Mana
Ascendancy: Infernalist
Character: Witch
3% increased maximum Mana
Mana Attr /5
NameShow Full Descriptions
IDAscendancyWitch1Small7
IconArt/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png
AscendancyIDInfernalist
PassiveSkillsHash23880
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Mana
Ascendancy: Infernalist
Character: Witch
3% increased maximum Mana
Mana Attr /5
NameShow Full Descriptions
IDAscendancyWitch1Small11
IconArt/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png
AscendancyIDInfernalist
PassiveSkillsHash770
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Mana
Ascendancy: Lich
Character: Witch
3% increased maximum Mana
Mana Attr /5
NameShow Full Descriptions
IDAscendancyWitch3Small3
IconArt/2DArt/SkillIcons/passives/Lich/LichNode.png
AscendancyIDLich
PassiveSkillsHash20772
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Mana
Ascendancy: Lich
Character: Witch
3% increased maximum Mana
Mana Attr /5
NameShow Full Descriptions
IDAscendancyWitch3Small4
IconArt/2DArt/SkillIcons/passives/Lich/LichNode.png
AscendancyIDLich
PassiveSkillsHash51142
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Mana
Ascendancy: Stormweaver
Character: Sorceress
12% increased Mana Regeneration Rate
Mana Attr /5
NameShow Full Descriptions
IDAscendancySorceress1Small1
IconArt/2DArt/SkillIcons/passives/Stormweaver/StormweaverNode.png
AscendancyIDStormweaver
PassiveSkillsHash64789
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Mana
(4–6)% increased maximum Mana
Mana Attr /6
NameValue
SourceTimeless Jewel
Codevaal_small_mana
IconArt/2DArt/SkillIcons/passives/VaalDefensive.png
NameMana
Weight50
Stats
  • maximum_mana_+% Min: 0 Max: 0
  • Skill Gem Quality /4
    ItemStats
    Killing PalmRecover (0–4)% of maximum Mana over four seconds on Culling an Enemy
    Mana DrainLeeches (0–30) Mana
    Mana RemnantsEach Remnant grants (0–30) Mana
    Sorcery WardElemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield
    Barrier can take Elemental Damage up to (0–10)% of your Armour and Evasion Rating
    Item mods /129
    NameLevelPre/SufDescriptionWeight
    Beryl1Prefix+(10–14) to maximum Mana manaring 1
    amulet 1
    belt 1
    helmet 1
    gloves 1
    boots 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Cobalt6Prefix+(15–24) to maximum Mana manaring 1
    amulet 1
    belt 1
    helmet 1
    gloves 1
    boots 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Azure12Prefix+(25–34) to maximum Mana manaring 1
    amulet 1
    belt 1
    helmet 1
    gloves 1
    boots 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Teal19Prefix+(35–54) to maximum Mana manaring 1
    amulet 1
    belt 1
    helmet 1
    gloves 1
    boots 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Cerulean25Prefix+(55–64) to maximum Mana manaring 1
    amulet 1
    belt 1
    helmet 1
    gloves 1
    boots 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Aqua31Prefix+(65–79) to maximum Mana manaring 1
    amulet 1
    belt 1
    helmet 1
    gloves 1
    boots 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Opalescent36Prefix+(80–89) to maximum Mana manaring 1
    amulet 1
    belt 1
    helmet 1
    gloves 1
    boots 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Gentian43Prefix+(90–104) to maximum Mana manaring 1
    amulet 1
    belt 1
    helmet 1
    gloves 1
    boots 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Chalybeous53Prefix+(105–124) to maximum Mana manaring 1
    amulet 1
    belt 1
    helmet 1
    gloves 1
    boots 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Mazarine63Prefix+(125–149) to maximum Mana manaring 1
    amulet 1
    helmet 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Blue69Prefix+(150–164) to maximum Mana manaring 1
    amulet 1
    focus 1
    sceptre 1
    wand 1
    trap 1
    default 0
    Zaffre77Prefix+(165–179) to maximum Mana manaring 1
    amulet 1
    default 0
    Ultramarine82Prefix+(180–189) to maximum Mana manaamulet 1
    default 0
    Beryl1Prefix+(14–20) to maximum Mana manastaff 1
    default 0
    Cobalt6Prefix+(21–34) to maximum Mana manastaff 1
    default 0
    Azure12Prefix+(35–48) to maximum Mana manastaff 1
    default 0
    Sapphire19Prefix+(49–76) to maximum Mana manastaff 1
    default 0
    Cerulean25Prefix+(77–90) to maximum Mana manastaff 1
    default 0
    Aqua31Prefix+(91–111) to maximum Mana manastaff 1
    default 0
    Opalescent36Prefix+(112–125) to maximum Mana manastaff 1
    default 0
    Gentian43Prefix+(126–146) to maximum Mana manastaff 1
    default 0
    Chalybeous53Prefix+(147–174) to maximum Mana manastaff 1
    default 0
    Mazarine63Prefix+(175–209) to maximum Mana manastaff 1
    default 0
    Blue69Prefix+(210–230) to maximum Mana manastaff 1
    default 0
    Cognizant35Prefix(3–4)% increased maximum Mana manaamulet 1
    default 0
    Perceptive60Prefix(5–6)% increased maximum Mana manaamulet 1
    default 0
    Mnemonic79Prefix(7–8)% increased maximum Mana manaamulet 1
    default 0
    Imposing10Prefix(6–13)% increased Armour
    +(6–8) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_armour 1
    default 0
    Venerable19Prefix(14–20)% increased Armour
    +(9–16) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_armour 1
    default 0
    Regal30Prefix(21–26)% increased Armour
    +(17–20) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_armour 1
    default 0
    Colossal44Prefix(27–32)% increased Armour
    +(21–26) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_armour 1
    default 0
    Chieftain's60Prefix(33–38)% increased Armour
    +(27–32) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_armour 1
    default 0
    Ancestral78Prefix(39–42)% increased Armour
    +(33–39) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_armour 1
    default 0
    Nomad's10Prefix(6–13)% increased Evasion Rating
    +(6–8) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Drifter's19Prefix(14–20)% increased Evasion Rating
    +(9–16) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Traveller's30Prefix(21–26)% increased Evasion Rating
    +(17–20) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Explorer's44Prefix(27–32)% increased Evasion Rating
    +(21–26) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Wayfarer's60Prefix(33–38)% increased Evasion Rating
    +(27–32) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Wanderer's78Prefix(39–42)% increased Evasion Rating
    +(33–39) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_armour 1
    default 0
    Imbued10Prefix(6–13)% increased Energy Shield
    +(6–8) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    int_armour 1
    default 0
    Serene19Prefix(14–20)% increased Energy Shield
    +(9–16) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    int_armour 1
    default 0
    Sacred30Prefix(21–26)% increased Energy Shield
    +(17–20) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    int_armour 1
    default 0
    Celestial44Prefix(27–32)% increased Energy Shield
    +(21–26) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    int_armour 1
    default 0
    Heavenly60Prefix(33–38)% increased Energy Shield
    +(27–32) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    int_armour 1
    default 0
