Mark of Siphoning
Category: Mark of Siphoning
Tier: 1
Cost Multiplier: 120%
Supports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.
Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
Implicit
Mana: 120%
Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your Hits
LevelRequires LevelInt
100
Attribute /4

Mark of Siphoning

NameShow Full Descriptions
AcronymHit, Leech, Mark, Hits, Mana
BaseType Mark of Siphoning
Class Support Gems
ItemTypeMetadata/Items/Gems/SupportGemMarkOfSiphoning
Mark of Siphoning
Category: Mark of Siphoning
Tier: 1
Cost Multiplier: 120%
Supports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.
Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /4
  • Allow Type: Mark
  • Sniper's Mark
    Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
    Freezing Mark
    Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consming the Mark. Marking another target while you have the Buff will remove the Buff.
    Voltaic Mark
    Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consming the Mark. Marking another target while you have the Buff will remove the Buff.
    Bloodhound's Mark
    Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark will Activate, Consming itself and releasing an explosion of blood when they are killed or Heavy Stunned. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
    Edit

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