| Spectre | |
|---|---|
| Area | 失落之城, 金字塔避难所 |
| Tags | allows_additional_projectiles, allows_inc_aoe, 施法, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Packs |
生命
200%
Energy Shield From Life
30%
抗性
伤害
200%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 10
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
100%
Type
MundaneMagi
Metadata
MundaneMagi
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
65
生命
13,110
2,023
663
3,933
伤害
425
法术伤害
425
命中
2,228
攻击间隔
1.5
经验值
43,014
召唤物生命
12,564
Minion Energy Shield
3,769
召唤物伤害
1,658
召唤物护甲
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSMundaneMagiBasic1
MPSMundaneMagiBasic2
GSMundaneMagiNova
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 3 秒
击中有 25% 的几率施加灰烬缠身
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
GSMundaneMagiChannelMortar
可触发, 引导, 法术, 伤害, AttackInPlace
施放间隔: 0.8 秒
冷却时间: 8.5 秒
base deal no damage [1]
EAMundaneMagiBeam
法术
施放间隔: 3 秒
冷却时间: 6.5 秒
base deal no damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
actor = "Metadata/Monsters/MundaneMagi/MundaneMagi.act"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "MoveForced"
on_start_ChangeToStance1 =
"
FaceObject( censerdetached );
LockOrientation();
"
on_end_or_destroy_ChangeToStance1 = "UnlockOrientation();"
on_start_ChangeToStance2 = "LockOrientation();"
on_end_or_destroy_ChangeToStance2 = "UnlockOrientation();"
}
Transitionable {}
Animated
{
on_event_retarget_for_beam_attack_01 = "censerdetached.SetTargetLocation( this.target );"
}
Stats
{
set_base_heavy_stun_duration_ms = 2700
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/MundaneMagi"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Risen Magi",
life = 2,
energyShield = 0.3,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MPSMundaneMagiBasic1",
"MPSMundaneMagiBasic2",
"GSMundaneMagiNova",
"GSMundaneMagiBeam",
"EAMundaneMagiBeam",
"GSMundaneMagiChannelMortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic1"] = {
name = "MPSMundaneMagiBasic1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic2"] = {
name = "MPSMundaneMagiBasic2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiNova"] = {
name = "GSMundaneMagiNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"cover_in_ash_on_hit_%",
"base_deal_no_damage",
},
levels = {
[1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiBeam"] = {
name = "GSMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"cover_in_ash_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAMundaneMagiBeam"] = {
name = "EAMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiChannelMortar"] = {
name = "GSMundaneMagiChannelMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
stance movement speed +% final [200]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2700 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, MoveForced |
| Actor.slow_animations_go_to_idle | false |
| Actor.actor | Metadata/Monsters/MundaneMagi/MundaneMagi.act |
| Actor.on_start_ChangeToStance1 = | |
| Actor." | , |
| Actor.FaceObject( censerdetached ); | |
| Actor.LockOrientation(); | |
| Actor.on_end_or_destroy_ChangeToStance1 | UnlockOrientation(); |
| Actor.on_start_ChangeToStance2 | LockOrientation(); |
| Actor.on_end_or_destroy_ChangeToStance2 | UnlockOrientation(); |
| Animated.on_event_retarget_for_beam_attack_01 | censerdetached.SetTargetLocation( this.target ); |
复苏的术士
Risen Magi
| Spectre | |
|---|---|
| Area | 丝克玛试炼 |
| Tags | allows_additional_projectiles, allows_inc_aoe, 施法, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Packs |
生命
200%
Energy Shield From Life
30%
抗性
伤害
200%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 10
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
100%
Type
MundaneMagiSanctumTrial
Metadata
MundaneMagiSanctumTrial_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
22
生命
610
106
176
183
伤害
83
法术伤害
83
命中
316
攻击间隔
1.5
经验值
1,592
召唤物生命
2,014
Minion Energy Shield
604
召唤物伤害
119
召唤物护甲
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSMundaneMagiBasic1
MPSMundaneMagiBasic2
GSMundaneMagiNova
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 3 秒
击中有 25% 的几率施加灰烬缠身
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
GSMundaneMagiChannelMortar
可触发, 引导, 法术, 伤害, AttackInPlace
施放间隔: 0.8 秒
冷却时间: 8.5 秒
base deal no damage [1]
EAMundaneMagiBeam
法术
施放间隔: 3 秒
冷却时间: 6.5 秒
base deal no damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
actor = "Metadata/Monsters/MundaneMagi/MundaneMagiSanctum.act"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "MoveForced"
on_start_ChangeToStance1 =
"
FaceObject( censerdetached );
LockOrientation();
"
on_end_or_destroy_ChangeToStance1 = "UnlockOrientation();"
on_start_ChangeToStance2 = "LockOrientation();"
on_end_or_destroy_ChangeToStance2 = "UnlockOrientation();"
}
Transitionable {}
Animated
{
on_event_retarget_for_beam_attack_01 = "censerdetached.SetTargetLocation( this.target );"
}
Stats
{
set_base_heavy_stun_duration_ms = 2700
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/MundaneMagiSanctumTrial_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Risen Magi",
life = 2,
energyShield = 0.3,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MPSMundaneMagiBasic1",
"MPSMundaneMagiBasic2",
"GSMundaneMagiNova",
"GSMundaneMagiBeam",
"EAMundaneMagiBeam",
"GSMundaneMagiChannelMortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic1"] = {
name = "MPSMundaneMagiBasic1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic2"] = {
name = "MPSMundaneMagiBasic2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiNova"] = {
name = "GSMundaneMagiNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"cover_in_ash_on_hit_%",
"base_deal_no_damage",
},
levels = {
[1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiBeam"] = {
name = "GSMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"cover_in_ash_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAMundaneMagiBeam"] = {
name = "EAMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiChannelMortar"] = {
name = "GSMundaneMagiChannelMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
stance movement speed +% final [200]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
复苏的术士
Risen Magi
| Spectre | |
|---|---|
| Area | 丝克玛试炼 |
| Tags | allows_additional_projectiles, allows_inc_aoe, 施法, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Packs |
生命
200%
Energy Shield From Life
30%
抗性
伤害
200%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 10
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
100%
Type
MundaneMagiSanctumTrial
Metadata
MundaneMagiSanctumTrialTime_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
22
生命
610
106
176
183
伤害
83
法术伤害
83
命中
316
攻击间隔
1.5
经验值
1,592
召唤物生命
2,014
Minion Energy Shield
604
召唤物伤害
119
召唤物护甲
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSMundaneMagiBasic1
MPSMundaneMagiBasic2
GSMundaneMagiNova
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 3 秒
击中有 25% 的几率施加灰烬缠身
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
GSMundaneMagiChannelMortar
可触发, 引导, 法术, 伤害, AttackInPlace
施放间隔: 0.8 秒
冷却时间: 8.5 秒
base deal no damage [1]
EAMundaneMagiBeam
法术
施放间隔: 3 秒
冷却时间: 6.5 秒
base deal no damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
actor = "Metadata/Monsters/MundaneMagi/MundaneMagiSanctum.act"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "MoveForced"
on_start_ChangeToStance1 =
"
FaceObject( censerdetached );
LockOrientation();
"
on_end_or_destroy_ChangeToStance1 = "UnlockOrientation();"
on_start_ChangeToStance2 = "LockOrientation();"
on_end_or_destroy_ChangeToStance2 = "UnlockOrientation();"
}
Transitionable {}
Animated
{
on_event_retarget_for_beam_attack_01 = "censerdetached.SetTargetLocation( this.target );"
}
Stats
{
set_base_heavy_stun_duration_ms = 2700
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/MundaneMagiSanctumTrialTime_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Risen Magi",
life = 2,
energyShield = 0.3,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MPSMundaneMagiBasic1",
"MPSMundaneMagiBasic2",
"GSMundaneMagiNova",
"GSMundaneMagiBeam",
"EAMundaneMagiBeam",
"GSMundaneMagiChannelMortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic1"] = {
name = "MPSMundaneMagiBasic1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic2"] = {
name = "MPSMundaneMagiBasic2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiNova"] = {
name = "GSMundaneMagiNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"cover_in_ash_on_hit_%",
"base_deal_no_damage",
},
levels = {
[1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiBeam"] = {
name = "GSMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"cover_in_ash_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAMundaneMagiBeam"] = {
name = "EAMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiChannelMortar"] = {
name = "GSMundaneMagiChannelMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
stance movement speed +% final [200]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
Risen Magi
亡灵stance movement speed +% final [200]
| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, 施法, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
生命
200%
Energy Shield From Life
30%
抗性
伤害
200%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 10
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
200%
Model Size
100%
Type
MundaneMagi
Metadata
MundaneMagiRunemarked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
16,514
2,413
708
4,954
伤害
466
法术伤害
466
命中
2,502
攻击间隔
1.5
经验值
57,268
召唤物生命
13,860
Minion Energy Shield
4,158
召唤物伤害
1,938
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaeMagiRunemarkedCenserFireNova
GTMundaeMagiRunemarkedCenserPoisonCloud
法术, 可触发, AttackInPlace
施放间隔: 1 秒
CGEMundaneMagiRunemarkedCenserPoisonCloud
法术, 范围, 伤害, 可触发, 持续时间, 范围法术, AttackInPlace
施放间隔: 1 秒
每秒造成 26.6 混沌伤害
总效果区域总降 60%
base skill effect duration [4000]
ground caustic art variation [1037]
is area damage [1]
EGMundaneMagiRunemarkedCenserCloudExplode
可触发
GSMundaneMagiRunemarkedCenserPoisonCloud
可触发, 引导, 法术, 伤害, AttackInPlace
施放间隔: 1 秒
base deal no damage [1]
disable visual hit effect [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/Runemarked/MundaneMagiRunemarked"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Risen Magi",
life = 2,
energyShield = 0.3,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MPSMundaneMagiRunemarkedPoisonProjectile",
"GSMundaeMagiRunemarkedCenserFireNova",
"GTMundaeMagiRunemarkedCenserPoisonCloud",
"CGEMundaneMagiRunemarkedCenserPoisonCloud",
"EGMundaneMagiRunemarkedCenserCloudExplode",
"GSMundaneMagiRunemarkedCenserCloudExplode",
"GSMundaneMagiRunemarkedCenserPoisonCloud",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiRunemarkedPoisonProjectile"] = {
name = "MPSMundaneMagiRunemarkedPoisonProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_chance_to_poison_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1494, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaeMagiRunemarkedCenserFireNova"] = {
name = "GSMundaeMagiRunemarkedCenserFireNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTMundaeMagiRunemarkedCenserPoisonCloud"] = {
name = "GTMundaeMagiRunemarkedCenserPoisonCloud",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEMundaneMagiRunemarkedCenserPoisonCloud"] = {
name = "CGEMundaneMagiRunemarkedCenserPoisonCloud",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
},
levels = {
[1] = {1, 1037, 4000, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGMundaneMagiRunemarkedCenserCloudExplode"] = {
name = "EGMundaneMagiRunemarkedCenserCloudExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiRunemarkedCenserCloudExplode"] = {
name = "GSMundaneMagiRunemarkedCenserCloudExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiRunemarkedCenserPoisonCloud"] = {
name = "GSMundaneMagiRunemarkedCenserPoisonCloud",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
"disable_visual_hit_effect",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
stance movement speed +% final [200]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













