Ekel
Dämon
Disgust
| Spectre | |
|---|---|
| Tags | Claw_onhit_audio, demon, very_slow_movement |
| Packs |
Leben
160%
Widerstand
Damage
160%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
5 ~ 12
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
160%
Model Size
125%
Type
DeliriumMinion3
Metadata
DeliriumMinion3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,211
2,413
708
Damage
373
Zauberschaden
373
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
45,814
Minion Life
11,088
Minion Damage
1,550
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 298—448
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DeliriumMinionVomitile
Spell, Multicastable, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
alternate minion [1060]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GeometryTriggerDeliriumMinionVomit
Spell, Triggerable, AttackInPlace
Zauberzeit: 3 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
DeliriumMinionVomitMortar
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 298—448
Angriffszeit: 1.5 Sek.
15% erhöhte Projektilgeschwindigkeit
Durchbohrt alle Ziele
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [1140]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
DeliriumNoodleMinionTriggerBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 298—448
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
generic skill trigger skills with id [1]
EASDeliriumNoodleBeams
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
DeliriumMinionNoodleImpact
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
generic skill trigger id [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 3966
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/DeliriumMinion3"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Disgust",
life = 1.6,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"DeliriumMinionVomitile",
"DeliriumMinionVomitMortar",
"DeliriumMinionNoodleImpact",
"EASDeliriumNoodleBeams",
"DeliriumNoodleMinionTriggerBeam",
"GeometryTriggerDeliriumMinionVomit",
"DeliriumMinionKnockbackWave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumMinionVomitile"] = {
name = "DeliriumMinionVomitile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 1060, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumMinionVomitMortar"] = {
name = "DeliriumMinionVomitMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"base_projectile_speed_+%",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"base_deal_no_damage",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {15, 15, 1140, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumMinionNoodleImpact"] = {
name = "DeliriumMinionNoodleImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_id",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDeliriumNoodleBeams"] = {
name = "EASDeliriumNoodleBeams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumNoodleMinionTriggerBeam"] = {
name = "DeliriumNoodleMinionTriggerBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerDeliriumMinionVomit"] = {
name = "GeometryTriggerDeliriumMinionVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumMinionKnockbackWave"] = {
name = "DeliriumMinionKnockbackWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"knockback_distance_+%",
"base_knockback_speed_+%",
"global_knockback",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 600, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Ekel
Dämon
Disgust
| Spectre | |
|---|---|
| Tags | Claw_onhit_audio, demon, very_slow_movement |
Leben
160%
Widerstand
Damage
160%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
5 ~ 12
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
160%
Model Size
125%
Type
DeliriumMinion3
Metadata
DeliriumMinionEssence3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
13,211
2,413
708
Damage
373
Zauberschaden
373
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
45,814
Minion Life
11,088
Minion Damage
1,550
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 298—448
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DeliriumMinionVomitile
Spell, Multicastable, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
alternate minion [1060]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GeometryTriggerDeliriumMinionVomit
Spell, Triggerable, AttackInPlace
Zauberzeit: 3 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
DeliriumMinionVomitMortar
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 298—448
Angriffszeit: 1.5 Sek.
15% erhöhte Projektilgeschwindigkeit
Durchbohrt alle Ziele
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [1140]
projectile ballistic angle from target distance [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
DeliriumNoodleMinionTriggerBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 298—448
Zauberzeit: 1 Sek.
Angriffszeit: 1.5 Sek.
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
generic skill trigger skills with id [1]
EASDeliriumNoodleBeams
Spell
Zauberzeit: 2.5 Sek.
Abklingzeit: 10 Sek.
action attack or cast time uses animation length [1]
DeliriumMinionNoodleImpact
Triggerable, Spell, Damage, AttackInPlace
Zauberzeit: 1 Sek.
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
generic skill trigger id [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Stats
{
set_base_heavy_stun_duration_ms = 3966
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelirium/DeliriumMinionEssence3"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Disgust",
life = 1.6,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"DeliriumMinionVomitile",
"DeliriumMinionVomitMortar",
"DeliriumMinionNoodleImpact",
"EASDeliriumNoodleBeams",
"DeliriumNoodleMinionTriggerBeam",
"GeometryTriggerDeliriumMinionVomit",
"DeliriumMinionKnockbackWave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumMinionVomitile"] = {
name = "DeliriumMinionVomitile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1, 1060, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumMinionVomitMortar"] = {
name = "DeliriumMinionVomitMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"base_projectile_speed_+%",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"always_pierce",
"base_deal_no_damage",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {15, 15, 1140, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumMinionNoodleImpact"] = {
name = "DeliriumMinionNoodleImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_id",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDeliriumNoodleBeams"] = {
name = "EASDeliriumNoodleBeams",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumNoodleMinionTriggerBeam"] = {
name = "DeliriumNoodleMinionTriggerBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerDeliriumMinionVomit"] = {
name = "GeometryTriggerDeliriumMinionVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DeliriumMinionKnockbackWave"] = {
name = "DeliriumMinionKnockbackWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"knockback_distance_+%",
"base_knockback_speed_+%",
"global_knockback",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 600, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Ekel
Dämon
Disgust
| Spectre | |
|---|---|
| Tags | Claw_onhit_audio, demon, very_fast_movement |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
300%
Type
DeliriumMinionDisgust
Metadata
DeliriumMinionDisgust
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
8,257
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 186—280
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTDeliriumMinionDisgustTentacleSlam
Spell, Triggerable, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
skill does not pathfind [1]
GADeliriumMinionDisgustTentacleSlamDamage
Triggerable, Attack, AttackInPlace
Base Damage: 186—280
Angriffsschaden: 125%
Angriffszeit: 1.5 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeliriumTangmazu/Minions/DeliriumMinionDisgust"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Disgust",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"GADeliriumMinionDisgustTentacleSlamDamage",
"GTDeliriumMinionDisgustTentacleSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADeliriumMinionDisgustTentacleSlamDamage"] = {
name = "GADeliriumMinionDisgustTentacleSlamDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {15, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTDeliriumMinionDisgustTentacleSlam"] = {
name = "GTDeliriumMinionDisgustTentacleSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_does_not_pathfind",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Name | Ekel |
|---|---|
| Family | MonsterAfflictionRare |
| Domains | Monster (3) |
| GenerationType | Delirium (20) |
| Req. level | 1 |
AfflictionUniqueSplitPhysicalPizzaSlam
Abklingzeit: 10.00 Sek.
alternate minion [7]
base skill effect duration [500]
| Name | Ekel |
|---|---|
| Family | MonsterAfflictionUnique |
| Domains | Monster (3) |
| GenerationType | Delirium (20) |
| Req. level | 1 |
AfflictionUniqueSplitPhysicalPizzaSlam
Abklingzeit: 10.00 Sek.
alternate minion [7]
base skill effect duration [500]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












