Mana
Mana Attr /5
Name | Show Full Descriptions |
---|---|
ID | AscendancyWitch1Small7 |
Icon | Art/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png |
AscendancyID | Infernalist |
PassiveSkillsHash | 23880 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Mana
Mana Attr /5
Name | Show Full Descriptions |
---|---|
ID | AscendancyWitch1Small11 |
Icon | Art/2DArt/SkillIcons/passives/Infernalist/InfernalistNode.png |
AscendancyID | Infernalist |
PassiveSkillsHash | 770 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Mana Attr /5
Name | Show Full Descriptions |
---|---|
ID | AscendancyWitch3Small3 |
Icon | Art/2DArt/SkillIcons/passives/Lich/LichNode.png |
AscendancyID | Lich |
PassiveSkillsHash | 20772 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Mana Attr /5
Name | Show Full Descriptions |
---|---|
ID | AscendancyWitch3Small4 |
Icon | Art/2DArt/SkillIcons/passives/Lich/LichNode.png |
AscendancyID | Lich |
PassiveSkillsHash | 51142 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Mana
(4–6)% increased maximum Mana
Mana Attr /6
Name | Value |
---|---|
Source | Timeless Jewel |
Code | vaal_small_mana |
Icon | Art/2DArt/SkillIcons/passives/VaalDefensive.png |
Name | Mana |
Weight | 50 |
Stats |
Skill Gem /31
Fire a hail of arrows into the air, causing them to rain from above. Consumes your Frenzy Charges to fire more arrows.
Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.
Load your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.
Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.
While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to create an explosion, granting you an Endurance Charge.
Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit.
Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
[DNT] Hunt em down
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.
Skill Gem Quality /5
Recover (0–4)% of maximum Mana over four seconds on Culling an Enemy
Effects of Mana Tempest linger for (0–2) seconds after leaving the Tempest
Leeches (0–90) Mana
Each Remnant grants (0–40) Mana
Elemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield
Barrier can take Elemental Damage up to (0–5)% of your Armour and Evasion Rating
Barrier can take Elemental Damage up to (0–5)% of your Armour and Evasion Rating
Support Gem /32
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Rage which will Leech Rage to Allies within it.
Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do. Cannot support Triggered Skills or Reservation Skills.
Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed. Cannot support Triggered Skills or Reservation Skills.
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.
Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.
Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.
Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.
Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.
Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.
Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky and Insufficient Mana doesn't prevent Supported Skills from being used if you are Surrounded.
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
Item mods /142
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Beryl | 1 | +(10–14) to maximum Mana Mana | ring 1 amulet 1 belt 1 helmet 1 gloves 1 boots 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Cobalt | 6 | +(15–24) to maximum Mana Mana | ring 1 amulet 1 belt 1 helmet 1 gloves 1 boots 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Azure | 16 | +(25–34) to maximum Mana Mana | ring 1 amulet 1 belt 1 helmet 1 gloves 1 boots 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Teal | 25 | +(35–54) to maximum Mana Mana | ring 1 amulet 1 belt 1 helmet 1 gloves 1 boots 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Cerulean | 33 | +(55–64) to maximum Mana Mana | ring 1 amulet 1 belt 1 helmet 1 gloves 1 boots 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Aqua | 38 | +(65–79) to maximum Mana Mana | ring 1 amulet 1 belt 1 helmet 1 gloves 1 boots 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Opalescent | 46 | +(80–89) to maximum Mana Mana | ring 1 amulet 1 belt 1 helmet 1 gloves 1 boots 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Gentian | 54 | +(90–104) to maximum Mana Mana | ring 1 amulet 1 belt 1 helmet 1 gloves 1 boots 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Chalybeous | 60 | +(105–124) to maximum Mana Mana | ring 1 amulet 1 belt 1 helmet 1 gloves 1 boots 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Mazarine | 65 | +(125–149) to maximum Mana Mana | ring 1 amulet 1 helmet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Blue | 70 | +(150–164) to maximum Mana Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
Zaffre | 75 | +(165–179) to maximum Mana Mana | ring 1 amulet 1 default 0 | |
Ultramarine | 82 | +(180–189) to maximum Mana Mana | amulet 1 default 0 | |
Beryl | 1 | +(14–20) to maximum Mana Mana | staff 1 default 0 | |
Cobalt | 6 | +(21–34) to maximum Mana Mana | staff 1 default 0 | |
Azure | 16 | +(35–48) to maximum Mana Mana | staff 1 default 0 | |
Sapphire | 25 | +(49–76) to maximum Mana Mana | staff 1 default 0 | |
Cerulean | 33 | +(77–90) to maximum Mana Mana | staff 1 default 0 | |
Aqua | 38 | +(91–111) to maximum Mana Mana | staff 1 default 0 | |
Opalescent | 46 | +(112–125) to maximum Mana Mana | staff 1 default 0 | |
Gentian | 54 | +(126–146) to maximum Mana Mana | staff 1 default 0 | |
Chalybeous | 60 | +(147–174) to maximum Mana Mana | staff 1 default 0 | |
Mazarine | 65 | +(175–209) to maximum Mana Mana | staff 1 default 0 | |
Blue | 70 | +(210–230) to maximum Mana Mana | staff 1 default 0 | |
Cognizant | 33 | (3–4)% increased maximum Mana Mana | amulet 1 default 0 | |
Perceptive | 60 | (5–6)% increased maximum Mana Mana | amulet 1 default 0 | |
Mnemonic | 75 | (7–8)% increased maximum Mana Mana | amulet 1 default 0 | |
Imposing | 8 | (6–13)% increased Armour +(6–8) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_armour 1 default 0 | |
