Simulacre boueux
Mud Simulacrum
Spectre | Y |
---|---|
Tags | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Vie
165%
Ailment Threshold
%
Résistance
30
30
-30
0
Damage
165%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
3 Second
Damage Spread
±20%
Expérience
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,799
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
385
Dégâts des sorts
385
Précision
0
Attack Time
3
Expérience
47,246
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
Temps de recharge: 7.5 sec.
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [1003]
number of monsters to summon [5]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 308–462
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' );" } StateMachine { on_timer_deatheffect = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk' ); PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao' ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); StartStateTimer( deatheffect, 1.0 ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudGolem/MudGolemAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolem"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Simulacre boueux
Mud Simulacrum
Spectre | Y |
---|---|
Area | Tanière boueuse, Le Refuge de la Ziggourat, Tanière boueuse |
Tags | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Packs |
Vie
165%
Ailment Threshold
%
Résistance
30
30
-30
0
Damage
165%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
3 Second
Damage Spread
±20%
Expérience
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWet1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
70
Vie
14,381
Armure
3,877
Évasion
502
Bouclier d'énergie
0
Damage
409
Dégâts des sorts
409
Précision
0
Attack Time
3
Expérience
57,154
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 327–491
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
Temps de recharge: 7.5 sec.
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [1003]
number of monsters to summon [5]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 327–491
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' );" } StateMachine { on_timer_deatheffect = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk' ); PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao' ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); StartStateTimer( deatheffect, 1.0 ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudGolem/MudGolemAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWet1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Simulacre boueux
Mud Simulacrum
Spectre | Y |
---|---|
Tags | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
Vie
165%
Ailment Threshold
%
Résistance
30
30
-30
0
Damage
165%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
3 Second
Damage Spread
±20%
Expérience
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWetEmerge1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,799
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
385
Dégâts des sorts
385
Précision
0
Attack Time
3
Expérience
47,246
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
Temps de recharge: 7.5 sec.
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [1003]
number of monsters to summon [5]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 308–462
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/MudGolem/MudGolem" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/MudGolem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWetEmerge1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Simulacre boueux
Mud Simulacrum
Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Vie
165%
Ailment Threshold
%
Résistance
30
30
-30
0
Damage
165%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 18
Attack Time
3 Second
Damage Spread
±20%
Expérience
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWetEncased1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,799
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
385
Dégâts des sorts
385
Précision
0
Attack Time
3
Expérience
47,246
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
Temps de recharge: 7.5 sec.
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
Temps d'incantation: 1 sec.
alternate minion [1003]
number of monsters to summon [5]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 308–462
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/MudGolem/MudGolem" Actor { basic_action = "ChangeToStance1" } Transitionable { } BaseEvents { on_construction_complete = "IfTransitioned( {}, { Call(encase_at_start); } );" } Functions { encase_at_start = " IfInStance( stance2, (){ PlayAnimation( emerge_slam_v01_02 ); } ); IfInStance( stance3, (){ PlayAnimation( emerge_slam_v01_06 ); } ); IfInStance( stance4, (){ PlayAnimation( emerge_slam_v02_011 ); } ); IfInStance( stance5, (){ PlayAnimation( emerge_slam_v02_03 ); } ); IfInStance( stance6, (){ PlayAnimation( emerge_slam_v04_01 ); } ); PauseAnimation( ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/MudGolem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWetEncased1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }