverseProjectiles_6
    時間が歪む。
    ZarokhBoss_ReverseProjectiles_7
    時間が歪む。
    ZarokhBoss_ReverseProjectiles_8
    時間が歪む。
    ZarokhBoss_ReverseProjectiles_9
    無へと朽ち果てろ!
    ZarokhBoss_SummonTempOrb_Random
    無へと朽ち果てろ!
    ZarokhBoss_SummonTempOrb_2
    無へと朽ち果てろ!
    ZarokhBoss_SummonTempOrb_3
    お前には制御できぬ!
    ZarokhBoss_SummonTempOrb_4
    お前には制御できぬ!
    ZarokhBoss_SummonTempOrb_5
    お前には制御できぬ!
    ZarokhBoss_SummonTempOrb_6
    現実となった記憶…
    ZarokhBoss_TemporalRift_Random
    現実となった記憶…
    ZarokhBoss_TemporalRift_2
    現実となった記憶…
    ZarokhBoss_TemporalRift_3
    虚無に還れ。
    ZarokhBoss_TemporalRift_4
    虚無に還れ。
    ZarokhBoss_TemporalRift_5
    虚無に還れ。
    ZarokhBoss_TemporalRift_6
    流れに逆らうことはできぬ。
    ZarokhBoss_TemporalRift_7
    流れに逆らうことはできぬ。
    ZarokhBoss_TemporalRift_8
    流れに逆らうことはできぬ。
    ZarokhBoss_TemporalRift_9
    還れ!
    ZarokhBoss_TemporalRift_10
    還れ!
    ZarokhBoss_TemporalRift_11
    還れ!
    ZarokhBoss_TemporalRift_12
    永遠がお前を待っている。
    ZarokhBoss_TemporalRift_13
    永遠がお前を待っている。
    ZarokhBoss_TemporalRift_14
    永遠がお前を待っている。
    ZarokhBoss_TemporalRift_15
    時は解けゆく。
    ZarokhBoss_TemporalRift_16
    時は解けゆく。
    ZarokhBoss_TemporalRift_17
    予言された通りだ。
    ZarokhBoss_TimeTrialFail_Random
    すでに…見越されていた。
    ZarokhBoss_TimeTrialFail_2
    塵へ還れ。
    ZarokhBoss_TimeTrialFail_3
    お前は…何もない。
    ZarokhBoss_TimeTrialFail_4
    時は…尽きた。
    ZarokhBoss_TimeTrialFail_5
    時間だ。
    ZarokhBoss_TimeTrialFail_6
    お前はデシュレットではない。
    ZarokhBoss_TimeTrialFail_7
    ヴァラシュタがお前を待っている。
    ZarokhBoss_TimeTrialFail_8
    予期されていた。
    ZarokhBoss_TimeTrialFail_9
    お前の敗北は、最初でも最後でもない。
    ZarokhBoss_TimeTrialFail_10
    お前の時は、もうすぐだ。
    ZarokhBoss_TimeTrialRunningOut_Random
    お前の時は、もうすぐだ。
    ZarokhBoss_TimeTrialRunningOut_2
    お前の時は、もうすぐだ。
    ZarokhBoss_TimeTrialRunningOut_3
    砂が尽きようとしている…
    ZarokhBoss_TimeTrialRunningOut_4
    砂が尽きようとしている…
    ZarokhBoss_TimeTrialRunningOut_5
    砂が尽きようとしている…
    ZarokhBoss_TimeTrialRunningOut_6
    終わりが近づいている…
    ZarokhBoss_TimeTrialRunningOut_7
    終わりが近づいている…
    ZarokhBoss_TimeTrialRunningOut_8
    終わりが近づいている…
    ZarokhBoss_TimeTrialRunningOut_9
    これで終わりとしよう…
    ZarokhBoss_TimeTrialRunningOut_10
    これで終わりとしよう…
    ZarokhBoss_TimeTrialRunningOut_11
    これで終わりとしよう…
    ZarokhBoss_TimeTrialRunningOut_12
    運命の賜物だ。
    ZarokhBoss_TimeTrialSpeedUp_Random
    運命の賜物だ。
    ZarokhBoss_TimeTrialSpeedUp_2
    運命の賜物だ。
    ZarokhBoss_TimeTrialSpeedUp_3
    運命は今、お前に微笑んでいる。
    ZarokhBoss_TimeTrialSpeedUp_4
    運命は今、お前に微笑んでいる。
    ZarokhBoss_TimeTrialSpeedUp_5
    運命は今、お前に微笑んでいる。
    ZarokhBoss_TimeTrialSpeedUp_6
    運命は変わらない。
    ZarokhBoss_TimeTrialSpeedUp_7
    運命は変わらない。
    ZarokhBoss_TimeTrialSpeedUp_8
