Porte-flambeau de la Marmaille
Torchbearer Kin
SpectreY
AreaLes Terriers volcaniques, Caldera, Le Refuge de la Ziggourat
Tagsfast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Packs
  • Les Terriers volcaniques: Tambour de guerre de la Marmaille, Chaman de la Marmaille, Coiffe-crâne de la Marmaille, Sauvage de la Marmaille, Porte-défense de la Marmaille, Porte-flambeau de la Marmaille
  • Les Terriers volcaniques: Tambour de guerre de la Marmaille, Chaman de la Marmaille, Marche-échasse de la Marmaille, Porte-lance de la Marmaille, Porte-lance de la Marmaille, Porte-flambeau de la Marmaille
  • Le Refuge de la Ziggourat: Chaman de la Marmaille, Tambour de guerre de la Marmaille, Béhémoth assujetti, Coiffe-crâne de la Marmaille, Sauvage de la Marmaille, Porte-défense de la Marmaille, Porte-flambeau de la Marmaille
  • Le Refuge de la Ziggourat: Chaman de la Marmaille, Tambour de guerre de la Marmaille, Béhémoth assujetti, Marche-échasse de la Marmaille, Porte-lance de la Marmaille, Porte-lance de la Marmaille, Porte-flambeau de la Marmaille
  • Vie
    65%
    +25%
    Évasion
    +25%
    Résistance
    0 0 0 0
    Damage
    65%
    Précision
    100%
    Attack Distance
    3 ~ 8
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    65%
    Model Size
    100%
    Type
    GoblinMiner
    Metadata
    GoblinMinerTorch
    Niveau
    65
    Vie
    4,233
    2,529
    Damage
    138
    Dégâts des sorts
    138
    Précision
    2,228
    Temps d'attaque
    1.5
    Expérience
    13,980
    Minion Life
    4,083
    Minion Damage
    539
    Minion Armour
    3,540
    MeleeAtAnimationSpeedFire
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 110—166
    Chances de Touche critique: 5%
    Temps d'attaque: 1.5 sec.
    Convertit 40% des Dégâts Physiques en Dégâts de Feu
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2566
    }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	leveled_starting_effects = "EASLeftTurn180"
    }
    
    
    Functions
    {
    	fix_orientation =
    	"
    		/* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */
    		this.temp_anim_orientation = arg1;
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + temp_anim_orientation, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
                this.temp_anim_orientation = null;
    		}, true );
    	"
    }
    
    Positioned
    {
    	force_placement = true
    	collision_hull_type = "projectile"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		make_walk;
    	"
    
    	on_or_create_state_make_walk_0 = "ResetBaseHullType();"
    	on_or_create_state_make_walk_1 = "OverrideBaseHullType( walk );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Goblins/GoblinMiner/GoblinMinerAggroAudio.ao' ); } );
    	"
    }
    
    Life
    {
    	on_spawned_alive = "IfTypeContains( Torch, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MiningGoblin/epk/GoblinTorch01_flames.epk', 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MiningGoblin/GoblinTorch01.ao' ); } );"
    	on_death = "IfTypeContains( Torch, { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MiningGoblin/epk/GoblinTorch01_flames.epk', 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MiningGoblin/GoblinTorch01.ao' ); } );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/GoblinMiner/GoblinMinerTorch"] = {
        name = "Torchbearer Kin",
        life = 0.65,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeedFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedFire"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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