Buff Definitions /1186
Guard
Aura
Jade
Aura
流血
Debuff
枯萎
Debuff
致盲
Debuff
沸血
Debuff
束缚
Debuff
脆弱
Debuff
燃烧
Debuff
电网
Debuff
冰缓
Debuff
霜暴
Debuff
瘟疫
Debuff
黑暗
Debuff
黑暗
Debuff
Daze
Debuff
Dazed
Debuff
死亡
Debuff
疲惫
Debuff
腐蚀
Debuff
胃酸
Debuff
浸湿
Debuff
Drought
Debuff
淹没
Debuff
淹没
Debuff
雕像
Debuff
衰退
Debuff
衰退
Debuff
熄灭
Debuff
畏惧
Debuff
火烧
Debuff
易燃
Debuff
冰冻
Debuff
Grappled
Debuff
绝望
Debuff
幻觉
Debuff
缓速
Debuff
Hobbled
Debuff
点燃
Debuff
穿刺
Debuff
妨碍
Debuff
Incision
Debuff
活线
Debuff
瘫痪
Debuff
泥泞
Debuff
投网
Debuff
压制
Debuff
Pacified
Debuff
忏悔
Debuff
石化
Debuff
石化
Debuff
疫源
Debuff
中毒
Debuff
Prey
Debuff
尊严
Debuff
朽化
Debuff
流沙
Debuff
Ratnado
Debuff
复仇
Debuff
摧灭
Debuff
沙暴
Debuff
暴炎
Debuff
感电
Debuff
缩小
Debuff
奇异
Debuff
缓慢
Debuff
缓速
Debuff
缓速
Debuff
缓速
Debuff
裂地
Debuff
恐惧
Debuff
漩涡
Debuff
漩涡
Debuff
战旗
Debuff
冬潮
Debuff
燃尽
Debuff
燃尽
Debuff
榨取球
Charges
痛苦球
Charges
疾电球
Charges
赤炼球
Charges
残暴球
Charges
挑战球
Charges
神圣球
Charges
狂热球
Charges
怒气球
Charges
逝日
Flask
禁果
Flask
免疫
Flask
狮吼
Flask
WIP
Flask
导电
Curse
绝望
Curse
衰弱
Curse
易燃
Curse
冻伤
Curse
沉默
Curse
脆弱
Curse
极地装甲
Skill Stacks
刀刃乱舞
Skill Stacks
飞刃风暴
Skill Stacks
蟹之势
Skill Stacks
旋风斩
Skill Stacks
爆破箭
Skill Stacks
圣怨
Skill Stacks
烈焰爆破
Skill Stacks
禁断典仪
Skill Stacks
脆弱重生
Skill Stacks
极霜新星
Skill Stacks
烧毁
Skill Stacks
超级冲击波
Skill Stacks
天灾之箭
Skill Stacks
充能打击
Skill Stacks
充能打击
Skill Stacks
钢刃结界
Skill Stacks
毒力
Skill Stacks
火山
Skill Stacks
雷电魔爆
Skill Stacks
冰霜宝珠
Skill Stacks
迅速神龛
Defense Shrine
阿拉卡力神殿
Defense Shrine
狂击神龛
Defense Shrine
充能神龛
Defense Shrine
Corrupting Shrine
Defense Shrine
贪婪神龛
Defense Shrine
钻石神龛
Defense Shrine
圣洁神龛
Defense Shrine
回响神龛
Defense Shrine
Enduring Shrine
Defense Shrine
Enlightening Shrine
Defense Shrine
隐忍神龛
Defense Shrine
隐忍神龛
Defense Shrine
Greed Shrine
Defense Shrine
邪法神龛
Defense Shrine
无畏神龛
Defense Shrine
月影神殿
Defense Shrine
威猛神龛
Defense Shrine
回复神龛
Defense Shrine
抗性神龛
Defense Shrine
Seeking Shrine
Defense Shrine
日耀神殿
Defense Shrine
荆棘神龛
Defense Shrine
索亚格斯神殿
Defense Shrine
蓝旗背负者
CTF Have Flag
绿旗背负者
CTF Have Flag
红旗背负者
CTF Have Flag
燃烧神龛
Offense Shrine
霜寒神龛
Offense Shrine
雷霆神龛
Offense Shrine
Meteoric Shrine
Offense Shrine
迷雾神龛
Offense Shrine
魔侍神龛
Offense Shrine
静电神龛
Offense Shrine
Tempest Shrine
Offense Shrine
斩首
Stolen
猎首
Stolen
Amethyst Charm
UtilityCharm
Antidote Charm
UtilityCharm
Cleansing Charm
UtilityCharm
Dousing Charm
UtilityCharm
Golden Charm
UtilityCharm
Grounding Charm
UtilityCharm
Ruby Charm
UtilityCharm
Sapphire Charm
UtilityCharm
Silver Charm
UtilityCharm
Staunching Charm
UtilityCharm
Stone Charm
UtilityCharm
Thawing Charm
UtilityCharm
Thawing Charm
UtilityCharm
Topaz Charm
UtilityCharm
buff GemTags /159
施放一个光环,使你与受光环影响友军获得额外的能量护盾.
