Combat Frenzy
Tier: 8
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (1–205) Dex
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (4.1–6) seconds

Additional Effects From Quality:
(0–20)% chance when you gain a Charge to gain an additional Charge
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Reservation: 30
Level
Requires Level
Dex
Base Damage
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 6 seconds
101100%, 100%6
239100%, 100%5.9
3616100%, 100%5.8
41025100%, 100%5.7
51434100%, 100%5.6
61843100%, 100%5.5
72252100%, 100%5.4
82661100%, 100%5.3
93172100%, 100%5.2
103683100%, 100%5.1
114195100%, 100%5
1246106100%, 100%4.9
1352119100%, 100%4.8
1458133100%, 100%4.7
1564146100%, 100%4.6
1666151100%, 100%4.5
1772164100%, 100%4.4
1878178100%, 100%4.3
1984191100%, 100%4.2
2090205100%, 100%4.1
21100%, 100%4
22100%, 100%3.9
23100%, 100%3.8
24100%, 100%3.7
25100%, 100%3.6
26100%, 100%3.5
27100%, 100%3.4
28100%, 100%3.3
29100%, 100%3.2
30100%, 100%3.1
31100%, 100%3.05
32100%, 100%3
33100%, 100%2.95
34100%, 100%2.9
35100%, 100%2.85
36100%, 100%2.8
37100%, 100%2.75
38100%, 100%2.7
39100%, 100%2.65
40100%, 100%2.6
Attribute /7

Combat Frenzy

Key
Value
AcronymFreeze, Gain, Pin
BaseType Combat Frenzy
Class Skill Gems
TargetTypesAny
TypeOngoingSkill, HasReservation, Buff, Persistent, GeneratesCharges
ItemTypeMetadata/Items/Gem/SkillGemCombatFrenzy
ActiveSkillsCodecombat_frenzy
Combat Frenzy
Tier: 8
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (1–205) Dex
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every (4.1–6) seconds
base deal no damage [1]

Additional Effects From Quality:
(0–20)% chance when you gain a Charge to gain an additional Charge
Skills can be managed in the Skills Panel.
Supported By /7
  • Active Type: OngoingSkill, HasReservation, Buff, Persistent, GeneratesCharges
  • Profusion
    Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
    Precision
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Direstrike
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.