IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
support GemTags /594
addedfiredamagesupport
Supports Attacks, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.
fasterattack
Supports Attacks, causing them to Attack faster.
fasterattack
Supports Attacks, causing them to Attack faster.
fasterattack
Supports Attacks, causing them to Attack faster at the cost of Damage.
multipleprojectilessupport
Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.
multipleprojectilessupport
Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.
novaprojectilessupport
Supports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.
fasterprojectilessupport
Supports Projectile skills, making those Projectiles travel faster.
fasterprojectilessupport
Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.
fasterprojectilessupport
Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.
addedcolddamagesupport
Supports Attacks, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.
additionalaccuracy
Supports Attacks, causing them to gain Accuracy.
additionalaccuracy
Supports Attacks, causing them to gain Accuracy, and never miss against Enemies on full Life.
increasedareaofeffectsupport
Supports any skill with an area of effect, making it larger.
increasedareaofeffectsupport
Supports any skill with an area of effect, making it larger.
addedlightningdamagesupport
Supports Attacks, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.
inspiration
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
inspiration
Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
increasedcritdamagesupport
Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.
knockbacksupport
Supports any skill that Hits enemies, causing it to Knock Back enemies.
lifeleechsupport
Supports Attacks, causing their Physical damage to Leech Life.
lifeleechsupport
Supports Attacks, causing their Physical damage to Leech Life.
lifeleechsupport
Supports Attacks, causing their Physical damage to Leech Life and preventing Leech gained this way from being removed at full Life.
manaleechsupport
Supports Attacks, causing their Physical damage to Leech Mana.
WalkeroftheWilds
Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.
addedchaosdamagesupport
Supports Attacks, causing them to Gain Chaos Damage but deal less Damage of other Types.
piercesupport
Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.
piercesupport
Supports Projectile skills, making their Projectiles Pierce an enemy.
piercesupport
Supports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.
meleephysicaldamagesupport
Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.
fastercastsupport
Supports Spells, causing them to cast faster.
fastercastsupport
Supports Spells, causing them to cast faster.
fastercastsupport
Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
concentratedeffectsupport
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
bloodlustsupport
Supports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.
blindsupport
Supports any skill that Hits enemies, causing them to Blind on Hit.
blindsupport
Supports any skill that Hits enemies, causing them to Blind on Hit with increased effect.
firepenetrationsupport
Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.
firepenetrationsupport
Supports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.
coldpenetrationsupport
Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.
lightningpenetrationsupport
Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.
chainsupport
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
chainsupport
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
chainsupport
Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.
forksupport
Supports Projectile skills, making their Projectiles Fork.
spellechosupport
Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills Remote skills or skills which are Triggered.
elementalarmysupport
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
slowerprojectilessupport
Supports Projectile skills, making those Projectiles travel more slowly.
slowerprojectilessupport
Supports Projectile skills, making those Projectiles travel more slowly.
slowerprojectilessupport
Supports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.
icebitesupport
Supports Attacks and Warcries you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.
icebitesupport
Supports Attacks and Warcries you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.
icebitesupport
Supports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.
hypothermiasupport
Supports any skill that Hits enemies, making it more effective at Freezing enemies.
conductionsupport
Supports any skill that Hits enemies, making it more likely to Shock.
controlleddestructionsupport
Supports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.
elementalfocussupport
Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.
igniteproliferationsupport
Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.
chancetobleedsupport
Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.
chancetobleedsupport
Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.
chancetobleedsupport
Supports any skill that Hits enemies, causing it to inflict Bleeding.
chancetobleedsupport
Supports any skill that Hits enemies, causing it to deal more Melee Physical Damage to Bleeding Enemies, but be unable to inflict Bleeding itself. Supported Skills also inflict Incision on Hit.
chancetopoisonsupport
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
chancetopoisonsupport
Supports any skill that Hits enemies, giving it a chance to Poison enemies.
chancetopoisonsupport
Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.
maimsupport
Supports Attacks, causing them to Maim enemies.
immolationsupport
Supports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.
lastingshocksupport
Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.
brutalitysupport
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
brutalitysupport
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
brutalitysupport
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.
momentumsupport
Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.
arcanesurgesupport
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
witheringtouchsupport
Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.
