Sandhaut-Magier
Skeleton
undead description [1]
Sandflesh Mage
SpectreY
AreaDie Grotte der Titanen, Die Zikkurat-Zuflucht, Die Grotte der Titanen
Tagsallows_additional_projectiles, Zauberer, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
Packs
  • Die Grotte der Titanen, Die Grotte der Titanen: Sandhaut-Skelett, Sandhaut-Krieger, Sandhaut-Krieger, Sandhaut-Magier
  • Die Zikkurat-Zuflucht: Sandhaut-Skelett, Sandhaut-Krieger, Sandhaut-Krieger, Sandhaut-Magier
  • Die Zikkurat-Zuflucht: Geflügelter Schrecken, Sandhaut-Magier
  • Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 7
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    SkeletonBasic
    Metadata
    SkeletonTitanGrottoCaster
    Stufe
    65
    Leben
    6,513
    Rüstung
    2,023
    Ausweichwert
    440
    Damage
    212
    Zauberschaden
    212
    Genauigkeit
    1,974
    Angriffszeit
    1.5
    Erfahrung
    21,507
    Minion Life
    5,977
    Minion Damage
    451
    Minion Armour
    2,023
    MPSRedSkeletonCaster
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Kritische Trefferchance: 7%
    Zauberzeit: 1.5 Sek.
    Verursacht 230.4 bis 345.6 Kälteschaden
    base is projectile [1]
    monster projectile variation [1024]
    projectile uses contact position [1]
    spell maximum action distance +% [-35]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TitanGrottoSkeletons/caster_basefx.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/TitanGrotto/SkeletonTitanGrottoCaster"] = {
        name = "Sandflesh Mage",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MPSRedSkeletonCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSRedSkeletonCaster"] = {
        name = "MPSRedSkeletonCaster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1024, -35, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Sandhaut-Magier
    Skeleton
    undead description [1]
    Sandflesh Mage
    SpectreY
    Tagsallows_additional_projectiles, Zauberer, cold_affinity, monster_barely_moves, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
    Packs
  • Sandhaut-Skelett, Sandhaut-Krieger, Sandhaut-Krieger, Sandhaut-Magier
  • Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 7
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    SkeletonBasic
    Metadata
    SkeletonTitanGrottoCasterStrongbox
    Stufe
    68
    Leben
    7,757
    Rüstung
    2,413
    Ausweichwert
    477
    Damage
    233
    Zauberschaden
    233
    Genauigkeit
    2,180
    Angriffszeit
    1.5
    Erfahrung
    28,634
    Minion Life
    6,631
    Minion Damage
    519
    Minion Armour
    2,413
    MPSRedSkeletonCaster
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Kritische Trefferchance: 7%
    Zauberzeit: 1.5 Sek.
    Verursacht 252.5 bis 378.8 Kälteschaden
    base is projectile [1]
    monster projectile variation [1024]
    projectile uses contact position [1]
    spell maximum action distance +% [-35]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TitanGrottoSkeletons/caster_basefx.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/TitanGrotto/SkeletonTitanGrottoCasterStrongbox"] = {
        name = "Sandflesh Mage",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MPSRedSkeletonCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSRedSkeletonCaster"] = {
        name = "MPSRedSkeletonCaster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1024, -35, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Sandhaut-Magier
    Skeleton
    undead description [1]
    Sandflesh Mage
    SpectreY
    AreaPrüfung der Sekhemas
    Tagsallows_additional_projectiles, Zauberer, cold_affinity, monster_barely_moves, sanctum_monster, skeleton, Unarmed_onhit_audio, undead, very_slow_movement
    Packs
  • Prüfung der Sekhemas: Auferstandene Geschichtenhüterin, Sandhaut-Magier
  • Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    4 ~ 7
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    100%
    Type
    SkeletonBasicSanctumTrial
    Metadata
    SkeletonTitanGrottoCasterSanctumTrial
    Stufe
    22
    Leben
    406
    Rüstung
    106
    Ausweichwert
    96
    Damage
    41
    Zauberschaden
    41
    Genauigkeit
    372
    Angriffszeit
    1.5
    Erfahrung
    796
    Minion Life
    889
    Minion Damage
    41
    Minion Armour
    106
    MPSRedSkeletonCaster
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Kritische Trefferchance: 7%
    Zauberzeit: 1.5 Sek.
    Verursacht 45.77 bis 68.66 Kälteschaden
    base is projectile [1]
    monster projectile variation [1024]
    projectile uses contact position [1]
    spell maximum action distance +% [-35]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/TitanGrottoSkeletons/caster_basefx.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/TitanGrotto/SkeletonTitanGrottoCasterSanctumTrial"] = {
        name = "Sandflesh Mage",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MPSRedSkeletonCaster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSRedSkeletonCaster"] = {
        name = "MPSRedSkeletonCaster",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1024, -35, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    undead description [1]
    IdMonsterNecromancerRaisable
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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