Venerable | 16 | (14–20)% increased Armour +(9–16) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_armour 1 default 0 | |
Regal | 33 | (21–26)% increased Armour +(17–20) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_armour 1 default 0 | |
Colossal | 46 | (27–32)% increased Armour +(21–26) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_armour 1 default 0 | |
Chieftain's | 60 | (33–38)% increased Armour +(27–32) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_armour 1 default 0 | |
Ancestral | 78 | (39–42)% increased Armour +(33–39) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_armour 1 default 0 | |
Nomad's | 8 | (6–13)% increased Evasion Rating +(6–8) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 | |
Drifter's | 16 | (14–20)% increased Evasion Rating +(9–16) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 | |
Traveller's | 33 | (21–26)% increased Evasion Rating +(17–20) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 | |
Explorer's | 46 | (27–32)% increased Evasion Rating +(21–26) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 | |
Wayfarer's | 60 | (33–38)% increased Evasion Rating +(27–32) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 | |
Wanderer's | 78 | (39–42)% increased Evasion Rating +(33–39) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_armour 1 default 0 | |
Imbued | 8 | (6–13)% increased Energy Shield +(6–8) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 | |
Serene | 16 | (14–20)% increased Energy Shield +(9–16) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 | |
Sacred | 33 | (21–26)% increased Energy Shield +(17–20) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 | |
Celestial | 46 | (27–32)% increased Energy Shield +(21–26) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 | |
Heavenly | 60 | (33–38)% increased Energy Shield +(27–32) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 | |
Angel's | 78 | (39–42)% increased Energy Shield +(33–39) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 int_armour 1 default 0 | |
Rhoa's | 8 | (6–13)% increased Armour and Evasion +(6–8) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 | |
Rhex's | 16 | (14–20)% increased Armour and Evasion +(9–16) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 | |
Chimeral's | 33 | (21–26)% increased Armour and Evasion +(17–20) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 | |
Bull's | 46 | (27–32)% increased Armour and Evasion +(21–26) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 | |
Minotaur's | 60 | (33–38)% increased Armour and Evasion +(27–32) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 | |
Cerberus' | 78 | (39–42)% increased Armour and Evasion +(33–39) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_dex_armour 1 default 0 | |
Coelacanth's | 8 | (6–13)% increased Armour and Energy Shield +(6–8) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 | |
Swordfish's | 16 | (14–20)% increased Armour and Energy Shield +(9–16) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 | |
Shark's | 33 | (21–26)% increased Armour and Energy Shield +(17–20) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 | |
Dolphin's | 46 | (27–32)% increased Armour and Energy Shield +(21–26) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 | |
Orca's | 60 | (33–38)% increased Armour and Energy Shield +(27–32) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 | |
Whale's | 78 | (39–42)% increased Armour and Energy Shield +(33–39) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 str_int_armour 1 default 0 | |
Vulture's | 8 | (6–13)% increased Evasion and Energy Shield +(6–8) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 | |
Kingfisher's | 16 | (14–20)% increased Evasion and Energy Shield +(9–16) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 | |
Owl's | 33 | (21–26)% increased Evasion and Energy Shield +(17–20) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 | |
Hawk's | 46 | (27–32)% increased Evasion and Energy Shield +(21–26) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 | |
Eagle's | 60 | (33–38)% increased Evasion and Energy Shield +(27–32) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 | |
Falcon's | 78 | (39–42)% increased Evasion and Energy Shield +(33–39) to maximum Mana Mana Defences | body_armour 0 shield 0 gloves 0 boots 0 dex_int_armour 1 default 0 | |
Caster's | 2 | (15–19)% increased Spell Damage +(17–20) to maximum Mana Mana Damage Caster | wand 1 default 0 | |
Conjuror's | 11 | (20–24)% increased Spell Damage +(21–24) to maximum Mana Mana Damage Caster | wand 1 default 0 | |
Wizard's | 23 | (25–29)% increased Spell Damage +(25–28) to maximum Mana Mana Damage Caster | wand 1 default 0 | |
Warlock's | 38 | (30–34)% increased Spell Damage +(29–33) to maximum Mana Mana Damage Caster | wand 1 default 0 | |
Mage's | 46 | (35–39)% increased Spell Damage +(34–37) to maximum Mana Mana Damage Caster | wand 1 default 0 | |
Archmage's | 60 | (40–44)% increased Spell Damage +(38–41) to maximum Mana Mana Damage Caster | wand 1 default 0 | |
Lich's | 80 | (45–49)% increased Spell Damage +(42–45) to maximum Mana Mana Damage Caster | wand 1 default 0 | |
Caster's | 2 | (21–27)% increased Spell Damage +(26–30) to maximum Mana Mana Damage Caster | staff 1 default 0 | |
Conjuror's | 11 | (28–34)% increased Spell Damage +(31–35) to maximum Mana Mana Damage Caster | staff 1 default 0 | |
Wizard's | 23 | (35–41)% increased Spell Damage +(36–41) to maximum Mana Mana Damage Caster | staff 1 default 0 | |
Warlock's | 38 | (42–48)% increased Spell Damage +(42–47) to maximum Mana Mana Damage Caster | staff 1 default 0 | |
Mage's | 48 | (49–55)% increased Spell Damage +(48–53) to maximum Mana Mana Damage Caster | staff 1 default 0 | |
Archmage's | 63 | (56–63)% increased Spell Damage +(54–59) to maximum Mana Mana Damage Caster | staff 1 default 0 | |
Lich's | 79 | (64–69)% increased Spell Damage +(60–64) to maximum Mana Mana Damage Caster | staff 1 default 0 | |