Supports Spells you cast yourself, increasing their area of effect when cast. Cannot support Channelling Skills or Skills with a Cooldown.
unleashsupport
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
blankbluesupport
Supports Spells you cast yourself, making their effect reoccur up to five times when cast, but giving them a moderate Cooldown. Cannot support Channelling Skills.
closecombatsupport
Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.
closecombatsupport
Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.
ragesupport
Supports Melee Attacks, causing them to grant Rage on Hit.
ragesupport
Supports Melee Attacks, causing them to grant Rage on Hit.
ragesupport
Supports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you are not at maximum Rage.
feedingfrenzysupport
Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
meatshield
Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
meatshield
Supports skills which create Minions, granting them less damage taken but making them deal less damage.
meatshield
Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
infernallegionsupport
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
secondwindsupport
Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
impendingdoomsupport
Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.
bloodmagicsupport
Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
bloodmagicsupport
Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.
beheadsupport
Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.
beheadsupport
Supports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.
beheadsupport
Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.
executesupport
Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.
executesupport
Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.
executesupport
Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.
overchargesupport
Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.
jaggedgroundsupport
Supports Slam skills. Supported Skills will consume Endurance Charges on use to create Jagged Ground.
jaggedgroundsupport
Supports Slam skills. Aftershocks caused by Supported Slam Skills always create patches of Jagged Ground.
inevitablecriticalssupport
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.
inevitablecriticalssupport
Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.
ruthlesssupport
Supports Attacks, causing repeated uses to be more effective at Stunning enemies.
lessdurationsupport
Supports any skill that has a duration making that duration shorter.
lessdurationsupport
Supports any skill that has a duration making that duration shorter.
fistofwarsupport
Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.
fistofwarsupport
Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.
fistofwarsupport
Supports Slams you use yourself, providing a very powerful Ancestral Boost infrequently.
unbreakablesupport
Supports any skill that you can use, making you harder to Stun while using it.
moredurationsupport
Supports any skill that has a duration, making that duration longer.
moredurationsupport
Supports any skill that has a duration, making that duration longer.
moredurationsupport
Supports any skill that has a duration, making that duration significantly longer while applying a cooldown. Cannot support Skills which already have a cooldown.
impactshockwavesupport
Supports Melee Strike Skills and Wind Attack Skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.
hexbloomsupport
Supports Curses, spreading their effects when a Cursed enemy dies.
frozennexussupport
Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.
frozenvortexsupport
Supports any skill that Hits enemies, causing it to create an icy vortex on Shattering an enemy.
EnervationSupportGem
Supports any skill that Hits enemies, causing you to regenerate mana on shocking an enemy. Cannot support skills which create Minions, or skills used by Totems or Traps.
shocksiphonsupport
Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.
shockingproliferationsupport
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.
shockingproliferationsupport
Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.
deepfreezesupport
Supports any skill that Hits enemies, causing Freeze it inflicts to last longer.
ignitionsupport
Supports any skill that Hits enemies, making it more likely to Ignite.
ignitionsupport
Supports any skill that Hits enemies, making it more likely to Ignite.
ignitionsupport
Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.
searingflamesupport
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
searingflamesupport
Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.
eternalflamesupport
Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.
eternalflamesupport
Supports any skill that Hits enemies, causing its Ignites to last longer.
eternalflamesupport
Supports any skill that Hits enemies, causing it to refresh Ignites on Critical Hit.
essenceharvestsupport
Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
UnleashSupport
Supports Spell skills, causing them to reduce the cast time of other skills when used. Cannot support Totem skills, Channelling skills, Triggering skills, instant skills, or skills with a Reservation.
exploitweaknesssupport
Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.
devastatesupport
Supports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.
enragedwarcrysupport
Supports Warcries, causing them to spend Rage to bypass their usual Cooldown.
enragedwarcrysupport
Supports Warcries, causing them to spend Rage to bypass their usual Cooldown.
BlankBlueSupportGem
Supports any skill that hits enemies, causing them to Chill enemies near enemies they Freeze.
neuraloverloadsupport
Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.
pinpointcriticalsupport
Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.
perpetualchargesupport
Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.
corrosionsupport
Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.
burstingplaguesupport
Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.
wallfortresssupport
Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.
wallfortresssupport
Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect.
wallfortresssupport
Supports skills that create walls in a line, causing them to instead be created along a fissure.
frostfiresupport
Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.
stormfiresupport
Supports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.
increaselimitsupport
Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
increaselimitsupport
Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
increaselimitsupport
Supports skills which can have a Limited number of effects active at once, doubling that Limit at the cost of Cursing yourself on Skill use. Only applies to restrictions that use the word "Limit".
electrocutesupport
Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.
blankgreensupport
[DNT] Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
energybarriersupport
Supports any skill that you can use, causing Energy Shield recharge to begin immediately if you are Stunned while using it.
knockbackwavesupport
Supports any skill that you can use, triggering a blast of wind that Knocks Back enemies if you are Stunned while using it.
bitingfrostsupport
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.
bitingfrostsupport
Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.
elementaldischargesupport
Supports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.
hourglasssupport
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
fierydeathsupport
Supports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.
deadlyheraldssupport
Supports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.
