Bloodhound's Mark
Tier: 9
Level: (1–20)
Cost: (23–88) Mana
Cast Time: 0.50 sec
Requires: Level (1–90), (1–205) Dex
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Marked target releases a blood explosion when Heavy Stunned
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Additional Effects From Quality:
Explosion
Cast Time: 1.00 sec
Critical Hit Chance: 5.00%
Attack Damage: (100–408)% of base
A violent explosion of blood that deals Attack damage but does not use your weapon's damage.
Cannot cause Bleeding
Explosion radius is 2.6 metres
Gains up to 100% more damage and 100% more area of
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
Skills can be managed in the Skills Panel.


Support Gems /3
From /1
Uncut Skill Gem Tier 9
Level Effect /40
Level | Requires Level | Dex | Cost | Base Damage | 7 to 11 base Physical Damage |
---|---|---|---|---|---|
1 | 0 | 1 | 23 | 100%, 100%, 100% | 7, 11 |
2 | 3 | 9 | 25 | 100%, 100%, 110% | 12, 18 |
3 | 6 | 16 | 27 | 100%, 100%, 122% | 18, 28 |
4 | 10 | 25 | 29 | 100%, 100%, 133% | 25, 38 |
5 | 14 | 34 | 31 | 100%, 100%, 145% | 33, 49 |
6 | 18 | 43 | 33 | 100%, 100%, 157% | 41, 61 |
7 | 22 | 52 | 35 | 100%, 100%, 170% | 49, 73 |
8 | 26 | 61 | 38 | 100%, 100%, 182% | 57, 86 |
9 | 31 | 72 | 41 | 100%, 100%, 193% | 67, 100 |
10 | 36 | 83 | 44 | 100%, 100%, 205% | 76, 114 |
11 | 41 | 95 | 47 | 100%, 100%, 219% | 86, 129 |
12 | 46 | 106 | 50 | 100%, 100%, 233% | 97, 145 |
13 | 52 | 119 | 54 | 100%, 100%, 249% | 108, 161 |
14 | 58 | 133 | 58 | 100%, 100%, 266% | 119, 178 |
15 | 64 | 146 | 62 | 100%, 100%, 285% | 131, 196 |
16 | 66 | 151 | 67 | 100%, 100%, 305% | 143, 214 |
17 | 72 | 164 | 72 | 100%, 100%, 328% | 156, 233 |
18 | 78 | 178 | 77 | 100%, 100%, 352% | 169, 253 |
19 | 84 | 191 | 82 | 100%, 100%, 379% | 182, 273 |
20 | 90 | 205 | 88 | 100%, 100%, 408% | 196, 294 |
21 | 95 | 100%, 100%, 440% | 211, 316 | ||
22 | 102 | 100%, 100%, 474% | 226, 338 | ||
23 | 109 | 100%, 100%, 510% | 241, 361 | ||
24 | 117 | 100%, 100%, 550% | 257, 385 | ||
25 | 125 | 100%, 100%, 592% | 273, 409 | ||
26 | 135 | 100%, 100%, 638% | 289, 434 | ||
27 | 144 | 100%, 100%, 688% | 307, 460 | ||
28 | 155 | 100%, 100%, 741% | 324, 486 | ||
29 | 166 | 100%, 100%, 798% | 342, 513 | ||
30 | 178 | 100%, 100%, 860% | 360, 541 | ||
31 | 191 | 100%, 100%, 926% | 379, 569 | ||
32 | 205 | 100%, 100%, 998% | 399, 598 | ||
33 | 219 | 100%, 100%, 1075% | 418, 628 | ||
34 | 235 | 100%, 100%, 1158% | 439, 658 | ||
35 | 252 | 100%, 100%, 1247% | 459, 689 | ||
36 | 271 | 100%, 100%, 1344% | 480, 720 | ||
37 | 290 | 100%, 100%, 1448% | 502, 753 | ||
38 | 311 | 100%, 100%, 1559% | 524, 785 | ||
39 | 334 | 100%, 100%, 1680% | 546, 819 | ||
40 | 358 | 100%, 100%, 1810% | 569, 853 |
Attribute /8
Bloodhound's Mark
Key | Value |
---|---|
Acronym | Stun, Mark, Heavy Stun |
BaseType | Bloodhound's Mark |
Class | Skill Gems |
TargetTypes | Ground, , |
Type | Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, Barrageable, Duration, UsableWhileMoving, Mark, Limit, Physical, UsableWhileMounted |
BuffIcon | ![]() |
ItemType | Metadata/Items/Gem/SkillGemBloodhoundsMark |
ActiveSkillsCode | hunters_mark |
Bloodhound's Mark
Tier: 9
Level: (1–20)
Cost: (23–88) Mana
Cast Time: 0.50 sec
Requires: Level (1–90), (1–205) Dex
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Mark
Limit 1 Marked target
Mark duration is 8 seconds
Marked target releases a blood explosion when Heavy Stunned
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
Additional Effects From Quality:
Explosion
Cast Time: 1.00 sec
Critical Hit Chance: 5.00%
Attack Damage: (100–408)% of base
A violent explosion of blood that deals Attack damage but does not use your weapon's damage.
Cannot cause Bleeding
Explosion radius is 2.6 metres
Gains up to 100% more damage and 100% more area of
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
base skill show average damage instead of dps [1]
chance to trigger hunters mark explosion % [100]
display statset hide usage stats [1]
replace main hand unarmed attack stats with nothing type [1]
Skills can be managed in the Skills Panel.


Supported By /16
Arcane Tempo
Supports Spells, causing them to cast faster.
Arcane Surge
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Unleash
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Fast Forward
Supports any skill that has a duration making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Mobility
Supports skills that can be used while moving, allowing you to move faster while using them.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Physical Mastery
Supports Physical skills, granting them an additional level.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Unbending
Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Single Out
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Bloodhound's Mark
Receives [HeavyStun|Heavy Stun] buildup from [BloodLoss|Blood Loss], and releases a blood explosion when killed or [HeavyStun|Heavy Stunned].
Attribute /3
hunters_mark
Key | Value |
---|---|
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 14 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.