    Angel's78Prefix(39–42)% increased Energy Shield
    +(33–39) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    int_armour 1
    default 0
    Rhoa's10Prefix(6–13)% increased Armour and Evasion
    +(6–8) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Rhex's19Prefix(14–20)% increased Armour and Evasion
    +(9–16) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Chimeral's30Prefix(21–26)% increased Armour and Evasion
    +(17–20) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Bull's44Prefix(27–32)% increased Armour and Evasion
    +(21–26) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Minotaur's60Prefix(33–38)% increased Armour and Evasion
    +(27–32) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Cerberus'78Prefix(39–42)% increased Armour and Evasion
    +(33–39) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_dex_armour 1
    default 0
    Coelacanth's10Prefix(6–13)% increased Armour and Energy Shield
    +(6–8) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_int_armour 1
    default 0
    Swordfish's19Prefix(14–20)% increased Armour and Energy Shield
    +(9–16) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_int_armour 1
    default 0
    Shark's30Prefix(21–26)% increased Armour and Energy Shield
    +(17–20) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_int_armour 1
    default 0
    Dolphin's44Prefix(27–32)% increased Armour and Energy Shield
    +(21–26) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_int_armour 1
    default 0
    Orca's60Prefix(33–38)% increased Armour and Energy Shield
    +(27–32) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_int_armour 1
    default 0
    Whale's78Prefix(39–42)% increased Armour and Energy Shield
    +(33–39) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    str_int_armour 1
    default 0
    Vulture's10Prefix(6–13)% increased Evasion and Energy Shield
    +(6–8) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Kingfisher's19Prefix(14–20)% increased Evasion and Energy Shield
    +(9–16) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Owl's30Prefix(21–26)% increased Evasion and Energy Shield
    +(17–20) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Hawk's44Prefix(27–32)% increased Evasion and Energy Shield
    +(21–26) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Eagle's60Prefix(33–38)% increased Evasion and Energy Shield
    +(27–32) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Falcon's78Prefix(39–42)% increased Evasion and Energy Shield
    +(33–39) to maximum Mana
    mana defences
    body_armour 0
    shield 0
    gloves 0
    boots 0
    dex_int_armour 1
    default 0
    Caster's2Prefix(15–19)% increased Spell Damage
    +(17–20) to maximum Mana
    mana damage caster
    wand 1
    default 0
    Conjuror's11Prefix(20–24)% increased Spell Damage
    +(21–24) to maximum Mana
    mana damage caster
    wand 1
    default 0
    Wizard's23Prefix(25–29)% increased Spell Damage
    +(25–28) to maximum Mana
    mana damage caster
    wand 1
    default 0
    Warlock's35Prefix(30–34)% increased Spell Damage
    +(29–33) to maximum Mana
    mana damage caster
    wand 1
    default 0
    Mage's48Prefix(35–39)% increased Spell Damage
    +(34–37) to maximum Mana
    mana damage caster
    wand 1
    default 0
    Archmage's63Prefix(40–44)% increased Spell Damage
    +(38–41) to maximum Mana
    mana damage caster
    wand 1
    default 0
    Lich's79Prefix(45–49)% increased Spell Damage
    +(42–45) to maximum Mana
    mana damage caster
    wand 1
    default 0
    Caster's2Prefix(21–27)% increased Spell Damage
    +(26–30) to maximum Mana
    mana damage caster
    staff 1
    default 0
    Conjuror's11Prefix(28–34)% increased Spell Damage
    +(31–35) to maximum Mana
    mana damage caster
    staff 1
    default 0
    Wizard's23Prefix(35–41)% increased Spell Damage
    +(36–41) to maximum Mana
    mana damage caster
    staff 1
    default 0
    Warlock's35Prefix(42–48)% increased Spell Damage
    +(42–47) to maximum Mana
    mana damage caster
    staff 1
    default 0
    Mage's48Prefix(49–55)% increased Spell Damage
    +(48–53) to maximum Mana
    mana damage caster
    staff 1
    default 0
    Archmage's63Prefix(56–62)% increased Spell Damage
    +(54–59) to maximum Mana
    mana damage caster
    staff 1
    default 0
    Lich's79Prefix(64–69)% increased Spell Damage
    +(60–64) to maximum Mana
    mana damage caster
    staff 1
    default 0
    Sapper's2Prefix(15–19)% increased Trap Damage
    +(17–20) to maximum Mana
    trap 1
    default 0
    Saboteur's11Prefix(20–24)% increased Trap Damage
    +(21–24) to maximum Mana
    trap 1
    default 0
    Tinkerer's23Prefix(25–29)% increased Trap Damage
    +(25–28) to maximum Mana
    trap 1
    default 0
    Mechanic's35Prefix(30–34)% increased Trap Damage
    +(29–33) to maximum Mana
    trap 1
    default 0
    Engineer's48Prefix(35–39)% increased Trap Damage
    +(34–37) to maximum Mana
    trap 1
    default 0
    Inventor's63Prefix(40–44)% increased Trap Damage
    +(38–41) to maximum Mana
    trap 1
    default 0
    Artificer's79Prefix(45–49)% increased Trap Damage
    +(42–45) to maximum Mana
    trap 1
    default 0
    of Excitement1Suffix(10–19)% increased Mana Regeneration Rate manaring 1
    amulet 1
    focus 1
    staff 1
    sceptre 1
    wand 1
    trap 1
    default 0
    of Joy18Suffix(20–29)% increased Mana Regeneration Rate manaring 1
    amulet 1
    focus 1
    staff 1
    sceptre 1
    wand 1
    trap 1
    default 0
    of Elation29Suffix(30–39)% increased Mana Regeneration Rate manaring 1
    amulet 1
    focus 1
    staff 1
    sceptre 1
    wand 1
    trap 1
    default 0
    of Bliss42Suffix(40–49)% increased Mana Regeneration Rate manaring 1
    amulet 1
    focus 1
    staff 1
    sceptre 1
    wand 1
    trap 1
    default 0
    of Euphoria55Suffix(50–59)% increased Mana Regeneration Rate manaring 1
    amulet 1
    focus 1
    staff 1
    sceptre 1
    wand 1
    trap 1
    default 0
    of Nirvana79Suffix(60–69)% increased Mana Regeneration Rate manaring 1
    amulet 1
    focus 1
    staff 1
    sceptre 1
    wand 1
    trap 1
    default 0
    of the Thirsty21SuffixLeech (4–4.9)% of Physical Attack Damage as Mana mana physical attackgloves 1
    ring 1
    default 0
    of the Parched38SuffixLeech (5–5.9)% of Physical Attack Damage as Mana mana physical attackgloves 1
    ring 1
    default 0
    of the Arid54SuffixLeech (6–6.9)% of Physical Attack Damage as Mana mana physical attackgloves 1
    ring 1
    default 0
    of the Drought68SuffixLeech (7–7.9)% of Physical Attack Damage as Mana mana physical attackgloves 1
    default 0
    of the Desperate81SuffixLeech (8–8.9)% of Physical Attack Damage as Mana mana physical attackgloves 1
    default 0
    of the Thirsty21SuffixLeeches (4–4.9)% of Physical Damage as Mana mana physical attackweapon 1
    default 0
    of the Parched38SuffixLeeches (5–5.9)% of Physical Damage as Mana mana physical attackweapon 1
    default 0
    of the Arid54SuffixLeeches (6–6.9)% of Physical Damage as Mana mana physical attackweapon 1
    default 0
    of the Drought68SuffixLeeches (7–7.9)% of Physical Damage as Mana mana physical attackweapon 1
    default 0
