Sniper's Mark
Tier: 7
Level: (1–20)
Cost: (23–88) Mana
Cooldown Time: 2.00 s
Cast Time: 0.50 sec
Requires: Level (1–90), (1–205) Dex
Mark a target. The next Critical Hit the target receives consumes the Mark to deal extra damage and grant you a Frenzy Charge.
Limit 1 Marked target
Maximum Mark duration is 8 seconds
Next Critical Hit against Marked Enemy has (20–77)% increased Critical Damage Bonus

Additional Effects From Quality:
Next Critical Hit against Marked Enemy has (0–15)% increased Critical Damage Bonus
Skills can be managed in the Skills Panel.
Version 0.1.0
Sniper's Mark
Tier: 7
Level: (1–20)
Cost: (23–102) Mana
Cooldown Time: 2.00 s
Cast Time: 0.50 sec
Requires: Level (1–90), (1–205) Dex
Marks a target. The next Critical Hit the target receives consumes the Mark to deal extra damage and grant you a Frenzy Charge.
Limit 1 Marked target
Maximum Mark duration is 8 seconds
Next Critical Hit against Marked Enemy has +(20–77)% to Critical Damage Bonus

Additional Effects From Quality:
Next Critical Hit against Marked Enemy has +(0–15)% to Critical Damage Bonus
Skills can be managed in the Skills Panel.
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      Level Effect /40
      Level
      Requires Level
      Dex
      Cost
      Base Damage
      Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus
      10123100%, 100%20
      23925100%, 100%23
      361627100%, 100%26
      4102529100%, 100%29
      5143431100%, 100%32
      6184333100%, 100%35
      7225235100%, 100%38
      8266138100%, 100%41
      9317241100%, 100%44
      10368344100%, 100%47
      11419547100%, 100%50
      124610650100%, 100%53
      135211954100%, 100%56
      145813358100%, 100%59
      156414662100%, 100%62
      166615167100%, 100%65
      177216472100%, 100%68
      187817877100%, 100%71
      198419182100%, 100%74
      209020588100%, 100%77
      2195100%, 100%80
      22102100%, 100%83
      23109100%, 100%86
      24117100%, 100%89
      25125100%, 100%92
      26135100%, 100%95
      27144100%, 100%98
      28155100%, 100%101
      29166100%, 100%104
      30178100%, 100%107
      31191100%, 100%110
      32205100%, 100%113
      33219100%, 100%116
      34235100%, 100%119
      35252100%, 100%122
      36271100%, 100%125
      37290100%, 100%128
      38311100%, 100%131
      39334100%, 100%134
      40358100%, 100%137
      Attribute /8

      Sniper's Mark

      Key
      Value
      AcronymHit, Mark, Limit
      BaseType Sniper's Mark
      Class Skill Gems
      TargetTypesGround, Enemy,
      TypeSpell, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, Duration, UsableWhileMoving, GeneratesCharges, Mark, Cooldown, Limit, UsableWhileMounted
      BuffIcon
      ItemTypeMetadata/Items/Gems/SkillGemSnipersMark
      ActiveSkillsCodesnipers_mark
      Sniper's Mark
      Tier: 7
      Level: (1–20)
      Cost: (23–88) Mana
      Cooldown Time: 2.00 s
      Cast Time: 0.50 sec
      Requires: Level (1–90), (1–205) Dex
      Mark a target. The next Critical Hit the target receives consumes the Mark to deal extra damage and grant you a Frenzy Charge.
      Limit 1 Marked target
      Maximum Mark duration is 8 seconds
      Next Critical Hit against Marked Enemy has (20–77)% increased Critical Damage Bonus
      base deal no damage [1]
      can perform skill while moving [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]

      Additional Effects From Quality:
      Next Critical Hit against Marked Enemy has (0–15)% increased Critical Damage Bonus
      Skills can be managed in the Skills Panel.
      Supported By /17
    • Active Type: Spell, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, Duration, UsableWhileMoving, GeneratesCharges, Mark, Cooldown, Limit, UsableWhileMounted
    • Arcane Tempo
      Supports Spells, causing them to cast faster.
      Arcane Surge
      Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
      Second Wind
      Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills.
      Fast Forward
      Supports any skill that has a duration making that duration shorter.
      Persistence
      Supports any skill that has a duration, making that duration longer.
      Overabundance
      Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
      Mobility
      Supports skills that can be used while moving, allowing you to move faster while using them.
      Profusion
      Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
      Demolisher
      Supports any skill, causing Armour Break it inflicts to be stronger.
      Encumbrance
      Supports any skill, causing inflicted Slows to be more powerful.
      Ingenuity
      Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.
      Strip Away
      Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
      Considered Casting
      Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
      Unbending
      Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
      Deliberation
      Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
      Single Out
      Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
      Inhibitor
      Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges by any means. Cannot Support Skills which require Charges to be used.
      Sniper's Mark
      You are cursed. You take increased damage from projectiles, and projectiles that hit you will split. You grant flask charges to the enemy who cursed you when hit.
      chance_to_be_knocked_back_%
      projectile_damage_taken_+%
      projectiles_hitting_self_split_into_x
      grant_attacker_x_mana_flask_charges_when_hit_once_per_500ms
      grant_attacker_x_life_flask_charges_when_hit_once_per_500ms
      Attribute /4

      curse_snipers_mark

      Key
      Value
      IsSkillBuff1
      BuffGroupsID29
      IsBuffDefinition1
      BuffMergeModesID6
      Codeprojectiles hitting self split into x
      IsPublic1
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty1
      IsVirtual0
      IsScalable1
      StatSemantics3
      Codeprojectile damage taken +%
      IsPublic1
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemantics1
      Codegrant attacker x mana flask charges when hit once per 500ms
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemantics3
      Codegrant attacker x life flask charges when hit once per 500ms
      IsPublic0
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemantics3
      Codechance to be knocked back %
      IsPublic1
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemantics1
      Sniper's Mark
      snipers_mark
      enemy_additional_critical_strike_multiplier_against_self
      Attribute /4

      snipers_mark

      Key
      Value
      IsSkillBuff1
      BuffGroupsID29
      IsBuffDefinition1
      BuffMergeModesID14
      Codeenemy additional critical strike multiplier against self
      IsPublic1
      IsLocal0
      IsWeaponLocal0
      IsProxied
      IsParty0
      IsVirtual0
      IsScalable1
      StatSemantics3
      Edit

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