Align Fate
Level: (1—20)
Requires: Level (1—90)
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast non-Channelling, non-Buff Spells you could cast that have no cooldown.
[DNT] Spellcasts you cast yourself within seconds which match your future self's most recent cast deal 30% more Damage
(9.15—12) second delay between Visage
25% increased Visage frequency per Spell Visages could cast

Additional Effects From Quality:
(0—20)% increased Visage frequency
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
25% increased Visage frequency per Spell Visages could cast
[DNT] Spellcasts you cast yourself within seconds which match your future self's most recent cast deal 30% more Damage
LevelRequires LevelBase Damage12 second delay between Visage
10100%, 100%12
23100%, 100%11.85
36100%, 100%11.7
410100%, 100%11.55
514100%, 100%11.4
618100%, 100%11.25
722100%, 100%11.1
826100%, 100%10.95
931100%, 100%10.8
1036100%, 100%10.65
1141100%, 100%10.5
1246100%, 100%10.35
1352100%, 100%10.2
1458100%, 100%10.05
1564100%, 100%9.9
1666100%, 100%9.75
1772100%, 100%9.6
1878100%, 100%9.45
1984100%, 100%9.3
2090100%, 100%9.15
21100%, 100%9
22100%, 100%8.85
23100%, 100%8.7
24100%, 100%8.55
25100%, 100%8.4
26100%, 100%8.25
27100%, 100%8.1
28100%, 100%7.95
29100%, 100%7.8
30100%, 100%7.65
31100%, 100%7.5
32100%, 100%7.35
33100%, 100%7.2
34100%, 100%7.05
35100%, 100%6.9
36100%, 100%6.75
37100%, 100%6.6
38100%, 100%6.45
39100%, 100%6.3
40100%, 100%6.15
Attribute /6

Align Fate

NameShow Full Descriptions
BaseType Align Fate
Class Skill Gems
TargetTypesAny
TypeBuff, OngoingSkill, HasReservation, Persistent, AttackInPlace, EmpowersOtherSkill, ReserveInAllSets
ItemTypeMetadata/Items/Gem/SkillGemAscendancyAlignFate
ActiveSkillsCodealign_fate
Align Fate
Level: (1—20)
Requires: Level (1—90)
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast non-Channelling, non-Buff Spells you could cast that have no cooldown.
[DNT] Spellcasts you cast yourself within seconds which match your future self's most recent cast deal 30% more Damage
(9.15—12) second delay between Visage
25% increased Visage frequency per Spell Visages could cast
base deal no damage [1]
hide minion frame [1]
skill desired amount override [1]
skill does not pathfind [1]

Additional Effects From Quality:
(0—20)% increased Visage frequency
Skills can be managed in the Skills Panel.
Supported By /23
  • Active Type: Buff, OngoingSkill, HasReservation, Persistent, AttackInPlace, EmpowersOtherSkill, ReserveInAllSets
  • Murderous Intent
    Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.
    Precision I
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Precision II
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity I
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Clarity II
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality I
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Vitality II
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism I
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Herbalism II
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism I
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Cannibalism II
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Thornskin I
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Thornskin II
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism I
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Mysticism II
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike I
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Direstrike II
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling I
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Upwelling II
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    Atziri's Communion
    [DNT] Supports Buff skills which reserve Spirit. Spirit costs from Supported Skills are converted to reserve a percentage of your Life.
    Align Fate
    Align Fate will create a visage when an enemy is present.
    Attribute /3

    spell_flux_ready

    NameShow Full Descriptions
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID2
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