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AilmentSpread Ref /6
Spreading Ailments
Spreading an ailment inflicts a new, matching ailment on another target, from the same source. The new ailment can potentially spread further, but never back to the same target twice.

Ailments can never spread to, or from, the entity that originally inflicted them.
SearingTouch
Requires: Level 16, 31 Int
Grants Skill: Solar Orb
(80120)% increased Fire Damage
(1020)% increased Cast Speed
100% increased Flammability Magnitude
100% increased Ignite Magnitude
Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second
Cracklecreep
Requires: Level 8
+(2030)% to Fire Resistance
(2030)% increased Fire Damage
(3.16) Life Regeneration per second
(2030)% increased Mana Regeneration Rate
Ignites you inflict spread to other Enemies that stay within 1.5 metres for 1 second
igniteproliferationsupport
Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.
GhostfuseArrow
Fires an arrow that embeds where it lands for a short duration. At the end of the duration, the arrow explodes in spectral flame, turning it to ashes and damaging enemies, with a high chance to Ignite. Igniting any enemy with the Explosion also applies Ignite to enemies within range.
HeraldOfAgonySkill
While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.
FanTheFlames
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.
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