    of the Desperate81SuffixLeeches (8–8.9)% of Physical Damage as Mana mana physical attackranged 0
    weapon 1
    default 0
    of Absorption1SuffixGain (2–3) Mana per Enemy Killed manaweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Osmosis12SuffixGain (4–5) Mana per Enemy Killed manaweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Infusion23SuffixGain (6–9) Mana per Enemy Killed manaweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Enveloping34SuffixGain (10–14) Mana per Enemy Killed manaweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Consumption45SuffixGain (15–20) Mana per Enemy Killed manaweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Siphoning56SuffixGain (21–27) Mana per Enemy Killed manaweapon 1
    wand 1
    staff 1
    ring 1
    gloves 1
    quiver 1
    trap 1
    default 0
    of Devouring67SuffixGain (28–35) Mana per Enemy Killed manaweapon 1
    wand 1
    staff 1
    gloves 1
    trap 1
    default 0
    of Assimilation78SuffixGain (36–45) Mana per Enemy Killed manaweapon 1
    wand 1
    staff 1
    gloves 1
    trap 1
    default 0
    of Warmth8Suffix(8–12)% increased Mana Regeneration Rate
    5% increased Light Radius
    mana
    wand 1
    staff 1
    sceptre 1
    ring 1
    default 0
    of Kindling15Suffix(13–17)% increased Mana Regeneration Rate
    10% increased Light Radius
    mana
    wand 1
    staff 1
    sceptre 1
    ring 1
    default 0
    of the Hearth30Suffix(18–22)% increased Mana Regeneration Rate
    15% increased Light Radius
    mana
    wand 1
    staff 1
    sceptre 1
    ring 1
    default 0
    Advisor's3Prefix(10–14)% increased Spirit
    +(17–20) to maximum Mana
    sceptre 1
    default 0
    Counselor's12Prefix(15–18)% increased Spirit
    +(21–24) to maximum Mana
    sceptre 1
    default 0
    Emissary's28Prefix(19–22)% increased Spirit
    +(25–28) to maximum Mana
    sceptre 1
    default 0
    Minister's39Prefix(23–26)% increased Spirit
    +(29–33) to maximum Mana
    sceptre 1
    default 0
    Envoy's50Prefix(27–30)% increased Spirit
    +(34–37) to maximum Mana
    sceptre 1
    default 0
    Diplomat's62Prefix(31–34)% increased Spirit
    +(38–41) to maximum Mana
    sceptre 1
    default 0
    Chancellor's78Prefix(35–38)% increased Spirit
    +(42–45) to maximum Mana
    sceptre 1
    default 0
    Affecting5Prefix(5–10)% increased Flask Mana Recovery rate manabelt 1
    default 0
    Stirring21Prefix(11–16)% increased Flask Mana Recovery rate manabelt 1
    default 0
    Heartening35Prefix(17–22)% increased Flask Mana Recovery rate manabelt 1
    default 0
    Exciting49Prefix(23–28)% increased Flask Mana Recovery rate manabelt 1
    default 0
    Galvanizing63Prefix(29–34)% increased Flask Mana Recovery rate manabelt 1
    default 0
    Inspiring77Prefix(35–40)% increased Flask Mana Recovery rate manabelt 1
    default 0
    of Reprieve31Suffix(10–12)% of Damage taken Recouped as Mana life manaamulet 1
    default 0
    of Solace45Suffix(13–15)% of Damage taken Recouped as Mana life manaamulet 1
    default 0
    of Tranquility57Suffix(16–18)% of Damage taken Recouped as Mana life manaamulet 1
    default 0
    of Serenity69Suffix(19–21)% of Damage taken Recouped as Mana life manaamulet 1
    default 0
    of Zen80Suffix(22–24)% of Damage taken Recouped as Mana life manaamulet 1
    default 0
    Monsters mods /8
    NameLevelPre/SufDescriptionWeight
    of Congealment14Suffixenergy shield leeched from -permyriad [6000]
    life leeched from -permyriad [6000]
    mana leeched from -permyriad [4000]
    of Congealment1Suffixenergy shield leeched from -permyriad [6000]
    life leeched from -permyriad [6000]
    mana leeched from -permyriad [4000]
    1Uniquebase cannot have life leeched from [1]
    base cannot have mana leeched from [1]
    Thief's Touch1Tormentremoves % mana on hit [10] mana
    Thief's Grip1TormentSteal Power, Frenzy, and Endurance Charges on Hit
    monster drop additional rings amulets [5,10]
    remove flask effects on hit % [100]
    removes % mana on hit [20]
    mana
    1Uniqueenergy shield recovery speed +% final from map [-50]
    life recovery speed +% final from map [-50]
    mana recovery speed +% final from map [-50]
    life mana defences
    1UniqueRegenerate 5.6% of maximum Mana per second mana
    1UniqueTrigger Socketed Spells when you Spend at least 100 Mana on an
    Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
    caster gem
    Heist Area mods /4
    NameLevelPre/SufDescriptionWeight
    of Stasis73Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players cannot Regenerate Life, Mana or Energy Shield
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    life mana defences
    of Clouded Judgement46Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 6% less Mana Recovery Rate per 25% Alert Level
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    mana
    of Clouded Judgement73Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 12% less Mana Recovery Rate per 25% Alert Level
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    mana
    of Clouded Judgement78Suffix16% increased Quantity of Items found in this Area
    9% increased Rarity of Items found in this Area
    Players have 16% less Mana Recovery Rate per 25% Alert Level
    heist contract alert level +% final [-6]
    heist contract lockdown timer +% [6]
    heist monster spawner alive limit +% [6]
    mana
    Heist Equipment mods /4
    NameLevelPre/SufDescriptionWeight
    of Excitement1SuffixPlayers and their Minions have (21–25)% increased Mana Regeneration Rate mana
    of Joy45SuffixPlayers and their Minions have (26–30)% increased Mana Regeneration Rate mana
    of Elation75SuffixPlayers and their Minions have (31–35)% increased Mana Regeneration Rate mana
    of Bliss82SuffixPlayers and their Minions have (36–40)% increased Mana Regeneration Rate mana
    Misc mods /62
    NameLevelDomainPre/SufDescriptionWeight
    Sustained2FlaskPrefix(51–60)% more Recovery if used while on Low Mana
    Tenacious25FlaskPrefix(61–70)% more Recovery if used while on Low Mana
    Persistent44FlaskPrefix(71–80)% more Recovery if used while on Low Mana
    Persevering63FlaskPrefix(81–90)% more Recovery if used while on Low Mana
    Prolonged82FlaskPrefix(91–100)% more Recovery if used while on Low Mana
    Impairing13FlaskPrefix(61–68)% increased Life Recovered
    Removes 15% of Life Recovered from Mana when used
    life mana
    Dizzying30FlaskPrefix(69–76)% increased Life Recovered
    Removes 15% of Life Recovered from Mana when used
    life mana
    Depleting47FlaskPrefix(77–84)% increased Life Recovered
    Removes 15% of Life Recovered from Mana when used
    life mana
    Vitiating64FlaskPrefix(85–92)% increased Life Recovered
    Removes 15% of Life Recovered from Mana when used
    life mana
    Sapping81FlaskPrefix(93–100)% increased Life Recovered
    Removes 15% of Life Recovered from Mana when used
    life mana
    Aged13FlaskPrefix(61–68)% increased Mana Recovered
    Removes 15% of Mana Recovered from Life when used
    life mana
    Fermented30FlaskPrefix(69–76)% increased Mana Recovered
    Removes 15% of Mana Recovered from Life when used
    life mana
    Congealed47FlaskPrefix(77–84)% increased Mana Recovered