BuffedHeraldSupportGem
Supports Persistent Buff Skills, making the Buff they grant more powerful.
manaflaresupport
Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.
lockdownsupport
Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.
overpowersupport
Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
overpowersupport
Supports any skill that Hits Enemies, causing it to build up Stun more quickly.
overpowersupport
Supports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage.
mobilitysupport
Supports skills that can be used while moving, allowing you to move faster while using them.
pinsupport
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
pinsupport
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.
pinsupport
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.
ambushsupport
Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.
lifeflasksupport
Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.
lifeflasksupport
Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.
manaflasksupport
Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.
lifeflasksupport
Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.
minioninstabilitysupport
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
breakendurance
Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when it Fully Breaks an enemy's Armour.
curseeffectsupport
Supports Curse Skills, magnifying their power.
corpseconservationsupport
Supports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.
decayinghexsupport
Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.
focusedhexsupport
Supports Curse skills, causing them to Curse enemies more quickly after being cast.
ritualisticcursesupport
Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.
minionpactsupport
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
minionpactsupport
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
lastgaspsupport
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
lastgaspsupport
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
lifeoncull
Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.
manaoncull
Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.
innervate
Supports Attacks you use yourself. Killing a Shocked enemy with supported skills imbues all of your Attacks with Lightning damage for a short time.
multiplepoisonsupport
Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.
multiplechargessupport
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
multiplechargessupport
Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.
empowereddamagesupport
Supports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage.
empoweredcullsupport
Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.
ragingcrysupport
Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.
increasedarmourbreaksupport
Supports any skill, causing Armour Break it inflicts to be stronger.
increasedarmourbreaksupport
Supports any skill, causing Armour Break it inflicts to be stronger.
increasedarmourbreaksupport
Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
rageforgedsupport
Supports any damaging skill that you use or trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.
rageforgedsupport
Supports any damaging skill that you use or trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.
armourexplosionsupport
Supports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.
stompinggroundsupport
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
extendedcombo
Supports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.
extendedcombo
Supports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession, and causing Non-Final Strike Attacks to be faster.
extendedcombo
Supports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to be Ancestrally Boosted.
fireexposuresupport
Supports any skill that Hits enemies, causing it to inflict Exposure when Igniting.
lightningexposuresupport
Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.
coldexposuresupport
Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.
deadlypoisonsupport
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
deadlypoisonsupport
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.
deepcutssupport
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
deepcutssupport
Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.
corruptingcrysupport
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
corruptingcrysupport
Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.
corruptingcrysupport
Supports Warcries, causing them to inflict massive amounts of Corrupted Blood on enemies in their area of effect, at the cost of your Life.
windowofopportunitysupport
Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.
windowofopportunitysupport
Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage and grant Perfect Deflection if released with Perfect Timing but reducing the Perfect Timing window.
firemasterysupport
Supports Fire skills, granting them an additional level. Does not support skills which do not have levels.
coldmasterysupport
Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.
lightningmasterysupport
Supports Lightning skills, granting them an additional level. Does not support skills which do not have levels.
chaosmasterysupport
Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.
physicalmasterysupport
Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.
physicalmasterysupport
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
swiftafflictionsupport
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
swiftafflictionsupport
Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.
swiftafflictionsupport
Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.
intenseagonysupport
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
drainedailmentsupport
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
chaoticfreezesupport
Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.
hindersupport
Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.
fusilladesupport
[DNT-UNUSED] Supports Bow Attacks you use yourself. Supported Attacks fire multiple projectiles into the air,
combofinishersupport
Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal more damage. Cannot support skills which already Combo, or Triggered Skills.
combofinishersupport
Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo, or Triggered Skills.
combofinishersupport
Supports Skills which can expend Combo. On expending Combo with Supported Skills, you have a chance to gain Power Charges based on the amount of Combo expended.
encumberancesupport
Supports any skill, causing inflicted Slows to be more powerful.
precisionsupport
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
precisionsupport
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
claritysupport
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
claritysupport
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
vitalitysupport
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
vitalitysupport
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
herbalismsupport
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
herbalismsupport
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
cannibalismsupport
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
cannibalismsupport
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
soulbreakersupport
Supports skills you use yourself, causing them to trigger a Chaos Damage nova when breaking Enemy Energy Shield.
rupturesupport
Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.
cullingstrikesupport
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.
cullingstrikesupport
Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.
spellcascadesupport
Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.
armourbreaksupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
armourbreaksupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
armourbreaksupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
farcombatsupport
Supports Attacks, causing them to deal more damage from farther away.
farcombatsupport
Supports Attacks, causing them to deal more damage from farther away.
dazingsupport
Supports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.
dazedbreaksupport
Supports Attacks, causing them to Daze Enemies when they fully Break Armour.
dazingcrysupport
Supports Warcries, causing them to Daze Enemies on use.
