Schlammsimulacrum




Mud Simulacrum
Spectre | Y |
---|---|
Tags | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Leben
165%
Widerstand




Damage
165%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 18
Angriffszeit
3 Second
Damage Spread
±20%
Erfahrung
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,799
2,413
708
Damage
385
Zauberschaden
385
Genauigkeit
2,464
Angriffszeit
3
Erfahrung
47,246
Minion Life
11,435
Minion Damage
1,598
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
Angriffszeit: 3 Sek.
Abklingzeit: 7.5 Sek.
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 308–462
Angriffszeit: 3 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); " } StateMachine { on_timer_deatheffect = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk' ); PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao' ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); StartStateTimer( deatheffect, 1.0 ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudGolem/MudGolemAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolem"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Schlammsimulacrum
Mud Simulacrum
Spectre | Y |
---|---|
Area | Schlammgrube, Die Zikkurat-Zuflucht |
Tags | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Packs |
Leben
165%
Widerstand




Damage
165%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 18
Angriffszeit
3 Second
Damage Spread
±20%
Erfahrung
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWet1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
10,746
2,023
663
Damage
350
Zauberschaden
350
Genauigkeit
2,214
Angriffszeit
3
Erfahrung
35,487
Minion Life
10,365
Minion Damage
1,368
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 280–420
Angriffszeit: 3 Sek.
Abklingzeit: 7.5 Sek.
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 280–420
Angriffszeit: 3 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); " } StateMachine { on_timer_deatheffect = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk' ); PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao' ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); StartStateTimer( deatheffect, 1.0 ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudGolem/MudGolemAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWet1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Schlammsimulacrum




Mud Simulacrum
Spectre | Y |
---|---|
Tags | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Leben
165%
Widerstand




Damage
165%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 18
Angriffszeit
3 Second
Damage Spread
±20%
Erfahrung
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWetEmerge1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,799
2,413
708
Damage
385
Zauberschaden
385
Genauigkeit
2,464
Angriffszeit
3
Erfahrung
47,246
Minion Life
11,435
Minion Damage
1,598
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
Angriffszeit: 3 Sek.
Abklingzeit: 7.5 Sek.
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 308–462
Angriffszeit: 3 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/MudGolem/MudGolem" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/MudGolem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWetEmerge1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Schlammsimulacrum




Mud Simulacrum
Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Leben
165%
Widerstand




Damage
165%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 18
Angriffszeit
3 Second
Damage Spread
±20%
Erfahrung
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWetEncased1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,799
2,413
708
Damage
385
Zauberschaden
385
Genauigkeit
2,464
Angriffszeit
3
Erfahrung
47,246
Minion Life
11,435
Minion Damage
1,598
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
Angriffszeit: 3 Sek.
Abklingzeit: 7.5 Sek.
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 308–462
Angriffszeit: 3 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/MudGolem/MudGolem" Actor { basic_action = "ChangeToStance1" } Transitionable { } BaseEvents { on_construction_complete = "IfTransitioned( {}, { Call(encase_at_start); } );" } Functions { encase_at_start = " IfInStance( stance2, (){ PlayAnimation( emerge_slam_v01_02 ); } ); IfInStance( stance3, (){ PlayAnimation( emerge_slam_v01_06 ); } ); IfInStance( stance4, (){ PlayAnimation( emerge_slam_v02_011 ); } ); IfInStance( stance5, (){ PlayAnimation( emerge_slam_v02_03 ); } ); IfInStance( stance6, (){ PlayAnimation( emerge_slam_v04_01 ); } ); PauseAnimation( ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/MudGolem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWetEncased1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.