Mark of Siphoning II
Category: Mark of Siphoning
Tier: 4
Cost Multiplier: 140%
Support Requirements: +5 Int
Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.
Enemies Marked by Supported Skills cause you to Leech Mana equal to 8% of Physical Attack Damage they take from your Hits
Enemies Marked by Supported Skills cause you to Leech Life equal to 8% of Physical Attack Damage they take from your Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
| Implicit |
|---|
| Mana: 140% |
| Enemies Marked by Supported Skills cause you to Leech Mana equal to 8% of Physical Attack Damage they take from your Hits |
| Enemies Marked by Supported Skills cause you to Leech Life equal to 8% of Physical Attack Damage they take from your Hits |
| Level | Requires Level | Int |
|---|---|---|
| 1 | 0 | 0 |
Attribute /5
Mark of Siphoning II
Version history /1
| Version | Changes |
|---|---|
| 0.5.0 | * Mark of Siphoning II: Now causes Enemies Marked by Supported Skills cause you to Leech Mana equal to 8% of Physical Attack Damage, and Enemies Marked by Supported Skills cause you to Leech Life equal to 8% of Physical Attack Damage. |
Mark of Siphoning II
Category: Mark of Siphoning
Tier: 4
Cost Multiplier: 140%
Support Requirements: +5 Int
Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.
Enemies Marked by Supported Skills cause you to Leech Mana equal to 8% of Physical Attack Damage they take from your Hits
Enemies Marked by Supported Skills cause you to Leech Life equal to 8% of Physical Attack Damage they take from your Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /4
Sniper's Mark
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
Bloodhound's Mark
Mark a target, making them suffer Heavy Stun build up from Blood Loss. The Mark will Activate, Consuming itself to Trigger Blood Explosion, when they are Heavy Stunned, or when they are killed if they suffered enough Blood Loss. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













