Caedron, el Señor de las hienas



Área: Sabana
stance movement speed +% final [-52]
stance movement speed +% final [-52]
No te pueden aturdir
no movement speed [1]
stance movement speed +% final [-52]
No te pueden aturdir
no movement speed [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Caedron, the Hyena Lord
Spectre | N |
---|---|
Area | Sabana |
Tags | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Vida
250%
Resistencia




Damage
263%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 14
Tiempo de ataque
1.65 Second
Damage Spread
±20%
Experiencia
250%
Model Size
130%
Type
HyenaCentaurBossMap
Metadata
RathbreakerBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
16,283
Armadura
2,023
Evasión
440
Damage
559
Daño de hechizos
559
Precisión
1,974
Tiempo de ataque
1.65
Experiencia
53,768
Minion Life
15,705
Minion Damage
2,180
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 447–670
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.65 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

RathbreakerCharge
Attack, Melee, Movement, Travel
Base Damage: 447–670
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.65 seg
Tiempo de recarga: 8 seg
Velocidad de movimiento aumentada un 70%
Empuja a los enemigos
action attack or cast time uses animation length [1]
ignores proximity shield [1]
shield charge extra distance [30]

GARathbreakerEnrageSlam
Triggerable, Attack
Base Damage: 447–670
Probabilidad de impacto crítico: 5%
Daño de ataque: 250%
Tiempo de ataque: 1.65 seg
Tiempo de recarga: 5 seg
Inflige un 150% más de daño de ataques
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [15]
GARathbreakerChargeSlash
Triggerable, Attack
Base Damage: 447–670
Probabilidad de impacto crítico: 5%
Daño de ataque: 205%
Tiempo de ataque: 1.65 seg
Inflige un 105% más de daño de ataques
Empuja a los enemigos
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [15]
EGHyenaDogpileBig
Triggerable
GTRathbreakerBossSpawnPack
Triggerable
action attack or cast time uses animation length [1]
TCRathbreakerDrivebyCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 447–670
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.65 seg
Tiempo de recarga: 8 seg
Carga hacia un enemigo y lo aporrea con el escudo del personaje para golpearlo. Esto lo empuja y aturde. También empuja a un lado a los enemigos que están en su camino. El daño y el aturdimiento son proporcionales a la distancia recorrida. No se puede asistir con Asistencia de Golpes múltiples.
Empuja a los enemigos
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GARathbreakerSpearRain
Triggerable, Attack
Base Damage: 447–670
Probabilidad de impacto crítico: 5%
Daño de ataque: 68%
Tiempo de ataque: 1.65 seg
Inflige un 32% menos de daño de ataques
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTRathbreakerSpearRainCascade
Triggerable
action attack or cast time uses animation length [1]
EAARathbreakerLacerateSlam
Tiempo de recarga: 15 seg
attack maximum action distance + [36]
GARathbreakerLacerateLeft
Triggerable, Attack
Base Damage: 447–670
Probabilidad de impacto crítico: 5%
Daño de ataque: 200%
Tiempo de ataque: 1.65 seg
Inflige un 100% más de daño de ataques
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GARathbreakerSlam
Triggerable, Attack
Base Damage: 447–670
Probabilidad de impacto crítico: 5%
Daño de ataque: 335%
Tiempo de ataque: 1.65 seg
Inflige un 235% más de daño de ataques
is area damage [1]
voll slam damage +% final at centre [15]
GARathbreakerLacerateRight
Triggerable, Attack
Base Damage: 447–670
Probabilidad de impacto crítico: 5%
Daño de ataque: 200%
Tiempo de ataque: 1.65 seg
Inflige un 100% más de daño de ataques
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = "fight;" define_shared_state = "epk;" define_shared_state = "leash;" } Functions { TargetPlayer = "SetTarget( arg1 );" fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } ControlZone {} Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance3" leveled_starting_effects = "EASRightTurn180" /*leveled_starting_effects = "ChangeToStance3"*/ } Stats { set_base_heavy_stun_duration_ms = 6000 set_monster_delay_item_drops_millis = 5500 } Positioned { blocking = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } StateMachine { on_state_epk_1 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk' );" create_state_epk_1 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk' );" on_or_create_state_epk_2 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk' );" on_or_create_state_epk_0 = " RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk' ); RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk' ); RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk' ); " on_state_light_0 = "SetLightState( off, 3.0 );" on_state_light_1 = "SetLightState( on, 0.5 );" create_state_light_0 = " Delay( 0.01, { SetLightState( off, 1.0 ); } ); " create_state_light_1 = " Delay( 0.01, { SetLightState( on, 1.0 ); } ); " } Animated { on_event_footstep_for_axe_charge_01 = "PlayEffect( 'Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao', default, 1.0, inherit, 0.0, inherit, 0, 0, 0, ContactPosition );" on_event_footstep_for_axe_charge_attack_01 = "PlayEffect( 'Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, ContactPosition );" } Preload { preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk" preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk" preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk" preload_animated_object = "Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao" preload_animated_object = "Metadata/Monsters/HyenaMonster/Effects/Ao/strike_decal.ao" preload_environment = "G2_1_boss" } GlobalAudioParamEvents { player_in_range_param = "RathbreakerInRange" life_percent_param = "RathbreakerLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/RathbreakerBossMap"] = { name = "Caedron, the Hyena Lord", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.63, damageSpread = 0.2, attackTime = 1.65, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "TCRathbreakerDrivebyCharge", "GARathbreakerEnrageSlam", "GARathbreakerSpearRain", "GARathbreakerLacerateLeft", "GARathbreakerLacerateRight", "GARathbreakerSlam", "EAARathbreakerLacerateSlam", "GTRathbreakerBossSpawnPack", "GTRathbreakerSpearRainCascade", "RathbreakerCharge", "EGHyenaDogpileBig", "GARathbreakerChargeSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCRathbreakerDrivebyCharge"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerEnrageSlam"] = { name = "GARathbreakerEnrageSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, 15, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerSpearRain"] = { name = "GARathbreakerSpearRain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 0.68, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerLacerateLeft"] = { name = "GARathbreakerLacerateLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerLacerateRight"] = { name = "GARathbreakerLacerateRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerSlam"] = { name = "GARathbreakerSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 3.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAARathbreakerLacerateSlam"] = { name = "EAARathbreakerLacerateSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {36, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRathbreakerBossSpawnPack"] = { name = "GTRathbreakerBossSpawnPack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRathbreakerSpearRainCascade"] = { name = "GTRathbreakerSpearRainCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RathbreakerCharge"] = { name = "RathbreakerCharge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_extra_distance", "ignores_proximity_shield", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {70, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpileBig"] = { name = "EGHyenaDogpileBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerChargeSlash"] = { name = "GARathbreakerChargeSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "global_knockback", }, levels = { [1] = {60, 15, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Daño aumentado un 30%
stance movement speed +% final [32]
Id | StanceRathbreakerEnrage |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT1 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Caedron, el Señor de las hienas



