mark GemTags /6
Mark a target. The next Critical Hit the target receives Consumes the Mark to deal extra damage and grant you a Frenzy Charge.
Mark a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold explosion erupts from their corpse. This explosion does not use your Weapon Damage, and instead uses its own base Attack Damage.
Mark a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning explosion erupts from their corpse. This explosion does not use your Weapon Damage, and instead uses its own base Attack Damage.
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
[DNT] Hunt em down
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is Consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Mark Ref /12
Mark
Marks are a family of Debuffs that apply powerful effects to a single enemy, usually for a limited duration. You can have multiple Marked enemies at once, but each individual enemy can only have a single Mark applied to them at once.
Mark a target. The next Critical Hit the target receives Consumes the Mark to deal extra damage and grant you a Frenzy Charge.
Mark a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold explosion erupts from their corpse. This explosion does not use your Weapon Damage, and instead uses its own base Attack Damage.
Mark a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning explosion erupts from their corpse. This explosion does not use your Weapon Damage, and instead uses its own base Attack Damage.
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
[DNT] Hunt em down
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is Consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Enemies you Mark have 10% reduced Accuracy Rating
Enemies you Mark take 10% increased Damage
60% increased Mana Cost Efficiency of Marks
4% increased Movement Speed if you've used a Mark Recently
Enemies near Enemies you Mark are Blinded
Enemies you Mark cannot deal Critical Hits
25% increased Magnitude of Ailments you inflict against Marked Enemies
25% increased Critical Hit Chance against Marked Enemies
+10 to Dexterity
Ascendancy: Deadeye
Character: Ranger
Apply 5 Critical Weakness to Enemies when Consuming a Mark on them
Mark
Marks are a family of Debuffs that apply powerful effects to a single enemy, usually for a limited duration. You can have multiple Marked enemies at once, but each individual enemy can only have a single Mark applied to them at once.
Skill Gem /5
Mark a target. The next Critical Hit the target receives Consumes the Mark to deal extra damage and grant you a Frenzy Charge.
Mark a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold explosion erupts from their corpse. This explosion does not use your Weapon Damage, and instead uses its own base Attack Damage.
Mark a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning explosion erupts from their corpse. This explosion does not use your Weapon Damage, and instead uses its own base Attack Damage.
[DNT] Hunt em down
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is Consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Skill Gem Quality /4
Next Critical Hit against Marked Enemy has (0–15)% increased Critical Damage Bonus
Hits against Marked enemy cause +(0–20)% more Freeze buildup
Shock has (0–15)% increased effect on Marked enemy
Marked target receives Heavy Stun buildup equal to
(0–50)% of Blood Loss
Support Gem /1
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Monsters mods /2
NameLevelPre/SufDescriptionWeight
1Uniquemonster casts assassins mark curse text [1]
1Uniquemonster casts warlords mark curse text [1]
Misc mods /8
NameLevelDomainPre/SufDescriptionWeight
of Targeting1JewelSuffixMark Skills have (5–15)% increased Use Speed speed cursedexjewel 1
default 0
of Tracking1JewelSuffixMark Skills have (18–32)% increased Skill Effect Durationdexjewel 1
default 0
Marking1JewelPrefix(4–8)% increased Effect of your Mark Skills caster cursedexjewel 1
default 0
of Targeting1JewelSuffixMark Skills have (2–3)% increased Use Speed speed cursedex_radius_jewel 1
default 0
of Tracking1JewelSuffixMark Skills have (3–4)% increased Skill Effect Durationdex_radius_jewel 1
default 0
Marking1JewelPrefix(2–3)% increased Effect of your Mark Skills caster cursedex_radius_jewel 1
default 0
of Retribution1AbyssSuffix40% increased Rarity of Items found in this Area
10% increased Pack size
Players are Marked for Death for 10 seconds
after killing a Rare or Unique monster
map map item drop chance +% [25]
of Ulaman65AbyssSuffixEnemies you Mark take (4–8)% increased Damage
Passive /5
Enemies you Mark have 10% reduced Accuracy Rating
Enemies you Mark take 10% increased Damage
60% increased Mana Cost Efficiency of Marks
4% increased Movement Speed if you've used a Mark Recently
Enemies near Enemies you Mark are Blinded
Enemies you Mark cannot deal Critical Hits
25% increased Magnitude of Ailments you inflict against Marked Enemies
25% increased Critical Hit Chance against Marked Enemies
+10 to Dexterity
Ascendancy Passive /2
Ascendancy: Deadeye
Character: Ranger
Grants Skill: Called Shots
Ascendancy: Deadeye
Character: Ranger
Apply 5 Critical Weakness to Enemies when Consuming a Mark on them
Timeless Jewel Passive /1
Targeted Strike
Kalguuran Notable
8% increased Skill Effect Duration
20% increased Effect of your Mark Skills
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