召唤冰霜屏障,在敌人击中你时对其造成伤害。静止不动时屏障会累积阶数,提供物理火焰伤害防护。
施放一个光环,使你与受光环影响的友军获得额外的火焰抗性.
施放一个光环,使你与受光环影响的友军获得额外的冰霜抗性.
施放一个光环,使你与受光环影响的友军获得额外的闪电抗性.
Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.
准备好一排箭,强化你的下一次弓箭攻击,使其可以重复多次。使用时消耗狂怒球可以增加重复次数。
以骸骨尖刺洞穿一个魔侍,尖刺存在时为你的召唤生物施加护盾。护盾会吸收每个[召唤生物]受到下一次击中的所有伤害,然后爆炸。
激活时,受到你造成足量溢出攻击伤害的敌人会产生爆炸,并根据造成的溢出伤害点燃周围的敌人。
激活时,使一名敌人碎裂会产生冰霜爆炸,对周围的敌人造成攻击伤害。
激活时,用攻击伤害击败感电敌人会使后续攻击击中释放出闪电,对周围所有的敌人造成攻击伤害。
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
储存你造成的所有[中毒]伤害。使用瘟疫新星可以释放储存的毒素
施加增益效果,提高感电几率。在拥有此增益效果的情况下使敌人感电时,会在感电的敌人身上产生一个球形能量场,并使敌人持续感电一段时间,其闪电束会对该敌人和附近的其他敌人造成伤害。能量场的强度取决于形成能量场时对敌人造成影响的感电程度。
召唤一阵奥能风暴,位于其中时强化你消耗魔力的法术。维持风暴会持续消耗你的魔力,每次施放[法术]都会提高消耗速度。离开风暴或耗尽魔力会使其消散。
[DNT] Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.
Augment yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.
激活时,当你令敌人感电时会获得能量,达到能量上限后触发镶嵌的法术。
激活时,使敌人冻结会获得能量,达到能量上限时触发镶嵌的法术。
激活时,点燃敌人会获得能量,达到能量上限时触发镶嵌的法术。
While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.
激活时,近战攻击击败敌人会获得能量,达到能量上限时触发镶嵌的法术。
激活时,当你造成暴击时会获得能量,达到能量上限后触发镶嵌的法术。
激活时,当你被晕眩时获得能量,达到能量上限时触发镶嵌的法术。
激活时,当你被击中时获得能量,达到能量上限时触发镶嵌的法术。
施放该法术将其激活,当你的能量护盾受到击中伤害时获得能量。收集足够的能量后,再次施放该法术会消耗能量,触发镶嵌的法术
激活时,使用闪避翻滚会获得能量,达到能量上限时触发镶嵌的法术。
当你吟唱时会获得能量,达到能量上限时触发镶嵌的所有法术。
While active, gains Energy when you Stun enemies with Melee Attacks and triggers socketed spells on reaching maximum Energy.
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will grant you a Power Charge.
在短时间内未使用技能或被击中即可获得潜行。
以骸骨尖刺洞穿一个魔侍,尖刺存在时会强化周围的召唤生物
冲向一名敌人并以徒手攻击发起打击。重度晕眩一名敌人会使你获得[增益],在短时间里令你的[节杖]和[徒手]攻击额外射出投射物。即使装备了节杖,该技能始终以徒手发动。
消耗所有暴击球,为你的节杖注入雷电之能,使你的节杖攻击附加闪电伤害和一道闪电震波。增益激活时,重复使用该技能会消耗额外的暴击球,提高增益的持续时间和伤害,但在增益效果结束前能够消耗的暴击球数量不能超过上限。
召唤汹涌的闪电,使被你或你的召唤生物击败的感电敌人留下魔力残片,拾取魔力残片可获得魔力,并可将你的魔力最多提升至通常上限的两倍。
当你举起盾牌时,暂时为其注入熔岩。在此期间格挡会向攻击者溅射熔岩,并使你获得一个耐力球
Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear and Mark Skills, run faster and barely slow to use Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.
