Caminhante das Águas Pálido



attack maximum action distance + [-3]
stance movement speed +% final [204]
stance movement speed +% final [204]
Pale Waterwalker
Spectre | N |
---|---|
Area | Aprisionamento Solitário, Lagoa Glacial, Cataratas Congeladas, O Refúgio Zigurate |
Tags | cold_affinity, humanoid, melee, not_dex, not_str, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
Packs |
Vida
120%
Energy Shield From Life
10%
Resistência




Damage
120%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 13
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
120%
Model Size
100%
Type
PaleWalker
Metadata
PaleWalkerShield_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
7,034
2,023
663
Damage
255
Dano Mágico
255
Precisão
2,214
Tempo de Ataque
1.5
Experiência
25,808
Minion Life
6,785
Minion Energy Shield
754
Minion Damage
995
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 204–306
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASPaleWalkerWaterShield
Recarga: 8 seg
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/PaleWalker/PaleWalkerShield_"] = { name = "Pale Waterwalker", life = 1.2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "EASPaleWalkerWaterShield", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleWalkerWaterShield"] = { name = "EASPaleWalkerWaterShield", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
attack maximum action distance + [-3]
stance movement speed +% final [204]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.