Bloodhound's Mark
Tier: 9
Level: (1—20)
Cost: (18—79) Mana
Cooldown Time: 0.50 s
Requires: Level (1—90), (4—157) Dex
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark will Activate, Consming itself and releasing an explosion of blood when they are killed or Heavy Stunned. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
Mark
Mark duration is 8 seconds
Activates when Marked enemy is Heavy Stunned
Activates when when Marked enemy dies if they had at least 5% Heavy Stun buildup from Blood Loss
Triggers blood explosion when Activated
Activates when when Marked enemy dies if they had at least 5% Heavy Stun buildup from Blood Loss
Triggers blood explosion when Activated
Additional Effects From Quality:
Explosion
Critical Hit Chance: 5.00%
Attack Damage: (100—408)% of base
A violent explosion of blood that deals Attack damage but does not use your weapon's damage.
Cannot cause Bleeding
Explosion radius is 2.6 metres
Gains up to 100% more damage and 100% more area of
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
Skills can be managed in the Skills Panel.
Recommended Support Gems /5
From /1
Uncut Skill Gem Tier 9
Level Effect /40
| Implicit |
|---|
| CooldownTime: 500 Mark duration is 8 seconds Limit 1 Marked target Activates when Marked enemy is Heavy Stunned\nActivates when when Marked enemy dies if they had at least 5% Heavy Stun buildup from Blood Loss\nTriggers blood explosion when Activated Marked target receives Heavy Stun buildup equal to\n300% of Blood Loss Cannot cause Bleeding |
| Level | Requires Level | Dex | Mana | Base Damage | 7 to 11 base Physical Damage |
|---|---|---|---|---|---|
| 1 | 0 | 4 | 18 | 100%, 100%, 100% | 7, 11 |
| 2 | 3 | 9 | 20 | 100%, 100%, 110% | 12, 18 |
| 3 | 6 | 14 | 23 | 100%, 100%, 122% | 18, 28 |
| 4 | 10 | 21 | 25 | 100%, 100%, 133% | 25, 38 |
| 5 | 14 | 28 | 28 | 100%, 100%, 145% | 33, 49 |
| 6 | 18 | 35 | 31 | 100%, 100%, 157% | 41, 61 |
| 7 | 22 | 41 | 33 | 100%, 100%, 170% | 49, 73 |
| 8 | 26 | 48 | 36 | 100%, 100%, 182% | 57, 86 |
| 9 | 31 | 57 | 39 | 100%, 100%, 193% | 67, 100 |
| 10 | 36 | 65 | 42 | 100%, 100%, 205% | 76, 114 |
| 11 | 41 | 74 | 46 | 100%, 100%, 219% | 86, 129 |
| 12 | 46 | 82 | 49 | 100%, 100%, 233% | 97, 145 |
| 13 | 52 | 92 | 52 | 100%, 100%, 249% | 108, 161 |
| 14 | 58 | 103 | 56 | 100%, 100%, 266% | 119, 178 |
| 15 | 64 | 113 | 59 | 100%, 100%, 285% | 131, 196 |
| 16 | 66 | 116 | 63 | 100%, 100%, 305% | 143, 214 |
| 17 | 72 | 126 | 67 | 100%, 100%, 328% | 156, 233 |
| 18 | 78 | 137 | 71 | 100%, 100%, 352% | 169, 253 |
| 19 | 84 | 147 | 75 | 100%, 100%, 379% | 182, 273 |
| 20 | 90 | 157 | 79 | 100%, 100%, 408% | 196, 294 |
| 21 | 83 | 100%, 100%, 440% | 211, 316 | ||
| 22 | 88 | 100%, 100%, 474% | 226, 338 | ||
| 23 | 92 | 100%, 100%, 510% | 241, 361 | ||
| 24 | 97 | 100%, 100%, 550% | 257, 385 | ||
| 25 | 102 | 100%, 100%, 592% | 273, 409 | ||
| 26 | 107 | 100%, 100%, 638% | 289, 434 | ||
| 27 | 112 | 100%, 100%, 688% | 307, 460 | ||
| 28 | 117 | 100%, 100%, 741% | 324, 486 | ||
| 29 | 123 | 100%, 100%, 798% | 342, 513 | ||
| 30 | 128 | 100%, 100%, 860% | 360, 541 | ||
| 31 | 134 | 100%, 100%, 926% | 379, 569 | ||
| 32 | 140 | 100%, 100%, 998% | 399, 598 | ||
| 33 | 146 | 100%, 100%, 1075% | 418, 628 | ||
| 34 | 152 | 100%, 100%, 1158% | 439, 658 | ||
| 35 | 159 | 100%, 100%, 1247% | 459, 689 | ||
| 36 | 166 | 100%, 100%, 1344% | 480, 720 | ||
| 37 | 172 | 100%, 100%, 1448% | 502, 753 | ||
| 38 | 179 | 100%, 100%, 1559% | 524, 785 | ||
| 39 | 187 | 100%, 100%, 1680% | 546, 819 | ||
| 40 | 194 | 100%, 100%, 1810% | 569, 853 |
Attribute /8
Bloodhound's Mark
| Name | Show Full Descriptions |
|---|---|