cursedgroundsupport
Supports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.
cursedgroundsupport
Supports Curse Skills. Supported Curse Skills create Hazardous areas which explode when Enemies enter them, Cursing Enemies and dealing Chaos Damage.
weaponelementaldamagesupport
Supports Attacks, causing them to deal more Elemental damage.
weaponelementaldamagesupport
Supports Attacks, causing them to deal more Elemental damage.
weaponelementaldamagesupport
Supports Attacks, causing them to deal more Damage for each Elemental Ailment on Enemies they Hit. Supported Skills cannot themselves inflict Elemental Ailments.
cooldownreductionsupport
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
cooldownreductionsupport
Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
fontofbloodsupport
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it.
manafountainsupport
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Mana which will Leech Mana to Allies within it.
fontofragesupport
Supports Skills which create Totems. Totems created by supported Skills generate a Font of Rage which will Leech Rage to Allies within it.
aftershocksupport
Supports Slams you use yourself, giving them a chance to create an Aftershock.
aftershocksupport
Supports Slams you use yourself, giving them a chance to create an Aftershock.
aftershocksupport
Supports Slam Skills. Supported Skills a chance to create an Aftershock as well as increased chance to cause Aftershocks the longer their Attack time
Supports Slams you use yourself, causing them to create simultaneous Aftershocks behind the Slam, but lowering Aftershock damage and area of effect with Supported Skills. Cannot Support Skills which create Fissures.
holydescentsupport
Supports Skills that leap into the air, causing them to create Consecrated Ground when you land.
doublebarrelsupport
Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.
doublebarrelsupport
Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.
doublebarrelsupport
Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed. Supported Skills will also automatically reload when they Heavy Stun an enemy.
combatreloadsupport
Supports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.
autoreloadsupport
Supports Crossbow Ammunition Skills, causing them to automatically reload when they Heavy Stun an enemy.
chancetonotconsumeammosupport
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.
chancetonotconsumeammosupport
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.
chancetonotconsumeammosupport
Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing, at the cost of Reload speed.
chancetonotconsumeammosupport
Supports Crossbow Skills, causing them to load a bolt into all Crossbow Ammunition on kill.
reloadspeedsupport
Supports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.
damageperboltreloadedrecentlysupport
Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds.
damageperboltreloadedrecentlysupport
Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 8 seconds.
sacrificallambsupport
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
sacrificallambsupport
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
blankredsupport
[DNT-UNUSED] Modifiers to Melee damage also apply to Spell damage for supported skill
blankredsupport
[DNT-UNUSED] Modifiers to Melee damage also apply to Projectile damage for supported skill
branchingfissuressupport
Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.
branchingfissuressupport
Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.
upheavalsupport
Supports Skills which create fissures in the ground, causing them to create an additional fissure at the cost of damage and speed.
upheavalsupport
Supports Skills which create fissures in the ground, causing them to create additional fissures at the cost of damage and speed.
upheavalsupport
Supports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.
groundeffectdurationsupport
Supports Skills that create Ground Surfaces, causing those surfaces to last longer.
terrainchainsupport
Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.
terrainchainsupport
Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.
terrainchainsupport
Supports any Skill which creates Projectiles, causing those Projectiles to Chain when impacting terrain, at the cost of any additional Projectiles, as well as causing them to always Pierce.
totemplacementspeedsupport
Supports Skills which create Totems, causing those Skills to place Totems much more quickly.
totemplacementspeedsupport
Supports Skills which create Totems, causing those Skills to place Totems much more quickly.
totemplacementspeedsupport
Supports Skills which create Totems, causing those Skills to place Totems much more quickly. Totems created by Supported Skills have increased Attack and Cast Speed.
longfusesupport
Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.
longfusesupport
Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.
payloadsupport
Supports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.
stripawaysupport
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
ironwoodsupport
Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
ironwoodsupport
Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.
consideredcastingsupport
Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
wildshardssupport
Supports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.
wildshardssupport
Supports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.
wildshardssupport
Supports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do.
icecrystallesslifesupport
Supports any Skill which creates Ice Crystals, causing them to be created with lower Life.
icecrystalmorelifesupport
Supports any Skill which creates Ice Crystals, causing them to be created with higher Life.
heftsupport
Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.
tempesttemposupport
Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.
extractionsupport
Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.
astralprojectionsupport
Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.
practicedcombosupport
Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.
leveragesupport
Supports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.
culminationsupport
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.
culminationsupport
Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.
potentialsupport
Supports Skills that you use yourself. Supported Skills will consume a Power Charge on use if possible, and will be much more likely to Critically Hit if they do. Supported Skills cannot generate Power Charges.
execratesupport
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
excisesupport
Supports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
expansesupport
Supports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.