Sapper's | 2 | (15–19)% increased Trap Damage +(17–20) to maximum Mana | trap 1 default 0 | |
Saboteur's | 11 | (20–24)% increased Trap Damage +(21–24) to maximum Mana | trap 1 default 0 | |
Tinkerer's | 23 | (25–29)% increased Trap Damage +(25–28) to maximum Mana | trap 1 default 0 | |
Mechanic's | 35 | (30–34)% increased Trap Damage +(29–33) to maximum Mana | trap 1 default 0 | |
Engineer's | 48 | (35–39)% increased Trap Damage +(34–37) to maximum Mana | trap 1 default 0 | |
Inventor's | 63 | (40–44)% increased Trap Damage +(38–41) to maximum Mana | trap 1 default 0 | |
Artificer's | 78 | (45–49)% increased Trap Damage +(42–45) to maximum Mana | trap 1 default 0 | |
of Excitement | 1 | (10–19)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
of Joy | 18 | (20–29)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
of Elation | 29 | (30–39)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
of Bliss | 42 | (40–49)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
of Euphoria | 55 | (50–59)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
of Nirvana | 79 | (60–69)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 | |
of Excitement | 1 | (15–29)% increased Mana Regeneration Rate Mana | staff 1 default 0 | |
of Joy | 18 | (30–44)% increased Mana Regeneration Rate Mana | staff 1 default 0 | |
of Elation | 29 | (45–59)% increased Mana Regeneration Rate Mana | staff 1 default 0 | |
of Bliss | 42 | (60–74)% increased Mana Regeneration Rate Mana | staff 1 default 0 | |
of Euphoria | 55 | (75–89)% increased Mana Regeneration Rate Mana | staff 1 default 0 | |
of Nirvana | 79 | (90–104)% increased Mana Regeneration Rate Mana | staff 1 default 0 | |
of the Thirsty | 21 | Leech (4–4.9)% of Physical Attack Damage as Mana Mana Physical Attack | gloves 1 ring 1 default 0 | |
of the Parched | 38 | Leech (5–5.9)% of Physical Attack Damage as Mana Mana Physical Attack | gloves 1 ring 1 default 0 | |
of the Arid | 54 | Leech (6–6.9)% of Physical Attack Damage as Mana Mana Physical Attack | gloves 1 ring 1 default 0 | |
of the Drought | 68 | Leech (7–7.9)% of Physical Attack Damage as Mana Mana Physical Attack | gloves 1 default 0 | |
of the Desperate | 81 | Leech (8–8.9)% of Physical Attack Damage as Mana Mana Physical Attack | gloves 1 default 0 | |
of the Thirsty | 21 | Leeches (4–4.9)% of Physical Damage as Mana Mana Physical Attack | weapon 1 default 0 | |
of the Parched | 38 | Leeches (5–5.9)% of Physical Damage as Mana Mana Physical Attack | weapon 1 default 0 | |
of the Arid | 54 | Leeches (6–6.9)% of Physical Damage as Mana Mana Physical Attack | weapon 1 default 0 | |
of the Drought | 68 | Leeches (7–7.9)% of Physical Damage as Mana Mana Physical Attack | weapon 1 default 0 | |
of the Desperate | 81 | Leeches (8–8.9)% of Physical Damage as Mana Mana Physical Attack | ranged 0 weapon 1 default 0 | |
of Absorption | 1 | Gain (2–3) Mana per Enemy Killed Mana | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 | |
of Osmosis | 12 | Gain (4–5) Mana per Enemy Killed Mana | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 | |
of Infusion | 23 | Gain (6–9) Mana per Enemy Killed Mana | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 | |
of Enveloping | 34 | Gain (10–14) Mana per Enemy Killed Mana | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 | |
of Consumption | 45 | Gain (15–20) Mana per Enemy Killed Mana | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 | |
of Siphoning | 56 | Gain (21–27) Mana per Enemy Killed Mana | weapon 1 wand 1 staff 1 ring 1 gloves 1 quiver 1 trap 1 default 0 | |
of Devouring | 67 | Gain (28–35) Mana per Enemy Killed Mana | weapon 1 wand 1 staff 1 gloves 1 trap 1 default 0 | |
of Assimilation | 78 | Gain (36–45) Mana per Enemy Killed Mana | weapon 1 wand 1 staff 1 gloves 1 trap 1 default 0 | |
of Warmth | 8 | (8–12)% increased Mana Regeneration Rate 5% increased Light Radius Mana | wand 1 staff 1 sceptre 1 ring 1 default 0 | |
of Kindling | 15 | (13–17)% increased Mana Regeneration Rate 10% increased Light Radius Mana | wand 1 staff 1 sceptre 1 ring 1 default 0 | |
of the Hearth | 30 | (18–22)% increased Mana Regeneration Rate 15% increased Light Radius Mana | wand 1 staff 1 sceptre 1 ring 1 default 0 | |
Advisor's | 2 | (10–14)% increased Spirit +(17–20) to maximum Mana | sceptre 1 default 0 | |
Counselor's | 11 | (15–18)% increased Spirit +(21–24) to maximum Mana | sceptre 1 default 0 | |
Emissary's | 26 | (19–22)% increased Spirit +(25–28) to maximum Mana | sceptre 1 default 0 | |
Minister's | 36 | (23–26)% increased Spirit +(29–33) to maximum Mana | sceptre 1 default 0 | |
Envoy's | 48 | (27–30)% increased Spirit +(34–37) to maximum Mana | sceptre 1 default 0 | |
Diplomat's | 58 | (31–34)% increased Spirit +(38–41) to maximum Mana | sceptre 1 default 0 | |
Chancellor's | 70 | (35–38)% increased Spirit +(42–45) to maximum Mana | sceptre 1 default 0 | |
Affecting | 5 | (5–10)% increased Flask Mana Recovery rate Mana | belt 1 default 0 | |
Stirring | 11 | (11–16)% increased Flask Mana Recovery rate Mana | belt 1 default 0 | |
Heartening | 26 | (17–22)% increased Flask Mana Recovery rate Mana | belt 1 default 0 | |
Exciting | 36 | (23–28)% increased Flask Mana Recovery rate Mana | belt 1 default 0 | |
Galvanizing | 54 | (29–34)% increased Flask Mana Recovery rate Mana | belt 1 default 0 | |
Inspiring | 63 | (35–40)% increased Flask Mana Recovery rate Mana | belt 1 default 0 | |
of Reprieve | 31 | (10–12)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 | |
of Solace | 45 | (13–15)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 | |
of Tranquility | 57 | (16–18)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 | |
of Serenity | 69 | (19–21)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 | |
of Zen | 80 | (22–24)% of Damage taken Recouped as Mana Life Mana | amulet 1 default 0 | |
1 | (10–20)% of Damage taken Recouped as Mana Life Mana | body_armour 1 | ||
1 | Leech 2% of Physical Attack Damage as Mana Mana Physical Attack | amulet 1 | ||