| Acronym | Stun, Trigger, Mark, Heavy Stun, Limit |
| BaseType | Bloodhound's Mark |
| Class | Skill Gems |
| TargetTypes | Ground, , , Enemy |
| Type | Trappable, Totemable, Mineable, Multicastable, Triggerable, Unleashable, Duration, UsableWhileMoving, Mark, Limit, Physical, UsableWhileMounted, Cooldown |
| BuffIcon | |
| ItemType | Metadata/Items/Gem/SkillGemBloodhoundsMark |
| ActiveSkillsCode | bloodhounds_mark |
Version history /2
| Version | Changes |
|---|---|
| Version_0.3.0c | * Fixed a bug where the following skills were not scaling with modifiers to area damage: Toxic Growth, Magma Barrier, Whirlwind Lance (whirlwind only), Freezing Mark, Voltaic Mark, and Bloodhound's Mark. |
| Version_0.2.0e | * Fixed a bug where Bloodhound's Mark could have an incorrect Heavy Stun buildup. |
Bloodhound's Mark
Tier: 9
Level: (1—20)
Cost: (18—79) Mana
Cooldown Time: 0.50 s
Requires: Level (1—90), (4—157) Dex
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark will Activate, Consming itself and releasing an explosion of blood when they are killed or Heavy Stunned. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
Mark
Mark duration is 8 seconds
Activates when Marked enemy is Heavy Stunned
Activates when when Marked enemy dies if they had at least 5% Heavy Stun buildup from Blood Loss
Triggers blood explosion when Activated
Activates when when Marked enemy dies if they had at least 5% Heavy Stun buildup from Blood Loss
Triggers blood explosion when Activated
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [50]
Additional Effects From Quality:
Explosion
Critical Hit Chance: 5.00%
Attack Damage: (100—408)% of base
A violent explosion of blood that deals Attack damage but does not use your weapon's damage.
Cannot cause Bleeding
Explosion radius is 2.6 metres
Gains up to 100% more damage and 100% more area of
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
base skill show average damage instead of dps [1]
chance to trigger hunters mark explosion % [100]
display statset hide usage stats [1]
is area damage [1]
replace main hand unarmed attack stats with nothing type [1]
triggerable in any set [1]
Skills can be managed in the Skills Panel.
Supported By /22
Compressed Duration I
Supports any skill that has a duration making that duration shorter.
Compressed Duration II
Supports any skill that has a duration making that duration shorter.
Prolonged Duration I
Supports any skill that has a duration, making that duration longer.
Prolonged Duration II
Supports any skill that has a duration, making that duration longer.
Mobility
Supports skills that can be used while moving, allowing you to move faster while using them.
Physical Mastery
Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
Cooldown Recovery I
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Cooldown Recovery II
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Mark for Death
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Mark for Death II
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Atziri's Impatience
Supports Skills with Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or modify the Skills of Minions.
Charged Mark
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
Bloodhound's Mark
Receives [HeavyStun|Heavy Stun] buildup from [BloodLoss|Blood Loss], and releases a blood explosion when killed or [HeavyStun|Heavy Stunned].
Attribute /3
hunters_mark
| Name | Show Full Descriptions |
|---|---|
| BuffGroupsID | 31 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 14 |
Buff Related /1
| tbl | code | mod |
|---|---|---|
| MarkTypes | BloodhoundMark |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.