BuffMagnitude Ref /31
Buff/Debuff Magnitude
The Magnitudes of a Buff or Debuff are the values of the stats it applies to the target. A Buff or Debuff with higher magnitudes is more powerful.

Modifiers to the Magnitude of Buffs or Debuffs come from whoever applies it and are multiplicative with modifiers to the Effect the Buff or Debuff has on the target.
20% increased Critical Damage Bonus
20% increased Magnitude of Non-Damaging Ailments you inflict with Critical Hits
10% chance to inflict Bleeding on Hit
15% increased Magnitude of Bleeding you inflict
25% increased Magnitude of Ignite you inflict
+10 to Strength
20% increased Ignite Duration on Enemies
20% increased Magnitude of Ignite you inflict
25% increased Freeze Buildup
15% increased Chill Duration on Enemies
15% increased Magnitude of Chill you inflict
20% increased Chill Duration on Enemies
30% increased Magnitude of Chill you inflict
15% increased Mana Regeneration Rate
30% increased Magnitude of Shock you inflict
25% increased Critical Hit Chance against Shocked Enemies
40% increased Magnitude of Shock you inflict with Critical Hits
25% chance for Attacks to Maim on Hit against Poisoned Enemies
25% increased Magnitude of Poison you inflict
30% increased Magnitude of Poison you inflict
Recover 2% of maximum Life on Killing a Poisoned Enemy
Targets can be affected by +1 of your Poisons at the same time
20% reduced Magnitude of Poison you inflict
40% increased Area of Effect of Curses
8% increased Curse Magnitudes
Enemies you Curse are Hindered, with 15% reduced Movement Speed
25% reduced Curse Duration
18% increased Curse Magnitudes
40% increased Curse Duration
10% increased Curse Magnitudes
15% increased Fire Damage
10% increased Magnitude of Ignite you inflict
25% increased Shock Duration
25% increased Magnitude of Shock you inflict
25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
20% increased Magnitude of Shock you inflict
15% increased Magnitude of Bleeding you inflict
25% increased Physical Damage
40% increased Chill Duration on Enemies
40% increased Shock Duration
25% increased Magnitude of Chill you inflict
25% increased Magnitude of Shock you inflict
10% increased Duration of Elemental Ailments on Enemies
30% increased Magnitude of Non-Damaging Ailments you inflict
30% increased Presence Area of Effect
Aura Skills have 6% increased Magnitudes
Aura Skills have 12% increased Magnitudes
5% reduced Attack Speed
30% increased Magnitude of Ailments you inflict
20% increased Duration of Damaging Ailments on Enemies
Damaging Ailments Cannot Be inflicted on you while you already have one
20% increased Magnitude of Damaging Ailments you inflict
Ascendancy: Lich
Character: Witch
4% increased Magnitude of Unholy Might Buffs you grant per 100 maximum Mana
Ascendancy: Stormweaver
Character: Sorceress
Targets can be affected by two of your Shocks at the same time
25% less Magnitude of Shock you inflict
Ascendancy: Stormweaver
Character: Sorceress
Targets can be affected by two of your Chills at the same time
Your Chills can Slow targets by up to a maximum of 35%
25% less Magnitude of Chill you inflict
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