1 | +(20–25) to maximum Mana Mana | quiver 1 focus 1 ring 1 | ||
1 | (20–30)% increased Mana Regeneration Rate Mana | ring 1 helmet 1 | ||
1 | (10–15) Mana gained when you Block Mana | shield 1 | ||
1 | Mana Flasks gain (0.08–0.17) charges per Second | amulet 1 | ||
1 | Gain (10–15) Mana per Enemy Killed Mana | quiver 1 staff 1 wand 1 |
Monsters mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Congealment | 14 | energy shield leeched from -permyriad [6000] life leeched from -permyriad [6000] mana leeched from -permyriad [4000] | ||
of Congealment | 1 | energy shield leeched from -permyriad [6000] life leeched from -permyriad [6000] mana leeched from -permyriad [4000] | ||
1 | base cannot have life leeched from [1] base cannot have mana leeched from [1] | |||
Thief's Touch | 1 | removes % mana on hit [10] Mana | ||
Thief's Grip | 1 | Steal Power, Frenzy, and Endurance Charges on Hit monster drop additional rings amulets [5,10] remove flask effects on hit % [100] removes % mana on hit [20] Mana | ||
1 | energy shield recovery speed +% final from map [-50] life recovery speed +% final from map [-50] mana recovery speed +% final from map [-50] Life Mana Defences | |||
1 | Regenerate 5.6% of maximum Mana per second Mana | |||
1 | Trigger Socketed Spells when you Spend at least 100 Mana on an Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown Caster Gem |
Heist Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Stasis | 73 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players cannot Regenerate Life, Mana or Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] Life Mana Defences | ||
of Clouded Judgement | 46 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 6% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] Mana | ||
of Clouded Judgement | 73 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 12% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] Mana | ||
of Clouded Judgement | 78 | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players have 16% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] Mana |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Excitement | 1 | Players and their Minions have (21–25)% increased Mana Regeneration Rate Mana | ||
of Joy | 45 | Players and their Minions have (26–30)% increased Mana Regeneration Rate Mana | ||
of Elation | 75 | Players and their Minions have (31–35)% increased Mana Regeneration Rate Mana | ||
of Bliss | 82 | Players and their Minions have (36–40)% increased Mana Regeneration Rate Mana |
Misc mods /99
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
Sustained | 2 | Flask | (51–60)% more Recovery if used while on Low Mana | ||
Tenacious | 25 | Flask | (61–70)% more Recovery if used while on Low Mana | ||
Persistent | 44 | Flask | (71–80)% more Recovery if used while on Low Mana | ||
Persevering | 63 | Flask | (81–90)% more Recovery if used while on Low Mana | ||
Prolonged | 82 | Flask | (91–100)% more Recovery if used while on Low Mana | ||
Impairing | 13 | Flask | (61–68)% increased Life Recovered Removes 15% of Life Recovered from Mana when used Life Mana | ||
Dizzying | 30 | Flask | (69–76)% increased Life Recovered Removes 15% of Life Recovered from Mana when used Life Mana | ||
Depleting | 47 | Flask | (77–84)% increased Life Recovered Removes 15% of Life Recovered from Mana when used Life Mana | ||
Vitiating | 64 | Flask | (85–92)% increased Life Recovered Removes 15% of Life Recovered from Mana when used Life Mana | ||
Sapping | 81 | Flask | (93–100)% increased Life Recovered Removes 15% of Life Recovered from Mana when used Life Mana | ||
Aged | 13 | Flask | (61–68)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used Life Mana | ||
Fermented | 30 | Flask | (69–76)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used Life Mana | ||
Congealed | 47 | Flask | (77–84)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used Life Mana | ||
Turbid | 64 | Flask | (85–92)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used Life Mana | ||
Caustic | 81 | Flask | (93–100)% increased Mana Recovered Removes 15% of Mana Recovered from Life when used Life Mana | ||
Drizzling | 1 | Flask | Recover (16–24) Mana when Used Mana | ||
Soaked | 14 | Flask | Recover (33–50) Mana when Used Mana | ||
Mistbound | 26 | Flask | Recover (55–75) Mana when Used Mana | ||
Tidebound | 36 | Flask | Recover (80–110) Mana when Used Mana | ||
Aqueous | 47 | Flask | Recover (115–145) Mana when Used Mana | ||
Flooded | 58 | Flask | Recover (150–180) Mana when Used Mana | ||
Oceanic | 67 | Flask | Recover (185–225) Mana when Used Mana | ||
Raindancer's | 76 | Flask | Recover (230–300) Mana when Used Mana | ||
1 | Flask | Grants Last Breath when you Use a Skill during Effect, for (450–600)% of Mana Cost Life | |||
of Mind | 1 | Jewel | (2–4)% of Damage is taken from Mana before Life Life Mana | intjewel 1 default 0 | |
of Sacrifice | 1 | Jewel | (4–6)% of Skill Mana Costs Converted to Life Costs Life | strjewel 1 default 0 | |
of Quenching | 1 | Jewel | (5–15)% increased Mana Recovery from Flasks Mana | dexjewel 1 default 0 | |
of Fountains | 1 | Jewel | (10–20)% increased Mana Flask Charges gained | dexjewel 1 default 0 | |
of Thirsting | 1 | Jewel | (5–15)% increased amount of Mana Leeched Mana | dexjewel 1 default 0 | |
of Osmosis | 1 | Jewel | Recover (1–2)% of maximum Mana on Kill Mana | intjewel 1 default 0 | |
of Energy | 1 | Jewel | (5–15)% increased Mana Regeneration Rate Mana | intjewel 1 default 0 | |
of Mind | 1 | Jewel | 1% of Damage is taken from Mana before Life Life Mana | int_radius_jewel 1 default 0 | |
of Sacrifice | 1 | Jewel | (2–3)% of Skill Mana Costs Converted to Life Costs Life | str_radius_jewel 1 default 0 | |
of Quenching | 1 | Jewel | (1–2)% increased Mana Recovery from Flasks Mana | dex_radius_jewel 1 default 0 | |
of Fountains | 1 | Jewel | (5–10)% increased Mana Flask Charges gained | dex_radius_jewel 1 default 0 | |
of Thirsting | 1 | Jewel | (1–2)% increased amount of Mana Leeched Mana | dex_radius_jewel 1 default 0 | |
