Heavy Stun
Heavy Stuns occur when a target's Stun bar is filled, interrupts the target's current action and prevent them from taking actions for a few seconds. Hits cause Heavy Stun buildup based on the damage dealt. Players and their Minions usually cannot be Heavily Stunned, but players can receive Heavy Stun buildup where specifically mentioned while taking specific actions (such as raising their Shield, Parrying with a Buckler, or riding a mount).
While an enemy is Heavy Stunned, they cannot act and count as Immobilised. It will also be harder to Heavy Stun them again for a short time afterwards.
Physical damage, and player (but not monster) Melee Damage, each cause 50% more Heavy Stun buildup. For players, these bonuses are multiplicative with each other.
While an enemy is Heavy Stunned, they cannot act and count as Immobilised. It will also be harder to Heavy Stun them again for a short time afterwards.
Physical damage, and player (but not monster) Melee Damage, each cause 50% more Heavy Stun buildup. For players, these bonuses are multiplicative with each other.
Skill Gem /5
Skill Gem Quality /1
Item | Stats |
---|---|
Bloodhound's Mark | Marked target receives Heavy Stun buildup equal to (0–50)% of Blood Loss |
Support Gem /6
Unique /1
Adds (12–15) to (22–25) Physical Damage
(10–15)% increased Attack Speed
Causes (30–50)% increased Stun Buildup
Always deals Critical Hits against Heavy Stunned Enemies
Passive /11
30% increased Projectile Parry Range
Your Heavy Stun buildup empties 50% faster if you've successfully Parried Recently
20% more Damage against Heavy Stunned Enemies with Maces
Hits that Heavy Stun Enemies have Culling Strike
30% increased Stun Buildup
Gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy
30% increased Stun Buildup
Damage with Hits is Lucky against Heavy Stunned Enemies
Break 50% of Armour on Heavy Stunning an Enemy
Recover 20% of maximum Life when you Heavy Stun a Rare or Unique Enemy
30% increased Stun Buildup with Melee Damage
Projectiles deal 75% increased Damage against Heavy Stunned Enemies
Hits that Heavy Stun inflict Fire Exposure
Ascendancy Passive /1
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.