    Removes 15% of Mana Recovered from Life when used
    life mana
    Turbid64FlaskPrefix(85–92)% increased Mana Recovered
    Removes 15% of Mana Recovered from Life when used
    life mana
    Caustic81FlaskPrefix(93–100)% increased Mana Recovered
    Removes 15% of Mana Recovered from Life when used
    life mana
    Drizzling1FlaskPrefixRecover (16–24) Mana when Used mana
    Soaked14FlaskPrefixRecover (33–50) Mana when Used mana
    Mistbound26FlaskPrefixRecover (55–75) Mana when Used mana
    Tidebound36FlaskPrefixRecover (80–110) Mana when Used mana
    Aqueous47FlaskPrefixRecover (115–145) Mana when Used mana
    Flooded58FlaskPrefixRecover (150–180) Mana when Used mana
    Oceanic67FlaskPrefixRecover (185–225) Mana when Used mana
    Raindancer's76FlaskPrefixRecover (230–300) Mana when Used mana
    1FlaskUniqueGrants Last Breath when you Use a Skill during Effect, for (450–600)% of Mana Cost life
    of Mind1JewelSuffix(2–4)% of Damage is taken from Mana before Life life mana
    of Sacrifice1JewelSuffix(4–6)% of Skill Mana Costs Converted to Life Costs life
    of Quenching1JewelSuffix(5–15)% increased Mana Recovery from Flasks mana
    of Fountains1JewelSuffix(10–20)% increased Mana Flask Charges gained
    of Thirsting1JewelSuffix(5–15)% increased amount of Mana Leeched mana
    of Osmosis1JewelSuffixRecover (1–2)% of maximum Mana on Kill mana
    of Energy1JewelSuffix(5–15)% increased Mana Regeneration Rate mana
    of Mind1JewelSuffix1% of Damage is taken from Mana before Life life mana
    of Sacrifice1JewelSuffix(2–3)% of Skill Mana Costs Converted to Life Costs life
    of Quenching1JewelSuffix(1–2)% increased Mana Recovery from Flasks mana
    of Fountains1JewelSuffix(5–10)% increased Mana Flask Charges gained
    of Thirsting1JewelSuffix(1–2)% increased amount of Mana Leeched mana
    of Osmosis1JewelSuffixRecover 1% of maximum Mana on Kill mana
    of Energy1JewelSuffix(1–2)% increased Mana Regeneration Rate mana
    1JewelUnique1% increased maximum Mana mana
    1JewelUnique+8 to maximum Mana mana
    1JewelUnique4% increased Mana Reservation Efficiency of Skills mana
    Learned1JewelUnique+(8–12) to maximum Mana mana
    Enlightened1JewelUnique(8–10)% increased maximum Mana mana
    Energetic1JewelUnique(12–15)% increased Mana Regeneration Rate mana
    Determined1JewelUnique+(4–6) to maximum Life
    +(4–6) to maximum Mana
    life mana
    Passionate1JewelUnique(2–4)% increased maximum Life
    (4–6)% increased maximum Mana
    life mana
    Wise1JewelUnique(2–4)% increased maximum Energy Shield
    (4–6)% increased maximum Mana
    mana defences
    Thirsting1JewelUniqueLeech (0.2–0.4)% of Physical Attack Damage as Mana mana physical attack
    of Absorption1JewelUniqueGain (1–2) Mana per Enemy Hit with Attacks mana attack
    of Efficiency1JewelUnique(3–5)% reduced Mana Cost of Skills mana
    1JewelUnique3% reduced Mana Cost of Skills mana
    1JewelUnique50% increased Mana Cost of Skills mana
    Cerebral1JewelUnique(2–3)% increased Mana Reservation Efficiency of Skills mana
    1JewelUnique(40–60)% increased Spell Damage while no Mana is Reserved damage caster
    1JewelUniqueRecover 1% of maximum Mana on Kill mana
    1JewelUniqueIncreases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value
    local jewel effect base radius [1500]
    life mana
    1JewelUniqueGain 30 Mana per Grand Spectrum
    number of stackable unique jewels [1]
    mana
    1JewelUnique(40–50)% reduced Mana Cost of Raise Spectre mana minion
    1AtlasPrefixPlayer's Life and Mana Recovery from Flasks are instant
    Your Maps contain 6 additional packs of Monsters that Heal
    3 uses remaining
    1AtlasPrefixPlayer's Life and Mana Recovery from Flasks are instant
    Your Maps contain 8 additional packs of Monsters that Heal
    15 uses remaining
    1ExpeditionRelicPrefixLife cannot be Leeched from Monsters
    Mana cannot be Leeched from Monsters
    of Suffocation1UltimatumMapSuffixPlayers have (50–75)% less Recovery Rate of Life, Mana and Energy Shield
    Item /14
    Essence of the Mind
    Stack Size: 1 / 10
    Upgrades a normal item to Magic with one Mana modifier
    Greater Essence of the Mind
    Stack Size: 1 / 10
    Upgrades a Magic item to a Rare item with one Mana modifier
    Lucent Fossil
    Stack Size: 1 / 20
    More Mana modifiers
    No Speed modifiers
    Shuddering Fossil
    Stack Size: 1 / 20
    More Speed modifiers
    No Mana modifiers
    Neural Catalyst
    Stack Size: 1 / 10
    Adds quality that enhances Mana modifiers on a ring or amulet
    Replaces other quality types
    Omen of Resurgence
    While this item is active in your inventory
    fully recover your Life, Mana and Energy Shield when you reach Low Life
    Azure Amulet
    (20–30)% increased Mana Regeneration Rate
    Lazuli Ring
    +(20–30) to maximum Mana
    Linen Belt
    (20–30)% increased Mana Recovery from Flasks
    Flowing Raiment
    Energy Shield: 153
    Base Movement Speed: -0.03
    Requires: Level 70, 157 Int
    (40–50)% increased Mana Regeneration Rate
    Enlightened Robe
    Energy Shield: 153
    Base Movement Speed: -0.03
    Requires: Level 68, 157 Int
    (40–50)% increased Mana Regeneration Rate
    Sacrificial Axe
    Physical Damage: 20-42
    Critical Hit Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 1.1
    Requires: Level 37, 67 Str, 27 Dex
    Gain (28–35) Mana per Enemy Killed
    Crone Knife
    Physical Damage: 4-15
    Critical Hit Chance: 15%
    Attacks per Second: 1.55
    Weapon Range: 1
    Requires: Level 6, 10 Dex, 10 Int
    Leeches 4% of Physical Damage as Mana
    Bloodletting Dagger
    Physical Damage: 18-42
    Critical Hit Chance: 15%
    Attacks per Second: 1.5
    Weapon Range: 1
    Requires: Level 39, 50 Dex, 50 Int
    25% of Spell Mana Cost Converted to Life Cost
    Unique /104
    (40–60)% increased Energy Shield
    +(20–40) to maximum Life
    +(20–40) to maximum Mana
    Undead Minions have 20% reduced Reservation
    +(20–30) to maximum Mana
    +(5–15)% to all Elemental Resistances
    Gain (1–10) Mana per Enemy Killed
    You can apply an additional Curse
    +(20–30) to Evasion Rating
    25% reduced maximum Mana
    +(10–20)% to Cold Resistance
    +(13–19)% to Chaos Resistance
    100% increased Mana Regeneration Rate
    Grants Skill: Level 1 Mana Drain
    +(10–20) to maximum Mana
    +(1–3) to Level of all Spell Skills
    (5–10)% increased Cast Speed
    Leeches 1% of maximum Life when you Cast a Spell
    (60–100)% increased Energy Shield
    +(10–30) to Intelligence
    +(10–20)% to Cold Resistance
    Damage over Time bypasses your Energy Shield
    While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
    +(0–40) to Armour
    +(0–30) to Evasion Rating
    +(0–20) to maximum Energy Shield
    +(0–60) to Accuracy Rating
    +(0–30) to maximum Life
    +(0–20) to maximum Mana
    (0–20)% increased Rarity of Items found
    (0–30)% increased Critical Hit Chance
    +(0–10) to Strength
    +(0–10) to Dexterity
    +(0–10) to Intelligence
    +(0–10)% to Fire Resistance
    +(0–10)% to Cold Resistance
    +(0–10)% to Lightning Resistance
    (0–6) Life Regeneration per second
    (10–15)% increased Skill Speed
    +(15–25) to Armour
    +(40–60) to maximum Life