of Osmosis | 1 | Jewel | Recover 1% of maximum Mana on Kill Mana | int_radius_jewel 1 default 0 | |
of Energy | 1 | Jewel | (1–2)% increased Mana Regeneration Rate Mana | int_radius_jewel 1 default 0 | |
1 | Jewel | 1% increased maximum Mana Mana | |||
1 | Jewel | +8 to maximum Mana Mana | |||
1 | Jewel | 4% increased Mana Reservation Efficiency of Skills Mana | |||
Learned | 1 | Jewel | +(8–12) to maximum Mana Mana | ||
Enlightened | 1 | Jewel | (8–10)% increased maximum Mana Mana | ||
Energetic | 1 | Jewel | (12–15)% increased Mana Regeneration Rate Mana | ||
Determined | 1 | Jewel | +(4–6) to maximum Life +(4–6) to maximum Mana Life Mana | ||
Passionate | 1 | Jewel | (2–4)% increased maximum Life (4–6)% increased maximum Mana Life Mana | ||
Wise | 1 | Jewel | (2–4)% increased maximum Energy Shield (4–6)% increased maximum Mana Mana Defences | ||
Thirsting | 1 | Jewel | Leech (0.2–0.4)% of Physical Attack Damage as Mana Mana Physical Attack | ||
of Absorption | 1 | Jewel | Gain (1–2) Mana per Enemy Hit with Attacks Mana Attack | ||
of Efficiency | 1 | Jewel | (3–5)% reduced Mana Cost of Skills Mana | ||
1 | Jewel | 3% reduced Mana Cost of Skills Mana | |||
1 | Jewel | 50% increased Mana Cost of Skills Mana | |||
Cerebral | 1 | Jewel | (2–3)% increased Mana Reservation Efficiency of Skills Mana | ||
1 | Jewel | (40–60)% increased Spell Damage while no Mana is Reserved Damage Caster | |||
1 | Jewel | Recover 1% of maximum Mana on Kill Mana | |||
1 | Jewel | Increases and Reductions to Life in Radius are Transformed to apply to Mana at 200% of their value local jewel effect base radius [1500] Life Mana | |||
1 | Jewel | Gain 30 Mana per Grand Spectrum number of stackable unique jewels [1] Mana | |||
1 | Jewel | (40–50)% reduced Mana Cost of Raise Spectre Mana Minion | |||
1 | Jewel | Glorifying the defilement of (79–30977) souls in tribute to Amanamu Passives in radius are Conquered by the Abyssals Historic local jewel effect base radius [1500] local unique jewel break timeless jewel calculators [0] | |||
1 | Atlas | Player's Life and Mana Recovery from Flasks are instant Your Maps contain 6 additional packs of Monsters that Heal 3 uses remaining | |||
1 | Atlas | Player's Life and Mana Recovery from Flasks are instant Your Maps contain 8 additional packs of Monsters that Heal 15 uses remaining | |||
of Siphoning | 1 | Abyss | 18% increased Pack size Area has patches of Mana Siphoning Ground map ground effect patches per 100 tiles [10] map ground effect radius [16] map ground mana siphoning base lightning damage to deal per minute [7200] map ground mana siphoning mana degeneration per minute [1200] map map item drop chance +% [35] | ||
1 | Abyss | Conquered Small Passive Skills also grant (2–3)% increased Mana Regeneration rate | |||
1 | Abyss | (8–16)% increased Mana Cost Efficiency Mana | |||
1 | Abyss | (20–30)% increased Mana Regeneration Rate while moving Mana | |||
1 | Abyss | Recover (5–10)% of maximum Mana when a Charm is used Charm Mana | |||
1 | Abyss | (2–3)% of Skill Mana Costs Converted to Life Costs Life | |||
1 | Abyss | (2–3)% of Damage is taken from Mana before Life Life Mana | |||
1 | Abyss | Recover (1–2)% of maximum Mana on Kill Mana | |||
1 | Abyss | (4–8)% increased Mana Regeneration Rate Mana | |||
Lightless | 1 | Abyss | 1% of Damage taken Recouped as Mana | ||
Lightless | 1 | Abyss | 1% increased maximum Mana | ||
Lightless | 1 | Abyss | 1% of Damage is taken from Mana before Life | ||
Lightless | 1 | Abyss | (2–3)% increased Mana Cost Efficiency | ||
Lightless | 1 | Abyss | Mana Flasks gain 0.1 charges per Second | ||
of Kurgal | 65 | Abyss | (6–10)% increased Mana Cost Efficiency kurgal Mana | ||
of Kurgal | 65 | Abyss | (8–12)% increased Mana Cost Efficiency if you have Dodge Rolled Recently kurgal Mana | ||
of Kurgal | 65 | Abyss | (40–50)% increased Mana Regeneration Rate while stationary kurgal Mana | ||
Kurgal's | 65 | Abyss | Mana Flasks gain (0.1–0.2) charges per Second kurgal | ||
Kurgal's | 65 | Abyss | Gain (6–12)% of Maximum Mana as Armour kurgal Mana Defences | ||
of Kurgal | 65 | Abyss | (30–40)% increased Mana Regeneration Rate kurgal Mana | belt 1 default 0 kurgal_mod 1 | |
of Kurgal | 65 | Abyss | (10–20)% of Damage taken Recouped as Mana kurgal Life Mana | body_armour 1 shield 1 default 0 kurgal_mod 1 | |
of Kurgal | 65 | Abyss | (10–20)% of Damage is taken from Mana before Life kurgal Life Mana | ||
of Kurgal | 65 | Abyss | (6–12) Mana gained when you Block kurgal Mana | ||
of Ulaman | 65 | Abyss | (10–20)% of Spell Mana Cost Converted to Life Cost ulaman Life Caster | ||
of Ulaman | 65 | Abyss | (10–14)% of Skill Mana Costs Converted to Life Costs ulaman Life | ||
of Kurgal | 65 | Abyss | Recover (2–3)% of maximum Mana on Kill kurgal Mana | ||
of Kurgal | 65 | Abyss | (12–20)% increased amount of Mana Leeched kurgal Mana | ||
of Kurgal | 65 | Abyss | (8–16)% of Damage is taken from Mana before Life kurgal Life Mana | ||
of Amanamu | 65 | Abyss | (25–35)% of Spell Mana Cost Converted to Life Cost amanamu Life Caster | ||
Kurgal's | 65 | Abyss | (4–5)% increased Spell Damage per 100 maximum Mana kurgal Mana Damage Caster | ||
of Kurgal | 65 | Abyss | (26–36)% increased Cast Speed while on Full Mana kurgal Mana Caster Speed | ||
of Amanamu | 65 | Abyss | (5–10)% increased Cost Efficiency (15–25)% of Spell Mana Cost Converted to Life Cost amanamu Life Caster | ||
of Ulaman | 65 | Abyss | (15–20)% of Skill Mana Costs Converted to Life Costs ulaman Life | ||
of Kurgal | 65 | Abyss | Recover (4–6)% of Maximum Mana when you expend at least 10 Combo kurgal Mana | ||
1 | Abyss | (12–16)% increased Mana Cost Efficiency Mana | |||
1 | Abyss | (68–91)% increased Mana Regeneration Rate Mana | |||
1 | ExpeditionRelic | Life cannot be Leeched from Monsters Mana cannot be Leeched from Monsters | |||
of Suffocation | 1 | UltimatumMap | Players have (50–75)% less Recovery Rate of Life, Mana and Energy Shield |
Item /14