保留灵魂。激活时,你的火焰法术还会召唤愤怒狂灵,这些只能存在极短时间的愤怒狂灵会冲至敌人身边并快速攻击。敌方生物将不会主动攻击这些召唤生物,并可以穿越它们。
获得一个增益,每层使你的[闪避]提高。拥有该增益时被[近战][攻击]击中会消耗全部层数,对周围的敌人造成伤害和击退
Supports Persistent Buff Skills, making the Buff they grant more powerful.
以骸骨尖刺洞穿一个魔侍,萃取一个暴击球,直到尖刺被摧毁。
吞噬灵柩以增强你的能量护盾。激活时,你[在场]时被击败的敌人和召唤生物会掉落恐怖遗物。拾取恐怖遗物可获得能量护盾,并可将你的能量护盾最多提升至通常上限的两倍。
While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.
While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.
While active, a companion Hydra will rear up from your body and regularly cast socketed Projectile Spells at nearby Shocked, Frozen, and Ignited enemies.
Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Armour, Evasion and movement speed.
While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Elemental Ailment Threshold, Maximum Elemental Resistances and Flask charges.
Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.
Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.
通过保留魔力来施加一个增益效果,给你的当前状态施加一个快照。再次施放该法术则让你回到快照时的所有状态,包括快照时的位置、生命、能量护盾等等。
Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.
While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.
Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.
Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.
Sacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration.
Instantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.
While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.
While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.
While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.
While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.
以极快速度消耗怒火,产生一个强力增益效果,提高总攻击伤害、总攻击速度和总移动速度,使受到的总伤害降低。
给予一个增益效果,使中毒伤害提高,并有几率造成中毒。当你带有此增益时使敌人中毒,你会获得【毒力】,并且召唤一个会投掷投射物和范围攻击的【苦痛爬行者】。你会持续失去【毒力】,【毒力】越高,失去的速度越快。【毒力】消退后【苦痛爬行者】就会死亡。
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.
While active, emits an Aura that periodically Withers enemies in your Presence.
While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.
While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish. You cannot create another Mirage while one exists, or for a short time after one vanishes. Dodge rolling while you are unable to create a new Mirage will restart this timer.
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.
While active, gains Energy when you Block and triggers socketed Curses on reaching maximum Energy.
[DNT-UNUSED] Supports Buff Skills with a duration. Supported Skills have increased effect, but the longer they have been active the more damage the Buff recipient will take.
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.
Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.
Supports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.
[DNT-UNUSED] Timerot
Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.
Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every half second.
激活时,受到你造成足量溢出攻击伤害的敌人会产生爆炸,并根据造成的溢出伤害点燃周围的敌人。
激活时,使一名敌人碎裂会产生冰霜爆炸,对周围的敌人造成攻击伤害。
激活时,用攻击伤害击败感电敌人会使后续攻击击中释放出闪电,对周围所有的敌人造成攻击伤害。
While active, emits an Aura that periodically Withers enemies in your Presence.
While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.
Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Resonance of any type you have.
While active, scatters caltrops in your wake when you dodge.
While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Lightning spells on reaching maximum Energy.
While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.
Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
Augment yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.
While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.
While active, stores a percentage of the Physical damage that is prevented by your Armour or other sources of damage reduction. Using this Skill releases the stored damage as a nova of spikes.
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
While active, the first time any Skill Hits a Shocked enemy in your Presence, that Skill also Hits other Shocked enemies in your Presence, up to a maximum.
发出一声战吼,嘲讽周围所有敌人,增助随后的打击。它还提供一个增益效果,使你提高护甲值,扩大近战范围。
同一名友方玩家产生羁绊并持续一段时间。在羁绊期间,你的能量护盾可以为羁绊对象阻挡一部分伤害。若羁绊对象在此期间被击败,你也会同时被击败。该技能不能由图腾、陷阱、地雷施放,也不能被触发。
同一名友方玩家产生羁绊并持续一段时间。在羁绊期间,羁绊对象按照你的生命造成额外火焰伤害。若羁绊对象在此期间被击败,你也会同时被击败。该技能不能由图腾、陷阱、地雷施放,也不能被触发。
[DNT] Empowers your next Ranged Attack on consuming an Owl Feather to grant it two additional Projectiles.
吞噬你周围一定数量的灵柩来为你回复生命、魔力和能量护盾。
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.
While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.
Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to create Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
When you Hit with Unarmed Melee Attacks, calls down lightning bolts which deal Unarmed Attack damage to all surrounding enemies.
Hinekora observes your Future-Past granting you the opportunity to subvert a lesser fate. After a period of Hindsight, she will grant you her Foresight, which prevents you from avoiding Hits while Dodge Rolling. When you are Hit while Dodge Rolling, Hinekora restores you to full Life immediately before taking damage from the Hit, and grants you Sight Beyond Sight, which prevents you from dying.
