Mago Renascido
Risen Magi
| Spectre | |
|---|---|
| Area | A Cidade Perdida, O Refúgio Zigurate |
| Tags | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
| Packs |
Vida
200%
Energy Shield From Life
30%
Resistência
Damage
200%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 10
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
MundaneMagi
Metadata
MundaneMagi
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
13,110
2,023
663
3,933
Damage
425
Dano Mágico
425
Precisão
2,228
Tempo de Ataque
1.5
Experiência
43,014
Minion Life
12,564
Minion Energy Shield
3,769
Minion Damage
1,658
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSMundaneMagiBasic1
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.333 s
Tempo de Recarga: 2 s
15% de chance de cobrir os inimigos em cinzas ao atingir
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1021]
projectile uses contact position [1]
use scaled contact offset [1]
MPSMundaneMagiBasic2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.333 s
Tempo de Recarga: 2 s
15% de chance de cobrir os inimigos em cinzas ao atingir
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1021]
projectile uses contact position [1]
use scaled contact offset [1]
GSMundaneMagiNova
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3 s
25% de chance de cobrir os inimigos em cinzas ao atingir
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
GSMundaneMagiBeam
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3 s
15% de chance de cobrir os inimigos em cinzas ao atingir
is area damage [1]
GSMundaneMagiChannelMortar
Triggerable, Channel, Spell, Damage, AttackInPlace
Tempo de Conjuração: 0.8 s
Tempo de Recarga: 8.5 s
base deal no damage [1]
EAMundaneMagiBeam
Spell
Tempo de Conjuração: 3 s
Tempo de Recarga: 6.5 s
base deal no damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
actor = "Metadata/Monsters/MundaneMagi/MundaneMagi.act"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "MoveForced"
on_start_ChangeToStance1 =
"
FaceObject( censerdetached );
LockOrientation();
"
on_end_or_destroy_ChangeToStance1 = "UnlockOrientation();"
on_start_ChangeToStance2 = "LockOrientation();"
on_end_or_destroy_ChangeToStance2 = "UnlockOrientation();"
}
Transitionable {}
Animated
{
on_event_retarget_for_beam_attack_01 = "censerdetached.SetTargetLocation( this.target );"
}
Stats
{
set_base_heavy_stun_duration_ms = 2700
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/MundaneMagi"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Risen Magi",
life = 2,
energyShield = 0.3,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MPSMundaneMagiBasic1",
"MPSMundaneMagiBasic2",
"GSMundaneMagiNova",
"GSMundaneMagiBeam",
"EAMundaneMagiBeam",
"GSMundaneMagiChannelMortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic1"] = {
name = "MPSMundaneMagiBasic1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic2"] = {
name = "MPSMundaneMagiBasic2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiNova"] = {
name = "GSMundaneMagiNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"cover_in_ash_on_hit_%",
"base_deal_no_damage",
},
levels = {
[1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiBeam"] = {
name = "GSMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"cover_in_ash_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAMundaneMagiBeam"] = {
name = "EAMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiChannelMortar"] = {
name = "GSMundaneMagiChannelMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [200]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2700 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1, ChangeToStance2, MoveForced |
| Actor.slow_animations_go_to_idle | false |
| Actor.actor | Metadata/Monsters/MundaneMagi/MundaneMagi.act |
| Actor.on_start_ChangeToStance1 = | |
| Actor." | , |
| Actor.FaceObject( censerdetached ); | |
| Actor.LockOrientation(); | |
| Actor.on_end_or_destroy_ChangeToStance1 | UnlockOrientation(); |
| Actor.on_start_ChangeToStance2 | LockOrientation(); |
| Actor.on_end_or_destroy_ChangeToStance2 | UnlockOrientation(); |
| Animated.on_event_retarget_for_beam_attack_01 | censerdetached.SetTargetLocation( this.target ); |
Mago Renascido
Risen Magi
| Spectre | |
|---|---|
| Area | Provação das Sekhemas |
| Tags | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Packs |
Vida
200%
Energy Shield From Life
30%
Resistência
Damage
200%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 10
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
MundaneMagiSanctumTrial
Metadata
MundaneMagiSanctumTrial_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
22
Vida
610
106
176
Damage
83
Dano Mágico
83
Precisão
316
Tempo de Ataque
1.5
Experiência
1,592
Minion Life
2,014
Minion Energy Shield
604
Minion Damage
119
Minion Armour
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSMundaneMagiBasic1
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.333 s
Tempo de Recarga: 2 s
15% de chance de cobrir os inimigos em cinzas ao atingir
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1021]
projectile uses contact position [1]