Stack Size: 1 / 20
More Mana modifiers
No Speed modifiers
No Speed modifiers

Stack Size: 1 / 20
More Speed modifiers
No Mana modifiers
No Mana modifiers

Stack Size: 1 / 10
Adds quality that enhances Mana modifiers on a ring or amulet
Replaces other quality types
Replaces other quality types
Omen of Resurgence
Stack Size: 1 / 10
While this item is active in your inventory
fully recover your Life, Mana and Energy Shield when you reach Low Life
fully recover your Life, Mana and Energy Shield when you reach Low Life
Omen of the Liege
Stack Size: 1 / 10
While this item is active in your inventory your next
Weapon or Jewellery Desecration attempt will guarantee a random Amanamu modifier
Weapon or Jewellery Desecration attempt will guarantee a random Amanamu modifier
Azure Amulet
(20–30)% increased Mana Regeneration Rate
Lazuli Ring
+(20–30) to maximum Mana
Flowing Raiment
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 70, 121 Int
(40–50)% increased Mana Regeneration Rate
Enlightened Robe
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 68, 121 Int
(40–50)% increased Mana Regeneration Rate
Feathered Raiment
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 80, 121 Int
(5–10)% of Damage is taken from Mana before Life
Sacrificial Axe
Physical Damage: 20-42
Critical Hit Chance: 5%
Attacks per Second: 1.5
Weapon Range: 1.1
Requires: Level 37, 52 Str, 22 Dex
Gain (28–35) Mana per Enemy Killed
Crone Knife
Physical Damage: 4-15
Critical Hit Chance: 15%
Attacks per Second: 1.55
Weapon Range: 1
Requires: Level 6, 9 Dex, 9 Int
Bloodletting Dagger
Physical Damage: 18-42
Critical Hit Chance: 15%
Attacks per Second: 1.5
Weapon Range: 1
Requires: Level 39, 39 Dex, 39 Int
Unique /107
(5–15)% increased Movement Speed
(40–60)% increased Energy Shield
+(20–40) to maximum Life
+(20–40) to maximum Mana
+(20–30) to Evasion Rating
25% reduced maximum Mana
+(10–20)% to Cold Resistance
+(13–19)% to Chaos Resistance
100% increased Mana Regeneration Rate

+(10–20) to maximum Mana
+(1–3) to Level of all Spell Skills
(5–10)% increased Cast Speed
(60–100)% increased Energy Shield
+(10–30) to Intelligence
+(10–20)% to Cold Resistance
Damage over Time bypasses your Energy Shield
While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
+(0–40) to Armour
+(0–30) to Evasion Rating
+(0–20) to maximum Energy Shield
+(0–60) to Accuracy Rating
+(0–30) to maximum Life
+(0–20) to maximum Mana
(0–20)% increased Rarity of Items found
(0–30)% increased Critical Hit Chance
+(0–10) to Strength
+(0–10) to Dexterity
+(0–10) to Intelligence
+(0–10)% to Fire Resistance
+(0–10)% to Cold Resistance
+(0–10)% to Lightning Resistance
(0–6) Life Regeneration per second
+(15–25) to Armour
(10–15)% increased Skill Speed
+(40–60) to maximum Life
(10–15)% reduced maximum Mana

(50–100)% increased Evasion Rating
+(50–80) to maximum Mana
+(10–20) to Dexterity
+(10–20) to Intelligence
+(10–15)% to Fire Resistance
(15–30)% increased Cooldown Recovery Rate
unique blink sand [1]
25% reduced maximum Mana
+(13–17)% to Chaos Resistance


(60–80)% increased Spell Damage
25% increased Mana Regeneration Rate
Gain (5–10) Life per Enemy Killed

