Hinder
Category: Hinder
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.
Chaos damage over time inflicted by Supported Skills also Hinders enemies
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
Implicit
Mana: 100%
Chaos damage over time inflicted by Supported Skills also Hinders enemies
LevelRequires LevelInt
100
Attribute /5

Hinder

NameShow Full Descriptions
AcronymHit, Ailment, Freeze, Hits
BaseType Hinder
Class Support Gems
BuffIcon
ItemTypeMetadata/Items/Gem/SupportGemHinder
Version history /2
VersionChanges
Version_0.4.0b
* Fixed a bug where Briarpatch quality was trying to Maim enemies (which doesn't work with spell damage) instead of Hindering them.
Version_0.2.0
  • The Unhindered Notable Passive Skill now provides 12% reduced Movement Speed Penalty from using Skills while moving (previously increased 3% Movement Speed). One of the Slow Effect on You small Passive Skills in this cluster has also been updated to provide 8% reduced Movement Speed Penalty.
  • Fixed a bug where Profane Ritual did not work with the Hinder or Chaotic Freeze Supports.
  • Fixed a bug where the Unhindered Notable Passive Skill could not be instilled onto an amulet.
  • Hinder
    Category: Hinder
    Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.
    Chaos damage over time inflicted by Supported Skills also Hinders enemies
    Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
    Supported Gem /4
  • Allow Type: Spell, DamageOverTime, Chaos, AND, AND
  • Contagion
    Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to spread Contagion on hit.
    Essence Drain
    Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.
    Soulrend
    Fire a Piercing Projectile that seeks out enemies. Enemies hit are inflicted with a Debuff that Hinders them and deals Chaos damage over time for a short duration.
    Profane Ritual
    Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.
    Hinder
    Movement speed [Slow|Slowed].
    hinder_movement_speed_+%_final
    Attribute /5

    hinder

    NameShow Full Descriptions
    AcronymWeapon
    BuffIcon
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID3
    Buff Related /5
    tblcodemod
    GeometryAttack10021hinder movement speed +% final [-30]
    GeometryAttack10044hinder movement speed +% final [-30]
    GeometryAttack10058hinder movement speed +% final [-30]
    GeometryAttack10795hinder movement speed +% final [-30]
    GeometryAttack10817hinder movement speed +% final [-30]
    Codehinder movement speed +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemantics1
    Hinder
    Movement speed [Slow|Slowed]
    hinder_movement_speed_+%_final
    Attribute /4

    Ritual_Slow

    NameShow Full Descriptions
    AcronymWeapon
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID3
    Codehinder movement speed +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemantics1
    Hinder Ref /7
    Hinder
    Hinder is a Debuff that Slows movement speed by 30% unless otherwise specified. Unless Specified, Hinder has a duration of 4 seconds.
    Adds (16—20) to (23—27) Physical Damage
    +(8—15) to Intelligence
    (10—15)% increased Skill Effect Duration
    Enemies in your Presence are Hindered
    Gain 1 Druidic Prowess for every 20 total Rage spent
    Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
    20% increased Area of Effect of Curses
    10% increased Curse Magnitudes
    Enemies you Curse are Hindered, with 15% reduced Movement Speed
    25% increased Damage with Hits against Hindered Enemies
    15% chance to Hinder Enemies on Hit with Spells
    30% increased Damage with Hits against Hindered Enemies
    Debuffs you inflict have 10% increased Slow Magnitude
    3% increased Movement Speed
    Immune to Hinder
    Immune to Maim
    Hinder Aura
    Monster creates an Aura that Hinders enemies within 3.6 metres.
    Hinder
    Hinder is a Debuff that Slows movement speed by 30% unless otherwise specified. Unless Specified, Hinder has a duration of 4 seconds.
    Skill Gem /3
    Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.
    Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.
    Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
    Skill Gem Quality /2
    (0—20)% chance to Hinder enemies on spreading Poison to them
    (0—5)% chance to Hinder enemies on Hit
    Monsters mods /1
    NameLevelPre/SufDescriptionWeight
    1UniqueHinder [Enemies] on Hit with Spells Caster
    Map mods /3
    NameLevelPre/SufDescriptionWeight
    of Impedance1UniqueMonsters Hinder on Hit with Spells
    10% increased Quantity of Items found in this Area
    6% increased Rarity of Items found in this Area
    4% increased Pack size
    maven_map 0
    expedition_logbook 0
    primordial_map 0
    default 1
    of Impedance1UniqueMonsters Hinder on Hit with Spells
    10% increased Quantity of Items found in this Area
    6% increased Rarity of Items found in this Area
    maven_map 1
    primordial_map 1
    default 0
    of Impedance1UniqueMonsters Hinder on Hit with Spells
    10% increased Quantity of Items found in this Area
    6% increased Rarity of Items found in this Area
    4% increased Pack size
    expedition_logbook 1
    default 0
    Delve Area mods /1
    NameLevelPre/SufDescriptionWeight
    20DelveAreaMonsters Hinder on Hit with Spells
    10% increased Quantity of Items found in this Area
    6% increased Rarity of Items found in this Area
    4% increased Pack size
    default 1
    Heist Area mods /1
    NameLevelPre/SufDescriptionWeight
    of Impedance46SuffixMonsters Hinder on Hit with Spells
    heist contract alert level +% final [-4]
    heist contract lockdown timer +% [4]
    heist monster spawner alive limit +% [4]
    map item drop quantity +% [10]
    map item drop rarity +% [6]
    default 1
    Misc mods /4
    NameLevelDomainPre/SufDescriptionWeight
    1JewelCorruptedYou cannot be Hindereddefault 1
    of Ulaman65AbyssSuffixEnemies Hindered by you take (4—7)% increased Physical Damage ulamanwand 1
    default 0
    ulaman_mod 1
    of Amanamu65AbyssSuffixEnemies Hindered by you take (4—7)% increased Elemental Damage amanamuwand 1
    default 0
    amanamu_mod 1
    of Kurgal65AbyssSuffixEnemies Hindered by you take (4—7)% increased Chaos Damage kurgalwand 1
    default 0
    kurgal_mod 1
    Unique /1
    Adds (16—20) to (23—27) Physical Damage
    +(8—15) to Intelligence
    (10—15)% increased Skill Effect Duration
    Enemies in your Presence are Hindered
    Gain 1 Druidic Prowess for every 20 total Rage spent
    Passive /4
    20% increased Area of Effect of Curses
    10% increased Curse Magnitudes
    Enemies you Curse are Hindered, with 15% reduced Movement Speed
    25% increased Damage with Hits against Hindered Enemies
    15% chance to Hinder Enemies on Hit with Spells
    30% increased Damage with Hits against Hindered Enemies
    Debuffs you inflict have 10% increased Slow Magnitude
    3% increased Movement Speed
    Immune to Hinder
    Immune to Maim
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