진흙 복제
Mud Simulacrum
Spectre | Y |
---|---|
Tags | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
생명력
165%
저항
30
30
-30
0
Damage
165%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 18
공격 속도
3 Second
Damage Spread
±20%
경험치
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,799
방어도
3,451
회피
477
Damage
385
주문 피해
385
정확도
2,180
공격 속도
3
경험치
47,246
Minion Life
18,612
Minion Damage
3,129
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
치명타 명중 확률: 5%
공격 속도: 3 초
재사용 대기시간: 7.5 초
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 308–462
치명타 명중 확률: 5%
공격 속도: 3 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' );" } StateMachine { on_timer_deatheffect = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk' ); PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao' ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); StartStateTimer( deatheffect, 1.0 ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudGolem/MudGolemAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolem"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spectre | Y |
---|---|
Area | 진흙 토굴, 지구라트 피난처, 진흙 토굴 |
Tags | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Packs |
생명력
165%
저항
30
30
-30
0
Damage
165%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 18
공격 속도
3 Second
Damage Spread
±20%
경험치
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWet1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
70
생명력
14,381
방어도
3,877
회피
502
Damage
409
주문 피해
409
정확도
2,328
공격 속도
3
경험치
57,154
Minion Life
20,239
Minion Damage
3,568
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 327–491
치명타 명중 확률: 5%
공격 속도: 3 초
재사용 대기시간: 7.5 초
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 327–491
치명타 명중 확률: 5%
공격 속도: 3 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' );" } StateMachine { on_timer_deatheffect = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk' ); PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao' ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); StartStateTimer( deatheffect, 1.0 ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudGolem/MudGolemAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWet1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
진흙 복제
Mud Simulacrum
Spectre | Y |
---|---|
Tags | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
생명력
165%
저항
30
30
-30
0
Damage
165%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 18
공격 속도
3 Second
Damage Spread
±20%
경험치
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWetEmerge1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,799
방어도
3,451
회피
477
Damage
385
주문 피해
385
정확도
2,180
공격 속도
3
경험치
47,246
Minion Life
18,612
Minion Damage
3,129
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
치명타 명중 확률: 5%
공격 속도: 3 초
재사용 대기시간: 7.5 초
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 308–462
치명타 명중 확률: 5%
공격 속도: 3 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/MudGolem/MudGolem" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/MudGolem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWetEmerge1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
진흙 복제
Mud Simulacrum
Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
생명력
165%
저항
30
30
-30
0
Damage
165%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 18
공격 속도
3 Second
Damage Spread
±20%
경험치
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWetEncased1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,799
방어도
3,451
회피
477
Damage
385
주문 피해
385
정확도
2,180
공격 속도
3
경험치
47,246
Minion Life
18,612
Minion Damage
3,129
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
치명타 명중 확률: 5%
공격 속도: 3 초
재사용 대기시간: 7.5 초
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
시전 속도: 1 초
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 308–462
치명타 명중 확률: 5%
공격 속도: 3 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/MudGolem/MudGolem" Actor { basic_action = "ChangeToStance1" } Transitionable { } BaseEvents { on_construction_complete = "IfTransitioned( {}, { Call(encase_at_start); } );" } Functions { encase_at_start = " IfInStance( stance2, (){ PlayAnimation( emerge_slam_v01_02 ); } ); IfInStance( stance3, (){ PlayAnimation( emerge_slam_v01_06 ); } ); IfInStance( stance4, (){ PlayAnimation( emerge_slam_v02_011 ); } ); IfInStance( stance5, (){ PlayAnimation( emerge_slam_v02_03 ); } ); IfInStance( stance6, (){ PlayAnimation( emerge_slam_v04_01 ); } ); PauseAnimation( ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/MudGolem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWetEncased1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.