use scaled contact offset [1]
MPSMundaneMagiBasic2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.333 s
Tempo de Recarga: 2 s
15% de chance de cobrir os inimigos em cinzas ao atingir
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1021]
projectile uses contact position [1]
use scaled contact offset [1]
GSMundaneMagiNova
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3 s
25% de chance de cobrir os inimigos em cinzas ao atingir
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
GSMundaneMagiBeam
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3 s
15% de chance de cobrir os inimigos em cinzas ao atingir
is area damage [1]
GSMundaneMagiChannelMortar
Triggerable, Channel, Spell, Damage, AttackInPlace
Tempo de Conjuração: 0.8 s
Tempo de Recarga: 8.5 s
base deal no damage [1]
EAMundaneMagiBeam
Spell
Tempo de Conjuração: 3 s
Tempo de Recarga: 6.5 s
base deal no damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
actor = "Metadata/Monsters/MundaneMagi/MundaneMagiSanctum.act"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "MoveForced"
on_start_ChangeToStance1 =
"
FaceObject( censerdetached );
LockOrientation();
"
on_end_or_destroy_ChangeToStance1 = "UnlockOrientation();"
on_start_ChangeToStance2 = "LockOrientation();"
on_end_or_destroy_ChangeToStance2 = "UnlockOrientation();"
}
Transitionable {}
Animated
{
on_event_retarget_for_beam_attack_01 = "censerdetached.SetTargetLocation( this.target );"
}
Stats
{
set_base_heavy_stun_duration_ms = 2700
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/MundaneMagiSanctumTrial_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Risen Magi",
life = 2,
energyShield = 0.3,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MPSMundaneMagiBasic1",
"MPSMundaneMagiBasic2",
"GSMundaneMagiNova",
"GSMundaneMagiBeam",
"EAMundaneMagiBeam",
"GSMundaneMagiChannelMortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic1"] = {
name = "MPSMundaneMagiBasic1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic2"] = {
name = "MPSMundaneMagiBasic2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiNova"] = {
name = "GSMundaneMagiNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"cover_in_ash_on_hit_%",
"base_deal_no_damage",
},
levels = {
[1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiBeam"] = {
name = "GSMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"cover_in_ash_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAMundaneMagiBeam"] = {
name = "EAMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiChannelMortar"] = {
name = "GSMundaneMagiChannelMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [200]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Mago Renascido
Risen Magi
| Spectre | |
|---|---|
| Area | Provação das Sekhemas |
| Tags | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
| Packs |
Vida
200%
Energy Shield From Life
30%
Resistência
Damage
200%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 10
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
MundaneMagiSanctumTrial
Metadata
MundaneMagiSanctumTrialTime_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
22
Vida
610
106
176
Damage
83
Dano Mágico
83
Precisão
316
Tempo de Ataque
1.5
Experiência
1,592
Minion Life
2,014
Minion Energy Shield
604
Minion Damage
119
Minion Armour
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSMundaneMagiBasic1
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.333 s
Tempo de Recarga: 2 s
15% de chance de cobrir os inimigos em cinzas ao atingir
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1021]
projectile uses contact position [1]
use scaled contact offset [1]
MPSMundaneMagiBasic2
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.333 s
Tempo de Recarga: 2 s
15% de chance de cobrir os inimigos em cinzas ao atingir
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1021]
projectile uses contact position [1]
use scaled contact offset [1]
GSMundaneMagiNova
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3 s
25% de chance de cobrir os inimigos em cinzas ao atingir
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
GSMundaneMagiBeam
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 3 s
15% de chance de cobrir os inimigos em cinzas ao atingir
is area damage [1]
GSMundaneMagiChannelMortar
Triggerable, Channel, Spell, Damage, AttackInPlace
Tempo de Conjuração: 0.8 s
Tempo de Recarga: 8.5 s
base deal no damage [1]
EAMundaneMagiBeam
Spell
Tempo de Conjuração: 3 s
Tempo de Recarga: 6.5 s
base deal no damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
actor = "Metadata/Monsters/MundaneMagi/MundaneMagiSanctum.act"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "MoveForced"
on_start_ChangeToStance1 =
"
FaceObject( censerdetached );
LockOrientation();
"
on_end_or_destroy_ChangeToStance1 = "UnlockOrientation();"
on_start_ChangeToStance2 = "LockOrientation();"
on_end_or_destroy_ChangeToStance2 = "UnlockOrientation();"
}
Transitionable {}
Animated
{
on_event_retarget_for_beam_attack_01 = "censerdetached.SetTargetLocation( this.target );"
}
Stats
{
set_base_heavy_stun_duration_ms = 2700