energyretentionsupport
Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.
ferocitysupport
Supports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do. Supported Skills cannot generate Frenzy Charges.
ablationsupport
Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.
blankbluesupport
Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use. While Offering spikes from Supported Skills persist, you are periodically granted a Power Charge. When spikes from Supported Skills die, Regenerate a percentage of your maximum Life and Mana per second based on the duration the Offering persisted.
dansemacabresupport
Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.
capacitorsupport
Supports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy.
impetussupport
Supports Meta Skills. Supported Skills generate Energy significantly faster.
impetussupport
Supports Meta Skills. Supported Skills generate Energy significantly faster.
rushedremnantssupport
Supports Skills which create Remnants, allowing those Remnants to be collected from further away.
rushedremnantssupport
Supports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.
randomisedtriggersupport
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
randomisedtriggersupport
Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.
manatenancesupport
Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.
manatenancesupport
Supports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.
biddingsupport
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
biddingsupport
Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.
biddingsupport
Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.
purecommandsupport
Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.
lingeringcombosupport
Supports Skills which require Combo to use. Supported Skills lose their Combo stacks after a longer delay spent not gaining any Combo.
stickybombsupport
Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land, but doing lower damage when they detonate.
stickybombsupport
Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land.
stickybombsupport
Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land. Grenades from Supported Skills have longer cooldowns, and a chance to detonate an additional time.
steelynervesupport
Supports Melee Attack Skills you use yourself. Supported Skills gain much more damage the closer you are to being Heavily Stunned.
steelynervesupport
Supports Melee Attack Skills you use yourself. Supported Skills gain much more damage and are more capable of Stunning Enemies the closer you are to being Heavily Stunned.
unstableearthsupport
Supports Slam Skills you use yourself. Supported Skills gain multiple independent chances to cause Aftershocks, but deal less Damage.
salvosupport
Supports Attack Skills you use yourself which fire Projectiles. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the Attack will fire additional Projectiles. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or already gain Seals.
measuredspeedsupport
Supports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.
voltsupport
Supports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage.
alignmentsupport
Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.
alignmentsupport
Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.
alignmentsupport
Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction fire additional Projectiles. Cannot Support Channelled Skills.
derangesupport
Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.
chargedshotssupport
Supports Bow Attacks. Every third shot with Supported Skills restores a portion of its Mana cost and Gains Damage as extra Lightning Damage.
chargedshotssupport
Supports Bow Attacks. Every third shot with Supported Skills Gains Damage as extra Lightning Damage.
profanitysupport
Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do. Cannot support Triggered Skills or Reservation Skills.
profanitysupport
Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed. Cannot support Triggered Skills or Reservation Skills.
channellingdamagesupport
Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
channellingdamagesupport
Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.
channellingailmentthresholdsupport
Supports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.
channellingailmentthresholdsupport
Supports Channelling Skills you use yourself, granting you higher Stun Threshold and Ailment Threshold while Channelling them.
flamepiercesupport
Supports Skills which can fire Projectiles. Initial Projectile created by Supported Skills will always Pierce Ignited Enemies, but Supported Skills cannot inflict Ignite themselves.
freezeforksupport
Supports Skills which can fire Projectiles. Projectiles from Supported Skills always Fork when the initial Projectile Hits Frozen Enemies, but Supported Skills cannot build up Freeze themselves.
stormchainsupport
Supports Projectile Skills and Skills which can Chain. Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock. Does not support Skills which cannot Chain.
verglassupport
Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.
embittersupport
Supports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.
battershoutsupport
Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.
nadirsupport
Supports Skills which gain Stages or Seals. Supported Skills have lower Maximum Stage or Seal count, but have a Minimum Stage or Seal count they cannot fall below.
powerchargetogivecursedurationsupport
Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.
rustedspikessupport
Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.
crazedminionssupport
Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
spectralarrowssupport
Supports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.
rallysupport
Supports Melee Attacks you use yourself. Supported Skills Consume all Endurance Charge on use, causing you to restore a percentage of your maximum Life for each Charge Consumed.
hoarfrostsupport
Supports Skills which create Ice Crystals. Supported Skills create chilling areas which deal Cold Damage over time instead of creating Ice Crystals.
cleansingsupport
Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
acrimonysupport
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
concoctsupport
Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
concoctsupport
Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.
ambrosiasupport
Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.
ambrosiasupport
Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.
domainsupport
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer.
domainsupport
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.
domainsupport
Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.
figureheadsupport
Supports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.
interludesupport
Supports Skills which create Remnants, making those Remnants more powerful.
interludesupport
Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
interludesupport
Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
reverberatesupport
Supports Slam Skills. Supported Skills that have a chance to Aftershock have increased chance to cause Aftershocks the longer their Attack time.
