Spectre | Y |
---|---|
Area | 火山迷窟, 火山炎口, 高地神塔庇護所 |
Tags | fast_movement, fire_affinity, humanoid, melee, not_int, physical_affinity, red_blood, StaffWood_onhit_audio |
Packs |
生命
65%
+25%
閃避
+25%
抗性




傷害
65%
命中
100%
暴擊 Chance
6%
+30%
Attack Distance
3 ~ 8
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
65%
Model Size
100%
Type
GoblinMiner
Metadata
GoblinMinerTorch
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2566 } Actor { basic_action = "ChangeToStance1" leveled_starting_effects = "EASLeftTurn180" } Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } Positioned { force_placement = true collision_hull_type = "projectile" } StateMachine { define_shared_state = " make_walk; " on_or_create_state_make_walk_0 = "ResetBaseHullType();" on_or_create_state_make_walk_1 = "OverrideBaseHullType( walk );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Goblins/GoblinMiner/GoblinMinerAggroAudio.ao' ); } ); " } Life { on_spawned_alive = "IfTypeContains( Torch, { AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MiningGoblin/epk/GoblinTorch01_flames.epk', 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MiningGoblin/GoblinTorch01.ao' ); } );" on_death = "IfTypeContains( Torch, { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MiningGoblin/epk/GoblinTorch01_flames.epk', 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MiningGoblin/GoblinTorch01.ao' ); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Goblins/GoblinMiner/GoblinMinerTorch"] = { name = "Torchbearer Kin", life = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedFire"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.