Portantorcha del clan
Torchbearer Kin
SpectreN
AreaMadrigueras volcánicas, Caldera, El refugio del zigurat
Tagsfast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio
Packs
  • Madrigueras volcánicas: Tambor del clan, Chamán del clan, Cráneo del clan, Salvaje del clan, Colmilludo del clan, Portantorcha del clan
  • Madrigueras volcánicas: Tambor del clan, Chamán del clan, Zancudo del clan, Lancero del clan, Lancero del clan, Portantorcha del clan
  • El refugio del zigurat: Chamán del clan, Tambor del clan, Gigantón aplacado, Cráneo del clan, Salvaje del clan, Colmilludo del clan, Portantorcha del clan
  • El refugio del zigurat: Chamán del clan, Tambor del clan, Gigantón aplacado, Zancudo del clan, Lancero del clan, Lancero del clan, Portantorcha del clan
  • Vida
    65%
    Evasión
    +25%
    Resistencia
    0 0 0 0
    Damage
    65%
    Precisión
    100%
    Attack Distance
    3 ~ 8
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    65%
    Model Size
    100%
    Type
    GoblinMiner
    Metadata
    GoblinMinerTorch
    Nivel
    65
    Vida
    4,233
    Damage
    138
    Daño de hechizos
    138
    Precisión
    2,214
    Tiempo de ataque
    1.5
    Experiencia
    13,980
    Minion Life
    4,083
    Minion Damage
    539
    Minion Armour
    3,540
    MeleeAtAnimationSpeedFire
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 110–166
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    Convierte el 40% del daño físico en daño de fuego
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Goblins/GoblinMiner/GoblinMinerTorch"] = {
        name = "Torchbearer Kin",
        life = 0.65,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.65,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeedFire",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedFire"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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