Mark of Siphoning II
Category: Mark of Siphoning
Tier: 4
Cost Multiplier: 140%
Support Requirements: +5 Int
Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.
Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your Hits
Enemies Marked by Supported Skills cause you to Leech Life equal to 5% of Attack Damage they take from your Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
| Implicit |
|---|
| Mana: 140% Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your Hits Enemies Marked by Supported Skills cause you to Leech Life equal to 5% of Attack Damage they take from your Hits |
| Level | Requires Level | Int |
|---|---|---|
| 1 | 0 | 0 |
Attribute /4
Mark of Siphoning II
Mark of Siphoning II
Category: Mark of Siphoning
Tier: 4
Cost Multiplier: 140%
Support Requirements: +5 Int
Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.
Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your Hits
Enemies Marked by Supported Skills cause you to Leech Life equal to 5% of Attack Damage they take from your Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /4
Sniper's Mark
Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.
Bloodhound's Mark
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark will Activate, Consming itself and releasing an explosion of blood when they are killed or Heavy Stunned. The Mark's duration does not expire while the Marked target is suffering Blood Loss.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.