clashsupport
Supports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.
maladysupport
Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleed with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleed.
dazzlesupport
Supports Attack Skills. Supported Skills always hit Dazed Enemies, but Consume Daze on Hit, and cannot themselves inflict Daze.
syzygysupport
Supports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.
unyieldingsupport
Supports Melee Attack Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Life, with the percentage scaling higher the longer the Attack time of the Supported Skill. Cannot Support Channelling Skills.
desperationsupport
Supports Melee Attack Skills you use yourself. Insufficient Mana doesn't prevent Supported Skills from being used while Surrounded.
overextendsupport
Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.
elementalassaultsupport
Supports Melee Attack Skills. Supported Skills deal more Melee Damage for each Elemental Ailment on Enemies they hit, but cannot themselves inflict Elemental Ailments.
unbendingsupport
Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
retreatingassaultsupport
Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.
retreatingassaultsupport
Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.
retreatingassaultsupport
Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.
pursuitsupport
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.
pursuitsupport
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.
pursuitsupport
Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last two seconds, but cannot themselves deal Projectile Damage.
reachsupport
Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.
commiseratesupport
Supports Skills you use yourself or Trigger, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.
blindsidesupport
Supports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.
mobileassaultsupport
Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.
lightningthornssupport
Supports Channelling Skills. While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana.
defysupport
Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.
defysupport
Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky and Insufficient Mana doesn't prevent Supported Skills from being used if you are Surrounded.
instabilitysupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.
variedtroopssupport
Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
enormitysupport
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
caltropssupport
Supports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.
haemocrystalssupport
Supports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding. Cannot Support Skills which already Consume Bleeding.
sparsupport
Supports Melee Attack Skills. Supported Skills are more capable of Stunning Enemies the closer you are to being Heavily Stunned.
unmovingsupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills cannot be used unless you have been stationary for a certain duration, but deal increasingly more damage the longer you are stationary. Cannot support Skills which have a reservation, are Triggered, have a cooldown or have another usage Condition.
remnantreachsupport
Supports Skills which create Remnants, allowing those Remnants to be collected from further away.
ancestralcallsupport
Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.
ancestralcallsupport
Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.
ancestralcallsupport
Supports Strikes you use yourself, providing a powerful Ancestral Boost every second, at the cost of a damage penalty. Cannot Support Channelled Skills and does not modify Skills used by Minions.
spikedgauntletssupport
Supports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've Retaliated with Thorns Damage.
unsteadytemposupport
Supports Melee Attack Skills you use yourself. Attacking with Supported Skills will cycle through various effects, with the first Attack in sequence inflicting Hobble on you. The second and third Attacks in sequence will powerfully scale chance to Critically Hit and overall damage, respectively, at which point the cycle will reset. Cannot Support Channelling Skills.
ancestralaidsupport
Supports Strikes you use yourself. Supported Skills cannot be used until you have Blocked a certain number of Hits, but will be Ancestrally Boosted when used. After use, this Blocked Hit counter will reset. Cannot Support Channelled Skills or Skills which already have a Condition for use.
titanicarrowssupport
[DNT-UNUSED] Supports Bow Attacks which impact the ground, triggering stunning novas when they do.
shockingleapsupport
Supports Skills that leap into the air and deal damage, causing them to create Shocked Ground the first time they Critically Hit an enemy.
barbssupport
Supports Melee Strike Skills. Supported Skills deal your Thorns Damage on Hit after you've Retaliated with Thorns Damage.
barbssupport
Supports Melee Strike Skills. Supported Skills deal your Thorns Damage on Hit after you've Retaliated with Thorns Damage.
barbssupport
Supports Melee Strike Skills. Supported Skills deal your Thorns Damage on Hit twice after you've Retaliated with Thorns Damage.
winterblastsupport
Supports Skills which create Ground Surfaces, causing Enemies Chilled by those Surfaces to be more easily Frozen, but at the cost of some Chill magnitude.
armslengthsupport
Supports Skills which Hit Enemies, causing Knockback from those Hits to be significantly more effective.
charmbountysupport
Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Charm charges.
thornskinsupport
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
thornskinsupport
Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
mysticismsupport
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
mysticismsupport
Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
direstrikesupport
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
direstrikesupport
Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
upwellingsupport
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
upwellingsupport
Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
warmbloodedsupport
Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
coolheadedsupport
Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
strongheartedsupport
Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
untouchablesupport
Supports Attack Skills you use yourself. While using Supported Skills, you gain increased Evasion Rating, with the increase scaling higher the longer the Attack time of the supported Skill. Cannot Support Channelling Skills.
temperedvaloursupport
Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.
temperedvaloursupport
Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.
temperedvaloursupport
Supports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.
greatwoodsupport
Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.
greatwoodsupport
[DNT] Supports Skills which create Totems, limiting their active Totem count to one but granting significant benefits for supported Totems based how many allied Totems are near them. Does not support Skills used by Minions.