(80–100)% increased Spell Damage
Gain (10–15) Mana per Enemy Killed
(2–4) Life Regeneration per second
+(10–20)% to Fire Resistance
(20–30)% increased Mana Regeneration Rate
25% increased Light Radius
Life Recovery from Regeneration is not applied
Every 4 seconds, Recover 1 Life for every 0.2 Life Recovery per second from Regeneration
+(10–15) to Spirit
+(60–100) to maximum Mana
+30 to Spirit
30% increased Light Radius
Critical Hits ignore Enemy Monster Elemental Resistances
+(10–15) to Spirit
(10–15)% increased Rarity of Items found
(15–30)% increased Mana Regeneration Rate
+(1–4) to Level of all Fire Skills
(20–30)% increased Mana Regeneration Rate
+(40–60) to maximum Mana
(40–60)% increased Mana Regeneration Rate
(20–30)% increased Mana Regeneration Rate
+(30–50) to maximum Life
+(30–50) to maximum Mana
(100–200)% increased Critical Hit Chance
+(60–100) to Stun Threshold
Your Critical Hits do not deal extra Damage
Has (1–3) Charm Slot
(20–30)% increased Stun Threshold
+(50–80) to maximum Life
(20–30)% increased Flask Life Recovery rate
(20–30)% increased Flask Mana Recovery rate
+(50–80) to maximum Mana
Life and Mana Flasks can be equipped in either slot
(60–100)% increased Evasion Rating
(40–60)% increased Flask Life Recovery rate
(40–60)% increased Flask Mana Recovery rate
+(20–30) to Dexterity
+(20–30)% to Cold Resistance
(100–150)% increased Evasion Rating
+(20–30)% to Cold Resistance
Lose all Fragile Regrowth when Hit
Maximum 10 Fragile Regrowth
0.5% of maximum Life Regenerated per second per Fragile Regrowth
10% increased Mana Regeneration Rate per Fragile Regrowth
Gain 1 Fragile Regrowth each second
+(50–70) to maximum Mana
+(20–30)% to Lightning Resistance
Lose all Power Charges on reaching maximum Power Charges
Shocks you when you reach maximum Power Charges
+(40–60) to maximum Mana
50% increased Attribute Requirements
(-30–30)% reduced Life Regeneration rate
(-30–30)% reduced Mana Regeneration Rate
+(40–60) to maximum Life
+(30–50) to maximum Mana
(50–100)% increased Energy Shield
+(100–150) to maximum Life
Skills gain a Base Life Cost equal to 50% of Base Mana Cost
+(60–80) to maximum Life
+(40–60) to maximum Mana
25% reduced Endurance Charge Duration
Recover 5% of maximum Life for each Endurance Charge consumed
+50 to Spirit
+(10–15) to all Attributes
(10–15) Life Regeneration per second
(20–40)% increased Mana Cost Efficiency
+(100–200) to maximum Energy Shield
+(20–40) to Spirit
+(25–35)% to Fire Resistance
+(25–35)% to Cold Resistance
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
apply to Energy Shield Recharge Rate
Bow Attacks fire an additional Arrow
+(20–25)% to Critical Damage Bonus
Bow Attacks fire 3 additional Arrows
Gain (20–30) Life per Enemy Killed
Gain (12–18) Mana per Enemy Killed
Effect is not removed when Unreserved Mana is Filled
(200–250)% increased Duration
Every 3 seconds during Effect, deal 50% of Mana spent in those seconds as Chaos Damage to Enemies within 3 metres
Deals 25% of current Mana as Chaos Damage to you when Effect ends
(15–25) Life Regeneration per second
(15–25)% increased Mana Regeneration Rate
+(30–40) to maximum Energy Shield
Minions have (20–30)% increased maximum Life
(20–30)% increased Mana Regeneration Rate
Minions' Resistances are equal to yours
(40–60)% increased Evasion Rating
+(60–100) to Accuracy Rating
+(5–10) to Intelligence
25% increased Attack Speed while on Full Mana
You count as on Full Mana while at 90% of maximum Mana or above
(60–100)% increased Energy Shield
(30–50)% increased Critical Hit Chance
+(10–20) to Intelligence
+(20–30)% to Cold Resistance
Cannot Regenerate Mana if you haven't dealt a Critical Hit Recently
+(10–15)% to Cold Resistance
Gain (7–10) Life per Enemy Killed
Gain (4–6) Mana per Enemy Killed
Enemies in your Presence killed by anyone count as being killed by you instead
(50–70)% increased Evasion Rating
+(60–100) to maximum Mana
+(20–30)% to Fire Resistance
+(20–30)% to Cold Resistance
+(60–90) to maximum Mana
+(20–30)% to Lightning Resistance
Attacks cost an additional 6% of your maximum Mana
+(60–100) to maximum Mana
(10–20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
(10–15)% increased Rarity of Items found
Gain 10 Life per Enemy Killed
Gain 10 Mana per Enemy Killed
+1 to Level of all Skills
10% increased Attack Speed
Lose 3 Mana per Enemy Killed
+(60–100) to maximum Mana
25% increased Light Radius
Equipment and Skill Gems have 25% increased Attribute Requirements
You can Socket an additional copy of each Lineage Support Gem, in different Skills
+(3–5)% to Critical Hit Chance
(15–20)% increased Attack Speed
(25–40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
+(30–50) to maximum Mana
+(20–30)% to Cold Resistance
(20–30)% increased Cold Damage
+(40–60) to maximum Mana
+(10–15) to Strength
+(20–30)% to Lightning Resistance
-10% to Cold Resistance
+(20–30)% to Lightning Resistance
(30–50)% increased Mana Regeneration Rate
(6–15)% increased Rarity of Items found
+(30–50) to maximum Mana
+(5–10) to all Attributes
(10–15)% increased Quantity of Gold Dropped by Slain Enemies
+(20–30) to maximum Mana
(30–50)% increased Critical Spell Damage Bonus
+(13–17)% to Chaos Resistance
10% increased Mana Cost of Skills
+(20–30)% to Fire Resistance
(20–30)% increased Fire Damage
(3.1–6) Life Regeneration per second
(20–30)% increased Mana Regeneration Rate
+(60–100) to Evasion Rating
+(30–50) to maximum Energy Shield
Gain (25–35) Mana per Enemy Killed
Inflict Lightning Exposure on Critical Hit

(60–100)% increased Evasion Rating
+(60–100) to maximum Mana
+(10–20) to Intelligence
Infinite Parry Range
50% increased Parried Debuff Duration
parry skill art variation from item [1]

+(60–80) to maximum Mana
20% increased Accuracy Rating
100% increased Parried Debuff Duration
parry skill art variation from item [2]

+(40–60) to maximum Life
+(40–60) to maximum Mana
Lose 1% of maximum Life on Kill
Lose 1% of maximum Mana on Kill
(30–50)% increased Skill Effect Duration

+(10–20) to Intelligence
(30–50)% increased Mana Regeneration Rate
(30–50)% increased Cooldown Recovery Rate


(80–120)% increased Lightning Damage
(10–20)% increased Cast Speed
(20–30)% increased Mana Regeneration Rate
+100 Intelligence Requirement
+(80–100) to maximum Mana
+50 to Spirit
Increases and Reductions to Minion Damage also affect you
Can be modified while Corrupted
+(50–150) to maximum Life
+(50–150) to maximum Mana
(-30–30)% to Fire Resistance
(-30–30)% to Cold Resistance
(-30–30)% to Lightning Resistance
Chaos Resistance is zero

(60–100)% increased Spell Damage
+(60–100) to maximum Mana
+(7–13)% to Chaos Resistance
(12–20)% increased Rarity of Items found
+(10–20) to all Attributes
+(17–23)% to Chaos Resistance
(20–30)% increased Mana Regeneration Rate
(50–70)% increased Energy Shield
+5% to Maximum Lightning Resistance
+(20–30)% to Lightning Resistance
40% increased Mana Regeneration Rate
40% increased Mana Regeneration Rate while stationary

