Übernatürlicher Klingenschlitzer
Bladelash Transcendent
SpectreY
AreaDie Zikkurat-Zuflucht, Die Schwarzen Kammern, Die Schwarzen Kammern, Die Steinzitadelle
Tags2HSharpMetal_onhit_audio, construct, fast_movement, humanoid, melee, physical_affinity, red_blood, Vaal, very_fast_movement
Packs
  • Die Schwarzen Kammern, Die Schwarzen Kammern: Übernatürlicher Schläger, Übernatürlicher Goliath, Übernatürlicher Klingenschlitzer
  • Die Zikkurat-Zuflucht: Übernatürlicher Klingenschlitzer
  • Leben
    130%
    Energy Shield From Life
    5%
    Ausweichen
    +30%
    Widerstand
    30 0 30 0
    Damage
    130%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    5 ~ 16
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    130%
    Model Size
    100%
    Type
    VaalHumanoidStalker
    Metadata
    VaalHumanoidStalker
    Stufe
    80
    Leben
    19,277
    Damage
    434
    Zauberschaden
    434
    Genauigkeit
    3,204
    Angriffszeit
    1.5
    Erfahrung
    130,000
    Minion Life
    12,454
    Minion Energy Shield
    655
    Minion Damage
    2,309
    Minion Armour
    9,126
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 347–521
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTVaalHumanoidStalkerLeap
    Spell, Movement
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [15]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-15]
    GAVaalHumanoidStalkerImpact
    Triggerable, Attack
    Base Damage: 347–521
    Angriffszeit: 1.5 Sek.
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidStalker/VaalHumanoidStalker"] = {
        name = "Bladelash Transcendent",
        life = 1.3,
        energyShield = 0.05,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "GAVaalHumanoidStalkerImpact",
            "DTTVaalHumanoidStalkerLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVaalHumanoidStalkerImpact"] = {
        name = "GAVaalHumanoidStalkerImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTVaalHumanoidStalkerLeap"] = {
        name = "DTTVaalHumanoidStalkerLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, 15, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.