泥の像




Mud Simulacrum
Spectre | Y |
---|---|
Tags | construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
ライフ
165%
耐性




Damage
165%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 18
アタックタイム
3 Second
Damage Spread
±20%
経験値
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,799
アーマー
2,413
回避力
477
Damage
385
スペルダメージ
385
命中力
2,180
アタックタイム
3
経験値
47,246
Minion Life
11,435
Minion Damage
1,598
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
クリティカルヒット率: 5%
アタックタイム: 3 秒
クールダウン時間: 7.5 秒
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 308–462
クリティカルヒット率: 5%
アタックタイム: 3 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); " } StateMachine { on_timer_deatheffect = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk' ); PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao' ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); StartStateTimer( deatheffect, 1.0 ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudGolem/MudGolemAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolem"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spectre | Y |
---|---|
Area | 泥の巣穴, ジッグラトの避難所, 泥の巣穴 |
Tags | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
Packs |
ライフ
165%
耐性




Damage
165%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 18
アタックタイム
3 Second
Damage Spread
±20%
経験値
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWet1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
65
ライフ
10,746
アーマー
2,023
回避力
440
Damage
350
スペルダメージ
350
命中力
1,974
アタックタイム
3
経験値
35,487
Minion Life
10,365
Minion Damage
1,368
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 280–420
クリティカルヒット率: 5%
アタックタイム: 3 秒
クールダウン時間: 7.5 秒
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 280–420
クリティカルヒット率: 5%
アタックタイム: 3 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3650 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); " } StateMachine { on_timer_deatheffect = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk' ); PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao' ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/epk/mud_drips.epk' ); StartStateTimer( deatheffect, 1.0 ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Gallows/Act1/MudGolem/MudGolemDissolve_Audio.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MudGolem/MudGolemAggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWet1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
泥の像




Mud Simulacrum
Spectre | Y |
---|---|
Tags | cannot_be_monolith, construct, earth_elemental, MonsterBlunt_onhit_audio, mud_blood, stone_construct, very_slow_movement |
ライフ
165%
耐性




Damage
165%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 18
アタックタイム
3 Second
Damage Spread
±20%
経験値
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWetEmerge1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,799
アーマー
2,413
回避力
477
Damage
385
スペルダメージ
385
命中力
2,180
アタックタイム
3
経験値
47,246
Minion Life
11,435
Minion Damage
1,598
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
クリティカルヒット率: 5%
アタックタイム: 3 秒
クールダウン時間: 7.5 秒
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 308–462
クリティカルヒット率: 5%
アタックタイム: 3 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/MudGolem/MudGolem" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/MudGolem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWetEmerge1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
泥の像




Mud Simulacrum
Spectre | Y |
---|---|
Tags | allows_inc_aoe, construct, earth_elemental, melee, MonsterBlunt_onhit_audio, mud_blood, physical_affinity, stone_construct, very_slow_movement |
ライフ
165%
耐性




Damage
165%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
6 ~ 18
アタックタイム
3 Second
Damage Spread
±20%
経験値
165%
Model Size
125%
Type
MudGolem
Metadata
MudGolemWetEncased1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
12,799
アーマー
2,413
回避力
477
Damage
385
スペルダメージ
385
命中力
2,180
アタックタイム
3
経験値
47,246
Minion Life
11,435
Minion Damage
1,598
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudGolemSlam
Triggerable, Attack
Base Damage: 308–462
クリティカルヒット率: 5%
アタックタイム: 3 秒
クールダウン時間: 7.5 秒
active skill area of effect radius +% final [20]
base skill effect duration [2500]
is area damage [1]
voll slam damage +% final at centre [50]
MudGolemMaggotSummon
Spell, Multicastable, Triggerable
キャストタイム: 1 秒
alternate minion [1003]
number of monsters to summon [5]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 308–462
クリティカルヒット率: 5%
アタックタイム: 3 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/MudGolem/MudGolem" Actor { basic_action = "ChangeToStance1" } Transitionable { } BaseEvents { on_construction_complete = "IfTransitioned( {}, { Call(encase_at_start); } );" } Functions { encase_at_start = " IfInStance( stance2, (){ PlayAnimation( emerge_slam_v01_02 ); } ); IfInStance( stance3, (){ PlayAnimation( emerge_slam_v01_06 ); } ); IfInStance( stance4, (){ PlayAnimation( emerge_slam_v02_011 ); } ); IfInStance( stance5, (){ PlayAnimation( emerge_slam_v02_03 ); } ); IfInStance( stance6, (){ PlayAnimation( emerge_slam_v04_01 ); } ); PauseAnimation( ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/MudGolem/MudGolem"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudGolem/MudGolemWetEncased1"] = { name = "Mud Simulacrum", life = 1.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.65, damageSpread = 0.2, attackTime = 3, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MudGolemSlam", "MudGolemMaggotSummon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemSlam"] = { name = "MudGolemSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {20, 2500, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudGolemMaggotSummon"] = { name = "MudGolemMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", }, levels = { [1] = {5, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.