Rallying Cry
You deal increased Damage and have additional Mana Regeneration.
damage_+%
base_mana_regeneration_rate_per_minute
Attribute /3
inspiring_cry
Key | Value |
---|---|
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
All Damage
Code | damage +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Mana Regeneration Rate per Minute
Code | base mana regeneration rate per minute |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Rallying Cry
Level: 1
Cooldown Time: 12.00 s
Use Time: 2.00 sec
Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Shares a cooldown with other Warcry skills.
35% increased Damage
active skill area of effect radius +% final [100]
base deal no damage [1]
base skill effect duration [4500]
Level Effect /1
Level | Requires Level | |
---|---|---|
1 | 0 |
Attribute /5
Rallying Cry
Key | Value |
---|---|
BaseType | Rallying Cry |
TargetTypes | Any |
Type | Buff, Area, Duration, Warcry, Cooldown |
BuffIcon | |
ActiveSkillsCode | inspiring_cry |
Supported By /10
Magnified Effect
Supports any skill with an area of effect, making it larger.
Concentrated Effect
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Second Wind
Supports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills.
Fast Forward
Supports any skill that has a duration, making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Enraged Warcry
Supports Warcries, causing them to consume Rage to further boost Empowered Attacks.
Raging Cry
Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.
Corrupting Cry
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
Dazing Cry
Supports Warcries, causing them to Daze Enemies on use.
Ingenuity
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.
Rallying Cry Monster /1
Name | Modifiers | Spectre |
---|---|---|
Gilded Beetle | Y |