(20–30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost

+(20–30) to maximum Mana
+(5–10) to Intelligence
(10–30)% increased Mana Regeneration Rate
+(20–30)% to Lightning Resistance
+(10–20) to Intelligence
(25–35)% increased Mana Regeneration Rate
(20–30)% increased Freeze Buildup
(50–100)% increased Armour
+(40–60) to maximum Mana
+(10–20) to Strength
+(60–80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
+(120–160) to Accuracy Rating
(30–40)% increased Rarity of Items found
Gain 25 Life per Enemy Hit with Attacks
Can't use other Rings
Gain 15 Mana per Enemy Hit with Attacks
50% reduced Duration of Curses on you
+(30–50) to maximum Life
+(30–50) to maximum Mana
+(10–15)% to Lightning Resistance
You have no Accuracy Penalty at Distance
(50–100)% increased Energy Shield
+(50–100) to maximum Mana
50% increased Energy Shield Recharge Rate
Energy Shield Recharge starts when you use a Mana Flask
(40–60)% increased Evasion Rating
+(100–150) to Accuracy Rating
+(40–60) to maximum Mana
100% increased Culling Strike Threshold
+(20–30)% to Cold Resistance
(5–10)% increased Skill Speed
+(10–20) to Dexterity
(25–35)% increased Mana Regeneration Rate
+(20–30)% to Lightning Resistance
+(40–60) to maximum Mana
(10–20)% increased chance to Shock
+1 to Level of all Lightning Skills
+(7–13)% to Chaos Resistance
(15–30)% increased Mana Regeneration Rate
50% reduced Ignite Duration on Enemies
use unique blackflame ignite effect [1]
Has (1–3) Charm Slot
(20–30)% increased Flask Charges gained
+(40–60) to maximum Mana
+(30–40)% to Lightning Resistance
(7–12) Life Regeneration per second
Cannot be Shocked
+(100–150) to maximum Energy Shield
(5–30)% of Damage taken Recouped as Life
(5–30)% of Damage taken Recouped as Mana
Skills have (-2–-1) seconds to Cooldown
(70–100)% increased Energy Shield
+(70–100) to maximum Mana
Minions have 50% reduced maximum Life
Minions have Unholy Might
(50–100)% increased Energy Shield
+(100–150) to maximum Mana
50% increased Mana Regeneration Rate
30% of Damage is taken from Mana before Life
+(4–6)% to Critical Hit Chance
Arrows Fork
(60–100)% increased Energy Shield
+(80–120) to maximum Mana
(35–50)% increased Cost of Skills for each 200 total Mana Spent Recently
Mana Recovery other than Regeneration cannot Recover Mana
+(75–150) to maximum Energy Shield
(60–100)% increased Spell Damage
+(80–100) to maximum Mana
15% reduced Cast Speed

(20–30)% chance to Poison on Hit with Attacks
Gain (10–15) Mana per Enemy Killed
(10–20)% increased Poison Duration
(20–30)% chance to Poison on Hit with Attacks
local display triggers level x toad on kill [1]

+(5–8)% to Critical Hit Chance
+(15–25) to Intelligence
10% of Skill Mana Costs Converted to Life Costs


+(100–150) to maximum Mana
+3 to Level of all Spell Skills
(15–30)% increased Cast Speed
(-1–1) to Maximum Power Charges
power siphon unique elemental art variation [1]
visual use power charges elemental epk [1]
Passive /68
5% increased Maximum Life if you have at least 10 Red Support Gems Socketed
5% increased Maximum Mana if you have at least 10 Blue Support Gems Socketed
5% increased Movement Speed if you have at least 10 Green Support Gems Socketed
3% increased maximum Life, Mana and Energy Shield
Regenerate 1% of maximum Life per second
Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate
Gain Lightning Archon after spending 100% of your Maximum Mana
18% increased Mana Regeneration Rate
3% increased Spell Damage per 100 maximum Mana
40% increased Mana Regeneration Rate while stationary
20% reduced Mana Regeneration Rate while moving
15% increased Mana Recovery rate
20% increased Mana Regeneration Rate
25% increased Mana Regeneration Rate
25% reduced Mana Regeneration Rate while stationary
50% increased Mana Regeneration Rate while moving
18% of Skill Mana Costs Converted to Life Costs
50% increased amount of Mana Leeched
30% increased Mana Recovery from Flasks
10% increased Mana Cost Efficiency
10% of Damage is taken from Mana before Life
Recover 1% of maximum Life on Kill
Recover 1% of maximum Mana on Kill
25% increased Culling Strike Threshold
10% increased Mana Regeneration Rate
Regenerate 0.5% of maximum Life per second
4% increased Movement Speed
15% increased Mana Regeneration Rate
8% of Damage is taken from Mana before Life
15% increased Attack Speed while not on Low Mana
Recover 3% of Maximum Mana when you collect a Remnant
You have no Mana
Skill Mana Costs Converted to Life Costs
Skill Mana Costs Converted to Life Costs
All Damage is taken from Mana before Life
50% less Mana Recovery Rate
50% less Mana Recovery Rate
Ascendancy Passive /10
Ascendancy: Infernalist
Character: Witch
Maximum Mana is replaced by twice as much Maximum Infernal Flame
Gain Infernal Flame instead of spending Mana for Skill costs
Gain Infernal Flame instead of spending Mana for Skill costs
Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
Lose all Infernal Flame on reaching maximum Infernal Flame
25% of Infernal Flame lost per second if none was gained in the past 2 seconds
Ascendancy: Blood Mage
Character: Witch

Skills gain a Base Life Cost equal to Base Mana Cost
life remnants gain per globe [1]
Ascendancy: Lich
Character: Witch
Can Socket a non-Unique Basic Jewel into the Phylactery
100% increased Effect of the Socketed Jewel
50% more Mana Cost of Skills if you have no Energy Shield
Ascendancy: Lich
Character: Witch
10% of Damage taken bypasses Energy Shield
No inherent Mana Regeneration
Regenerate Mana equal to 6% of maximum Life per second
Timeless Jewel Passive /17



Ritual of Memory
Vaal Notable
(17–23)% increased maximum Mana
(15–25)% increased Mana Regeneration Rate

Chainbreaker
Karui Keystone
Mana Recovery from Regeneration is not applied
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage
No man may enslave you, for you have a secret: you're always angry.
Lethal Pride: Akoya

Power of Purpose
Templar Keystone
80% of Maximum Mana is Converted to twice that much Armour
Empowered by the divine, you fear no weapon of man.
Militant Faith: Avarius

Thoughts and Prayers
Templar Notable
Gain 5% of maximum Mana as Extra maximum Energy Shield while you have at least 150 Devotion






Runic Tattoos
Kalguuran Notable
30% increased Mana Regeneration Rate
15% increased Elemental Ailment Threshold

Sacrifice of Mind
Abyss Keystone
Mana Recovery from Regeneration Overflows maximum Mana
50% less Mana Regeneration Rate
50% less Mana Regeneration Rate
I pledge my soul to you, the Blackblooded, and vow to usurp the power of Darkness!
Undying Hate: Kurgal

Creature of Magic
Abyss Notable
1% of damage taken Recouped as Mana per 10 Tribute
Recover 1% of maximum Mana on Kill per 50 Tribute



Mystic Brew
Abyss Notable
3% increased Flask Effect Duration per 25 Tribute
1% increased Life and Mana Recovery from Flasks per 10 Tribute
Timeless Jewel Passive Additions /2
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (4–6)% increased maximum Mana | vaal_small_mana |
Vaal | Notable | (12–17)% increased Mana Regeneration Rate | vaal_small_mana_regeneration |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.