[DNT] Spellflux
Level: (1–20)
Requires: Level (1–90)
[DNT] Fill me in
[DNT] 10 seconds between Spellflux occurances
[DNT] 10% reduced duration of time between Spellfluxes
[DNT] Spellcasts you cast yourself within 4 seconds which match your future self's most recent cast deal 15% more Damage
Skills can be managed in the Skills Panel.


Level Effect /40
Implicit |
---|
[DNT] 10 seconds between Spellflux occurances [DNT] 10% reduced duration of time between Spellfluxes [DNT] Spellcasts you cast yourself within 4 seconds which match your future self's most recent cast deal 15% more Damage |
Level | Requires Level | Base Damage | |
---|---|---|---|
1 | 0 | 0 | 100%, 100% |
2 | 3 | 0 | 100%, 100% |
3 | 6 | 0 | 100%, 100% |
4 | 10 | 0 | 100%, 100% |
5 | 14 | 0 | 100%, 100% |
6 | 18 | 0 | 100%, 100% |
7 | 22 | 0 | 100%, 100% |
8 | 26 | 0 | 100%, 100% |
9 | 31 | 0 | 100%, 100% |
10 | 36 | 0 | 100%, 100% |
11 | 41 | 0 | 100%, 100% |
12 | 46 | 0 | 100%, 100% |
13 | 52 | 0 | 100%, 100% |
14 | 58 | 0 | 100%, 100% |
15 | 64 | 0 | 100%, 100% |
16 | 66 | 0 | 100%, 100% |
17 | 72 | 0 | 100%, 100% |
18 | 78 | 0 | 100%, 100% |
19 | 84 | 0 | 100%, 100% |
20 | 90 | 0 | 100%, 100% |
21 | 0 | 100%, 100% | |
22 | 0 | 100%, 100% | |
23 | 0 | 100%, 100% | |
24 | 0 | 100%, 100% | |
25 | 0 | 100%, 100% | |
26 | 0 | 100%, 100% | |
27 | 0 | 100%, 100% | |
28 | 0 | 100%, 100% | |
29 | 0 | 100%, 100% | |
30 | 0 | 100%, 100% | |
31 | 0 | 100%, 100% | |
32 | 0 | 100%, 100% | |
33 | 0 | 100%, 100% | |
34 | 0 | 100%, 100% | |
35 | 0 | 100%, 100% | |
36 | 0 | 100%, 100% | |
37 | 0 | 100%, 100% | |
38 | 0 | 100%, 100% | |
39 | 0 | 100%, 100% | |
40 | 0 | 100%, 100% |
Attribute /6
[DNT] Spellflux
Name | Show Full Descriptions |
---|---|
BaseType | [DNT] Spellflux |
Class | Skill Gems |
TargetTypes | Any |
Type | Buff, OngoingSkill, Duration, HasReservation, Persistent |
ItemType | Metadata/Items/Gem/SkillGemAscendancySpellflux |
ActiveSkillsCode | spellflux |
[DNT] Spellflux
Level: (1–20)
Requires: Level (1–90)
[DNT] Fill me in
[DNT] 10 seconds between Spellflux occurances
[DNT] 10% reduced duration of time between Spellfluxes
[DNT] Spellcasts you cast yourself within 4 seconds which match your future self's most recent cast deal 15% more Damage
base deal no damage [1]
Skills can be managed in the Skills Panel.


Supported By /25
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
Clarity I
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Clarity II
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Vitality I
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Vitality II
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism I
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Herbalism II
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism I
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Cannibalism II
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Thornskin I
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Thornskin II
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Mysticism I
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Mysticism II
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Direstrike I
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Direstrike II
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Upwelling I
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Upwelling II
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Warm Blooded
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
Cool Headed
Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
Strong Hearted
Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.