Channel to imbue your armour with runic wards. The runes protect you for a limited number of Hits and deal your Thorns damage to attackers.
While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.
Skill Gem /47
从你身旁散发出一圈寒冰新星,根据敌人与你的距离将其击退。可对寒冰弹施放,使其更有可能[冻结]敌人。
Teleport inside the target's body, causing it to violently explode. Highlights enemies that can be Culled, and can only be used on these enemies. The target is destroyed, and the explosion deals Physical Damage to surrounding enemies and inflicts Impale.
While active, taking Lightning damage builds up charge on you. Reaching full charge expends all charge to Trigger this skill, creating a Chaining lightning bolt that arcs to nearby enemies.
An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.
Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel. Consumes a Fire Infusion if possible to also create Ignited Ground.
准备好一排箭,强化你的下一次弓箭攻击,使其可以重复多次。使用时消耗狂怒球可以增加重复次数。
猛击地面,对周围造成大量伤害,并留下崎岖之地减速敌人。一段时间过后,崎岖之地会爆发出强烈的震波。爆发余震前再次攻击将不会再产生一片崎岖之地
对单个敌人施加一个减益效果,持续造成混沌伤害。如果敌人在受到瘟疫影响时被击败,瘟疫和其它持续造成混沌伤害的减益效果将传播给周围的敌人,并刷新持续时间。复活或引爆受瘟疫影响的灵柩会使召唤生物或爆炸在击中时传播瘟疫。
召唤多个[可复活的]魔侍武士。
召唤多个攻击性强且[可复活的]魔侍掠夺者,受到命令时可以激怒。
召唤多个攻击势大力沉且[可复活的]魔侍蛮兵,可以[晕眩]可被晕眩的敌人。
召唤多个远程攻击且[可复活的]魔侍神射手,受到命令时可以射出瓦斯之箭。
召唤多个[可复活的]魔侍冰霜法师,受到命令时可以[冻结]自己,并减慢周围敌人的速度。
召唤多个[可复活的]魔侍风暴法师,受到命令时可以在陨落的魔侍处降下闪电风暴。
召唤多个投掷炸弹且[可复活的]魔侍焚焰狂魔,受到命令时可以引爆其他召唤生物
召唤多个[可复活的]魔侍祭司,可以治疗其他召唤生物并复活陨落的魔侍。
在地上放置法印,当你和友军站在其中时候给你们提供增益效果,并持续一段时间。你在其中消耗魔力会给法印积累层数,强化增益效果。同时只能有一个威能法印。
施加增益效果,提高感电几率。在拥有此增益效果的情况下使敌人感电时,会在感电的敌人身上产生一个球形能量场,并使敌人持续感电一段时间,其闪电束会对该敌人和附近的其他敌人造成伤害。能量场的强度取决于形成能量场时对敌人造成影响的感电程度。
后跳远离目标,造成近战伤害并试图将其定身。未指定敌方目标时无法施展。
召唤一阵奥能风暴,位于其中时强化你消耗魔力的法术。维持风暴会持续消耗你的魔力,每次施放[法术]都会提高消耗速度。离开风暴或耗尽魔力会使其消散。
[DNT] Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.
冲向一名敌人并以徒手攻击发起打击,将一块寒冰置入他们体内。敌人受到足量击中伤害或被击败时,寒冰会爆炸,对周围造成高额冰霜伤害。即使装备了节杖,该技能始终以徒手发动。
Augment yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.
Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.
冲向一名敌人并以徒手攻击发起打击。重度晕眩一名敌人会使你获得[增益],在短时间里令你的[节杖]和[徒手]攻击额外射出投射物。即使装备了节杖,该技能始终以徒手发动。
消耗所有暴击球,为你的节杖注入雷电之能,使你的节杖攻击附加闪电伤害和一道闪电震波。增益激活时,重复使用该技能会消耗额外的暴击球,提高增益的持续时间和伤害,但在增益效果结束前能够消耗的暴击球数量不能超过上限。
对目标发射一股[混沌]能量。
持续吟唱,召唤一阵悬浮的骨刺,随后将其射向敌人。碎片会嵌入击中的敌人体内,每枚碎片使对其进行的下次[攻击]造成额外伤害。消耗你的暴击球会使尖刺在击中时爆炸,对周围的所有敌人造成伤害。
使用渎神符文标记一个[灵柩],持续对周围的敌人造成[混沌]伤害。仪式完成时消耗[灵柩],并使你获得一个暴击球
以骸骨尖刺洞穿一个魔侍,萃取一个暴击球,直到尖刺被摧毁。
Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.
[DNT] Build Glory by Break Armour and Igniting enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
Fire a bolt from your crossbow.