    運命は変わらない。
    ZarokhBoss_TimeTrialSpeedUp_9
    お前の運命は揺るがぬ。
    ZarokhBoss_TimeTrialSpeedUp_10
    お前の運命は揺るがぬ。
    ZarokhBoss_TimeTrialSpeedUp_11
    お前の運命は揺るがぬ。
    ZarokhBoss_TimeTrialSpeedUp_12
    時の砂は誰も待たぬ。
    ZarokhBoss_TimeTrialStart_Random
    時の砂は誰も待たぬ。
    ZarokhBoss_TimeTrialStart_2
    時の砂は誰も待たぬ。
    ZarokhBoss_TimeTrialStart_3
    驚かされたぞ、タルジャリ。しかし、まだ運命の鎖からは解き放たれていない。
    ZarokhBoss_TimeTrialSuccess_Random
    一時的な勝利に過ぎん…お前の戦はまだ終わらぬ。
    ZarokhBoss_TimeTrialSuccess_2
    少しの腕前はあるようだ…だが、それだけでは足りぬ。
    ZarokhBoss_TimeTrialSuccess_3
    運命を遅らせたが…それを避けることは叶わぬ。
    ZarokhBoss_TimeTrialSuccess_4
    バルバラは許しを乞うが、裏切り者に真の許しがあるだろうか?
    ZarokhBoss_Godvoice_Balbala_Random
    試練を乗り越えたことは始まりに過ぎぬ……終わりではなくな……お前の愚かなジンはもっと賢明であるべきだった。
    ZarokhBoss_Godvoice_Balbala_2
    バルバラはお前を利用しているぞ、タルジャリ。
    ZarokhBoss_Godvoice_Balbala_3
    お前は時間について、一体何を知っている、クロノマンサー?
    ZarokhBoss_Godvoice_Chronomancer_Random
    時間は誰も待たぬ…お前でさえもな。
    ZarokhBoss_Godvoice_Chronomancer_2
    いずれ、時間は尽きるだろう、クロノマンサー。
    ZarokhBoss_Godvoice_Chronomancer_3
    お前にとって時間は重要だ…だが、私には何の意味もない。
    ZarokhBoss_Godvoice_General_Random
    裏切り者とジンガク…運命とは皮肉なものだ。
    ZarokhBoss_Godvoice_General_2
    時間はお前に逆らうが、私はその支配者だ。
    ZarokhBoss_Godvoice_General_3
    ここで何を追い求める?お前も冬のセケマと同じ運命を辿ることになる。
    ZarokhBoss_Godvoice_General_4
    ここで何を追い求めている?お前はヴァラシュタと同じ運命を辿ることになる。
    ZarokhBoss_Godvoice_General_5
    デシュレットのように、不屈であれ。
    ZarokhBoss_Godvoice_Sekhema_Random
    アクナのように、恐れぬ者であれ。
    ZarokhBoss_Godvoice_Sekhema_2
    アサラのように、野望を抱け。
    ZarokhBoss_Godvoice_Sekhema_3
    オユンのように、賢明であれ。
    ZarokhBoss_Godvoice_Sekhema_4
    ソーレライのように、光り輝け。
    ZarokhBoss_Godvoice_Sekhema_5
    ルンダラのように、啓示を受けよ。
    ZarokhBoss_Godvoice_Sekhema_6
    ヴァラシュタのように、確固たる意志を持て。
    ZarokhBoss_Godvoice_Sekhema_7
    裏切り者と追放された語り女…運命とは皮肉なものだ…
    ZarokhBoss_Godvoice_Sorc_Random
    裏切り者と高慢な敗者…運命とは皮肉なものだ…
    ZarokhBoss_Godvoice_Sorc_2
    自分の民を裏切り、砂漠に這い戻ってくるとは…見苦しい。
    ZarokhBoss_Godvoice_Sorc_3
    ふむ…彼女を見つけたか。ヴァラシュタ…冬のセケマ。彼女と私は特別な…絆で結ばれている。時間を超え、痛みを分かち合う絆だ。共に、ヴァスティリを支配できたかもしれない。いや、ひょっとしたら、レイクラスト全土を掌握できたかもしれない。義務に縛られたマラケスは誇り高き者たちだろう…だが、彼女にあった野心の欠如は…あまりにも哀れだった。



    もし彼女を奪おうとするなら…彼女がその部屋を出るや否や、最初の息を吐くその瞬間に、彼女は死を迎えるだろう…彼女の運命も、私の運命も、すでに定められている。


    ZarokhBoss_Godvoice_VarashtaGossip_Random

    Community Wiki

    Edit

    Zarokh, the Temporal

    Zarokh, the Temporal is the final boss of the Trial of the Sekhemas, found on the fourth floor.

    He can drop unique relics. Defeating him with a unique relic applied to a Trial provides various rewards, including several exclusive unique items.

    Drops

    Unique items from challenge runs

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.