stance movement speed +% final [-52]
stance movement speed +% final [-52]
No te pueden aturdir
no movement speed [1]
stance movement speed +% final [-52]
No te pueden aturdir
no movement speed [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [10000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Caedron, the Hyena Lord
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood |
Vida
250%
Resistencia




Damage
263%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 14
Tiempo de ataque
1.65 Second
Damage Spread
±20%
Experiencia
250%
Model Size
130%
Type
HyenaCentaurBossSTANDALONE
Metadata
RathbreakerBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
19,393
Armadura
2,413
Evasión
477
Damage
613
Daño de hechizos
613
Precisión
2,180
Tiempo de ataque
1.65
Experiencia
71,585
Minion Life
17,325
Minion Damage
2,548
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 490–736
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.65 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

RathbreakerCharge
Attack, Melee, Movement, Travel
Base Damage: 490–736
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.65 seg
Tiempo de recarga: 8 seg
Velocidad de movimiento aumentada un 70%
Empuja a los enemigos
action attack or cast time uses animation length [1]
ignores proximity shield [1]
shield charge extra distance [30]

GARathbreakerEnrageSlam
Triggerable, Attack
Base Damage: 490–736
Probabilidad de impacto crítico: 5%
Daño de ataque: 250%
Tiempo de ataque: 1.65 seg
Tiempo de recarga: 5 seg
Inflige un 150% más de daño de ataques
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [15]
GARathbreakerChargeSlash
Triggerable, Attack
Base Damage: 490–736
Probabilidad de impacto crítico: 5%
Daño de ataque: 205%
Tiempo de ataque: 1.65 seg
Inflige un 105% más de daño de ataques
Empuja a los enemigos
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [15]
EGHyenaDogpileBig
Triggerable
GTRathbreakerBossSpawnPack
Triggerable
action attack or cast time uses animation length [1]
TCRathbreakerDrivebyCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 490–736
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.65 seg
Tiempo de recarga: 8 seg
Carga hacia un enemigo y lo aporrea con el escudo del personaje para golpearlo. Esto lo empuja y aturde. También empuja a un lado a los enemigos que están en su camino. El daño y el aturdimiento son proporcionales a la distancia recorrida. No se puede asistir con Asistencia de Golpes múltiples.
Empuja a los enemigos
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

