Voltaic Mark
Tier: 7
Level: (1–20)
Cost: (23–88) Mana
Cast Time: 0.50 sec
Requires: Level (1–90), (1–205) Dex
Mark a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy have
50% more chance to Shock
Shock has 30% increased effect on Marked enemy

Additional Effects From Quality:
Shock has (0–15)% increased effect on Marked enemy
Nova
Cast Time: 1.00 sec
Critical Hit Chance: 8.00%
Attack Damage: (110–449)% of base
(1–20) to (14–377) base Lightning Damage
200% more chance to Shock
Nova radius is 2.6 metres
Skills can be managed in the Skills Panel.
Version 0.1.0
Voltaic Mark
Tier: 7
Level: (1–20)
Cost: (23–102) Mana
Cast Time: 0.50 sec
Requires: Level (1–90), (1–205) Dex
Marks a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy have
50% more chance to Shock
Shock has 30% increased effect on Marked enemy

Additional Effects From Quality:
Shock has (0–15)% increased effect on Marked enemy
Nova
Cast Time: 1.00 sec
Attack Damage: (160–653)% of base
(1–18) to (14–335) base Lightning Damage
+8% to Critical Hit Chance
200% more chance to Shock
Nova radius is 2.6 metres
Skills can be managed in the Skills Panel.
Level Effect /40
LevelRequires LevelDexCostBase Damage1 to 14 base Lightning Damage
10123100%, 100%, 110%1, 14
23925100%, 100%, 121%1, 23
361627100%, 100%, 134%2, 35
4102529100%, 100%, 147%3, 49
5143431100%, 100%, 160%3, 63
6184333100%, 100%, 173%4, 78
7225235100%, 100%, 187%5, 94
8266138100%, 100%, 200%6, 110
9317241100%, 100%, 212%7, 128
10368344100%, 100%, 226%8, 146
11419547100%, 100%, 241%9, 166
124610650100%, 100%, 257%10, 186
135211954100%, 100%, 274%11, 207
145813358100%, 100%, 293%12, 228
156414662100%, 100%, 313%13, 251
166615167100%, 100%, 336%14, 274
177216472100%, 100%, 361%16, 299
187817877100%, 100%, 387%17, 324
198419182100%, 100%, 417%18, 350
209020588100%, 100%, 449%20, 377
2195100%, 100%, 484%21, 405
22102100%, 100%, 521%23, 433
23109100%, 100%, 562%24, 463
24117100%, 100%, 605%26, 493
25125100%, 100%, 652%28, 524
26135100%, 100%, 702%29, 556
27144100%, 100%, 756%31, 589
28155100%, 100%, 815%33, 622
29166100%, 100%, 878%35, 657
30178100%, 100%, 946%36, 692
31191100%, 100%, 1019%38, 729
32205100%, 100%, 1097%40, 766
33219100%, 100%, 1182%42, 803
34235100%, 100%, 1274%44, 842
35252100%, 100%, 1372%46, 882
36271100%, 100%, 1478%49, 922
37290100%, 100%, 1592%51, 964
38311100%, 100%, 1715%53, 1006
39334100%, 100%, 1848%55, 1049
40358100%, 100%, 1991%58, 1093
Attribute /7

Voltaic Mark

KeyValue
AcronymHit, Buff, Mark, Shock, Hits, Limit
BaseType Voltaic Mark
Class Skill Gems
TargetTypesGround
TypeSpell, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, Duration, UsableWhileMoving, Mark, Lightning, Limit, UsableWhileMounted
ItemTypeMetadata/Items/Gem/SkillGemVoltaicMark
ActiveSkillsCodethaumaturgist_mark
Voltaic Mark
Tier: 7
Level: (1–20)
Cost: (23–88) Mana
Cast Time: 0.50 sec
Requires: Level (1–90), (1–205) Dex
Mark a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy have
50% more chance to Shock
Shock has 30% increased effect on Marked enemy
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

Additional Effects From Quality:
Shock has (0–15)% increased effect on Marked enemy
Nova
Cast Time: 1.00 sec
Critical Hit Chance: 8.00%
Attack Damage: (110–449)% of base
(1–20) to (14–377) base Lightning Damage
200% more chance to Shock
Nova radius is 2.6 metres
display statset hide usage stats [1]
replace main hand unarmed attack stats with nothing type [1]
triggered by thaumaturgist mark [1]
Skills can be managed in the Skills Panel.
Microtransactions /1
Faridun Voltaic Mark Effect
Your Voltaic Mark becomes a Faridun Effect
Supported By /16
  • Active Type: Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, Duration, UsableWhileMoving, Mark, Lightning, Limit, UsableWhileMounted
  • Arcane Tempo
    Supports Spells, causing them to cast faster.
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    Unleash
    Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
    Fast Forward
    Supports any skill that has a duration making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Overabundance
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Lightning Mastery
    Supports Lightning skills, granting them an additional level.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    Unbending
    Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    Single Out
    Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges by any means. Cannot Support Skills which require Charges to be used.
    Edit

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