Freezing Mark
Tier: 7
Level: (1–20)
Cost: (18–79) Mana
Requires: Level (1–90), (4–86) Dex, (4–86) Int
Mark a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold explosion erupts from their corpse. This explosion does not use your Weapon Damage, and instead uses its own base Attack Damage.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy cause (25–35)% more Freeze buildup

Additional Effects From Quality:
Hits against Marked enemy cause +(0–20)% more Freeze buildup
Explosion
Critical Hit Chance: 12.00%
Attack Damage: (110–449)% of base
(6–159) to (9–238) base Cold Damage
100% more Freeze Buildup
Explosion radius is 2.6 metres
Skills can be managed in the Skills Panel.
Version 0.2.0
Freezing Mark
Tier: 7
Level: (1–20)
Cost: (23–88) Mana
Cast Time: 0.50 sec
Requires: Level (1–90), (3–112) Dex, (3–112) Int
Mark a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy cause (25–35)% more Freeze buildup

Additional Effects From Quality:
Hits against Marked enemy cause +(0–20)% more Freeze buildup
Nova
Cast Time: 1.00 sec
Critical Hit Chance: 12.00%
Attack Damage: (110–449)% of base
(6–159) to (9–238) base Cold Damage
100% more Freeze Buildup
Nova radius is 2.6 metres
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Mark duration is 8 seconds
Limit 1 Marked target
Explosion radius is 2.6 metres
100% more Freeze Buildup
LevelRequires LevelIntDexManaBase DamageHits against Marked enemy cause 25% more Freeze buildup6 to 9 base Cold Damage
104418100%, 100%, 110%25, 16, 9
237720100%, 100%, 121%26, 110, 14
369923100%, 100%, 134%26, 115, 22
410131325100%, 100%, 147%27, 120, 31
514171728100%, 100%, 160%27, 126, 40
618202031100%, 100%, 173%28, 133, 49
722242433100%, 100%, 187%28, 139, 59
826282836100%, 100%, 200%29, 146, 70
931323239100%, 100%, 212%29, 154, 81
1036373742100%, 100%, 226%30, 162, 92
1141414146100%, 100%, 241%30, 170, 105
1246464649100%, 100%, 257%31, 178, 117
1352515152100%, 100%, 274%31, 187, 130
1458575756100%, 100%, 293%32, 196, 144
1564626259100%, 100%, 313%32, 1106, 159
1666646463100%, 100%, 336%33, 1116, 173
1772707067100%, 100%, 361%33, 1126, 189
1878757571100%, 100%, 387%34, 1136, 205
1984808075100%, 100%, 417%34, 1147, 221
2090868679100%, 100%, 449%35, 1159, 238
2183100%, 100%, 484%35, 1170, 256
2288100%, 100%, 521%36, 1182, 274
2392100%, 100%, 562%36, 1195, 292
2497100%, 100%, 605%37, 1208, 311
25102100%, 100%, 652%37, 1221, 331
26107100%, 100%, 702%38, 1234, 351
27112100%, 100%, 756%38, 1248, 372
28117100%, 100%, 815%39, 1262, 393
29123100%, 100%, 878%39, 1277, 415
30128100%, 100%, 946%40, 1291, 437
31134100%, 100%, 1019%40, 1307, 460
32140100%, 100%, 1097%41, 1322, 484
33146100%, 100%, 1182%41, 1338, 507
34152100%, 100%, 1274%42, 1355, 532
35159100%, 100%, 1372%42, 1371, 557
36166100%, 100%, 1478%43, 1388, 583
37172100%, 100%, 1592%43, 1406, 609
38179100%, 100%, 1715%44, 1423, 635
39187100%, 100%, 1848%44, 1442, 662
40194100%, 100%, 1991%45, 1460, 690
Attribute /8

Freezing Mark

NameShow Full Descriptions
AcronymMark, Limit
BaseType Freezing Mark
Class Skill Gems
TargetTypesGround, , , Enemy
TypeTrappable, Totemable, Mineable, Multicastable, Triggerable, Unleashable, Duration, UsableWhileMoving, Mark, Cold, Limit, UsableWhileMounted, NoAttackInPlace
BuffIcon
ItemTypeMetadata/Items/Gem/SkillGemFreezingMark
ActiveSkillsCodefreezing_mark
Freezing Mark
Tier: 7
Level: (1–20)
Cost: (18–79) Mana
Requires: Level (1–90), (4–86) Dex, (4–86) Int
Mark a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold explosion erupts from their corpse. This explosion does not use your Weapon Damage, and instead uses its own base Attack Damage.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy cause (25–35)% more Freeze buildup
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

Additional Effects From Quality:
Hits against Marked enemy cause +(0–20)% more Freeze buildup
Explosion
Critical Hit Chance: 12.00%
Attack Damage: (110–449)% of base
(6–159) to (9–238) base Cold Damage
100% more Freeze Buildup
Explosion radius is 2.6 metres
display statset hide usage stats [1]
replace main hand unarmed attack stats with nothing type [1]
triggerable in any set [1]
triggered by freezing mark [1]
Skills can be managed in the Skills Panel.
Supported By /11
  • Active Type: Trappable, Totemable, Mineable, Multicastable, Triggerable, Unleashable, Duration, UsableWhileMoving, Mark, Cold, Limit, UsableWhileMounted, NoAttackInPlace
  • Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    Overabundance I
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    Overabundance II
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    Overabundance III
    Supports skills which can have a Limited number of effects active at once, doubling that Limit at the cost of Cursing yourself on Skill use. Only applies to restrictions that use the word "Limit".
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Cold Mastery
    Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    Mark for Death
    Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
    Freezing Mark
    freezing_mark
    hit_damage_freeze_multiplier_+%_final_on_self_from_freezing_mark
    Attribute /4

    freezing_mark

    NameShow Full Descriptions
    IsSkillBuff1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID14
    Codehit damage freeze multiplier +% final on self from freezing mark
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Edit

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