    (10–15)% reduced maximum Mana
    Share Charges with Allies in your Presence
    +(20–30) to Strength
    +(20–30) to Intelligence
    +(30–40)% to Cold Resistance
    Freeze as though dealing Cold damage equal to 10% of your maximum Mana when Hit
    Grants Skill: Level 5 Blink
    (50–100)% increased Evasion Rating
    +(50–80) to maximum Mana
    +(10–20) to Dexterity
    +(10–20) to Intelligence
    +(10–15)% to Fire Resistance
    (15–30)% increased Cooldown Recovery Rate
    dodge roll is replaced by blink [1]
    (100–150)% increased Armour and Energy Shield
    25% reduced maximum Mana
    +(13–17)% to Chaos Resistance
    25% chance to gain a Power Charge on Critical Hit
    Grants Skill: Firebolt
    Grants Skill: Ember Fusillade
    (60–80)% increased Spell Damage
    Gain (5–10) Life per Enemy Killed
    25% increased Mana Regeneration Rate
    Trigger Ember Fusillade Skill on casting a Spell
    Grants Skill: Level 1 Bone Blast
    (80–100)% increased Spell Damage
    Gain (10–15) Life per Enemy Killed
    25% chance to inflict Bleeding on Hit
    25% of Spell Mana Cost Converted to Life Cost
    Grants Skill: Level 5 Volatile Dead
    (80–100)% increased Spell Damage
    (30–50)% increased Critical Hit Chance for Spells
    Gain (10–15) Mana per Enemy Killed
    25% chance to not destroy Corpses when Consuming Corpses
    (2–4) Life Regeneration per second
    +(10–20)% to Fire Resistance
    (20–30)% increased Mana Regeneration Rate
    25% increased Light Radius
    Life Recovery from Regeneration is not applied
    Every 4 seconds, Recover 1 Life for every 0.2 Life Recovery per second from Regeneration
    +(10–15) to Spirit
    +(60–100) to maximum Mana
    +30 to Spirit
    30% increased Light Radius
    Critical Hits ignore Enemy Monster Elemental Resistances
    +(10–15) to Spirit
    (10–15)% increased Rarity of Items found
    (15–30)% increased Mana Regeneration Rate
    Take 100 Fire Damage when you Ignite an Enemy
    +(1–4) to Level of all Fire Skills
    (20–30)% increased Mana Regeneration Rate
    +(40–60) to maximum Mana
    (40–60)% increased Mana Regeneration Rate
    Gain (4–6)% of maximum Mana as Extra maximum Energy Shield
    (20–30)% increased Mana Regeneration Rate
    +(30–50) to maximum Life
    +(30–50) to maximum Mana
    (100–200)% increased Critical Hit Chance
    +(60–100) to Stun Threshold
    Your Critical Hits do not deal extra Damage
    (20–30)% increased Stun Threshold
    +(50–80) to maximum Life
    +(50–80) to maximum Mana
    (20–30)% increased Flask Life Recovery rate
    (20–30)% increased Flask Mana Recovery rate
    Life and Mana Flasks can be equipped in either slot
    (20–30)% increased Life Recovery from Flasks
    +(30–50) to maximum Mana
    +(5–10)% to all Elemental Resistances
    50% of Damage taken Recouped as Mana
    (20–30)% increased Mana Recovery from Flasks
    (-25–25)% reduced Flask Life Recovery rate
    (-25–25)% reduced Flask Mana Recovery rate
    Life Flasks gain 0.25 charges per Second
    Mana Flasks gain 0.25 charges per Second
    (20–30)% increased Flask Charges gained
    +(100–150) to Armour
    (10–15)% reduced Flask Charges used
    (20–30)% increased Flask Charges gained
    Life Flasks used while on Low Life apply Recovery Instantly
    Mana Flasks used while on Low Mana apply Recovery Instantly
    (10–15)% reduced Flask Charges used
    (-20–-10) to Strength
    +(20–30) to Dexterity
    (30–40)% increased Life and Mana Recovery from Flasks
    You are considered on Low Life while at 75% of maximum Life or below instead
    (60–100)% increased Evasion Rating
    (40–60)% increased Flask Life Recovery rate
    (40–60)% increased Flask Mana Recovery rate
    +(20–30) to Dexterity
    +(20–30)% to Cold Resistance
    (100–150)% increased Evasion Rating
    +(20–30)% to Cold Resistance
    Maximum 10 Fragile Regrowth
    0.5% of maximum Life Regenerated per second per Fragile Regrowth
    10% increased Mana Regeneration Rate per Fragile Regrowth
    Lose all Fragile Regrowth when Hit
    Gain 1 Fragile Regrowth each second
    +(50–70) to maximum Mana
    +(20–30)% to Lightning Resistance
    20% chance to gain a Power Charge on Hit
    Lose all Power Charges on reaching maximum Power Charges
    Shocks you when you reach maximum Power Charges
    (60–80)% increased Evasion and Energy Shield
    +(40–60) to maximum Mana
    50% increased Attribute Requirements
    (-30–30)% reduced Life Regeneration rate
    (-30–30)% reduced Mana Regeneration Rate
    Soul Eater
    +(40–60) to maximum Life
    +(30–50) to maximum Mana
    Minions have +(17–23)% to Chaos Resistance
    Minions gain (20–30)% of their maximum Life as Extra maximum Energy Shield
    Minions Revive 50% faster
    (50–100)% increased Energy Shield
    +(100–150) to maximum Life
    5% of Spell Damage Leeched as Life
    Skills gain a Base Life Cost equal to 50% of Base Mana Cost
    +(60–80) to maximum Life
    +(40–60) to maximum Mana
    +(5–10)% to all Elemental Resistances
    25% reduced Endurance Charge Duration
    Recover 5% of maximum Life for each Endurance Charge consumed
    (50–80)% increased Armour and Evasion
    +50 to Spirit
    +(10–15) to all Attributes
    (10–15) Life Regeneration per second
    20% reduced Mana Cost of Skills
    +(100–200) to maximum Energy Shield
    +(20–40) to Spirit
    +(25–35)% to Fire Resistance
    +(25–35)% to Cold Resistance
    Increases and Reductions to Mana Regeneration Rate also
    apply to Energy Shield Recharge Rate
    Gain (30–50)% of Maximum Mana as Armour
    (100–150)% increased Evasion and Energy Shield
    +(30–50) to maximum Mana
    +(17–23)% to Chaos Resistance
    Dodge Roll passes through Enemies
    Bow Attacks fire an additional Arrow
    +(30–40)% to Critical Damage Bonus
    Bow Attacks fire 3 additional Arrows
    Gain (20–30) Life per Enemy Killed
    Gain (12–18) Mana per Enemy Killed
    Adds (8–10) to (13–15) Cold Damage
    Gain 5 Mana per Enemy Killed
    (30–50)% increased Freeze Buildup
    30% increased Chill Duration on Enemies
    Attacks Chain 2 additional times
    Effect is not removed when Unreserved Mana is Filled
    (200–250)% increased Duration
    Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
    Deals 25% of current Mana as Chaos Damage to you when Effect ends
    (100–150)% increased Armour and Energy Shield
    (15–25) Life Regeneration per second
    (15–25)% increased Mana Regeneration Rate
    Alternating every 5 seconds:
    Take 30% less Damage from Hits
    Take 30% less Damage over time
    (50–70)% increased Energy Shield
    (30–40)% increased Mana Regeneration Rate
    20% increased Light Radius
    (8–12)% increased Spell Damage per 10 Spirit
    +(30–40) to maximum Energy Shield
    Minions have (20–30)% increased maximum Life
    (20–30)% increased Mana Regeneration Rate
    Minions' Resistances are equal to yours
    (40–60)% increased Evasion Rating
    +(60–100) to Accuracy Rating
    +(5–10) to Intelligence
    25% increased Attack Speed while on Full Mana
    You count as on Full Mana while at 90% of maximum Mana or above
    (60–100)% increased Energy Shield
    (30–50)% increased Critical Hit Chance
    +(10–20) to Intelligence
    +(20–30)% to Cold Resistance