投掷一个爆炸瓶,在一片区域内造成徒手攻击伤害。可以消耗红玉药剂、黄玉药剂、蓝玉药剂的充能来进一步增加伤害。
Consume charges from your Mana Flask to throw a flask that explodes, dealing Lightning Attack damage in an area with high chance to Shock.
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants Purple Flames of Chayula for a duration.
射出一支箭矢,在击中目标时将部分物理伤害转化为冰霜伤害,并在目标背后形成锥形范围攻击其它敌人,此时所有物理伤害转化为冰霜伤害。
Mark a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning explosion erupts from their corpse. This explosion does not use your Weapon Damage, and instead uses its own base Attack Damage.
Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.
Instantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.
While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
[DNT] Hunt em down
Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.
Ready your Buckler to parry the next Strike or Projectile that would Hit you, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
Augment yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.
Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.
Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to create Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
Skill Gem 画质 /25
易燃强度总增 (0–20)%
造成的感电强度提高 (0–10)%
诅咒强度提高 (0–10)%
诅咒强度提高 (0–10)%
诅咒强度提高 (0–10)%
诅咒强度提高 (0–10)%
诅咒强度提高 (0–10)%
减益状态持续时间 +(0–1)
诅咒强度提高 (0–10)%
诅咒强度提高 (0–10)%
造成的中毒强度总增 (0–20)%
易燃强度总增 (0–20)%
点燃强度提高 (0–20)%
易燃强度总增 (0–20)%
易燃强度总增 (0–20)%
减益持续时间为 (0–0.1)
增益状态使受影响的元素伤害总增 (0–10)%
造成的冰缓强度总增 (0–20)%
被标记的敌人的感电效果提高 (0–15)%
(0–15)% 的几率不消耗招架减益效果
造成的冰缓强度总增 (0–20)%
Support Gem /31
Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.
Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.
Supports any skill that Hits enemies, making it more likely to Ignite.
Supports any skill that Hits enemies, making it more likely to Ignite.
Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
Supports Persistent Buff Skills, making the Buff they grant more powerful.
Supports Curse Skills, magnifying their power.
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
Supports Warcries, causing them to inflict massive amounts of Corrupted Blood on enemies in their area of effect, at the cost of your Life.
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
Supports any skill, causing inflicted Slows to be more powerful.
Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.
Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.
Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
Supports Skills you use yourself or Trigger, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.
[DNT-UNUSED] Supports Buff Skills with a duration. Supported Skills have increased effect, but the longer they have been active the more damage the Buff recipient will take.
[DNT-UNUSED] Timerot
Supports Attacks you use yourself or that you Trigger, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.
Supports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.
Supports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you.
Supports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
