Bloodhound's Mark
等阶: 9
等级: (1–20)
消耗: (23–88) 点魔力
施放间隔: 0.50 秒
需求: 等级 (1–90), (1–205) Dex
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Mark
上限 1 个被标记的目标
印记持续时间为 8 秒
Marked target releases a blood explosion when Heavy Stunned
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target receives Heavy Stun buildup equal to
300% of Blood Loss
300% of Blood Loss
品质额外效果:
Marked target receives Heavy Stun buildup equal to
(0–50)% of Blood Loss
(0–50)% of Blood Loss
爆炸
施放间隔: 1.00 秒
暴击几率: 5.00%
攻击伤害: (100–408)% 基础
A violent explosion of blood that deals Attack damage but does not use your weapon's damage.
(7–196)-(11–294) 基础物理伤害
无法造成流血
爆炸范围为 2.6 米
Gains up to 100% more damage and 100% more area of
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
Skills can be managed in the Skills Panel.


来自 /1
未切割的技能宝石 等阶 9
Level Effect /40
等级 | 需求等级 | Dex | 消耗 | Base Damage | 7-11 基础物理伤害 |
---|---|---|---|---|---|
1 | 0 | 1 | 23 | 100%, 100%, 100% | 7, 11 |
2 | 3 | 9 | 25 | 100%, 100%, 110% | 12, 18 |
3 | 6 | 16 | 27 | 100%, 100%, 122% | 18, 28 |
4 | 10 | 25 | 29 | 100%, 100%, 133% | 25, 38 |
5 | 14 | 34 | 31 | 100%, 100%, 145% | 33, 49 |
6 | 18 | 43 | 33 | 100%, 100%, 157% | 41, 61 |
7 | 22 | 52 | 35 | 100%, 100%, 170% | 49, 73 |
8 | 26 | 61 | 38 | 100%, 100%, 182% | 57, 86 |
9 | 31 | 72 | 41 | 100%, 100%, 193% | 67, 100 |
10 | 36 | 83 | 44 | 100%, 100%, 205% | 76, 114 |
11 | 41 | 95 | 47 | 100%, 100%, 219% | 86, 129 |
12 | 46 | 106 | 50 | 100%, 100%, 233% | 97, 145 |
13 | 52 | 119 | 54 | 100%, 100%, 249% | 108, 161 |
14 | 58 | 133 | 58 | 100%, 100%, 266% | 119, 178 |
15 | 64 | 146 | 62 | 100%, 100%, 285% | 131, 196 |
16 | 66 | 151 | 67 | 100%, 100%, 305% | 143, 214 |
17 | 72 | 164 | 72 | 100%, 100%, 328% | 156, 233 |
18 | 78 | 178 | 77 | 100%, 100%, 352% | 169, 253 |
19 | 84 | 191 | 82 | 100%, 100%, 379% | 182, 273 |
20 | 90 | 205 | 88 | 100%, 100%, 408% | 196, 294 |
21 | 95 | 100%, 100%, 440% | 211, 316 | ||
22 | 102 | 100%, 100%, 474% | 226, 338 | ||
23 | 109 | 100%, 100%, 510% | 241, 361 | ||
24 | 117 | 100%, 100%, 550% | 257, 385 | ||
25 | 125 | 100%, 100%, 592% | 273, 409 | ||
26 | 135 | 100%, 100%, 638% | 289, 434 | ||
27 | 144 | 100%, 100%, 688% | 307, 460 | ||
28 | 155 | 100%, 100%, 741% | 324, 486 | ||
29 | 166 | 100%, 100%, 798% | 342, 513 | ||
30 | 178 | 100%, 100%, 860% | 360, 541 | ||
31 | 191 | 100%, 100%, 926% | 379, 569 | ||
32 | 205 | 100%, 100%, 998% | 399, 598 | ||
33 | 219 | 100%, 100%, 1075% | 418, 628 | ||
34 | 235 | 100%, 100%, 1158% | 439, 658 | ||
35 | 252 | 100%, 100%, 1247% | 459, 689 | ||
36 | 271 | 100%, 100%, 1344% | 480, 720 | ||
37 | 290 | 100%, 100%, 1448% | 502, 753 | ||
38 | 311 | 100%, 100%, 1559% | 524, 785 | ||
39 | 334 | 100%, 100%, 1680% | 546, 819 | ||
40 | 358 | 100%, 100%, 1810% | 569, 853 |
Attribute /8
Bloodhound's Mark
Key | Value |
---|---|
关键字 | Stun, Mark, Heavy Stun, Limit |
BaseType | Bloodhound's Mark |
Class | 技能宝石 |
TargetTypes | 地面, , |
Type | 法术, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可齐射, 持续时间, UsableWhileMoving, Mark, Limit, 物理, UsableWhileMounted |
BuffIcon | ![]() |
ItemType | Metadata/Items/Gem/SkillGemBloodhoundsMark |
ActiveSkillsCode | hunters_mark |
Bloodhound's Mark
等阶: 9
等级: (1–20)
消耗: (23–88) 点魔力
施放间隔: 0.50 秒
需求: 等级 (1–90), (1–205) Dex
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.
Mark
上限 1 个被标记的目标
印记持续时间为 8 秒
Marked target releases a blood explosion when Heavy Stunned
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target receives Heavy Stun buildup equal to
300% of Blood Loss
300% of Blood Loss
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
品质额外效果:
Marked target receives Heavy Stun buildup equal to
(0–50)% of Blood Loss
(0–50)% of Blood Loss
爆炸
施放间隔: 1.00 秒
暴击几率: 5.00%
攻击伤害: (100–408)% 基础
A violent explosion of blood that deals Attack damage but does not use your weapon's damage.
(7–196)-(11–294) 基础物理伤害
无法造成流血
爆炸范围为 2.6 米
Gains up to 100% more damage and 100% more area of
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
effect based on the percentage of target's
Heavy Stun buildup caused by Blood Loss
base skill show average damage instead of dps [1]
chance to trigger hunters mark explosion % [100]
display statset hide usage stats [1]
replace main hand unarmed attack stats with nothing type [1]
Skills can be managed in the Skills Panel.


Supported By /16
Arcane Tempo
Supports Spells, causing them to cast faster.
秘术增强
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
释出
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Fast Forward
Supports any skill that has a duration making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Overabundance
Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
机动
Supports skills that can be used while moving, allowing you to move faster while using them.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Physical Mastery
Supports Physical skills, granting them an additional level.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Strip Away
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Considered Casting
Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
Unbending
Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.
Deliberation
Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.
Single Out
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Inhibitor
Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges by any means. Cannot Support Skills which require Charges to be used.
Bloodhound's Mark
Receives [HeavyStun|Heavy Stun] buildup from [BloodLoss|Blood Loss], and releases a blood explosion when killed or [HeavyStun|Heavy Stunned].
Attribute /3
hunters_mark
Key | Value |
---|---|
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 14 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.