Skill Gem /46
Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.
[DNT-UNUSED] Throw Spirally
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing Bleeding.
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Elemental Ailment Threshold, Maximum Elemental Resistances and Flask charges.
While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast damaging, non-Channelling, non-Buff Spells you could cast that have no cooldown.
While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.
Passively gains Seals over time. Using the skill fires a projectile, and breaks the Seals, Repeating for each of them, and for each additional projectile the skill is given. For each time it Repeats normally, it will also Repeat an additional time targeting a different Ice Fragment in its area of effect if able, Detonating those Ice Fragments immediately.
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
Call upon a Bear Spirit Companion to maul your foes. The Bear Spirit leaps at enemies to Maim them, Leeches Life with its slam, and periodically roars to Intimidate enemies. The Bear Spirit does not count toward your Companion limit.
While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.
[DNT-UNUSED] Hunt em down
Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.
While active, scatters caltrops in your wake when you dodge.
Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.
Mirrors of Refraction appear in your Presence periodically. Hitting a mirror with a Spell Projectile causes it to shatter, copying the projectiles in a nova around the destroyed mirror. Copied Projectiles may be copied again when colliding with other mirrors.
While active, Critical Hits with other skills that kill targets, or hit powerful targets cause you to gain Arctic Petals. Once you have enough Arctic Petals they will be Consumed to create Ice Crystals near the most recent target.
Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.
Support Gem /41
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.
Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.
Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.
Supports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration.
Supports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it.
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Mana which will Leech Mana to Allies within it.
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Rage which will Leech Rage to Allies within it.
Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed. Supported Skills will also automatically reload when they Heavy Stun an enemy.
Supports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.
Supports Crossbow Ammunition Skills, causing them to automatically reload when they Heavy Stun an enemy.
Supports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.
Supports Skills that you use yourself. Supported Skills will consume a Power Charge on use if possible, and will be much more likely to Critically Hit if they do. Supported Skills cannot generate Power Charges.
Supports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.
Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use. While Offering spikes from Supported Skills persist, you are periodically granted a Power Charge. When spikes from Supported Skills die, Regenerate a percentage of your maximum Life and Mana per second based on the duration the Offering persisted.
Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.
Supports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.
Supports Melee Attack Skills you use yourself. Attacking with Supported Skills will cycle through various effects, with the first Attack in sequence inflicting Hobble on you. The second and third Attacks in sequence will powerfully scale chance to Critically Hit and overall damage, respectively, at which point the cycle will reset. Cannot Support Channelling Skills.
Supports Skills that leap into the air and deal damage, causing them to create Shocked Ground the first time they Critically Hit an enemy.
Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage.
Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage.
Supports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
Supports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.
Supports Spells which Hit enemies. Supported Skills Daze on Critically Hitting enemies with Physical damage.
Supports non-Channelling skill you use yourself that Hits enemies, causing it to gain Critical Hit chance based on Rage, but also remove all Rage upon Critically Hitting.
Supports Persistent Buff Skills, causing you periodically grant Guard to allies in your Presence while the Skill is active.
Supports Shield Skills that Hit enemies, causing those Hits to Crush their targets, additionally causing any Physical Damage Hits against those targets while Crushed to Break their Armour.
Supports Slams you use yourself, allowing them to spend large amounts of Runic Ward to become Runically Boosted. Runically Boosted Slams are Empowered with extra Physical damage and create a rune the first time they hit an enemy. The rune erupts in an Aftershock after a duration. Cannot support Channelling Skills.
Supports Persistent Buff Skills, causing you to lose Runic Ward and heal nearby allies based on the Ward lost. Healing done is split between allies who are not on full Life.