    150% increased Mana Regeneration Rate if you've dealt a Critical Hit Recently
    Cannot Regenerate Mana if you haven't dealt a Critical Hit Recently
    (100–150)% increased Armour and Evasion
    (5–10)% increased Attack Speed
    Gain (20–30) Life per Enemy Killed
    Gain (20–30) Mana per Enemy Killed
    Culling Strike
    (40–60)% increased Armour and Energy Shield
    +(10–15)% to Cold Resistance
    Gain (7–10) Life per Enemy Killed
    Gain (4–6) Mana per Enemy Killed
    Enemies in your Presence killed by anyone count as being killed by you instead
    (50–70)% increased Evasion Rating
    +(60–100) to maximum Mana
    +(20–30)% to Fire Resistance
    +(20–30)% to Cold Resistance
    Gain 1% of Cold damage as Extra Fire damage per 1% Chill Magnitude on enemy
    +(30–50) to maximum Life
    +(30–50) to maximum Mana
    Allies in your Presence deal 50% increased Damage
    +(10–20) to Dexterity
    25% reduced Damage
    +(60–100) to maximum Mana
    (10–20)% increased Rarity of Items found
    10% of Damage taken bypasses Energy Shield
    Gain (10–15)% of maximum Life as Extra maximum Energy Shield
    (10–15)% increased Rarity of Items found
    Gain 10 Life per Enemy Killed
    Gain 10 Mana per Enemy Killed
    +1 to Level of all Skills
    Adds (4–6) to (7–10) Physical Damage
    10% increased Attack Speed
    Lose 3 Mana per Enemy Killed
    100% increased Attack Damage while not on Low Mana
    +(60–100) to maximum Mana
    25% increased Light Radius
    (100–150)% increased Armour, Evasion and Energy Shield
    Equipment and Skill Gems have 25% increased Attribute Requirements
    You can use each type of Support Gem an additional time in different Skills
    Adds (6–9) to (10–15) Cold Damage
    Adds 1 to (19–29) Lightning Damage
    +(3–5)% to Critical Hit Chance
    (15–20)% increased Attack Speed
    (25–40)% increased Mana Regeneration Rate
    Skills reserve 50% less Spirit
    Adds 3 to 5 Fire damage to Attacks
    Adds (3–5) to (6–9) Fire damage to Attacks
    +(30–50) to maximum Mana
    50% increased chance to Ignite
    Projectiles Pierce all Ignited enemies
    Attacks Gain (5–10)% of Damage as Extra Fire Damage
    +(20–30)% to Cold Resistance
    (20–30)% increased Cold Damage
    +(40–60) to maximum Mana
    +(10–15) to Strength
    Enemies Chilled by your Hits can be Shattered as though Frozen
    +(20–30)% to Cold Resistance
    10% increased maximum Mana
    (30–50)% increased Mana Regeneration Rate
    You cannot be Chilled or Frozen
    +(20–30)% to Lightning Resistance
    -10% to Cold Resistance
    +(20–30)% to Lightning Resistance
    (30–50)% increased Mana Regeneration Rate
    Lightning Damage of Enemies Hitting you is Unlucky
    (7–10)% increased Cast Speed
    +(60–100) to maximum Mana
    Allies in your Presence Gain (15–25)% of Damage as Extra Chaos Damage
    Enemies in your Presence Gain (6–12)% of Damage as Extra Chaos Damage
    (6–15)% increased Rarity of Items found
    +(30–50) to maximum Mana
    +(5–10) to all Attributes
    (10–15)% increased Quantity of Gold Dropped by Slain Enemies
    Adds 1 to 4 Physical Damage to Attacks
    +(20–30) to Strength
    Skills gain a Base Life Cost equal to 10% of Base Mana Cost
    Deal your Thorns Damage to Enemies you Stun with Melee Attacks
    (24–35) to (35–53) Physical Thorns damage
    +(20–30) to maximum Mana
    +(40–60) to maximum Mana
    (20–30)% increased Flask Mana Recovery rate
    Mana Flasks gain (0.17–0.25) charges per Second
    +(20–30) to maximum Mana
    (30–50)% increased Critical Hit Chance for Spells
    (30–50)% increased Critical Spell Damage Bonus
    +(13–17)% to Chaos Resistance
    10% increased Mana Cost of Skills
    +(20–30)% to Fire Resistance
    (20–30)% increased Fire Damage
    (3.1–6) Life Regeneration per second
    (20–30)% increased Mana Regeneration Rate
    Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second
    +(60–100) to Evasion Rating
    +(30–50) to maximum Energy Shield
    Gain (25–35) Mana per Enemy Killed
    Inflict Cold Exposure on Igniting an Enemy
    Inflict Fire Exposure on Shocking an Enemy
    Inflict Lightning Exposure on Critical Hit
    Grants Skill: Level 5 Malice
    (30–50)% increased Spirit
    +(40–60) to maximum Mana
    (20–30)% increased Mana Regeneration Rate
    When a Party Member in your Presence Casts a Spell, you
    Sacrifice 20% of Mana and they Leech that Mana
    Grants Skill: Parry
    (60–100)% increased Evasion Rating
    +(60–100) to maximum Mana
    +(10–20) to Intelligence
    Infinite Projectile Parry Range
    50% increased Parried Debuff Duration
    parry skill art variation from item [1]
    Grants Skill: Parry
    +(60–80) to maximum Mana
    +(10–15)% to all Elemental Resistances
    20% increased Accuracy Rating
    Parried enemies take more Spell Damage instead of more Attack Damage
    100% increased Parried Debuff Duration
    parry skill art variation from item [2]
    Grants Skill: Raise Shield
    (60–120)% increased Armour
    +(60–100) to maximum Mana
    +(10–15)% to all Elemental Resistances
    Apply Elemental Exposure to Enemies 3 metres in front of you
    for 4 seconds while Shield is raised
    Grants Skill: Raise Shield
    (60–100)% increased Armour and Evasion
    +(40–60) to maximum Life
    +(40–60) to maximum Mana
    Lose 1% of maximum Life on Kill
    Lose 1% of maximum Mana on Kill
    (30–50)% increased Skill Effect Duration
    Grants Skill: Raise Shield
    (30–40)% increased Block chance
    (30–50)% increased Armour and Energy Shield
    +(50–70) to maximum Mana
    Damage Blocked is Recouped as Mana
    Grants Skill: Raise Shield
    (60–100)% increased Armour and Energy Shield
    +(10–20) to Intelligence
    (30–50)% increased Mana Regeneration Rate
    (30–50)% increased Cooldown Recovery Rate
    Grants Skill: Level 1 Lightning Bolt
    Grants Skill: Level 1 Spark
    (80–120)% increased Lightning Damage
    (10–20)% increased Cast Speed
    (20–30)% increased Mana Regeneration Rate
    Trigger Spark Skill on killing a Shocked Enemy
    +100 Intelligence Requirement
    Adds (58–65) to (102–110) Physical Damage
    +(80–100) to maximum Mana
    +50 to Spirit
    Increases and Reductions to Minion Damage also affect you
    Can be modified while Corrupted
    +(50–150) to maximum Life
    +(50–150) to maximum Mana
    (-30–30)% to Fire Resistance
    (-30–30)% to Cold Resistance
    (-30–30)% to Lightning Resistance
    Chaos Resistance is zero
    Grants Skill: Chaos Bolt
    (60–100)% increased Spell Damage
    +(60–100) to maximum Mana
    +(7–13)% to Chaos Resistance
    Spells have a 25% chance to inflict Withered for 4 seconds on Hit
    (12–20)% increased Rarity of Items found
    +(10–20) to all Attributes
    +(17–23)% to Chaos Resistance
    (20–30)% increased Mana Regeneration Rate
    Gain an additional Charge when you gain a Charge
    (50–70)% increased Energy Shield
    +5% to Maximum Lightning Resistance
    +(20–30)% to Lightning Resistance
    40% increased Mana Regeneration Rate
    40% increased Mana Regeneration Rate while stationary
    Grants Skill: Level 7 Sigil of Power
    (20–30)% increased Cast Speed
    Skill Mana Costs Converted to Life Costs
    Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