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/MundaneMagiSanctumTrialTime_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Risen Magi",
life = 2,
energyShield = 0.3,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MPSMundaneMagiBasic1",
"MPSMundaneMagiBasic2",
"GSMundaneMagiNova",
"GSMundaneMagiBeam",
"EAMundaneMagiBeam",
"GSMundaneMagiChannelMortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic1"] = {
name = "MPSMundaneMagiBasic1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiBasic2"] = {
name = "MPSMundaneMagiBasic2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"cover_in_ash_on_hit_%",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1021, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiNova"] = {
name = "GSMundaneMagiNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"cover_in_ash_on_hit_%",
"base_deal_no_damage",
},
levels = {
[1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiBeam"] = {
name = "GSMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"cover_in_ash_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAMundaneMagiBeam"] = {
name = "EAMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiChannelMortar"] = {
name = "GSMundaneMagiChannelMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [200]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Mago Renascido
Morto-vivostance movement speed +% final [200]
Risen Magi
| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, Conjurador, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Vida
200%
Energy Shield From Life
30%
Resistência
Damage
200%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 10
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
MundaneMagi
Metadata
MundaneMagiRunemarked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
16,514
2,413
708
4,954
Damage
466
Dano Mágico
466
Precisão
2,502
Tempo de Ataque
1.5
Experiência
57,268
Minion Life
13,860
Minion Energy Shield
4,158
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSMundaneMagiRunemarkedPoisonProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
base is projectile [1]
monster projectile variation [1494]
projectile uses contact position [1]
use scaled contact offset [1]
GSMundaeMagiRunemarkedCenserFireNova
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
is area damage [1]
GTMundaeMagiRunemarkedCenserPoisonCloud
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
CGEMundaneMagiRunemarkedCenserPoisonCloud
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
Causa 26.6 de dano de caos por segundo
ㅤ-60% de área de efeito
base skill effect duration [4000]
ground caustic art variation [1037]
is area damage [1]
EGMundaneMagiRunemarkedCenserCloudExplode
Triggerable
GSMundaneMagiRunemarkedCenserCloudExplode
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
is area damage [1]
GSMundaneMagiRunemarkedCenserPoisonCloud
Triggerable, Channel, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 s
base deal no damage [1]
disable visual hit effect [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/Runemarked/MundaneMagiRunemarked"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Risen Magi",
life = 2,
energyShield = 0.3,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MPSMundaneMagiRunemarkedPoisonProjectile",
"GSMundaeMagiRunemarkedCenserFireNova",
"GTMundaeMagiRunemarkedCenserPoisonCloud",
"CGEMundaneMagiRunemarkedCenserPoisonCloud",
"EGMundaneMagiRunemarkedCenserCloudExplode",
"GSMundaneMagiRunemarkedCenserCloudExplode",
"GSMundaneMagiRunemarkedCenserPoisonCloud",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSMundaneMagiRunemarkedPoisonProjectile"] = {
name = "MPSMundaneMagiRunemarkedPoisonProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_chance_to_poison_on_hit_%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1494, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaeMagiRunemarkedCenserFireNova"] = {
name = "GSMundaeMagiRunemarkedCenserFireNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTMundaeMagiRunemarkedCenserPoisonCloud"] = {
name = "GTMundaeMagiRunemarkedCenserPoisonCloud",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEMundaneMagiRunemarkedCenserPoisonCloud"] = {
name = "CGEMundaneMagiRunemarkedCenserPoisonCloud",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_+%_final",
"is_area_damage",
},
levels = {
[1] = {1, 1037, 4000, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGMundaneMagiRunemarkedCenserCloudExplode"] = {
name = "EGMundaneMagiRunemarkedCenserCloudExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiRunemarkedCenserCloudExplode"] = {
name = "GSMundaneMagiRunemarkedCenserCloudExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiRunemarkedCenserPoisonCloud"] = {
name = "GSMundaneMagiRunemarkedCenserPoisonCloud",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Channel] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_deal_no_damage",
"disable_visual_hit_effect",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
stance movement speed +% final [200]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