物品 词缀 /2
名字等级Pre/SufDescriptionWeight
1已腐化你受到的异常状态减速强度降低 (20–30)%鞋子 1
1已腐化你造成的减益状态减速强度提高 (20–30)%手套 1
怪物 词缀 /20
名字等级Pre/SufDescriptionWeight
自由之7后缀自身受到的异常状态减速强度总降 50%
自由之1后缀自身受到的异常状态减速强度总降 50%
TBD5前缀行动速度减慢 25%
冷却回复速度减慢 60%
你身上的减益效果消失速度减慢 40%
cannot be damaged by things outside radius [0]
TBD1前缀行动速度减慢 25%
冷却回复速度减慢 60%
你身上的减益效果消失速度减慢 40%
cannot be damaged by things outside radius [0]
TBD1前缀行动速度减慢 12%
冷却回复速度减慢 20%
你身上的减益效果消失速度减慢 40%
cannot be damaged by things outside radius [0]
1传奇torment embezzler debuff on hit recovery speed +% [-50]
1传奇torment embezzler debuff on hit recovery speed +% [-100]
1传奇base life regeneration per minute % while in lava [180]
lava buff effect on self +% [-100]
生命
塑界1传奇maven map boss buffed [0]
废败之触1惊悸迷雾affliction monster debuff energy shield recovery rate +% on hit [-9]
affliction monster debuff life recovery rate +% on hit [-9]
生命 防御
瘫痪之触1惊悸迷雾affliction monster debuff action speed +% on hit [-6] 速度
侵蚀之触1惊悸迷雾affliction monster debuff damage taken +% on hit [6] 伤害
瓦解之触1惊悸迷雾affliction monster debuff flask charges gained +% on hit [-9]
affliction monster debuff flask effect +% on hit [-9]
塑界1传奇maven map boss buffed [50]
Ox-Touched1责难异常状态阈值提高 100%
你受到的异常状态减速强度降低 50%
monster additional strength ratio % for armour [100]
Hunted by the Raging Ox1责难异常状态阈值提高 100%
你受到的异常状态减速强度降低 50%
dropped items are converted to str items [1]
monster additional strength ratio % for armour [100]
1AzmeriDusthas azmeri dust buff warden [0]
1AzmeriDusthas azmeri dust buff voodoo [0]
1AzmeriDusthas azmeri dust buff primal [0]
Spirit Of The Ox1责难护甲提高 60%
异常状态阈值提高 60%
你受到的异常状态减速强度降低 50%
夺宝奇兵 Area 词缀 /4
名字等级Pre/SufDescriptionWeight
转瞬之46后缀该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
玩家身上的增益效果消减速度加快 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
转瞬之68后缀该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
玩家身上的增益效果消减速度加快 30%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
转瞬之73后缀该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
玩家身上的增益效果消减速度加快 50%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
转瞬之78后缀该区域物品掉落数量提高 10%
该地图的物品稀有度提高 6%
玩家身上的增益效果消减速度加快 70%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
其他属性 词缀 /16
名字等级DomainPre/SufDescriptionWeight
of Unyielding1SanctumRelic后缀你受到的异常状态减速强度降低 (8–11)%
of Unrelenting55SanctumRelic后缀你受到的异常状态减速强度降低 (12–15)%
of the Pathfinder76SanctumRelic后缀你受到的异常状态减速强度降低 (16–20)%
of Diminishing1Jewel后缀你身上的减益效果消失速度加快 (5–10)%dexjewel 1
intjewel 1
Normal 0
of Hastening1Jewel后缀你受到的异常状态减速强度降低 (5–10)%dexjewel 1
Normal 0
of Warcries1Jewel前缀战吼的增益效果提高 (5–15)%strjewel 1
Normal 0
of Unsettling1Jewel后缀被招架减益状态的持续时间延长 (10–15)%dexjewel 1
Normal 0
of Diminishing1Jewel后缀你身上的减益效果消失速度加快 (3–5)%dex_radius_jewel 1
int_radius_jewel 1
Normal 0
of Hastening1Jewel后缀你受到的异常状态减速强度降低 (2–5)%dex_radius_jewel 1
Normal 0
of Warcries1Jewel前缀战吼的增益效果提高 (3–7)%str_radius_jewel 1
Normal 0
of Unsettling1Jewel后缀被招架减益状态的持续时间延长 (5–10)%dex_radius_jewel 1
Normal 0
1Jewel传奇自身的每个增益会为攻击附加 (3–5) - (8–12) 基础火焰伤害 伤害 元素 火焰 攻击
1Jewel传奇自身的每个增益会为法术附加 (2–3) - (5–8) 基础火焰伤害 伤害 元素 火焰 施法
1Jewel传奇魔像的增益效果提高 30%