Item mods /88
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Adjustment | 12 | Suffix | Allies in your Presence have +(3—5)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance | sceptre 1 default 0 |
| of Acclimatisation | 26 | Suffix | Allies in your Presence have +(6—8)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance | sceptre 1 default 0 |
| of Adaptation | 40 | Suffix | Allies in your Presence have +(9—11)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance | sceptre 1 default 0 |
| of Evolution | 54 | Suffix | Allies in your Presence have +(12—14)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance | sceptre 1 default 0 |
| of Progression | 68 | Suffix | Allies in your Presence have +(15—16)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance | sceptre 1 default 0 |
| of Metamorphosis | 80 | Suffix | Allies in your Presence have +(17—18)% to all Elemental Resistances Elemental Fire Cold Lightning Resistance | sceptre 1 default 0 |
| Glinting | 1 | Prefix | Allies in your Presence deal (1—2) to (3—4) added Attack Physical Damage Damage Physical Attack | sceptre 1 default 0 |
| Burnished | 8 | Prefix | Allies in your Presence deal (2—3) to (4—6) added Attack Physical Damage Damage Physical Attack | sceptre 1 default 0 |
| Polished | 16 | Prefix | Allies in your Presence deal (2—4) to (5—8) added Attack Physical Damage Damage Physical Attack | sceptre 1 default 0 |
| Honed | 33 | Prefix | Allies in your Presence deal (4—6) to (8—11) added Attack Physical Damage Damage Physical Attack | sceptre 1 default 0 |
| Gleaming | 46 | Prefix | Allies in your Presence deal (5—7) to (9—13) added Attack Physical Damage Damage Physical Attack | sceptre 1 default 0 |
| Annealed | 54 | Prefix | Allies in your Presence deal (6—10) to (12—17) added Attack Physical Damage Damage Physical Attack | sceptre 1 default 0 |
| Razor-sharp | 60 | Prefix | Allies in your Presence deal (7—11) to (14—20) added Attack Physical Damage Damage Physical Attack | sceptre 1 default 0 |
| Tempered | 65 | Prefix | Allies in your Presence deal (10—15) to (18—26) added Attack Physical Damage Damage Physical Attack | sceptre 1 default 0 |
| Flaring | 75 | Prefix | Allies in your Presence deal (12—19) to (22—32) added Attack Physical Damage Damage Physical Attack | sceptre 1 default 0 |
| Heated | 1 | Prefix | Allies in your Presence deal (1—2) to (3—4) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Smouldering | 8 | Prefix | Allies in your Presence deal (3—5) to (6—9) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Smoking | 16 | Prefix | Allies in your Presence deal (6—8) to (10—13) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Burning | 33 | Prefix | Allies in your Presence deal (9—11) to (14—17) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Flaming | 46 | Prefix | Allies in your Presence deal (12—13) to (18—20) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Scorching | 54 | Prefix | Allies in your Presence deal (14—16) to (21—26) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Incinerating | 60 | Prefix | Allies in your Presence deal (17—19) to (27—30) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Blasting | 65 | Prefix | Allies in your Presence deal (20—24) to (31—38) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Cremating | 75 | Prefix | Allies in your Presence deal (25—29) to (39—45) added Attack Fire Damage Damage Elemental Fire Attack | sceptre 1 default 0 |
| Frosted | 1 | Prefix | Allies in your Presence deal (1—2) to (3—4) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Chilled | 8 | Prefix | Allies in your Presence deal (3—4) to (5—8) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Icy | 16 | Prefix | Allies in your Presence deal (5—6) to (9—11) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Frigid | 33 | Prefix | Allies in your Presence deal (7—8) to (12—14) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Freezing | 46 | Prefix | Allies in your Presence deal (9—10) to (15—17) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Frozen | 54 | Prefix | Allies in your Presence deal (11—13) to (18—21) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Glaciated | 60 | Prefix | Allies in your Presence deal (14—15) to (22—24) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Polar | 65 | Prefix | Allies in your Presence deal (16—20) to (25—31) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Entombing | 75 | Prefix | Allies in your Presence deal (21—24) to (32—37) added Attack Cold Damage Damage Elemental Cold Attack | sceptre 1 default 0 |