    Grants Skill: Skeletal Warrior
    +(20–30) to maximum Mana
    +(5–10) to Intelligence
    (10–30)% increased Mana Regeneration Rate
    Gain 5% of Damage as Chaos Damage per Undead Minion
    +(20–30)% to Lightning Resistance
    +(10–20) to Intelligence
    (25–35)% increased Mana Regeneration Rate
    (20–30)% increased Freeze Buildup
    100% of Lightning Damage Converted to Cold Damage
    (50–100)% increased Armour
    +(40–60) to maximum Mana
    +(10–20) to Strength
    +(60–80) to Stun Threshold
    50% of Physical Damage prevented Recouped as Life
    +(120–160) to Accuracy Rating
    (30–40)% increased Rarity of Items found
    +(10–15)% to all Elemental Resistances
    Gain 25 Life per Enemy Hit with Attacks
    Can't use other Rings
    Gain 15 Mana per Enemy Hit with Attacks
    50% reduced Duration of Curses on you
    (60–80)% increased Armour and Evasion
    +(30–50) to maximum Life
    +(30–50) to maximum Mana
    +(10–15)% to Lightning Resistance
    You have no Accuracy Penalty at Distance
    (50–100)% increased Energy Shield
    +(50–100) to maximum Mana
    50% increased Energy Shield Recharge Rate
    Energy Shield Recharge starts when you use a Mana Flask
    (40–60)% increased Evasion Rating
    +(100–150) to Accuracy Rating
    +(40–60) to maximum Mana
    100% increased Culling Strike Threshold
    +(60–100) to maximum Life
    +(60–100) to maximum Mana
    You count as on Low Life while at 35% of maximum Mana or below
    You count as on Low Mana while at 35% of maximum Life or below
    +(10–15) to Dexterity
    (6–10)% increased maximum Life
    +(10–20) to Strength
    (25–40)% increased Mana Regeneration Rate
    Recover 10% of Missing Life before being Hit by an Enemy
    +(20–30)% to Cold Resistance
    (5–10)% increased Skill Speed
    +(10–20) to Dexterity
    (25–35)% increased Mana Regeneration Rate
    100% of Cold Damage Converted to Lightning Damage
    +(20–30)% to Lightning Resistance
    +(40–60) to maximum Mana
    (10–20)% increased chance to Shock
    +1 to Level of all Lightning Skills
    +(7–13)% to Chaos Resistance
    (15–30)% increased Mana Regeneration Rate
    50% reduced Ignite Duration on Enemies
    Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
    50% increased Magnitude of Ignite you inflict
    use unique blackflame ignite effect [1]
    (7–10)% increased Cast Speed
    Minions have (10–15)% increased maximum Life
    (10–15) Life Regeneration per second
    (20–40)% increased Mana Regeneration Rate
    300 Physical Damage taken on Minion Death
    Minions Revive (10–15)% faster
    (20–30)% increased Flask Charges gained
    +(40–60) to maximum Mana
    +(30–40)% to Lightning Resistance
    (7–12) Life Regeneration per second
    Cannot be Shocked
    +(100–150) to maximum Energy Shield
    +(10–20)% to all Elemental Resistances
    (5–30)% of Damage taken Recouped as Life
    (5–30)% of Damage taken Recouped as Mana
    Skills have (-2–-1) seconds to Cooldown
    (200–250)% increased Physical Damage
    10% reduced Attack Speed
    +10% to all Elemental Resistances
    50% increased Mana Regeneration Rate
    Gain a random Shrine buff every 10 seconds
    +(10–15) to Intelligence
    +(50–100) to maximum Mana
    (15–25)% increased Cast Speed
    +(15–25)% to Block Chance while holding a Focus
    (70–100)% increased Energy Shield
    +(70–100) to maximum Mana
    Minions have 50% reduced maximum Life
    Minions have Unholy Might
    (50–100)% increased Energy Shield
    +(100–150) to maximum Mana
    50% increased Mana Regeneration Rate
    30% of Damage is taken from Mana before Life
    Adds (5–7) to (10–12) Physical Damage
    +10 to Dexterity
    (30–50)% increased Mana Regeneration Rate
    Attacks with this Weapon gain 50% of Physical damage as Extra damage of each Element
    Adds (40–48) to (65–72) Physical Damage
    +(4–6)% to Critical Hit Chance
    Leeches (5–8)% of Physical Damage as Life
    Leeches (4–7)% of Physical Damage as Mana
    Arrows Fork
    Arrows Pierce all targets after Forking
    (60–100)% increased Energy Shield
    +(60–100) to maximum Mana
    (10–15)% increased Rarity of Items found
    Damage Penetrates 10% Elemental Resistances
    Your Hits can Penetrate Elemental Resistances down to a minimum of -50%
    (60–100)% increased Energy Shield
    +(80–120) to maximum Mana
    (35–50)% increased Cost of Skills for each 200 total Mana Spent Recently
    (35–50)% increased Spell damage for each 200 total Mana you have Spent Recently
    Mana Recovery other than Regeneration cannot Recover Mana
    +(75–150) to maximum Energy Shield
    (60–100)% increased Spell Damage
    +(80–100) to maximum Mana
    15% reduced Cast Speed
    Take (25–100)% of Mana Costs you pay for Skills as Physical Damage
    Grants Skill: Spear Throw
    Adds (14–18) to (30–36) Physical Damage
    +(10–20)% to Critical Hit Chance
    +(15–25) to Intelligence
    Forks Critical Hits
    10% of Skill Mana Costs Converted to Life Costs
    Grants Skill: Level 9 Decompose
    (80–100)% increased Spell Damage
    (10–20)% increased Cast Speed
    Lose 10 Life per Enemy Killed
    (30–50)% increased Mana Regeneration Rate
    +4 to Level of [Random Curse] Skills
    Used when you become Poisoned
    Recover Life equal to (15–20)% of Mana Flask's Recovery Amount when used
    Recover Mana equal to (15–20)% of Life Flask's Recovery Amount when used
    Used when you take Chaos damage from a Hit
    (15–25)% increased Duration
    50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
    Grants Skill: Level 11 Cast on Charm Use
    (20–30)% increased Charm Charges gained
    +(50–100) to maximum Mana
    (10–50)% reduced Charm Effect Duration
    +2 Charm Slots
    +(15–25) to Dexterity
    (20–30)% increased Charm Charges gained
    Passive /56
    10% reduced maximum Mana
    1% increased Damage per 15 Strength
    12% increased Block chance
    2 Mana gained when you Block
    30% increased maximum Energy Shield
    4% increased maximum Mana
    18% increased maximum Energy Shield
    12% increased Mana Regeneration Rate
    6% increased Intelligence
    40% increased maximum Energy Shield
    10% reduced maximum Mana
    30% increased Energy Shield Recharge Rate
    20% increased Mana Regeneration Rate
    25% increased Energy Shield Recharge Rate
    Mana Flasks gain 0.1 charges per Second
    3% increased maximum Life, Mana and Energy Shield
    Gain additional Ailment Threshold equal to 15% of maximum Energy Shield
    Gain additional Stun Threshold equal to 15% of maximum Energy Shield
    3% of Damage Taken Recouped as Life, Mana and Energy Shield
    20% increased Flask and Charm Charges gained
    40% increased Life and Mana Recovery from Flasks while you have an active Charm
    10% chance for Flasks you use to not consume Charges
    20% increased Life and Mana Recovery from Flasks
    10% reduced maximum Mana
    +10 to Strength
    35% increased Critical Hit Chance
    45% increased Critical Damage Bonus
    10% increased Mana Cost of Skills
    +10 to Strength
    5% increased Skill Speed
    15% increased Mana Regeneration Rate
    6% increased Skill Speed
    6% of Skill Mana Costs Converted to Life Costs
    16% increased Cast Speed