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.
unabatingsupport
Supports Attack Skills you use yourself. While using Supported Skills, you gain increased Armour, with the increase scaling higher the longer the Attack time of the supported Skill. Cannot Support Channelling Skills.
timerotsupport
[DNT-UNUSED] Timerot
punchthroughsupport
Supports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.
ripsupport
Supports Melee Attack Skills you use yourself or that you Trigger. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.
tearsupport
Supports Melee Attacks you use yourself or that you Trigger. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.
brinksupport
Supports Melee Attack Skills. Supported Skills build up Heavy Stun more quickly, but cannot themselves Heavy Stun.
brinksupport
Supports Melee Attack Skills. Supported Skills build up Stun more quickly, but cannot themselves Stun.
tirelesssupport
Supports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.
volcaniceruptionsupport
Supports Melee Strike Skills you use yourself. Supported Skills trigger Volcanic Eruption on Hit against Ignited Enemies.
firstbloodsupport
Supports Attacks. Supported Skills are far more likely to inflict Bleeding on Hitting full Life Enemies.
retortsupport
Supports Attacks you use yourself or that you Trigger, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.
bloodintheeyessupport
Supports Skills that Hit Enemies, causing those Hits to Hobble Bleeding Enemies based on a portion of Physical Damage dealt.
potencysupport
Supports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.
incisionsupport
Supports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.
cleansesupport
Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. Does not support Triggered Skills.
adversitysupport
Supports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder.
trustycompanionsupport
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.
trustycompanionsupport
Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.
rearmsupport
Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.
rearmsupport
Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.
delayedreactionsupport
Supports Skills which create Hazards, causing those Hazards to only be able to trigger immediately after creation or at the end of their duration. Created Hazards have significantly lowered duration, and deal more damage.
spectralpalmsupport
[DNT-UNUSED] Spectral Palm
volatilepowersupport
Supports Skills which you use yourself. On using Supported Skills while they are Empowered, you gain Volatility.
gambleshotsupport
Supports Skills which fire Projectiles that are not ground targeted. Projectiles from Supported Skills randomly Fork, Chain or Pierce.
discountsupport
Supports Attack Skills you use yourself. When Supported Attacks are Empowered, they have significantly lowered cost and raised Accuracy.
impalesupport
Supports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.
perfectionsupport
Supports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you.
cessationsupport
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
seeredsupport
Supports Attack Skills. Bleeding inflicted with Supported Skills lasts significantly longer, but enemies you inflict Bleeding onto with Supported Skills will move and Attack faster.
expeditesupport
Supports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.
expeditesupport
Supports Skills which Detonate after some amount of time has elapsed, massively shortening the time before Detonation at the cost of Damage.
underminesupport
Supports Attack Skills. Supported Skills Consume Maim on hit, Breaking a percentage of the Maimed target's Armour in doing so. Supported Skills cannot themselves inflict Maim.
outmaneuversupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.
singleoutsupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
singleoutsupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
tumultsupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills consume a Frenzy Charge on use to powerfully Break Armour.
mixedmaladiessupport
Supports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.
nofearsupport
Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.
nofearsupport
Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.
grudgesupport
Supports Skills you use yourself. On spending Rage with any skill you will gain a Buff. Using Supported Skills consumes this Buff to grant you Rage.
briarpatchsupport
Supports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.
inhibitorsupport
Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
GroundingShocksSupport
Supports Skills which can Hit enemies. Shocking an enemy with Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.
moretotemlifesupport
Supports Skills which create Totems, causing those Totems to have more Life.
moretotemlifesupport
Supports Skills which create Totems, causing those Totems to have more Life.
moretotemlifesupport
Supports Skills which create Totems, causing those Totems to have more Life. Totems created by Supported Skills explode on death, dealing Physical damage based on their Life.
expandinggroundsupport
Supports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
livinglightningsupport
Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.
blankredsupport
[DNT] From the Grave Support
frozenspitesupport
Supports Attack Skills, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.
shockingriftsupport
Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.
blankgreensupport
Supports Projectile skills and any other skills that Chain, causing them to Chain more times.
pillaroffiresupport
Supports any Skill you use yourself which can cause Damaging Hits. Supported Skills Consume Ignite on Hit to create pillars of flame, but cannot themselves inflict Ignite. Cannot Support Skills which already Consume Ignite, and does not modify the Skills of Minions.
autoshotgunsupport
Supports Crossbow Ammunition Skills. Supported Skills have significantly higher Attack speed and bolt capacity, but deal less damage and have longer reload time.