| Humming | 1 | Prefix | Allies in your Presence deal 1 to (5—7) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Buzzing | 8 | Prefix | Allies in your Presence deal 1 to (10—15) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Snapping | 16 | Prefix | Allies in your Presence deal 1 to (16—22) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Crackling | 33 | Prefix | Allies in your Presence deal 1 to (23—27) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Sparking | 46 | Prefix | Allies in your Presence deal 1 to (28—32) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Arcing | 54 | Prefix | Allies in your Presence deal (1—2) to (33—40) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Shocking | 60 | Prefix | Allies in your Presence deal (1—2) to (41—47) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Discharging | 65 | Prefix | Allies in your Presence deal (1—3) to (48—59) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Electrocuting | 75 | Prefix | Allies in your Presence deal (1—4) to (60—71) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Coercive | 1 | Prefix | Allies in your Presence deal (25—34)% increased Damage Damage | sceptre 1 default 0 |
| Agitative | 8 | Prefix | Allies in your Presence deal (35—44)% increased Damage Damage | sceptre 1 default 0 |
| Instigative | 16 | Prefix | Allies in your Presence deal (45—54)% increased Damage Damage | sceptre 1 default 0 |
| Provocative | 33 | Prefix | Allies in your Presence deal (55—64)% increased Damage Damage | sceptre 1 default 0 |
| Persuasive | 46 | Prefix | Allies in your Presence deal (65—74)% increased Damage Damage | sceptre 1 default 0 |
| Motivating | 60 | Prefix | Allies in your Presence deal (75—89)% increased Damage Damage | sceptre 1 default 0 |
| Inspirational | 70 | Prefix | Allies in your Presence deal (90—104)% increased Damage Damage | sceptre 1 default 0 |
| Empowering | 82 | Prefix | Allies in your Presence deal (105—119)% increased Damage Damage | sceptre 1 default 0 |
| of the Newt | 1 | Suffix | Allies in your Presence Regenerate (1—2) Life per second Life | sceptre 1 default 0 |
| of the Lizard | 5 | Suffix | Allies in your Presence Regenerate (2.1—3) Life per second Life | sceptre 1 default 0 |
| of the Flatworm | 11 | Suffix | Allies in your Presence Regenerate (3.1—4) Life per second Life | sceptre 1 default 0 |
| of the Starfish | 17 | Suffix | Allies in your Presence Regenerate (4.1—6) Life per second Life | sceptre 1 default 0 |
| of the Hydra | 26 | Suffix | Allies in your Presence Regenerate (6.1—9) Life per second Life | sceptre 1 default 0 |
| of the Troll | 35 | Suffix | Allies in your Presence Regenerate (9.1—13) Life per second Life | sceptre 1 default 0 |
| of Convalescence | 47 | Suffix | Allies in your Presence Regenerate (13.1—18) Life per second Life | sceptre 1 default 0 |
| of Recuperation | 58 | Suffix | Allies in your Presence Regenerate (18.1—23) Life per second Life | sceptre 1 default 0 |
| of Resurgence | 68 | Suffix | Allies in your Presence Regenerate (23.1—29) Life per second Life | sceptre 1 default 0 |
| of Immortality | 75 | Suffix | Allies in your Presence Regenerate (29.1—33) Life per second Life | sceptre 1 default 0 |
| of Skill | 5 | Suffix | Allies in your Presence have (5—7)% increased Attack Speed Attack Speed | sceptre 1 default 0 |
| of Ease | 20 | Suffix | Allies in your Presence have (8—10)% increased Attack Speed Attack Speed | sceptre 1 default 0 |
| of Mastery | 35 | Suffix | Allies in your Presence have (11—13)% increased Attack Speed Attack Speed | sceptre 1 default 0 |
| of Renown | 55 | Suffix | Allies in your Presence have (14—16)% increased Attack Speed Attack Speed | sceptre 1 default 0 |
| of Talent | 6 | Suffix | Allies in your Presence have (5—8)% increased Cast Speed Caster Speed | sceptre 1 default 0 |
| of Nimbleness | 21 | Suffix | Allies in your Presence have (9—12)% increased Cast Speed Caster Speed | sceptre 1 default 0 |
| of Expertise | 36 | Suffix | Allies in your Presence have (13—16)% increased Cast Speed Caster Speed | sceptre 1 default 0 |
| of Sortilege | 56 | Suffix | Allies in your Presence have (17—20)% increased Cast Speed Caster Speed | sceptre 1 default 0 |
| of Menace | 11 | Suffix | Allies in your Presence have (10—14)% increased Critical Hit Chance Critical | sceptre 1 default 0 |
| of Havoc | 21 | Suffix | Allies in your Presence have (15—19)% increased Critical Hit Chance Critical | sceptre 1 default 0 |
| of Disaster | 28 | Suffix | Allies in your Presence have (20—24)% increased Critical Hit Chance Critical | sceptre 1 default 0 |
| of Calamity | 41 | Suffix | Allies in your Presence have (25—29)% increased Critical Hit Chance Critical | sceptre 1 default 0 |
| of Ruin | 59 | Suffix | Allies in your Presence have (30—34)% increased Critical Hit Chance Critical | sceptre 1 default 0 |
