Align Fate
Level: (1—20)
Requires: Level (1—90)
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast damaging, non-Channelling, non-Buff Spells you could cast that have no cooldown.
(9.15—12) second delay between Visages
Modifiers to Cooldown Recovery Rate also apply to
Visage appearance frequency
Visage appearance frequency
25% more Visage frequency per Spell Visages could cast
Casting the matching Spell before the next
Visage appears Empowers that Spell
Empowered Spells deal 30% more damage
Visage appears Empowers that Spell
Empowered Spells deal 30% more damage
Additional Effects From Quality:
(0—20)% more Visage frequency
Skills can be managed in the Skills Panel.
Recommended Support Gems /4
From /1
Level Effect /40
| Level | Requires Level | Base Damage | 12 second delay between Visages |
|---|---|---|---|
| 1 | 0 | 100%, 100%, 100% | 12 |
| 2 | 3 | 100%, 100%, 100% | 11.85 |
| 3 | 6 | 100%, 100%, 100% | 11.7 |
| 4 | 10 | 100%, 100%, 100% | 11.55 |
| 5 | 14 | 100%, 100%, 100% | 11.4 |
| 6 | 18 | 100%, 100%, 100% | 11.25 |
| 7 | 22 | 100%, 100%, 100% | 11.1 |
| 8 | 26 | 100%, 100%, 100% | 10.95 |
| 9 | 31 | 100%, 100%, 100% | 10.8 |
| 10 | 36 | 100%, 100%, 100% | 10.65 |
| 11 | 41 | 100%, 100%, 100% | 10.5 |
| 12 | 46 | 100%, 100%, 100% | 10.35 |
| 13 | 52 | 100%, 100%, 100% | 10.2 |
| 14 | 58 | 100%, 100%, 100% | 10.05 |
| 15 | 64 | 100%, 100%, 100% | 9.9 |
| 16 | 66 | 100%, 100%, 100% | 9.75 |
| 17 | 72 | 100%, 100%, 100% | 9.6 |
| 18 | 78 | 100%, 100%, 100% | 9.45 |
| 19 | 84 | 100%, 100%, 100% | 9.3 |
| 20 | 90 | 100%, 100%, 100% | 9.15 |
| 21 | 100%, 100%, 100% | 9 | |
| 22 | 100%, 100%, 100% | 8.85 | |
| 23 | 100%, 100%, 100% | 8.7 | |
| 24 | 100%, 100%, 100% | 8.55 | |
| 25 | 100%, 100%, 100% | 8.4 | |
| 26 | 100%, 100%, 100% | 8.25 | |
| 27 | 100%, 100%, 100% | 8.1 | |
| 28 | 100%, 100%, 100% | 7.95 | |
| 29 | 100%, 100%, 100% | 7.8 | |
| 30 | 100%, 100%, 100% | 7.65 | |
| 31 | 100%, 100%, 100% | 7.5 | |
| 32 | 100%, 100%, 100% | 7.35 | |
| 33 | 100%, 100%, 100% | 7.2 | |
| 34 | 100%, 100%, 100% | 7.05 | |
| 35 | 100%, 100%, 100% | 6.9 | |
| 36 | 100%, 100%, 100% | 6.75 | |
| 37 | 100%, 100%, 100% | 6.6 | |
| 38 | 100%, 100%, 100% | 6.45 | |
| 39 | 100%, 100%, 100% | 6.3 | |
| 40 | 100%, 100%, 100% | 6.15 |
Attribute /8
Align Fate
| Name | Show Full Descriptions |
|---|---|
| Acronym | Cooldown, Weapon, Channelling, Recovery, Buff, Modifiers, Empower |
| Id | AscendancyAlignFate |
| BaseType | Align Fate |
| Class | Skill Gems |
| TargetTypes | Any |
| Type | Buff, OngoingSkill, HasReservation, Persistent, AttackInPlace, EmpowersOtherSkill, ReserveInAllSets, AffectedByCooldownRate |
| ItemType | Metadata/Items/Gem/SkillGemAscendancyAlignFate |
| ActiveSkillsCode | align_fate |
Version history /1
| Version | Changes |
|---|---|
| 0.5.0 | * Align Fate (granted by the Oracle's Fateful Vision Notable Passive): Now has "Modifiers to Cooldown Recovery Rate also apply to visage appearance frequency". * Fixed a bug where Fire Skills used by Visages from Align Fate could generate Raging Spirits. |
Align Fate
Level: (1—20)
Requires: Level (1—90)
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast damaging, non-Channelling, non-Buff Spells you could cast that have no cooldown.
(9.15—12) second delay between Visages
Modifiers to Cooldown Recovery Rate also apply to
Visage appearance frequency
Visage appearance frequency
25% more Visage frequency per Spell Visages could cast
Casting the matching Spell before the next
Visage appears Empowers that Spell
Empowered Spells deal 30% more damage
Visage appears Empowers that Spell
Empowered Spells deal 30% more damage
base deal no damage [1]
hide minion frame [1]
skill desired amount override [1]
skill does not pathfind [1]
Additional Effects From Quality:
(0—20)% more Visage frequency
Skills can be managed in the Skills Panel.
Supported By /37
Vitality I
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Vitality II
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism I
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Herbalism II
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism I
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Cannibalism II
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Thornskin I
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Thornskin II
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Direstrike I
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Direstrike II
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Cool Headed
Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
Uhtred's Exodus
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Omen
Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
Uhtred's Augury
Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
Cooldown Recovery I
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Cooldown Recovery II
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Warm Blooded
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
Clarity I
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Clarity II
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Mysticism I
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Mysticism II
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Upwelling I
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Upwelling II
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Strong Hearted
Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
Atziri's Communion
Supports Persistent Skills, making them Reserve Life instead of Spirit. Cannot Support Skills which create Minions.
Her Declaration
Supports Persistent Buff Skills, causing enemies that enter your Presence to become Intimidated while the Skill is active.
Seraph's Heart
Supports Persistent Buff Skills, providing a chance for enemies to calculate their Hits as though your Resistances were 90% while the skill is active.
Arbiter's Reach
Supports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active.
Uhtred's Constellation
Supports non-instant skills which have a cooldown, granting them two additional cooldown uses and more damage per different skill with a cooldown you have used recently.
Healing Runes
Supports Persistent Buff Skills, causing you to lose Runic Ward and heal nearby allies based on the Ward lost. Healing done is split between allies who are not on full Life.
Olroth's Conviction
Supports skills that can Empower a specific number of other skills, causing them to apply to more skill uses.
Align Fate
Align Fate will create a visage when an enemy is present.
Attribute /3
spell_flux_ready
| Name | Show Full Descriptions |
|---|---|
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 2 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