1ExpeditionRelic传奇debuff time passed +% [4,8]
Lightless1ExpeditionRelic前缀warcry buff effect +% [4,8]
warcry damage +% [5,10]
物品 /19
Uncut Spirit Gem (Level 4)
Creates a Persistent Buff Skill Gem at Level 4
Uncut Spirit Gem (Level 5)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 5
Uncut Spirit Gem (Level 6)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 6
Uncut Spirit Gem (Level 7)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 7
Uncut Spirit Gem (Level 8)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 8
Uncut Spirit Gem (Level 9)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 9
Uncut Spirit Gem (Level 10)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 10
Uncut Spirit Gem (Level 11)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 11
Uncut Spirit Gem (Level 12)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 12
Uncut Spirit Gem (Level 13)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 13
Uncut Spirit Gem (Level 14)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 14
Uncut Spirit Gem (Level 15)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 15
Uncut Spirit Gem (Level 16)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 16
Uncut Spirit Gem (Level 17)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 17
Uncut Spirit Gem (Level 18)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 18
Uncut Spirit Gem (Level 19)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 19
Uncut Spirit Gem (Level 20)
Creates a Persistent Buff Skill Gem or Level an existing gem to Level 20
Swiftstalker Coat
Base Movement Speed: -0.03
需求: 121 Dex
你受到的异常状态减速强度降低 (20–30)%
Mail Coat
Base Movement Speed: -0.03
需求: 121 Dex
你受到的异常状态减速强度降低 (20–30)%
传奇 /6
护甲提高 (120–160)%
击中时有 50% 的几率造成流血
你受到的异常状态减速强度降低 50%
(15–20) - (25–30) 物理荆棘伤害
获得技能: Parry
格挡几率提高 (20–30)%
+(20–30) 点闪避值
被格挡的攻击对你造成 50% 伤害
获得技能: Parry
闪避值提高 (60–100)%
+(60–100) 最大魔力
+(10–20) 智慧
无限招架范围
被招架减益状态的持续时间延长 50%
parry skill art variation from item [1]
获得技能: Parry
+(60–80) 最大魔力
所有元素抗性 +(10–15)%
命中值提高 20%
被招架的敌人受到的法术伤害总增,而非攻击伤害
被招架减益状态的持续时间延长 100%
parry skill art variation from item [2]
物理伤害提高 (250–300)%
攻击速度减慢 10%
所有元素抗性 +10%
魔力再生率提高 50%
每 10 秒获得一个随机的非伤害性神龛增益,持续 20 秒
该装备的护甲与能量护盾提高 (200–300)%
+100 最大生命
属性需求提高 100%
闪电抗性 +(20–40)%
生命每秒再生 (15–30)
你造成的减益状态减速强度提高 (20–30)%
无法使敌人不可移动
Passive /73
伤害按照你身上每个诅咒提高 30%
你受到的诅咒效果降低 30%
装备法器能量护盾提高 60%
+30% 的护甲同样作用于火焰伤害
你受到的点燃效果降低 30%
+30% 的护甲同样作用于闪电伤害
你受到的感电效果降低 30%
闪避值提高 20%
你受到的异常状态减速强度降低 10%
移动时使用技能的移动速度惩罚降低 10%
闪避值提高 20%
能量护盾上限提高 20%
你受到的诅咒效果降低 25%
你受到的异常状态减速强度降低 20%
移动时使用技能的移动速度惩罚降低 12%
[格挡]几率提高 10%
你受到的异常状态减速强度降低 15%
[格挡]几率提高 12%
被招架减益状态的持续时间延长 20%
你造成的点燃会被反射回自身
你受到的点燃效果降低 40%
暴击伤害加成提高 20%
你的暴击造成的非伤害性异常状态强度提高 20%
攻击暴击率提高 25%
你的暴击造成的非伤害性异常状态强度提高 30%
击中时有 10% 的几率造成流血
你造成的流血强度提高 15%
你造成的点燃强度提高 25%
+10 力量
你造成的点燃强度提高 20%
敌人被点燃的持续时间延长 20%
易燃强度提高 40%
被你点燃的敌人 -5% 火焰抗性
冻结积蓄值提高 30%
敌人被冰缓的持续时间延长 20%
你造成的冰缓强度提高 20%
敌人被冰缓的持续时间延长 20%
你造成的冰缓强度提高 30%
魔力再生率提高 15%
你造成的感电强度提高 30%
感电敌人的暴击几率提高 25%
你的暴击造成的感电强度提高 40%
攻击击中中毒的敌人有 25% 的几率造成 瘫痪
你造成的中毒强度提高 25%
你造成的中毒强度提高 30%
生命在击败中毒的敌人时恢复 2%
