Bloodhound's Mark
Tier: 9
Level: (1–20)
Cost: (18–79) Mana
Requires: Level (1–90), (4–157) Dex
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is Consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Marked target releases a blood explosion when Heavy Stunned
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target receives Heavy Stun buildup equal to
300% of Blood Loss

Additional Effects From Quality:
Marked target receives Heavy Stun buildup equal to
(0–50)% of Blood Loss
Explosion
Critical Hit Chance: 5.00%
Attack Damage: (100–408)% of base
A violent explosion of blood that deals Attack damage but does not use your weapon's damage.
(7–196) to (11–294) base Physical Damage
Cannot cause Bleeding
Explosion radius is 2.6 metres
Gains up to 100% more damage and 100% more area of
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
Skills can be managed in the Skills Panel.
Version 0.2.0
Bloodhound's Mark
Tier: 9
Level: (1–20)
Cost: (23–88) Mana
Cast Time: 0.50 sec
Requires: Level (1–90), (2–205) Dex
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Marked target releases a blood explosion when Heavy Stunned
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target receives Heavy Stun buildup equal to
300% of Blood Loss

Additional Effects From Quality:
Marked target receives Heavy Stun buildup equal to
(0–50)% of Blood Loss
Explosion
Cast Time: 1.00 sec
Critical Hit Chance: 5.00%
Attack Damage: (100–408)% of base
A violent explosion of blood that deals Attack damage but does not use your weapon's damage.
(7–196) to (11–294) base Physical Damage
Cannot cause Bleeding
Explosion radius is 2.6 metres
Gains up to 100% more damage and 100% more area of
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Mark duration is 8 seconds
Limit 1 Marked target
Marked target releases a blood explosion when Heavy Stunned\nMarked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target receives Heavy Stun buildup equal to\n300% of Blood Loss
Cannot cause Bleeding
LevelRequires LevelDexCostBase Damage7 to 11 base Physical Damage
10418100%, 100%, 100%7, 11
23920100%, 100%, 110%12, 18
361423100%, 100%, 122%18, 28
4102125100%, 100%, 133%25, 38
5142828100%, 100%, 145%33, 49
6183531100%, 100%, 157%41, 61
7224133100%, 100%, 170%49, 73
8264836100%, 100%, 182%57, 86
9315739100%, 100%, 193%67, 100
10366542100%, 100%, 205%76, 114
11417446100%, 100%, 219%86, 129
12468249100%, 100%, 233%97, 145
13529252100%, 100%, 249%108, 161
145810356100%, 100%, 266%119, 178
156411359100%, 100%, 285%131, 196
166611663100%, 100%, 305%143, 214
177212667100%, 100%, 328%156, 233
187813771100%, 100%, 352%169, 253
198414775100%, 100%, 379%182, 273
209015779100%, 100%, 408%196, 294
2183100%, 100%, 440%211, 316
2288100%, 100%, 474%226, 338
2392100%, 100%, 510%241, 361
2497100%, 100%, 550%257, 385
25102100%, 100%, 592%273, 409
26107100%, 100%, 638%289, 434
27112100%, 100%, 688%307, 460
28117100%, 100%, 741%324, 486
29123100%, 100%, 798%342, 513
30128100%, 100%, 860%360, 541
31134100%, 100%, 926%379, 569
32140100%, 100%, 998%399, 598
33146100%, 100%, 1075%418, 628
34152100%, 100%, 1158%439, 658
35159100%, 100%, 1247%459, 689
36166100%, 100%, 1344%480, 720
37172100%, 100%, 1448%502, 753
38179100%, 100%, 1559%524, 785
39187100%, 100%, 1680%546, 819
40194100%, 100%, 1810%569, 853
Attribute /8

Bloodhound's Mark

NameShow Full Descriptions
AcronymStun, Mark, Heavy Stun, Limit
BaseType Bloodhound's Mark
Class Skill Gems
TargetTypesGround, , , Enemy
TypeTrappable, Totemable, Mineable, Multicastable, Triggerable, Unleashable, Duration, UsableWhileMoving, Mark, Limit, Physical, UsableWhileMounted, NoAttackInPlace
BuffIcon
ItemTypeMetadata/Items/Gem/SkillGemBloodhoundsMark
ActiveSkillsCodehunters_mark
Bloodhound's Mark
Tier: 9
Level: (1–20)
Cost: (18–79) Mana
Requires: Level (1–90), (4–157) Dex
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is Consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Marked target releases a blood explosion when Heavy Stunned
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target receives Heavy Stun buildup equal to
300% of Blood Loss
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]

Additional Effects From Quality:
Marked target receives Heavy Stun buildup equal to
(0–50)% of Blood Loss
Explosion
Critical Hit Chance: 5.00%
Attack Damage: (100–408)% of base
A violent explosion of blood that deals Attack damage but does not use your weapon's damage.
(7–196) to (11–294) base Physical Damage
Cannot cause Bleeding
Explosion radius is 2.6 metres
Gains up to 100% more damage and 100% more area of
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
base skill show average damage instead of dps [1]
chance to trigger hunters mark explosion % [100]
display statset hide usage stats [1]
replace main hand unarmed attack stats with nothing type [1]
triggerable in any set [1]
Skills can be managed in the Skills Panel.
Supported By /11
  • Active Type: Trappable, Totemable, Mineable, Multicastable, Triggerable, Unleashable, Duration, UsableWhileMoving, Mark, Limit, Physical, UsableWhileMounted, NoAttackInPlace
  • Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    Overabundance I
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    Overabundance II
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    Overabundance III
    Supports skills which can have a Limited number of effects active at once, doubling that Limit at the cost of Cursing yourself on Skill use. Only applies to restrictions that use the word "Limit".
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Physical Mastery
    Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    Mark for Death
    Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
    Bloodhound's Mark
    Receives [HeavyStun|Heavy Stun] buildup from [BloodLoss|Blood Loss], and releases a blood explosion when killed or [HeavyStun|Heavy Stunned].
    Attribute /3

    hunters_mark

    NameShow Full Descriptions
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID14
    Edit

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