endurancechargeonperfecttimingsupport
Supports skills which have a benefit for Perfect Timing. Supported Skills grant at least one Endurance Charge when Hitting an enemy with Perfect Timing.
enduranceonheavystunsupport
Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.
enduranceonheavystunsupport
Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.
fissureonlandingsupport
Supports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.
guardonstunsupport
Supports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill.
guardonstunsupport
Supports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill.
crystallineshardssupport
Supports Skills which create Ice Crystals. Damaging Explosions caused by Ice Crystals from Supported Skills will Impale Enemies.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
SkitteringStone
Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.
blankbluesupport
Supports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.
blankbluesupport
Supports Curse Skills. Enemies Cursed by Supported Skills are Pacified for the final portion of the Supported Curse's duration.
durabilitysupport
Supports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.
blankbluesupport
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.
blankbluesupport
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.
blankbluesupport
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.
blankbluesupport
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
blankgreensupport
Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.
blankgreensupport
Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.
blankredsupport
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
blankredsupport
Supports Skills which can gain levels, granting them many additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
blankredsupport
Supports Skills which can gain levels, granting them many additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
blankredsupport
Supports Banner Skills, causing them to require significantly less Glory to use.
blankbluesupport
Supports Curse Spells you cast yourself, causing those Curses to ignore the usual Curse Limit, but be reflected back to you when inflicted.
blankbluesupport
[DNT] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
blankbluesupport
[DNT] Supports Buff skills which reserve Spirit. Spirit costs from Supported Skills are converted to reserve a percentage of your Life.
blankgreensupport
Supports Skills with Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or modify the Skills of Minions.
blankgreensupport
Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.
blankbluesupport
Supports Spells that affect an area around you or a target location. Supported Spells echo thrice, causing their effects to happen again after a short delay, but Supported Skills are given a short Cooldown. Cannot support Channelling skills, Remote skills, skills which already have a Cooldown, or skills which are Triggered.
blankgreensupport
Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.
blankgreensupport
Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.
blankgreensupport
Supports Offering Skills, causing Spells that affect an area around you or a target location to also affect the area around Supported Offerings.
blankredsupport
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
blankbluesupport
Supports any Skill that can deal Damage, causing it to deal more Damage per different Command Skill used.
blankbluesupport
Supports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.
blankgreensupport
Supports any Skill that Hits Enemies, causing it to deal increasingly higher damage the more Poisons are on the target.
blankgreensupport
Supports Skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Tasalio's Rhythm. Tasalio's Rhythm causes Supported Skills to deal more damage and have shorter Perfect Timing windows for each stack. Failing to execute any Perfect Timing (even with skills not supported by Tasalio's Rhythm) will remove all Tasalio's Rhythm on you.
blankbluesupport
Supports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies.
blankbluesupport
Supports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.
blankbluesupport
Supports Spells which create Storms, increasing their Limit and causing them to move from the player towards the target location faster, but become less effective. Cannot Support Triggered Skills.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
Supports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.
Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.
Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.
Supports Warcries. Supported Skills apply Exposure on Hitting enemies.
Supports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze.
ExplosiveGrowth
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.
ExplosiveGrowth
Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.
FanTheFlames
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.
FanTheFlames
Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.
Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.
Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.
blankbluesupport
Supports Curse Skills. Supported Curse Skills create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.
blankredsupport
Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect.
blankredsupport
[DNT] Supports Shapeshifting Skills. When Shapeshifting with Supported Skills you gain a Buff that stores damage taken, granting you Guard and Rage based on the amount when the Buff expires. Changing forms before the Buff expires causes it to be removed without effect.
Supports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.
Supports Spells which create Storms, causing them to originate from the player and move towards the target location. Cannot Support Triggered Skills.
Supports Warcries. Supported Skills echo, causing their effects to happen again after a short delay, growing larger each time, but are less effective and require you to have travelled a certain distance before use.
Supports skills that consume Corpses. Consuming Corpses with supported skills grants Flask charges.
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
Supports Skills which generate Charges. When generating Power Charge with Supported Skills, Empower some of your Attacks to Trigger Spark Projectiles on use.
Supports Skills which create Hazards, causing those Hazards to be unable to be triggered for 3 seconds after being created.
Supports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.
Supports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to Break Armour based on a portion of Attack damage dealt.
Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.
Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.
Supports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.
Supports Spells which Hit enemies. Supported Skills Daze on Critically Hitting enemies with Physical damage.
Supports Mark Skills, causing them to not be Consumed the first time they are Activated.
Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.
novaprojectilessupport
Supports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage and gaining a cooldown. Does not Support Skills which rain down Projectiles from above. Cannot Support Skills which already have a cooldown.
Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.