GARathbreakerSpearRain
Triggerable, Attack
Base Damage: 490–736
Probabilidad de impacto crítico: 5%
Daño de ataque: 68%
Tiempo de ataque: 1.65 seg
Inflige un 32% menos de daño de ataques
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTRathbreakerSpearRainCascade
Triggerable
action attack or cast time uses animation length [1]
EAARathbreakerLacerateSlam
Tiempo de recarga: 15 seg
attack maximum action distance + [36]
GARathbreakerLacerateLeft
Triggerable, Attack
Base Damage: 490–736
Probabilidad de impacto crítico: 5%
Daño de ataque: 200%
Tiempo de ataque: 1.65 seg
Inflige un 100% más de daño de ataques
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GARathbreakerSlam
Triggerable, Attack
Base Damage: 490–736
Probabilidad de impacto crítico: 5%
Daño de ataque: 335%
Tiempo de ataque: 1.65 seg
Inflige un 235% más de daño de ataques
is area damage [1]
voll slam damage +% final at centre [15]
GARathbreakerLacerateRight
Triggerable, Attack
Base Damage: 490–736
Probabilidad de impacto crítico: 5%
Daño de ataque: 200%
Tiempo de ataque: 1.65 seg
Inflige un 100% más de daño de ataques
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" StateMachine { define_shared_state = "fight;" define_shared_state = "epk;" define_shared_state = "leash;" } Functions { TargetPlayer = "SetTarget( arg1 );" fix_orientation = " AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); " } ControlZone {} Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance3" leveled_starting_effects = "EASRightTurn180" /*leveled_starting_effects = "ChangeToStance3"*/ } Stats { set_monster_delay_item_drops_millis = 5500 } Positioned { blocking = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" Render { use_ao_lights = true } StateMachine { on_state_epk_1 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk' );" create_state_epk_1 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk' );" on_or_create_state_epk_2 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk' );" on_or_create_state_epk_0 = " RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk' ); RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk' ); RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk' ); " on_state_light_0 = "SetLightState( off, 3.0 );" on_state_light_1 = "SetLightState( on, 0.5 );" create_state_light_0 = " Delay( 0.01, { SetLightState( off, 1.0 ); } ); " create_state_light_1 = " Delay( 0.01, { SetLightState( on, 1.0 ); } ); " } Animated { on_event_footstep_for_axe_charge_01 = "PlayEffect( 'Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao', default, 1.0, inherit, 0.0, inherit, 0, 0, 0, ContactPosition );" on_event_footstep_for_axe_charge_attack_01 = "PlayEffect( 'Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, ContactPosition );" } Preload { preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk" preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk" preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk" preload_animated_object = "Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao" preload_animated_object = "Metadata/Monsters/HyenaMonster/Effects/Ao/strike_decal.ao" preload_environment = "G2_1_boss" } GlobalAudioParamEvents { player_in_range_param = "RathbreakerInRange" life_percent_param = "RathbreakerLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HyenaMonster/RathbreakerBossSTANDALONE"] = { name = "Caedron, the Hyena Lord", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.63, damageSpread = 0.2, attackTime = 1.65, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "TCRathbreakerDrivebyCharge", "GARathbreakerEnrageSlam", "GARathbreakerSpearRain", "GARathbreakerLacerateLeft", "GARathbreakerLacerateRight", "GARathbreakerSlam", "EAARathbreakerLacerateSlam", "GTRathbreakerBossSpawnPack", "GTRathbreakerSpearRainCascade", "RathbreakerCharge", "EGHyenaDogpileBig", "GARathbreakerChargeSlash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCRathbreakerDrivebyCharge"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "ignores_proximity_shield", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerEnrageSlam"] = { name = "GARathbreakerEnrageSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, 15, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerSpearRain"] = { name = "GARathbreakerSpearRain", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 0.68, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerLacerateLeft"] = { name = "GARathbreakerLacerateLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerLacerateRight"] = { name = "GARathbreakerLacerateRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerSlam"] = { name = "GARathbreakerSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {15, baseMultiplier = 3.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAARathbreakerLacerateSlam"] = { name = "EAARathbreakerLacerateSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", }, levels = { [1] = {36, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRathbreakerBossSpawnPack"] = { name = "GTRathbreakerBossSpawnPack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRathbreakerSpearRainCascade"] = { name = "GTRathbreakerSpearRainCascade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RathbreakerCharge"] = { name = "RathbreakerCharge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "shield_charge_extra_distance", "ignores_proximity_shield", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {70, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHyenaDogpileBig"] = { name = "EGHyenaDogpileBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.433, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARathbreakerChargeSlash"] = { name = "GARathbreakerChargeSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "global_knockback", }, levels = { [1] = {60, 15, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Daño aumentado un 30%
stance movement speed +% final [32]
Id | StanceRathbreakerEnrage |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT1 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.