| of Unmaking | 76 | Suffix | Allies in your Presence have (35—38)% increased Critical Hit Chance Critical | sceptre 1 default 0 |
| of Ire | 8 | Suffix | Allies in your Presence have (10—14)% increased Critical Damage Bonus Damage Critical | sceptre 1 default 0 |
| of Anger | 21 | Suffix | Allies in your Presence have (15—19)% increased Critical Damage Bonus Damage Critical | sceptre 1 default 0 |
| of Rage | 30 | Suffix | Allies in your Presence have (20—24)% increased Critical Damage Bonus Damage Critical | sceptre 1 default 0 |
| of Fury | 44 | Suffix | Allies in your Presence have (25—29)% increased Critical Damage Bonus Damage Critical | sceptre 1 default 0 |
| of Ferocity | 59 | Suffix | Allies in your Presence have (30—34)% increased Critical Damage Bonus Damage Critical | sceptre 1 default 0 |
| of Destruction | 73 | Suffix | Allies in your Presence have (35—39)% increased Critical Damage Bonus Damage Critical | sceptre 1 default 0 |
| 1 | Corrupted | Allies in your Presence deal (20—30)% increased Damage Damage | sceptre 1 default 0 | |
| 1 | Corrupted | Allies in your Presence have (5—10)% increased Attack Speed Attack Speed | sceptre 1 default 0 | |
| 1 | Corrupted | Allies in your Presence have (5—10)% increased Cast Speed Caster Speed | sceptre 1 default 0 | |
| 1 | Corrupted | Allies in your Presence have (10—15)% increased Critical Damage Bonus Damage Critical | sceptre 1 default 0 | |
| 1 | Unique | Allies in your Presence deal (50—75)% increased Damage Damage | sceptre 1 default 0 | |
| 1 | Unique | Allies in your Presence have (15—25)% increased Attack Speed Attack Speed | sceptre 1 default 0 | |
| 1 | Unique | Allies in your Presence have (15—25)% increased Cast Speed Caster Speed | sceptre 1 default 0 | |
| 1 | Unique | Allies in your Presence have (30—45)% increased Critical Damage Bonus Damage Critical | sceptre 1 default 0 |
Monsters mods /6
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| TBD | 7 | Prefix | monster allies cannot take damage pulse owner [1] | boss 0 magic 0 default 1 |
| TBD | 45 | Prefix | monster allies cannot take damage pulse owner [1] | boss 0 magic 0 default 1 |
| Vengeful | 1 | Unique | monster grants frenzy charges to allies within distance on death [50] | no_frenzy_charge_on_death 0 default 1 |
| 1 | Unique | monster grants frenzy charges to allies within distance on death [50] | ||
| Martyr's Touch | 1 | Torment | base monster will be deleted on death [1] monster grants frenzy charges to allies within distance on death [55] Damage Elemental Fire | default 1 |
| Benevolent Guardian | 15 | Nemesis | monster allies cannot take damage pulse owner [1] | no_cannot_die_aura 0 abyssal 0 immobile 0 breach_commander 0 legion_monster 0 rare 1 default 0 |
Map mods /3
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Enfeebling | 1 | Suffix | Players are periodically Cursed with Enfeeble Monsters have 16% more Effectiveness 20% more Waystones found in Area | default 1 |
| of Slowing | 1 | Suffix | Players are periodically Cursed with Temporal Chains 8% more Pack size 20% more Waystones found in Area | default 1 |
| of Erosion | 1 | Suffix | Players are periodically Cursed with Elemental Weakness 13% more Rarity of Items found in this Area 20% more Waystones found in Area | default 1 |
Misc mods /4
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Abyss | Suffix | Allies in your Presence have (8—15)% increased Cast Speed Caster Aura | watcher_abyss_suffix 1 default 0 | |
| 1 | Abyss | Suffix | Allies in your Presence have +(11—18)% to all Elemental Resistances Elemental Resistance Aura | watcher_abyss_suffix 1 default 0 | |
| 1 | Abyss | Suffix | Allies in your Presence Regenerate (29.1—33) Life per second Life Aura | watcher_abyss_suffix 1 default 0 | |
| 1 | Abyss | Suffix | Allies in your Presence have (26—41)% increased Critical Hit Chance Critical Aura | watcher_abyss_suffix 1 default 0 |
Item /23
Omen of Reinforcements
Stack Size: 1 / 10
While this item is active in your inventory the next
Rogue Exile you encounter will summon an ally
Rogue Exile you encounter will summon an ally
Idol of Thruldana
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 25% reduced Poison Duration, Targets can be affected by +1 of your Poisons at the same time
Idol of Eramir
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Idol of Oak
Idol of Alira
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Idol of Kraityn
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Snake Idol
Stack Size: 1 / 10
Owl Idol
Stack Size: 1 / 10
Cat Idol
Stack Size: 1 / 10
Wolf Idol
Stack Size: 1 / 10
Carved Tenacity
Sacrificial Dagger
Necessary to ritually sacrifice a Heart at the proper site
Have this in your inventory when you undertake the ritual.