目标可以同时受到你造成的 +1中毒效果影响
你造成的中毒强度降低 20%
诅咒的效果范围扩大 40%
诅咒强度提高 8%
你诅咒的敌人被缓速,移动速度降低 15%
诅咒持续时间缩短 25%
诅咒强度提高 18%
诅咒持续时间延长 40%
诅咒强度提高 10%
攻击伤害提高 16%
技能效果持续时间延长 16%
你受到的有益效果消减速度减慢 10%
冻结积蓄值提高 20%
[感电]几率提高 20%
易燃强度提高 20%
女巫: 法术暴击率提高 20%
女巫: 物理伤害提高 20%
火焰伤害提高 15%
你造成的点燃强度提高 10%
伤害穿透 10% 火焰抗性
易燃强度提高 30%
对燃烧的敌人造成的击中伤害提高 30%
易燃强度提高 40%
对点燃敌人的击中伤害提高 40%
感电持续时间延长 25%
你造成的感电强度提高 25%
若你近期内使敌人感电,则魔力回复速度加快 25%
你造成的感电强度提高 20%
+1% 闪电抗性上限
你受到的感电效果降低 50%
未受死亡凋零影响的敌人进入在场范围时,受到 8死亡凋零影响
法术暴击粉碎护甲,相当于造成物理伤害的 10%
法术造成的穿刺强度提高 20%
物理伤害提高 20%
法术暴击率提高 15%
法术暴击伤害加成提高 15%
你的暴击造成的伤害性异常状态强度提高 15%
你造成的流血强度提高 15%
物理伤害提高 25%
你对定身敌人施加的流血强度提高 40%
敌人被冰缓的持续时间延长 40%
感电持续时间延长 40%
你造成的冰缓强度提高 25%
你造成的感电强度提高 25%
敌人受到的元素异常状态时间延长 10%
你造成的非伤害性异常状态强度提高 30%
你受到的秘术增强效果提高 40%
同场效果范围扩大 30%
光环技能的强度提高 6%
光环技能的强度提高 12%
光环技能的强度提高 14%
光环效果对友军没有作用
羁绊技能的增益效果提高 20%
羁绊技能的技能效果持续时间延长 20%
你受到的异常状态减速强度降低 24%
技能效果持续时间缩短 16%
你受到的异常状态减速强度降低 10%
若你近期内被击中,则攻击速度加快 15%
你受到的异常状态减速强度降低 8%
你造成的减益状态减速强度提高 10%
你身上的减益效果消失速度加快 20%
技能效果持续时间延长 20%
你造成的减益状态减速强度提高 10%
对缓速的敌人造成的击中伤害提高 30%
你造成的减益状态减速强度提高 10%
你受到的异常状态减速强度降低 20%
你受到的有益效果消减速度减慢 10%
你身上的减益效果消失速度加快 25%
冻结积蓄值提高 25%
[感电]几率提高 25%
易燃强度提高 25%
电殛积蓄提高 25%
攻击速度减慢 5%
你造成的异常状态强度提高 30%
敌人受到伤害性异常状态的持续时间延长 20%
离开效果范围后,旗帜增益状态在你身上持续 2
混沌抗性 +10%
获得相当于伤害 5% 的额外混沌伤害
你受到的死亡凋零效果降低 50%
你已经受到伤害异常状态时不会再受到伤害异常状态
你造成的伤害性异常状态强度提高 20%
生命再生率提高 20%
你受到的诅咒效果降低 30%
对亡灵敌人的伤害提高 30%
can see monster categories [1]
无视穿着护甲所带来的移动速度降低效果
你受到的异常状态减速强度降低 5%
30% increased Archon Buff duration
Archon recovery period expires 25% faster
Archon Buffs also grant +20% to all Elemental Resistances
Archon Buffs also grant 10% increased Movement Speed
20% faster start of Energy Shield Recharge while affected by an Archon Buff
40% increased Energy Shield Recharge Rate while affected by an Archon Buff
你受到的点燃效果降低 40%
Gain 15% of Damage as Extra Fire Damage while on Ignited Ground
Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground
你受到的感电效果降低 40%
你对被标记的敌人施加的异常状态强度提高 25%
被标记的敌人的暴击几率提高 25%
+10 敏捷
同场效果范围扩大 15%
光环技能的强度提高 10%
+10 智慧
你地图中的灵殿提供的增益状态持续时间延长 50%
你地图中的灵殿提供的增益状态效果提高 50%
永恒珠宝 Passive /13
光环效果
瓦尔 Passive
你技能的非诅咒类光环强度提高 (2–4)%
诅咒效果
瓦尔 Passive
诅咒强度提高 2%
指挥姿态
瓦尔 显著
光环技能范围提高 20%
你技能的非诅咒类光环强度提高 (7–10)%
上古邪术
瓦尔 显著
诅咒强度提高 (4–6)%
诅咒技能的技能效果持续时间延长 20%
月影祭仪
永恒 显著
你造成的冰缓强度提高 30%
美德手术
永恒 显著
你造成的感电强度提高 30%
优越
永恒 显著
你技能的非诅咒类光环强度提高 12%
Fiery Leadership
Kalguuran 显著
易燃强度提高 40%
召唤生物获得 +15% 元素抗性
Steel and Sorcery
Kalguuran 显著
你受到的秘术增强效果提高 10%
你造成的流血强度提高 20%
Aim for the Jugular
Kalguuran 显著
命中值提高 30%
你造成的流血强度提高 10%
War of Attrition
Kalguuran 显著
生命偷取量提高 10%
你造成的中毒强度提高 20%
Opportunistic Dexterity
深渊 显著
每有 25 个贡品,提供 +2敏捷
每有 10 个贡品,被招架减益状态持续时间延长 2%
Fast Rot
深渊 显著
每有 10 个贡品,你造成的伤害性异常状态强度提高 2%
每有 10 个贡品,敌人受到伤害性异常状态的持续时间缩短1%
永恒珠宝 Passive Additions /5
FactionCategory显示物品素质Code
瓦尔显著
你技能的非诅咒类光环强度提高 (2–4)%vaal_small_aura_effect
瓦尔显著
诅咒强度提高 2%vaal_small_curse_effect
卡鲁显著
战吼的增益效果提高 8%karui_notable_add_warcry_buff_effect
马拉克斯显著
你技能的非诅咒类光环强度提高 8%maraketh_notable_add_aura_effect
马拉克斯显著
你造成的非伤害性异常状态强度提高 10%maraketh_notable_add_ailment_effect
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