    15% increased Mana Cost of Skills
    5% increased Cast Speed
    15% increased Mana Regeneration Rate
    +10 to Intelligence
    15% increased Mana Regeneration Rate
    30% increased Magnitude of Shock you inflict
    +20 to maximum Mana
    50% increased Shock Duration
    Recover 2% of maximum Life and Mana when you use a Warcry
    24% increased Warcry Speed
    18% increased Warcry Cooldown Recovery Rate
    25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
    20% increased Magnitude of Shock you inflict
    10% increased Mana Regeneration Rate
    6% of Damage taken Recouped as Mana
    +30 to maximum Mana
    14% increased Mana Regeneration Rate
    +20 to maximum Mana
    20% increased Mana Regeneration Rate
    8% of Damage is taken from Mana before Life
    +15 to Intelligence
    18% increased Mana Regeneration Rate
    15% reduced Mana Cost while not on Low Mana
    3% increased Spell Damage per 100 maximum Mana
    8% increased maximum Mana
    10% increased Mana Cost of Skills
    20% reduced Life Regeneration rate
    20% of Damage taken Recouped as Mana
    40% increased Mana Regeneration Rate while stationary
    20% reduced Mana Regeneration Rate while moving
    20% increased Mana Regeneration Rate
    8% reduced Mana Cost of Skills
    15% increased Life Regeneration rate
    15% increased Mana Regeneration Rate
    15% increased Mana Recovery rate
    20% increased Mana Regeneration Rate
    10% chance to Gain Arcane Surge when you deal a Critical Hit
    25% increased Mana Regeneration Rate
    25% reduced Mana Regeneration Rate while stationary
    50% increased Mana Regeneration Rate while moving
    10% reduced Mana Cost of Attacks
    18% of Skill Mana Costs Converted to Life Costs
    30% increased amount of Mana Leeched
    Unaffected by Chill while Leeching Mana
    Recover 2% of maximum Mana on Kill
    25% increased amount of Mana Leeched
    50% increased amount of Mana Leeched
    25% increased chance to inflict Ailments against Rare or Unique Enemies
    15% increased maximum Energy Shield
    25% increased amount of Mana Leeched
    25% increased Mana Recovery from Flasks
    10% increased Mana Recovery Rate during Effect of any Mana Flask
    30% increased Mana Recovery from Flasks
    8% increased Attack and Cast Speed during Effect of any Mana Flask
    Mana Flasks gain 0.1 charges per Second
    +10 to Intelligence
    10% reduced Flask Charges used from Mana Flasks
    Remove a Curse when you use a Mana Flask
    Recover 2% of maximum Life when you use a Mana Flask
    Mana Flasks gain 0.1 charges per Second
    Recover 3% of maximum Mana when you Invoke a Spell
    Triggered Spells deal 45% increased Spell Damage
    10% of Damage is taken from Mana before Life
    30% reduced Mana Cost of Mark Skills
    4% increased Movement Speed if you've cast a Mark Spell Recently
    10% increased Mana Regeneration Rate
    Regenerate 0.5% of maximum Life per second
    +5 to Strength and Intelligence
    4% increased Movement Speed
    15% increased Mana Regeneration Rate
    +5 to Dexterity and Intelligence
    Damage Penetrates 10% Lightning Resistance if on Low Mana
    Damage Penetrates 15% Lightning Resistance
    20% chance for Charms you use to not consume Charges
    Recover 5% of maximum Mana when a Charm is used
    You have no Mana
    Skill Mana Costs Converted to Life Costs
    Converts all Energy Shield to Mana
    Doubles Mana Costs
    All Damage is taken from Mana before Life
    50% less Mana Recovery Rate
    Ascendancy Passive /12
    Ascendancy: Amazon
    Character: Huntress
    Life Flasks also recover Mana
    Mana Flasks also recover Life
    Ascendancy: Ritualist
    Character: Huntress
    Can instead consume 25% of maximum Mana to trigger Charms with insufficient charges
    Ascendancy: Infernalist
    Character: Witch
    Reserves 25% of Life
    +1 to Maximum Mana per 6 Maximum Life
    Ascendancy: Infernalist
    Character: Witch
    Maximum Mana is replaced by Maximum Infernal Flame
    Gain Infernal Flame instead of spending Mana for Skill costs
    Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
    Lose all Infernal Flame on reaching maximum Infernal Flame
    50% of Infernal Flame lost per second if none was gained in the past 2 seconds
    Ascendancy: Blood Mage
    Character: Witch
    Grants Skill: Life Remnants
    Skills gain a Base Life Cost equal to Base Mana Cost
    life remnants gain per globe [1]
    Ascendancy: Lich
    Character: Witch
    Can Socket a non-Unique Basic Jewel into the Phylactery
    100% increased Effect of the Socketed Jewel
    50% more Mana Cost of Skills if you have no Energy Shield
    Ascendancy: Lich
    Character: Witch
    While you are not on Low Mana, you and Allies in your Presence have Unholy Might
    Lose 5% of maximum Mana per Second
    Ascendancy: Lich
    Character: Witch
    4% increased Magnitude of Unholy Might Buffs you grant per 100 maximum Mana
    Ascendancy: Lich
    Character: Witch
    10% of Damage taken bypasses Energy Shield
    No inherent Mana Regeneration
    Regenerate Mana equal to 6% of maximum Life per second
    Ascendancy: Stormweaver
    Character: Sorceress
    1% increased Effect of Arcane Surge on you per 25 maximum Mana
    Ascendancy: Acolyte of Chayula
    Character: Monk
    Mana Leech recovers based on other Damage Types damage as well as Physical damage
    Ascendancy: Acolyte of Chayula
    Character: Monk
    You cannot Recharge Energy Shield
    Mana Leech effects also Recover Energy Shield
    Timeless Jewel Passive /12
    Mana
    Vaal Passive
    (4–6)% increased maximum Mana
    Mana Regeneration
    Vaal Passive
    (12–17)% increased Mana Regeneration Rate
    Ritual of Memory
    Vaal Notable
    (17–23)% increased maximum Mana
    (15–25)% increased Mana Regeneration Rate
    Chainbreaker
    Karui Keystone
    Mana Recovery from Regeneration is not applied
    1 Rage Regenerated for every 25 Mana Regeneration per Second
    Skills Cost +3 Rage
    No man may enslave you, for you have a secret: you're always angry.
    Power of Purpose
    Templar Keystone
    80% of Maximum Mana is Converted to twice that much Armour
    Empowered by the divine, you fear no weapon of man.
    Thoughts and Prayers
    Templar Notable
    Gain 5% of maximum Mana as Extra maximum Energy Shield while you have at least 150 Devotion
    Pooled Resources
    Eternal Notable
    30% increased maximum Mana
    Laureate
    Eternal Notable
    50% increased Mana Regeneration Rate
    War Tactics
    Kalguuran Notable
    20% increased Mana Regeneration Rate
    40% increased Physical Damage
    Force of Will
    Kalguuran Notable
    2% increased maximum Mana
    30% increased Stun Buildup
    Survival Plan
    Kalguuran Notable
    2% increased maximum Life
    40% increased Mana Recovery from Flasks
    Runic Tattoos
    Kalguuran Notable
    30% increased Mana Regeneration Rate
    15% increased Elemental Ailment Threshold
    Timeless Jewel Passive Additions /2
    FactionCategoryShow Full DescriptionsCode
    VaalNotable
    (4–6)% increased maximum Manavaal_small_mana
    VaalNotable
    (12–17)% increased Mana Regeneration Ratevaal_small_mana_regeneration
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