mark GemTags /6
Mark a target. The next Critical Hit the target receives Consumes the Mark to deal extra damage and grant you a Frenzy Charge.
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
[DNT] Hunt em down
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is Consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Mark Ref /12
Mark
Marks are a family of Debuffs that apply powerful effects to a single enemy, usually for a limited duration. You can have multiple Marked enemies at once, but each individual enemy can only have a single Mark applied to them at once.
Mark a target. The next Critical Hit the target receives Consumes the Mark to deal extra damage and grant you a Frenzy Charge.
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
[DNT] Hunt em down
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is Consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Culling Strike against Enemies you Mark
Enemies you Mark take 10% increased Damage
Mark
Marks are a family of Debuffs that apply powerful effects to a single enemy, usually for a limited duration. You can have multiple Marked enemies at once, but each individual enemy can only have a single Mark applied to them at once.
Skill Gem /5
Mark a target. The next Critical Hit the target receives Consumes the Mark to deal extra damage and grant you a Frenzy Charge.
[DNT] Hunt em down
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is Consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Skill Gem Quality /4
Next Critical Hit against Marked Enemy has (0–15)% increased Critical Damage Bonus
Marked target receives Heavy Stun buildup equal to
(0–50)% of Blood Loss
(0–50)% of Blood Loss
Support Gem /1
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Monsters mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | monster casts assassins mark curse text [1] | ||
1 | Unique | monster casts warlords mark curse text [1] |
Misc mods /8
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Targeting | 1 | Jewel | Suffix | Mark Skills have (5–15)% increased Use Speed speed curse | dexjewel 1 default 0 |
of Tracking | 1 | Jewel | Suffix | Mark Skills have (18–32)% increased Skill Effect Duration | dexjewel 1 default 0 |
Marking | 1 | Jewel | Prefix | (4–8)% increased Effect of your Mark Skills caster curse | dexjewel 1 default 0 |
of Targeting | 1 | Jewel | Suffix | Mark Skills have (2–3)% increased Use Speed speed curse | dex_radius_jewel 1 default 0 |
of Tracking | 1 | Jewel | Suffix | Mark Skills have (3–4)% increased Skill Effect Duration | dex_radius_jewel 1 default 0 |
Marking | 1 | Jewel | Prefix | (2–3)% increased Effect of your Mark Skills caster curse | dex_radius_jewel 1 default 0 |
of Retribution | 1 | Abyss | Suffix | 40% increased Rarity of Items found in this Area 10% increased Pack size Players are Marked for Death for 10 seconds after killing a Rare or Unique monster map map item drop chance +% [25] | |
of Ulaman | 65 | Abyss | Suffix | Enemies you Mark take (4–8)% increased Damage |
Passive /5
Ascendancy Passive /2
Timeless Jewel Passive /1

Targeted Strike
Kalguuran Notable
8% increased Skill Effect Duration
20% increased Effect of your Mark Skills
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.