Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Sniper's Mark
Tier: 7
Level: (120)
Cost: (1879) Mana
Cooldown Time: 6.00 s
Requires: Level (190), (4157) Dex
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
Limit 1 Marked target
Maximum Mark duration is 8 seconds
Next Critical Hit against Marked Enemy has (2077)% increased Critical Damage Bonus

Additional Effects From Quality:
Next Critical Hit against Marked Enemy has (015)% increased Critical Damage Bonus
Marked enemy deals (010)% less damage
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
CooldownTime: 6000
Maximum Mark duration is 8 seconds
Limit 1 Marked target
LevelRequires LevelDexManaBase DamageNext Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus
10418100%, 100%, 100%20
23920100%, 100%, 100%23
361423100%, 100%, 100%26
4102125100%, 100%, 100%29
5142828100%, 100%, 100%32
6183531100%, 100%, 100%35
7224133100%, 100%, 100%38
8264836100%, 100%, 100%41
9315739100%, 100%, 100%44
10366542100%, 100%, 100%47
11417446100%, 100%, 100%50
12468249100%, 100%, 100%53
13529252100%, 100%, 100%56
145810356100%, 100%, 100%59
156411359100%, 100%, 100%62
166611663100%, 100%, 100%65
177212667100%, 100%, 100%68
187813771100%, 100%, 100%71
198414775100%, 100%, 100%74
209015779100%, 100%, 100%77
2183100%, 100%, 100%80
2288100%, 100%, 100%83
2392100%, 100%, 100%86
2497100%, 100%, 100%89
25102100%, 100%, 100%92
26107100%, 100%, 100%95
27112100%, 100%, 100%98
28117100%, 100%, 100%101
29123100%, 100%, 100%104
30128100%, 100%, 100%107
31134100%, 100%, 100%110
32140100%, 100%, 100%113
33146100%, 100%, 100%116
34152100%, 100%, 100%119
35159100%, 100%, 100%122
36166100%, 100%, 100%125
37172100%, 100%, 100%128
38179100%, 100%, 100%131
39187100%, 100%, 100%134
40194100%, 100%, 100%137
Attribute /9

Sniper's Mark

NameShow Full Descriptions
AcronymHit, Mark, Hits, Limit
IdSnipersMark
BaseType Sniper's Mark
Class Skill Gems
TargetTypesGround, Enemy, ,
TypeTrappable, Totemable, Mineable, Multicastable, Triggerable, Duration, UsableWhileMoving, GeneratesCharges, Mark, Cooldown, Limit, UsableWhileMounted
BuffIconprojectileweakness
ItemTypeMetadata/Items/Gems/SkillGemSnipersMark
ActiveSkillsCodesnipers_mark
Version history /2
VersionChanges
0.3.0
  • NEW: Sniper's Mark: Now has a Cooldown of 6 seconds (previously 2).
  • Sniper's Mark: Now has a Cooldown of 6 seconds (previously 2).
  • 0.1.0e
    * Sniper's Mark cooldown reduced from 6 seconds to 2 seconds at all Levels.
    Sniper's Mark
    Tier: 7
    Level: (120)
    Cost: (1879) Mana
    Cooldown Time: 6.00 s
    Requires: Level (190), (4157) Dex
    Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
    Limit 1 Marked target
    Maximum Mark duration is 8 seconds
    Next Critical Hit against Marked Enemy has (2077)% increased Critical Damage Bonus
    base deal no damage [1]
    can perform skill while moving [1]
    movement speed +% final while performing action [-70]
    movement speed acceleration +% per second while performing action [160]
    movement speed while performing action locked duration % [50]

    Additional Effects From Quality:
    Next Critical Hit against Marked Enemy has (015)% increased Critical Damage Bonus
    Marked enemy deals (010)% less damage
    Skills can be managed in the Skills Panel.
    Supported By /37
  • Active Type: Trappable, Totemable, Mineable, Multicastable, Triggerable, Duration, UsableWhileMoving, GeneratesCharges, Mark, Cooldown, Limit, UsableWhileMounted
  • Inspiration
    Efficiency I
    Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
    Inspiration
    Efficiency II
    Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
    BloodMagicSupport
    Lifetap
    Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
    BloodMagicSupport
    Atalui's Bloodletting
    Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.
    LessDurationSupport
    Compressed Duration I
    Supports any skill that has a duration making that duration shorter.
    LessDurationSupport
    Compressed Duration II
    Supports any skill that has a duration making that duration shorter.
    MoreDurationSupport
    Prolonged Duration I
    Supports any skill that has a duration, making that duration longer.
    MoreDurationSupport
    Prolonged Duration II
    Supports any skill that has a duration, making that duration longer.
    SingleOutSupport
    Mark for Death
    Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
    SingleOutSupport
    Mark for Death II
    Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
    BlankRedSupport
    Uhtred's Exodus
    Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
    BlankRedSupport
    Uhtred's Omen
    Supports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
    BlankRedSupport
    Uhtred's Augury
    Supports Skills which can gain levels, granting them additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
    SecondWindSupport
    Second Wind I
    Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
    SecondWindSupport
    Second Wind II
    Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
    SecondWindSupport
    Second Wind III
    Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
    IncreaseLimitSupport
    Overabundance I
    Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    IncreaseLimitSupport
    Overabundance II
    Supports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    IncreaseLimitSupport
    Overabundance III
    Supports Skills which have a Limit, doubling that Limit, but Cursing yourself on Supported Skill use. Only applies to restrictions that use the word "Limit". Cannot support Persistent Skills.
    MobilitySupport
    Mobility
    Supports skills that can be used while moving, allowing you to move faster while using them.
    MultipleChargesSupport
    Charge Profusion I
    Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
    MultipleChargesSupport
    Charge Profusion II
    Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.
    CooldownReductionSupport
    Cooldown Recovery I
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    CooldownReductionSupport
    Cooldown Recovery II
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    CessationSupport
    Deliberation
    Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
    BlankGreenSupport
    Atziri's Impatience
    Supports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.
    ChargedMark
    Charged Mark
    Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
    ProfanitySupport
    Profanity I
    Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do.
    ProfanitySupport
    Profanity II
    Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed.
    CleanseSupport
    Catharsis
    Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition.
    MarkedForDrain
    Mark of Siphoning
    Supports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.
    MarkedForDrain
    Mark of Siphoning II
    Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.
    EmpoweredSparks
    Empowered Sparks I
    Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
    EmpoweredSparks
    Empowered Sparks II
    Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
    Undeterred
    Eternal Mark
    Supports Mark Skills, causing them to not be Consumed the first time they are Activated.
    UthredsChalice
    Uhtred's Rite
    Supports skills with Cooldowns, causing them to grant Overflowing Chalice when used. Supported skills deal more damage during the effect of your Life Flask and have increased Mana Cost Efficiency during the effect of your Mana Flask.
    UhtredsConstellation
    Uhtred's Constellation
    Supports non-instant skills which have a cooldown, granting them two additional cooldown uses and more damage per different skill with a cooldown you have used recently.
    Sniper's Mark
    snipers_mark
    enemy_additional_critical_strike_multiplier_against_self
    Attribute /4

    snipers_mark

    NameShow Full Descriptions
    IsSkillBuff1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID14
    Buff Related /1
    tblcodemod
    MarkTypesSnipersMark
    Codeenemy additional critical strike multiplier against self
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics3
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.