Legacy of Bristleboar
Limited to: 1 Aldur's Legacy
Requires: Level 65
Legacy of The Smiling Knight
Limited to: 1 Aldur's Legacy
Requires: Level 65
Unique /17
Requires: Level 1
50% reduced Evasion Rating
+(40—60) to maximum Life
(3—5) Life Regeneration per second
Requires: Level 8, 9 Str, 9 Dex
(20—25)% increased Block chance
+(60—80) to Stun Threshold
Requires: Level 16, 22 Str
(10—15)% increased Skill Speed
+(15—25) to Armour
+(40—60) to maximum Life
(10—15)% reduced maximum Mana
Requires: Level 16, 15 Dex, 15 Int
+(30—50) to maximum Life
+(30—50) to maximum Mana
+(10—20) to Dexterity
25% reduced Damage
Requires: Level 36, 52 Str
+(100—150) to Accuracy Rating
+(60—80) to maximum Life
+(20—25)% to Fire Resistance
25% increased Light Radius
Requires: Level 26, 22 Str, 22 Dex
+(50—100) to Accuracy Rating
(15—25)% increased Critical Hit Chance
Requires: Level 55, 97 Str
+(20—30)% to Critical Damage Bonus
Requires: Level 5, 7 Dex, 7 Int
+(60—80) to maximum Life
15% additional Physical Damage Reduction
+13% to Chaos Resistance
Requires: Level 26, 17 Str, 38 Int
Requires: Level 65, 17 Str, 38 Int
+(20—30) to Strength
25% increased Light Radius
Grants effect of Guided Meteoric Shrine
Requires: Level 65, 17 Str, 38 Int
+(20—30) to Intelligence
25% increased Light Radius
Grants effect of Guided Freezing Shrine
Requires: Level 65, 17 Str, 38 Int
+(20—30) to Dexterity
25% increased Light Radius
Grants effect of Guided Tempest Shrine
Requires: Level 65, 17 Str, 38 Int
+(7—13) to all Attributes
23% reduced Light Radius
(-13—13)% reduced Skill Effect Duration
Grants effect of Dreaming Gloom Shrine
Requires: Level 62, 7 Str, 12 Int
(50—75)% increased Spirit
+(6—12) to all Attributes
You can have any number of Companions of different types
discipline art variation [1]
Requires: Level 60
Effect is not removed when Unreserved Life is Filled
Cannot be Used manually
Used when you release a skill with Perfect Timing
Skills have (80—120)% longer Perfect Timing window during effect
(100—150)% increased Amount Recovered
(25—50)% reduced Recovery rate
(50—75)% reduced Charges per use
Timeless Jewel Passive /1
Elegant Hubris: Victario
Nearby Allies and Enemies Share Charges with you
Enemies Hitting you have 10% chance to gain an Endurance,
Frenzy or Power Charge
Enemies Hitting you have 10% chance to gain an Endurance,
Frenzy or Power Charge
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























































